def test_06(self):
     # Arrange
     data = ['@startuml\\n', '  allMyBlocks\\n', '  getBlock()\\n', '}\\n']
     validate = ValidateData(data)
     expected_result = False
     # Act
     actual_result = validate.check_class_count()
     # Assert
     self.assertEqual(actual_result, expected_result,
                      'Expected to be False')
 def test_05(self):
     # Arrange
     data = [
         '@startuml\\n', 'class LevelEditor{\\n', '  allMyBlocks\\n',
         '  getBlock()\\n', '}\\n', 'class GamePlayer{\\n', 'myPosition',
         '}\\n', '@enduml'
     ]
     validate = ValidateData(data)
     expected_result = True
     # Act
     actual_result = validate.check_class_count()
     # Assert
     self.assertEqual(actual_result, expected_result,
                      'Expected to be False')