Exemple #1
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def test_won_true_for_winner():
	game = Game(no_shuffle=True)

	for i, card in enumerate(game.cards):
		game.piles[(i / 13) + 2].add_card(card)

	assert_true(game.won())
Exemple #2
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def test_deal_sets_card_pile_numbers():
	game = Game(no_shuffle=True)

	game.deal()

	for i, pile in enumerate(game.piles):
		for j, card in enumerate(pile._cards):
			assert_equal(i, card.pile_number)
			assert_equal(j, card.pile_index)
def test_quit_ends_game():
	out = StringIO()
	game = Game(out=out, no_shuffle=True)
	game.deal()

	game.quit()
	output = out.getvalue()[-22:]

	assert_equal(0, len(game.piles))
Exemple #4
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def test_draw_on_empty_pile_flips_discard_pile_to_draw_pile():
	game = Game(no_shuffle=True)
	card = PlayingCard('A', 's')
	card.flip()
	game.piles[1].add_card(card)

	game.draw()

	assert_equal(1, len(game.piles[0]))
	assert_equal(0, len(game.piles[1]))
def test_deal():
	out = StringIO()
	game = Game(out=out, no_shuffle=True)
	game.deal()

	assert_equal(13, len(game.piles))
	assert_equal(24, len(game.piles[0]))
	for i, pile in enumerate(game.piles[1:6]):
		assert_equal(0, len(pile))
	for i, pile in enumerate(game.piles[6:]):
		assert_equal(i + 1, len(pile))
def test_draw_flips_one_card_from_draw_pile_to_discard_pile():
	out = StringIO()
	game = Game(out=out, no_shuffle=True)
	game.deal()
	expected_draw_pile_size = len(game.piles[0]) - 1

	game.draw()

	assert_equal(expected_draw_pile_size, len(game.piles[0]))
	assert_equal(1, len(game.piles[1]))
	assert_true(game.piles[1][0].is_face_up())
Exemple #7
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def test_deal():
    out = StringIO()
    game = Game(out=out, no_shuffle=True)
    game.deal()

    assert_equal(13, len(game.piles))
    assert_equal(24, len(game.piles[0]))
    for i, pile in enumerate(game.piles[1:6]):
        assert_equal(0, len(pile))
    for i, pile in enumerate(game.piles[6:]):
        assert_equal(i + 1, len(pile))
Exemple #8
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def test_move_with_king_to_empty_table_pile():
	game = Game(no_shuffle=True)
	card = game.cards[12]
	card.pile_number = 1
	card.pile_index = 0
	game.piles[1].add_card(card)

	game.move_card('ks')

	assert_equal(0, len(game.piles[1]))
	assert_equal(1, len(game.piles[6]))
	top_card = game.piles[6].top()
	assert_equal(card, top_card)
Exemple #9
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def test_move_invalid_card_suit_raises_error():
	game = Game(no_shuffle=True)
	card_to_move = game.cards[0]
	card_to_move.pile_number = 1
	card_to_move.pile_index = 0
	game.piles[1].add_card(card_to_move)

	card_on_stack = game.cards[1]
	card_on_stack.pile_number = 6
	card_on_stack.pile_index = 0
	game.piles[6].add_card(card_on_stack)

	with assert_raises(ValueError):
		game.move_card('as', '2s')
Exemple #10
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def test_new_game_prints_board():
    new_board = """
24--- \033[31;40m|___|\033[0m       \033[37;40m|___|\033[0m \033[37;40m|___|\033[0m \033[37;40m|___|\033[0m \033[37;40m|___|\033[0m

0---- 1---- 2---- 3---- 4---- 5---- 6----
\033[31;47m K d \033[0m \033[31;47m 6 d \033[0m \033[30;47m K c \033[0m \033[30;47m 8 c \033[0m \033[30;47m 4 c \033[0m \033[30;47m A c \033[0m \033[31;47m Q h \033[0m

"""
    out = StringIO()
    game = Game(out=out, no_shuffle=True)
    slice_start = 0
    slice_end = min((slice_start + 9), len(new_board))

    game.deal()
    output = out.getvalue()
def test_new_game_prints_board():
	new_board = """
24--- \033[31;40m|___|\033[0m       \033[37;40m|___|\033[0m \033[37;40m|___|\033[0m \033[37;40m|___|\033[0m \033[37;40m|___|\033[0m

0---- 1---- 2---- 3---- 4---- 5---- 6----
\033[31;47m K d \033[0m \033[31;47m 6 d \033[0m \033[30;47m K c \033[0m \033[30;47m 8 c \033[0m \033[30;47m 4 c \033[0m \033[30;47m A c \033[0m \033[31;47m Q h \033[0m

"""
	out = StringIO()
	game = Game(out=out, no_shuffle=True)
	slice_start = 0
	slice_end = min((slice_start + 9), len(new_board))

	game.deal()
	output = out.getvalue()
Exemple #12
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def test_move_with_non_top_ace_throws_error():
	game = Game(no_shuffle=True)
	game.deal()
	game.draw()
	game.draw()

	with assert_raises(ValueError):
		game.move_card('as')
Exemple #13
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def test_move_single_card():
	game = Game(no_shuffle=True)
	card_to_move = game.cards[0]
	card_to_move.pile_number = 1
	card_to_move.pile_index = 0
	game.piles[1].add_card(card_to_move)

	card_on_stack = game.cards[14]
	card_on_stack.pile_number = 6
	card_on_stack.pile_index = 0
	game.piles[6].add_card(card_on_stack)

	game.move_card('as', '2h')

	assert_equal(0, len(game.piles[1]))
	assert_equal(2, len(game.piles[6]))
Exemple #14
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def test_move_stack():
	game = Game(no_shuffle=True)
	card_to_move = game.cards[14]
	card_to_move.flip()
	card_to_move.pile_number = 7
	card_to_move.pile_index = 0
	game.piles[7].add_card(card_to_move)
	card_to_move = game.cards[0]
	card_to_move.flip()
	card_to_move.pile_number = 7
	card_to_move.pile_index = 1
	game.piles[7].add_card(card_to_move)

	card_on_stack = game.cards[2]
	card_to_move.flip()
	card_on_stack.pile_number = 6
	card_on_stack.pile_index = 0
	game.piles[6].add_card(card_on_stack)

	game.move_card('2h', '3s')

	assert_equal(0, len(game.piles[7]))
	assert_equal(3, len(game.piles[6]))
Exemple #15
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def test_quit_ends_game():
    out = StringIO()
    game = Game(out=out, no_shuffle=True)
    game.deal()

    game.quit()
    output = out.getvalue()[-22:]

    assert_equal(0, len(game.piles))
Exemple #16
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def test_draw_flips_one_card_from_draw_pile_to_discard_pile():
    out = StringIO()
    game = Game(out=out, no_shuffle=True)
    game.deal()
    expected_draw_pile_size = len(game.piles[0]) - 1

    game.draw()

    assert_equal(expected_draw_pile_size, len(game.piles[0]))
    assert_equal(1, len(game.piles[1]))
    assert_true(game.piles[1][0].is_face_up())
Exemple #17
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def test_move_card_with_valid_move_of_ace_to_suit_pile():
	game = Game(no_shuffle=True)
	game.deal()

	game.move_card('ac')

	assert_equal(1, len(game.piles[2]))
	assert_equal(5, len(game.piles[11]))
	card = game.piles[2][0]
	assert_true(card.is_face_up())
	assert_equal(2, card.pile_number)
	assert_equal(0, card.pile_index)
Exemple #18
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def test_move_with_only_non_ace_throws_error():
	game = Game(no_shuffle=True)
	game.deal()

	with assert_raises(ValueError):
		game.move_card('6d')
Exemple #19
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def test_move_card_throws_error_for_non_facing_up_card():
	game = Game(no_shuffle=True)
	game.deal()

	with assert_raises(ValueError):
		game.move_card('as')
Exemple #20
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def test_won_false_for_non_winner():
	game = Game(no_shuffle=True)
	game.deal()

	assert_false(game.won())