def createItem(self, itemName):
        getInitPositionFail = [-1, -1]
        item_ = Object()
        item_.id = myFunc.getUniqueID(list(self.objList.keys()))
        item_.type = 'item'
        item_.name = ''
        item_.pic = itemName
        item_.SP = 0
        item_.timeOut = round(time.time(), 3)

        sizeLimit = 60
        im = Image.open('./static/pilot/' + item_.type + '/' + item_.pic + '.gif')
        newSize = myFunc.getResize([sizeLimit, sizeLimit], im.size)
        item_.W = newSize[0]
        item_.H = newSize[1]
        XY = myFunc.getInitPosition('auto', self.mapSize, item_, self.objList)

        if itemName == 'button':
            XY = myFunc.getInitPosition(str(self.mapSize[0]/2) + ',' + str(self.mapSize[1]/2), self.mapSize, item_, self.objList)

        if XY != getInitPositionFail:
            item_.X = XY[0]
            item_.Y = XY[1]
            item_.tX = XY[0]
            item_.tY = XY[1]
            return item_
        else:
            return False
    def createCharacter(self, name_):
        getInitPositionFail = [-1, -1]
        character = Object()
        character.id = myFunc.getUniqueID(list(self.objList.keys()))
        character.timeOut = round(time.time(), 3)
        XY = myFunc.getInitPosition('auto', self.mapSize, character, self.objList)

        if name_ == 'zombie':
            character.name = '上班族殭屍'
            if XY != getInitPositionFail:
                character.type = 'enemy'
                character.pic = 'zombie'
                character.SP = random.randint(20, 100) * self.frameTime
                im = Image.open('./static/pilot/' + character.pic + '/right.gif')
                randomLimit = random.randint(80, 150)
            else:
                return False

        elif name_ == 'robot':
            character.name = '自走型殺人機械'
            if XY != getInitPositionFail:
                character.type = 'enemy'
                character.pic = 'robot'
                character.HP = 50
                character.HPmax = 50
                character.AT = 3
                character.SP = 400 * self.frameTime
                im = Image.open('./static/pilot/' + character.pic + '/right.gif')
                randomLimit = random.randint(120, 120)
            else:
                return False

        elif name_ == 'pilot':
            character.name = str(character.id)
            if XY != getInitPositionFail:
                character.type = 'pilot'
                character.pic = 'slimeUnknow'
                character.SP = 350 * self.frameTime
                im = Image.open('./static/pilot/' + character.pic + '/right.gif')
                randomLimit = random.randint(70, 70)
            else:
                return False

        character.X = XY[0]
        character.Y = XY[1]
        character.tX = XY[0]
        character.tY = XY[1]
        newSize = myFunc.getResize([randomLimit, randomLimit], im.size)
        character.W = newSize[0]
        character.H = newSize[1]

        return character
 def createWeapen(self, pilot):
     weapen = Object()
     weapen.id = pilot.id
     if pilot.weapen == 'punch':
         weapen.W = pilot.W / 2
         weapen.H = pilot.H
         if pilot.dir == 'right':
             weapen.X = pilot.X + pilot.W / 2 + weapen.W / 2
             weapen.Y = pilot.Y
         else:
             weapen.X = pilot.X - pilot.W / 2 - weapen.W / 2
             weapen.Y = pilot.Y
     self.weapen = weapen
     return weapen
 def createMapItem(self, description):
     obj = Object()
     pic = description[0]
     X = int(description[1])
     Y = int(description[2])
     obj.type = 'mapObj'
     obj.id = myFunc.getUniqueID(list(self.objList.keys()))
     obj.name = str(obj.id)
     obj.X = X
     obj.Y = Y
     obj.tX = X
     obj.tY = Y
     if pic == 'bud':
         obj.HP = 1000
         obj.W = 70
         obj.H = 70
         obj.pic = './static/map/obj/' + pic + '.png'
     return obj