def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ PM_Dialog.show(self) # self.updateDnaDisplayStyleWidgets() self.connect_or_disconnect_signals(isConnect = True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ PM_Dialog.show(self) self.connect_or_disconnect_signals(isConnect=True) return
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ PM_Dialog.show(self) self.connect_or_disconnect_signals(isConnect=True) self._updateAllWidgets()
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ self._updateAllWidgets() PM_Dialog.show(self) self.connect_or_disconnect_signals(isConnect = True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ PM_Dialog.show(self) # self.updateDnaDisplayStyleWidgets() self.connect_or_disconnect_signals(isConnect=True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show) """ if self.isVisible(): # Fixes bug 2680. --Mark 2008-03-19 return PM_Dialog.show(self) self.connect_or_disconnect_signals(isConnect = True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show) """ if self.isVisible(): # Fixes bug 2680. --Mark 2008-03-19 return PM_Dialog.show(self) self.connect_or_disconnect_signals(isConnect=True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show) """ self._update_widgets_in_PM_before_show() PM_Dialog.show(self) self.connect_or_disconnect_signals(isConnect = True) self.enable_or_disable_gui_actions(bool_enable = False) self.updateCommandToolbar(bool_entering = True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ self.sequenceEditor = self.win.createProteinSequenceEditorIfNeeded() self.sequenceEditor.hide() PM_Dialog.show(self) # Update all PM widgets, then establish their signal-slot connections. # note: It is important to update the widgets *first* since doing # it in the reverse order will generate signals when updating # the PM widgets (via updateDnaDisplayStyleWidgets()), causing # unneccessary repaints of the model view. self.connect_or_disconnect_signals(isConnect = True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ self.sequenceEditor = self.win.createProteinSequenceEditorIfNeeded() self.sequenceEditor.hide() PM_Dialog.show(self) # Update all PM widgets, then establish their signal-slot connections. # note: It is important to update the widgets *first* since doing # it in the reverse order will generate signals when updating # the PM widgets (via updateDnaDisplayStyleWidgets()), causing # unneccessary repaints of the model view. self.connect_or_disconnect_signals(isConnect=True)
def show(self): """ Shows the Property Manager. Overrides PM_Dialog.show. """ PM_Dialog.show(self) # Force the Global Display Style to "DNA Cylinder" so the user # can see the display style setting effects on any DNA in the current # model. The current global display style will be restored when leaving # this command (via self.close()). self.originalDisplayStyle = self.o.getGlobalDisplayStyle() self.o.setGlobalDisplayStyle(diDNACYLINDER) # Update all PM widgets, then establish their signal-slot connections. # note: It is important to update the widgets *first* since doing # it in the reverse order will generate signals when updating # the PM widgets (via updateDnaDisplayStyleWidgets()), causing # unneccessary repaints of the model view. self.updateDnaDisplayStyleWidgets() self.connect_or_disconnect_signals(isConnect = True)