def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show.
     """
     PM_Dialog.show(self)
     # self.updateDnaDisplayStyleWidgets()
     self.connect_or_disconnect_signals(isConnect = True)
Exemple #2
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 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show.
     """
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect=True)
     return
 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show.
     """
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect=True)
     self._updateAllWidgets()
 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show.
     """
     self._updateAllWidgets()
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect = True)
Exemple #5
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 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show.
     """
     PM_Dialog.show(self)
     # self.updateDnaDisplayStyleWidgets()
     self.connect_or_disconnect_signals(isConnect=True)
 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show.
     """
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect=True)
     return
 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show)
     """
     if self.isVisible(): # Fixes bug 2680. --Mark 2008-03-19
         return
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect = True)
 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show)
     """
     if self.isVisible():  # Fixes bug 2680. --Mark 2008-03-19
         return
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect=True)
 def show(self):
     """
     Shows the Property Manager. Overrides PM_Dialog.show)
     """
     self._update_widgets_in_PM_before_show()
     PM_Dialog.show(self)
     self.connect_or_disconnect_signals(isConnect = True)
     self.enable_or_disable_gui_actions(bool_enable = False)
     self.updateCommandToolbar(bool_entering = True)
    def show(self):
        """
        Shows the Property Manager. Overrides PM_Dialog.show.
        """
        self.sequenceEditor = self.win.createProteinSequenceEditorIfNeeded()
        self.sequenceEditor.hide()
        PM_Dialog.show(self)

        # Update all PM widgets, then establish their signal-slot connections.
        # note: It is important to update the widgets *first* since doing
        # it in the reverse order will generate signals when updating
        # the PM widgets (via updateDnaDisplayStyleWidgets()), causing
        # unneccessary repaints of the model view.
        self.connect_or_disconnect_signals(isConnect = True)
Exemple #11
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    def show(self):
        """
        Shows the Property Manager. Overrides PM_Dialog.show.
        """
        self.sequenceEditor = self.win.createProteinSequenceEditorIfNeeded()
        self.sequenceEditor.hide()
        PM_Dialog.show(self)

        # Update all PM widgets, then establish their signal-slot connections.
        # note: It is important to update the widgets *first* since doing
        # it in the reverse order will generate signals when updating
        # the PM widgets (via updateDnaDisplayStyleWidgets()), causing
        # unneccessary repaints of the model view.
        self.connect_or_disconnect_signals(isConnect=True)
    def show(self):
        """
        Shows the Property Manager. Overrides PM_Dialog.show.
        """
        PM_Dialog.show(self)

        # Force the Global Display Style to "DNA Cylinder" so the user
        # can see the display style setting effects on any DNA in the current
        # model. The current global display style will be restored when leaving
        # this command (via self.close()).
        self.originalDisplayStyle = self.o.getGlobalDisplayStyle()
        self.o.setGlobalDisplayStyle(diDNACYLINDER)

        # Update all PM widgets, then establish their signal-slot connections.
        # note: It is important to update the widgets *first* since doing
        # it in the reverse order will generate signals when updating
        # the PM widgets (via updateDnaDisplayStyleWidgets()), causing
        # unneccessary repaints of the model view.
        self.updateDnaDisplayStyleWidgets()
        self.connect_or_disconnect_signals(isConnect = True)