def itemChange(self, change, value):
     if change == QGraphicsItem.ItemPositionChange:
         if hasattr(self, '_edges'):
             newp = value.toPointF()
             for e, p in self._edges:
                 if p == 1:   e.setLine(QLineF(newp, e.line().p2()))
                 elif p == 2: e.setLine(QLineF(e.line().p1(), newp))
     return QGraphicsItem.itemChange(self, change, value)
Exemple #2
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 def itemChange(self, change, value):
     # for selection changes test against QGraphicsItem.ItemSelectedChange
     # intercept the change instead of the has changed to enable features.
     # if change == QGraphicsItem.ItemSelectedHasChanged and self.scene():
     if change == QGraphicsItem.ItemSelectedChange and self.scene():
         selectionGroup = self.parent.phhSelectionGroup
         lock = selectionGroup.parentItem().selectionLock
         if value == True and (lock == None or lock == selectionGroup):
             selectionGroup.addToGroup(self)
             selectionGroup.parentItem().selectionLock = selectionGroup
             return QGraphicsItem.itemChange(self, change, True)
         # end if
         else:
             return QGraphicsItem.itemChange(self, change, False)
         # end else
         self.update(self.boundingRect())
     return QGraphicsItem.itemChange(self, change, value)
Exemple #3
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 def itemChange(self, change, value):
     if change == QGraphicsItem.ItemPositionChange :
         point = value.toPointF()
         self.pos[self.node] = [point.x(), point.y()]
         self.scene.update()
         
         self.m_signalLinkNode.nodeItemSignal.emit (self.node, self.pos[self.node])
     return QGraphicsItem.itemChange(self, change, value)
Exemple #4
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 def itemChange(self, change, value):
     if change == QGraphicsItem.ItemPositionChange:
         pos = value.toPointF()
         scene = self.scene()
         if not self.changing and scene is not None:
             self.changing = True
             scene.templatePosChange.emit(pos)
             self.changing = False
     return QGraphicsItem.itemChange(self, change, value)
 def itemChange(self, change, value):
     if change == QGraphicsItem.ItemPositionChange:
         pos = value.toPointF()
         scene = self.scene()
         if not self.changing and scene is not None:
             self.changing = True
             scene.templatePosChange.emit(pos)
             self.changing = False
     return QGraphicsItem.itemChange(self, change, value)
Exemple #6
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 def itemChange(self, change, value):
     if change == QGraphicsItem.ItemSceneChange:
         # if the item is removed from the scene ...
         if self.scene():
             if self.arrow:
                 # I can only remove the target of the arrow ... so I have to remove the source
                 src = self.arrow.source
                 self.arrow.removeArrow()
                 src.removePoint()
             if self.link:
                 self.link.removePoint()
             if self.back_link:
                 self.back_link.link = None
             self.link = self.arrow = self.back_link = None
     elif change == QGraphicsItem.ItemPositionHasChanged:
         pos = self.pos()
         if self.link:
             self.link.setPos(pos)
         if self.arrow:
             self.arrow.updateShape(self, value.toPointF())
     return QGraphicsItem.itemChange(self, change, value)
    def itemChange(self, change, value):
        if change == QGraphicsItem.ItemSceneChange:
# if the item is removed from the scene ...
            if self.scene():
                if self.arrow:
# I can only remove the target of the arrow ... so I have to remove the source
                    src = self.arrow.source
                    self.arrow.removeArrow()
                    src.removePoint()
                if self.link:
                    self.link.removePoint()
                if self.back_link:
                    self.back_link.link = None
                self.link = self.arrow = self.back_link = None
        elif change == QGraphicsItem.ItemPositionHasChanged:
            pos = self.pos()
            if self.link:
                self.link.setPos(pos)
            if self.arrow:
                self.arrow.updateShape(self, value.toPointF())
        return QGraphicsItem.itemChange(self, change, value)