for suffix, arrayConstant in [ ('b', constants.GL_BYTE), ('f', constants.GL_FLOAT), ('i', constants.GL_INT), ('s', constants.GL_SHORT), ('ub', constants.GL_UNSIGNED_BYTE), ('ui', constants.GL_UNSIGNED_INT), ('us', constants.GL_UNSIGNED_SHORT), ]: for functionName in ( 'glTexImage3D', 'glTexSubImage3D', # extension/1.2 standard ): functionName, function = images.typedImageFunction( suffix, arrayConstant, getattr(simple, functionName), ) globals()[functionName] = function try: del function, functionName except NameError, err: pass try: del suffix, arrayConstant except NameError, err: pass glTexImage3D = images.setDimensionsAsInts( images.setImageInput( simple.glTexImage3D,
for suffix,arrayConstant in [ ('b', constants.GL_BYTE), ('f', constants.GL_FLOAT), ('i', constants.GL_INT), ('s', constants.GL_SHORT), ('ub', constants.GL_UNSIGNED_BYTE), ('ui', constants.GL_UNSIGNED_INT), ('us', constants.GL_UNSIGNED_SHORT), ]: for functionName in ( 'glTexImage3D', 'glTexSubImage3D', # extension/1.2 standard ): functionName, function = images.typedImageFunction( suffix, arrayConstant, getattr(_simple, functionName), ) globals()[functionName] = function try: del function, functionName except NameError as err: pass try: del suffix,arrayConstant except NameError as err: pass glTexImage3D = images.setDimensionsAsInts( images.setImageInput( _simple.glTexImage3D, typeName = 'type',