class FaceButtonsView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.move(170, 90) self.btnSize = 40 self.padding = 5 self.setMaximumHeight(self.btnSize * 4) self.setMaximumWidth(self.btnSize * 4) self.setMinimumHeight(self.btnSize * 4) self.setMinimumWidth(self.btnSize * 4) self.adjustSize() self.setStyleSheet('background-color:transparent; border-width: 0px; border: 0px;') self.scene = QGraphicsScene(self) self.psButtons = QPixmap(os.getcwd() + '/../icons/PS3_Buttons.png') self.triangle = self.psButtons.copy(0, 0, 220, 225) self.triangle = self.triangle.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.square = self.psButtons.copy(220, 0, 220, 225) self.square = self.square.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.circle = self.psButtons.copy(440, 0, 220, 225) self.circle = self.circle.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.cross = self.psButtons.copy(660, 0, 220, 225) self.cross = self.cross.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.triangleItem = QGraphicsPixmapItem(self.triangle) self.triangleItem.setOffset(QPointF(self.btnSize + self.padding, 0)) self.scene.addItem(self.triangleItem) self.squareItem = QGraphicsPixmapItem(self.square) self.squareItem.setOffset(QPointF(0, self.btnSize + self.padding)) self.scene.addItem(self.squareItem) self.circleItem = QGraphicsPixmapItem(self.circle) self.circleItem.setOffset(QPointF(self.btnSize * 2 + self.padding * 2, self.btnSize + self.padding)) self.scene.addItem(self.circleItem) self.crossItem = QGraphicsPixmapItem(self.cross) self.crossItem.setOffset(QPointF(self.btnSize + self.padding, self.btnSize * 2 + self.padding * 2)) self.scene.addItem(self.crossItem) self.effect = QGraphicsDropShadowEffect() self.effect.setOffset(0, 0) self.effect.setBlurRadius(20) self.effect.setColor(Qt.green) self.triangleItem.setGraphicsEffect(self.effect) self.setScene(self.scene) self.tl2 = QTimeLine(10000) self.tl2.setFrameRange(0, 10000) self.t = QGraphicsItemAnimation() self.t.setItem(self.triangleItem) self.t.setTimeLine(self.tl2) self.tl2.connect(self.tl2, SIGNAL('frameChanged(int)'), self.updateEffect) self.effectd = 3 self.tl2.start() def updateEffect(self): if self.effect.blurRadius() > 50: self.effectd = -3 elif self.effect.blurRadius() < 5: self.effectd = 3 self.effect.setBlurRadius(self.effect.blurRadius() + self.effectd)
class DpadView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.move(2, 90) self.btnSize = 75 self.padding = -35 self.setMaximumHeight(self.btnSize * 2 + 20) self.setMaximumWidth(self.btnSize * 2 + 20) self.setMinimumHeight(self.btnSize * 2 + 20) self.setMinimumWidth(self.btnSize * 2 + 20) self.adjustSize() self.setStyleSheet('background-color:transparent; border-width: 0px; border: 0px;') self.scene = QGraphicsScene(self) self.left = QPixmap(os.getcwd() + '/../icons/left.png') self.left = self.left.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.right = QPixmap(os.getcwd() + '/../icons/right.png') self.right = self.right.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.up = QPixmap(os.getcwd() + '/../icons/up.png') self.up = self.up.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.down = QPixmap(os.getcwd() + '/../icons/down.png') self.down = self.down.scaled(self.btnSize, self.btnSize, Qt.KeepAspectRatio) self.leftItem = QGraphicsPixmapItem(self.left) self.leftItem.setOffset(QPointF(0, self.btnSize + self.padding)) self.scene.addItem(self.leftItem) self.rightItem = QGraphicsPixmapItem(self.right) self.rightItem.setOffset(QPointF(self.btnSize * 2 + self.padding * 2, self.btnSize + self.padding)) self.scene.addItem(self.rightItem) self.upItem = QGraphicsPixmapItem(self.up) self.upItem.setOffset(QPointF(self.btnSize + self.padding, 0)) self.scene.addItem(self.upItem) self.downItem = QGraphicsPixmapItem(self.down) self.downItem.setOffset(QPointF(self.btnSize + self.padding, self.btnSize * 2 + self.padding * 2)) self.scene.addItem(self.downItem) self.effect = QGraphicsDropShadowEffect() self.effect.setOffset(0, 0) self.effect.setBlurRadius(20) self.effect.setColor(Qt.green) self.downItem.setGraphicsEffect(self.effect) self.setScene(self.scene) self.tl2 = QTimeLine(10000) self.tl2.setFrameRange(0, 10000) self.t = QGraphicsItemAnimation() self.t.setItem(self.downItem) self.t.setTimeLine(self.tl2) self.tl2.connect(self.tl2, SIGNAL('frameChanged(int)'), self.updateEffect) self.effectd = 3 self.tl2.start() def updateEffect(self): if self.effect.blurRadius() > 50: self.effectd = -3 elif self.effect.blurRadius() < 5: self.effectd = 3 self.effect.setBlurRadius(self.effect.blurRadius() + self.effectd)
def __init__(self, *args): QGraphicsView.__init__(self, *args) self.move(20, 240) self.outerD = 125 self.innerD = 35 self.innerRange = 48 self.inputRange = 256 self.thresh = 3 self.padding = 40 self.marginTop = 10 self.worker = QSixAxisThread() self.worker.valueUpdated.connect(self.moveJoysticks) self.worker.start() self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(180) self.setMaximumWidth(420) self.setMinimumHeight(240) self.setMinimumWidth(300) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle1 = QGraphicsEllipseItem(0, self.marginTop, self.outerD, self.outerD) self.outerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle1.setBrush(Qt.gray) self.innerCircle1 = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2 + self.marginTop, self.innerD, self.innerD) self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle1) self.scene.addItem(self.innerCircle1) self.outerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding, self.marginTop, self.outerD, self.outerD) self.outerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle2.setBrush(Qt.gray) self.innerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding + self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2 + self.marginTop, self.innerD, self.innerD) self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle2) self.scene.addItem(self.innerCircle2) self.setScene(self.scene) self.setStyleSheet('background-color:transparent; border-width: 0px; border: 0px;') self.currentX = 0 self.currentY = 0 self.currentA = 0 self.currentZ = 0 self.psBtn = QPixmap(os.getcwd() + '/../icons/bt_PS.png') self.psBtn = self.psBtn.scaled(50, 50, Qt.KeepAspectRatio) self.psItem = QGraphicsPixmapItem(self.psBtn) self.psItem.setOffset(QPointF(self.outerD - 4, 0)) self.effect = QGraphicsDropShadowEffect() self.effect.setOffset(0, 0) self.effect.setBlurRadius(20) self.effect.setColor(Qt.green) self.psItem.setGraphicsEffect(self.effect) self.scene.addItem(self.psItem) self.tl2 = QTimeLine(10000) self.tl2.setFrameRange(0, 10000) self.c = QGraphicsItemAnimation() self.c.setItem(self.psItem) self.c.setTimeLine(self.tl2) self.tl2.connect(self.tl2, SIGNAL('frameChanged(int)'), self.updateEffect) self.effectd = 3 self.tl2.start()
def update(self,x,y,z): # y = y - sqrt(x + y) if x > 0 else y # x = x - sqrt(x + y) if y > 0 else x x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 x2 = x2 - sqrt(abs(y2)) if x2 >= 0 else x2 + sqrt(abs(y2)) y2 = y2 - sqrt(abs(x2)) if y2 >= 0 else y2 + sqrt(abs(x2)) if self.inputRange / 2 - self.thresh <= x <= self.inputRange / 2 + self.thresh: x2 = 0 if self.inputRange / 2 - self.thresh <= y <= self.inputRange / 2 + self.thresh: y2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if z: self.innerCircle.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle.setBrush(QColor(200, 225, 3)) else: self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.currentX = x2 self.currentY = y2 self.tl.start()
class Animation: def __init__(self, duration, component): self.tl = QTimeLine(duration) self.tl.setFrameRange(0, duration) self.component = component self.t = QGraphicsItemAnimation() self.t.setItem(self.component.item) self.t.setTimeLine(self.tl) self.tl.connect(self.tl, SIGNAL('frameChanged(int)'), self.update) self.tl.connect(self.tl, SIGNAL('finished()'), self.finished) def start(self): self.tl.stop() self.tl.start() def update(self): pass def finished(self): pass
def moveJoysticks(self, x, y, a, z, l3, r3): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 a2 = a * self.innerRange / self.inputRange - self.innerRange / 2 z2 = z * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 if -self.thresh <= a2 <= self.thresh: a2 = 0 if -self.thresh <= z2 <= self.thresh: z2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle1) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if l3: self.innerCircle1.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle1.setBrush(QColor(200, 225, 3)) else: self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) if r3: self.innerCircle2.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle2.setBrush(QColor(200, 225, 3)) else: self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.b = QGraphicsItemAnimation() self.b.setItem(self.innerCircle2) self.b.setTimeLine(self.tl) self.b.setPosAt(0, QPointF(self.currentA, self.currentZ)) self.b.setTranslationAt(1, a2, z2) self.currentX = x2 self.currentY = y2 self.currentA = a2 self.currentZ = z2 self.tl.start()
def test(self, x): self.tl = QTimeLine(10000) self.tl.setFrameRange(0, 10000) self.a = QGraphicsItemAnimation() self.a.setItem(self.inner) self.a.setTimeLine(self.tl) # self.a.setPosAt(0, QPointF(self.getX(), self.current)) # self.a.setTranslationAt(1, self.getX(), self.getY() + self.max - x + 1) self.a.setScaleAt(0, 1, 1) self.a.setScaleAt(1, 1, 0.1) self.current = x self.tl.start()
class Joystick(Button): def __init__(self, outer, inner, filename=None, width=None, height=None, x=0, y=0, pixmap=None, group=None, pos=None, size=None, padding=None): Button.__init__(self, filename, width, height, x, y, pixmap, group, pos, size, padding) self.outer = outer self.inner = inner self.innerRange = 48 self.inputRange = 256 self.thresh = 5 self.outerCircle = QGraphicsEllipseItem(self.getX(), self.getY(), self.outer, self.outer) self.outerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle.setBrush(Qt.gray) self.innerCircle = QGraphicsEllipseItem(self.getX() + self.outer / 2 - self.inner / 2, self.getY() + self.outer / 2 - self.inner / 2, self.inner, self.inner) self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.currentX = 0 self.currentY = 0 self.items = [self.outerCircle, self.innerCircle] def getItems(self): return self.items def setScene(self, scene): self.scene = scene for item in self.items : self.scene.addItem(item) def update(self,x,y,z): # y = y - sqrt(x + y) if x > 0 else y # x = x - sqrt(x + y) if y > 0 else x x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 x2 = x2 - sqrt(abs(y2)) if x2 >= 0 else x2 + sqrt(abs(y2)) y2 = y2 - sqrt(abs(x2)) if y2 >= 0 else y2 + sqrt(abs(x2)) if self.inputRange / 2 - self.thresh <= x <= self.inputRange / 2 + self.thresh: x2 = 0 if self.inputRange / 2 - self.thresh <= y <= self.inputRange / 2 + self.thresh: y2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if z: self.innerCircle.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle.setBrush(QColor(200, 225, 3)) else: self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.currentX = x2 self.currentY = y2 self.tl.start()
class SingleJoystickView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.outerD = 125 self.innerD = 25 self.innerRange = 50 self.inputRange = 256 self.thresh = 3 self.worker = JoystickThread() self.worker.valueUpdated.connect(self.moveJoystick) self.worker.start() self.move(30, 100) self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(140) self.setMaximumWidth(140) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle = QGraphicsEllipseItem(0, 0, self.outerD, self.outerD) self.outerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle.setBrush(Qt.gray) self.innerCircle = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2, self.innerD, self.innerD) self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle) self.scene.addItem(self.innerCircle) self.setScene(self.scene) self.setStyleSheet('background-color:transparent;color:red') self.currentX = 0 self.currentY = 0 def moveJoystick(self, x, y): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) self.currentX = x2 self.currentY = y2 self.tl.start() print 'x:%d y:%d' % (x2, y2)
def update(self, x): x2 = 1 - (float(x) * 1.0 / float(self.max)) # print x # return self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.inner) self.a.setTimeLine(self.tl) # self.a.setPosAt(0, QPointF(self.getX(), self.current)) # self.a.setTranslationAt(1, self.getX(), self.getY() + self.max - x + 1) self.a.setScaleAt(0, 1, self.current) self.a.setScaleAt(1, 1, x2) self.current = x self.tl.start() if x > 3 : self.play('glow')
def moveJoystick(self, x, y): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) self.currentX = x2 self.currentY = y2 self.tl.start() print 'x:%d y:%d' % (x2, y2)
def __init__(self, parent=None, scene=None): QGraphicsItem.__init__ (self) self.parent = parent self.helper = self.parent.getHelper() #self.setFlags (QGraphicsItem.ItemIsSelectable) self.setAcceptsHoverEvents (True) self.pen_color = QPen (Qt.black, 2) self.color = QColor (Qt.white).dark (150) # init Canvas Animation Tweening self.timeline = QTimeLine (200) self.timeline.setFrameRange (0, 100) self.anim = QGraphicsItemAnimation () self.anim.setItem (self) self.anim.setTimeLine (self.timeline) self.helper.connect (self.timeline, SIGNAL("finished()"), self.moveFurtherUp) self.anim_active = False #self._nodename = QGraphicsTextItem ('text '+str(self.node_id), self) self._nodename = QGraphicsTextItem ('', self) self._nodename.setPos (QPointF (18, 20)) self._nodename.setDefaultTextColor (QColor (Qt.white).light (255)) self._nodename.setFont (QFont ("Helvetica", 11, QFont.Bold, False)) self._nodename.setTextWidth(120) self._nodename.setToolTip (self._nodename.toPlainText ()) #self._nodename.setHtml("<h2 align=\"center\">hello</h2><h2 align=\"center\">world 1234345345</h2>123"); self.props_list = [] self.props_textItem_value_list = [] self.FACTOR = 4.0 self._canvas_height = 0
def __init__(self, parent=None, scene=None): QGraphicsItem.__init__ (self) self.helper = None self.parent = parent self.setFlags (QGraphicsItem.ItemIsSelectable) self.setAcceptsHoverEvents (True) self.pen_color = QPen (Qt.black, 2) self.socket_id = None self.hookType = None self.hookName = '' # init Hook Animation Tweening self.timeline = QTimeLine (200) self.timeline.setFrameRange (0, 100) self.anim = QGraphicsItemAnimation () self.anim.setItem (self) self.anim.setTimeLine (self.timeline) self.parent.helper.connect (self.timeline, SIGNAL("finished()"), self.moveFurtherUp) self.anim_active = False
class CanvasProps (QGraphicsItem): def __init__(self, parent=None, scene=None): QGraphicsItem.__init__ (self) self.parent = parent self.helper = self.parent.getHelper() #self.setFlags (QGraphicsItem.ItemIsSelectable) self.setAcceptsHoverEvents (True) self.pen_color = QPen (Qt.black, 2) self.color = QColor (Qt.white).dark (150) # init Canvas Animation Tweening self.timeline = QTimeLine (200) self.timeline.setFrameRange (0, 100) self.anim = QGraphicsItemAnimation () self.anim.setItem (self) self.anim.setTimeLine (self.timeline) self.helper.connect (self.timeline, SIGNAL("finished()"), self.moveFurtherUp) self.anim_active = False #self._nodename = QGraphicsTextItem ('text '+str(self.node_id), self) self._nodename = QGraphicsTextItem ('', self) self._nodename.setPos (QPointF (18, 20)) self._nodename.setDefaultTextColor (QColor (Qt.white).light (255)) self._nodename.setFont (QFont ("Helvetica", 11, QFont.Bold, False)) self._nodename.setTextWidth(120) self._nodename.setToolTip (self._nodename.toPlainText ()) #self._nodename.setHtml("<h2 align=\"center\">hello</h2><h2 align=\"center\">world 1234345345</h2>123"); self.props_list = [] self.props_textItem_value_list = [] self.FACTOR = 4.0 self._canvas_height = 0 def boundingRect (self): return QRectF (0, 0, 122, 150) def shape (self): path = QPainterPath () path.addRect (0, 0, 122, 20) return path def paint (self, painter, option, unused_widget): if option.state & QStyle.State_Selected: fillColor = self.color.dark (100) else: fillColor = self.color if option.state & QStyle.State_MouseOver: fillColor = fillColor.light (120) if option.levelOfDetail < 0.2: if option.levelOfDetail < 0.125: painter.fillRect (QRectF (0, 0, 110, 70), fillColor) return painter.setPen (QPen (Qt.black, 0)) painter.setBrush (fillColor) painter.drawRect (0, 0, 120, 20) return oldPen = painter.pen () pen = oldPen width = 0 if option.state & QStyle.State_Selected: width += 2 pen.setWidth (width) if option.state & QStyle.State_Sunken: level = 120 else: level = 100 painter.setBrush (QBrush (fillColor.dark (level))) #painter.drawRoundRect (QRect (0, 0, 80, 34+self.height), 20) painter.drawRect (QRect (0, 20, 120, 30+9*self._canvas_height)) # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - def addProp (self, prop_name, prop_value): i = len (self.props_list) self.props_list.append (QGraphicsTextItem (prop_name + ' : ', self)) self.props_textItem_value_list.append (CustomFloatingText (prop_value, self)) # (1) adding the prop's name. self.props_list[i].setPos (QPointF (7, 35+i*10)) self.props_list[i].setDefaultTextColor (QColor (Qt.white).light (255)) self.props_list[i].setFont (QFont ("Helvetica", 9, QFont.StyleItalic, False)) self.props_list[i].setTextWidth (55) self.props_list[i].setToolTip (self.props_list[i].toPlainText ()) # (2) adding the prop's value. self.props_textItem_value_list[i].setTextInteractionFlags (Qt.TextEditable) self.props_textItem_value_list[i].setPos (QPointF (55, 35+i*10)) self.props_textItem_value_list[i].setDefaultTextColor (QColor (Qt.white).light (255)) self.props_textItem_value_list[i].setFont (QFont ("Helvetica", 9, QFont.StyleNormal, False)) self.props_textItem_value_list[i].setTextWidth (55) receiver = lambda value: self.parent.listenToChangedPropsValues (prop_name, value) self.helper.connect (self.props_textItem_value_list[i], SIGNAL ("textChanged(QString)"), receiver) def getProps (self): tmp_list = [] l = len (self.props_list) for i in range (0, l): tmp_list[i] = [self.props_list[i].toPlainText(), self.props_textItem_value_list[i].toPlainText()] return tmp_list def setTitle (self, title): self._nodename.setPlainText (title) def setCanvasHeightInUnits (self, ch): self._canvas_height = ch # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - def moveDown (self, canvas_height_in_units): self.anim_active = True self.upwards_flag = False self.canvas_height = canvas_height_in_units self.timeline.stop () self.anim.setPosAt (0, QPointF(0, 1+(self.canvas_height+1)*self.FACTOR)) self.anim.setPosAt (1, QPointF(0, 1+(self.canvas_height+2)*self.FACTOR)) self.timeline.start () self.update () def moveUp (self, canvas_height_in_units): if self.anim_active == False: self.anim_active = True self.upwards_flag = True self.canvas_height = canvas_height_in_units self.timeline.stop () self.anim.setPosAt (0, QPointF(0, 1+(self.canvas_height+1)*self.FACTOR)) self.anim.setPosAt (1, QPointF(0, 1+(self.canvas_height) *self.FACTOR)) self.timeline.start () self.update () # this method double-checks whether the canvas needs to be further up as a # result of receiving other asynchronous "delete link" SIGNALs while moving up. def moveFurtherUp (self): self.anim_active = False if self.upwards_flag==True: if self.parent.getMaxLen() < self.canvas_height: self.moveUp (self.canvas_height-1) # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - def hoverEnterEvent (self, e): self._nodename.setToolTip (self._nodename.toPlainText ()) QGraphicsItem.hoverEnterEvent (self, e) '''
class HookBox0 (QGraphicsItem): def __init__(self, parent=None, scene=None): QGraphicsItem.__init__ (self) self.helper = None self.parent = parent self.setFlags (QGraphicsItem.ItemIsSelectable) self.setAcceptsHoverEvents (True) self.pen_color = QPen (Qt.black, 2) self.socket_id = None self.hookType = None self.hookName = '' # init Hook Animation Tweening self.timeline = QTimeLine (200) self.timeline.setFrameRange (0, 100) self.anim = QGraphicsItemAnimation () self.anim.setItem (self) self.anim.setTimeLine (self.timeline) self.parent.helper.connect (self.timeline, SIGNAL("finished()"), self.moveFurtherUp) self.anim_active = False def setTextfield (self): tx = 8 self._text_item = GText (self.hookName, self) self._text_item.setDefaultTextColor (Qt.black) self._text_item.setEnabled (False) if self.hookType=='out' : tx=-50 tmp0 = QTextBlockFormat () tmp0.setAlignment (Qt.AlignRight) tmp = QTextCursor () tmp.setBlockFormat (tmp0) self._text_item.setTextCursor (tmp) self._text_item.setPos (QPointF (tx, -5)) self._text_item.setFont (QFont ("Geneva", 8, QFont.AllLowercase, False)) self._text_item.setTextWidth (65) def boundingRect (self): return QRectF (0, 0, 12, 12) def shape (self): path = QPainterPath () path.addRect (2, 2, 10, 10) return path def paint (self, painter, option, unused_widget): painter.setBrush (QBrush (Qt.white)) painter.setPen (self.pen_color) painter.drawEllipse (1, 1, 8 ,8) # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - def moveDown (self): self.anim_active = True self.up_flag=False self.timeline.stop () self.hook_height = (self.pos_in_list-2)*10 self.anim.setPosAt (0, QPointF (self.x(), self.hook_height)) self.hook_height += 10 self.anim.setPosAt (1, QPointF (self.x(), self.hook_height)) self.timeline.start () self.update () def moveUp (self): if self.anim_active == False: if (self.parent.getHookPos(self)+1) < self.pos_in_list: # this check is to prevent the hooks with unchanged position from moving up. self.anim_active = True self.up_flag=True self.timeline.stop () self.pos_in_list -= 1 self.hook_height = float(self.y()) self.anim.setPosAt (0, QPointF (self.x(), self.hook_height)) self.hook_height -= 10 self.anim.setPosAt (1, QPointF (self.x(), self.hook_height)) self.timeline.start () self.update () # this method double-checks whether the hook needs to move up again as a result # of receiving other asynchronous "delete link" SIGNALs while moving up. def moveFurtherUp (self): self.anim_active = False if self.up_flag==True and self.parent.getHookPos(self)!=None: # it can happen to be None in the case the Hook gets only switched off instead of properly erased. if (self.parent.getHookPos(self)+1) < self.pos_in_list: self.moveUp () def switchOffHook (self, node_id, socket_id): if self.socket_id==socket_id: self.parent.scrollRestOfHooksUp (self.hookType) self.setVisible (False) # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - def hoverEnterEvent (self, e): self.pen_color = QPen (Qt.red, 2) self._text_item.setDefaultTextColor (Qt.red) # records the node_id in the helper's attribute. self.comm.setHoveredSocketId (self.socket_id) # deal with the harpoon. if not self.helper.isTimerEnded(): self.setSelected (True) self.helper.getGraphView().addLinkAndWirePressBtnListener () #self._text_item.setToolTip (self._text_item.toPlainText ()) QGraphicsItem.hoverEnterEvent (self, e) def hoverLeaveEvent (self, e): self.pen_color = QPen (Qt.black, 2) self._text_item.setDefaultTextColor (Qt.black) # records the node_id in the helper's attribute. self.comm.setHoveredSocketId (None) QGraphicsItem.hoverLeaveEvent (self, e) def mousePressEvent (self, e): self.harpoon.setInitPos (self.pos()+self.parent.pos()) self.harpoon.setVisible (True) self.harpoon.update () QGraphicsItem.mousePressEvent (self, e) def mouseMoveEvent (self, e): self.harpoon.setEndPos (self.pos()+e.pos()+self.parent.pos()) self.harpoon.update () QGraphicsItem.mouseMoveEvent (self, e) def mouseReleaseEvent (self, e): self.harpoon.setVisible (False) self.helper.initAndStartTimer () QGraphicsItem.mouseReleaseEvent (self, e) # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - def getAbsPos (self): return self.pos()+self.parent.pos() def setSocketId (self, socket_id) : self.socket_id = socket_id def getSocketId (self): return self.socket_id def getHookType (self): return self.hookType def setHookType (self, htype): self.hookType = htype def setHelper (self, helper): self.helper = helper self.comm = self.helper.getGraph().getComm() self.harpoon = self.helper.getHarpoon() def setHookName (self, name0): self.hookName = name0 self.setTextfield() def setPosInList (self, pos): self.pos_in_list=pos
class SixAxisView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.move(20, 240) self.outerD = 125 self.innerD = 35 self.innerRange = 48 self.inputRange = 256 self.thresh = 3 self.padding = 40 self.marginTop = 10 self.worker = QSixAxisThread() self.worker.valueUpdated.connect(self.moveJoysticks) self.worker.start() self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(180) self.setMaximumWidth(420) self.setMinimumHeight(240) self.setMinimumWidth(300) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle1 = QGraphicsEllipseItem(0, self.marginTop, self.outerD, self.outerD) self.outerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle1.setBrush(Qt.gray) self.innerCircle1 = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2 + self.marginTop, self.innerD, self.innerD) self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle1) self.scene.addItem(self.innerCircle1) self.outerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding, self.marginTop, self.outerD, self.outerD) self.outerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle2.setBrush(Qt.gray) self.innerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding + self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2 + self.marginTop, self.innerD, self.innerD) self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle2) self.scene.addItem(self.innerCircle2) self.setScene(self.scene) self.setStyleSheet('background-color:transparent; border-width: 0px; border: 0px;') self.currentX = 0 self.currentY = 0 self.currentA = 0 self.currentZ = 0 self.psBtn = QPixmap(os.getcwd() + '/../icons/bt_PS.png') self.psBtn = self.psBtn.scaled(50, 50, Qt.KeepAspectRatio) self.psItem = QGraphicsPixmapItem(self.psBtn) self.psItem.setOffset(QPointF(self.outerD - 4, 0)) self.effect = QGraphicsDropShadowEffect() self.effect.setOffset(0, 0) self.effect.setBlurRadius(20) self.effect.setColor(Qt.green) self.psItem.setGraphicsEffect(self.effect) self.scene.addItem(self.psItem) self.tl2 = QTimeLine(10000) self.tl2.setFrameRange(0, 10000) self.c = QGraphicsItemAnimation() self.c.setItem(self.psItem) self.c.setTimeLine(self.tl2) self.tl2.connect(self.tl2, SIGNAL('frameChanged(int)'), self.updateEffect) self.effectd = 3 self.tl2.start() def updateEffect(self): if self.effect.blurRadius() > 50: self.effectd = -3 elif self.effect.blurRadius() < 5: self.effectd = 3 self.effect.setBlurRadius(self.effect.blurRadius() + self.effectd) def update(self, *args, **kwargs): return QGraphicsView.update(self, *args, **kwargs) def moveJoysticks(self, x, y, a, z, l3, r3): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 a2 = a * self.innerRange / self.inputRange - self.innerRange / 2 z2 = z * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 if -self.thresh <= a2 <= self.thresh: a2 = 0 if -self.thresh <= z2 <= self.thresh: z2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle1) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if l3: self.innerCircle1.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle1.setBrush(QColor(200, 225, 3)) else: self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) if r3: self.innerCircle2.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle2.setBrush(QColor(200, 225, 3)) else: self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.b = QGraphicsItemAnimation() self.b.setItem(self.innerCircle2) self.b.setTimeLine(self.tl) self.b.setPosAt(0, QPointF(self.currentA, self.currentZ)) self.b.setTranslationAt(1, a2, z2) self.currentX = x2 self.currentY = y2 self.currentA = a2 self.currentZ = z2 self.tl.start()
class DualJoystickView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.outerD = 125 self.innerD = 35 self.innerRange = 48 self.inputRange = 256 self.thresh = 3 self.padding = 40 self.worker = QSixAxisThread() self.worker.valueUpdated.connect(self.moveJoysticks) self.worker.start() self.move(2, 100) self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(180) self.setMaximumWidth(420) self.setMinimumHeight(140) self.setMinimumWidth(300) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle1 = QGraphicsEllipseItem(0, 0, self.outerD, self.outerD) self.outerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle1.setBrush(Qt.gray) self.innerCircle1 = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2, self.innerD, self.innerD) self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle1) self.scene.addItem(self.innerCircle1) self.outerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding, 0, self.outerD, self.outerD) self.outerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle2.setBrush(Qt.gray) self.innerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding + self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2, self.innerD, self.innerD) self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle2) self.scene.addItem(self.innerCircle2) self.setScene(self.scene) self.setStyleSheet('background-color:transparent;') self.currentX = 0 self.currentY = 0 self.currentA = 0 self.currentZ = 0 self.test = QGraphicsItem(self.outerCircle2) def moveJoysticks(self, x, y, a, z, l3, r3): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 a2 = a * self.innerRange / self.inputRange - self.innerRange / 2 z2 = z * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 if -self.thresh <= a2 <= self.thresh: a2 = 0 if -self.thresh <= z2 <= self.thresh: z2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle1) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if l3: self.innerCircle1.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle1.setBrush(QColor(200, 225, 3)) else: self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) if r3: self.innerCircle2.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle2.setBrush(QColor(200, 225, 3)) else: self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.b = QGraphicsItemAnimation() self.b.setItem(self.innerCircle2) self.b.setTimeLine(self.tl) self.b.setPosAt(0, QPointF(self.currentA, self.currentZ)) self.b.setTranslationAt(1, a2, z2) self.currentX = x2 self.currentY = y2 self.currentA = a2 self.currentZ = z2 self.tl.start()
class Meterbar(Button): def __init__(self, max=255, filename=None, width=None, height=None, x=0, y=0, pixmap=None, group=None, pos=None, size=None, padding=None): Button.__init__(self, filename, width, height, x, y, pixmap, group, pos, size, padding) self.max = max self.outer = QGraphicsRectItem(x,y,width,max + 2) self.outer.setPen(QPen(QColor(Qt.black), 1, Qt.SolidLine)) self.outer.setBrush(Qt.green) # self.outer.hide() self.inner = QGraphicsRectItem(x + 1,y + 1,width - 2,max) self.inner.setPen(QPen(QColor(Qt.green), 1, Qt.SolidLine)) self.inner.setBrush(Qt.blue) self.items = [self.outer, self.inner] self.current = 255 self.effect = QGraphicsDropShadowEffect() self.effect.setOffset(0, 0) self.effect.setBlurRadius(0) self.effect.setColor(Qt.green) self.item = self.outer self.addEffect('shadow', self.effect, True) self.addAnimation('glow', Glow(15, 300, self, maxRadius=80, minRadius=5)) # self.test(10) def test(self, x): self.tl = QTimeLine(10000) self.tl.setFrameRange(0, 10000) self.a = QGraphicsItemAnimation() self.a.setItem(self.inner) self.a.setTimeLine(self.tl) # self.a.setPosAt(0, QPointF(self.getX(), self.current)) # self.a.setTranslationAt(1, self.getX(), self.getY() + self.max - x + 1) self.a.setScaleAt(0, 1, 1) self.a.setScaleAt(1, 1, 0.1) self.current = x self.tl.start() def update(self, x): x2 = 1 - (float(x) * 1.0 / float(self.max)) # print x # return self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.inner) self.a.setTimeLine(self.tl) # self.a.setPosAt(0, QPointF(self.getX(), self.current)) # self.a.setTranslationAt(1, self.getX(), self.getY() + self.max - x + 1) self.a.setScaleAt(0, 1, self.current) self.a.setScaleAt(1, 1, x2) self.current = x self.tl.start() if x > 3 : self.play('glow') def setScene(self, scene): self.scene = scene for item in self.items : self.scene.addItem(item)
class AnimatedGraphicsSvgItem(QGraphicsSvgItem): def __init__(self, file, parent=None): QGraphicsSvgItem.__init__(self, file, parent) self.animation = QGraphicsItemAnimation() self.animation.setItem(self) self.timeline = QTimeLine(300) self.animation.setTimeLine(self.timeline) def setMatrix(self, matrix): self.matrix = matrix QGraphicsSvgItem.setMatrix(self, matrix) def show(self): self.scale(0.0, 0.0) self.animation.setPosAt( 0.0, QPointF(self.matrix.dx() + self.boundingRect().width() / 8, self.matrix.dy() + self.boundingRect().height() / 8)) self.animation.setPosAt(1.0, QPointF(self.matrix.dx(), self.matrix.dy())) self.animation.setScaleAt(0.0, 0.25, 0.25) self.animation.setScaleAt(1.0, 0.5, 0.5) self.timeline.start() QGraphicsSvgItem.show(self)
def __init__(self, file, parent = None): QGraphicsSvgItem.__init__(self, file, parent) self.animation = QGraphicsItemAnimation() self.animation.setItem(self) self.timeline = QTimeLine(300) self.animation.setTimeLine(self.timeline)
def __init__(self, file, parent=None): QGraphicsSvgItem.__init__(self, file, parent) self.animation = QGraphicsItemAnimation() self.animation.setItem(self) self.timeline = QTimeLine(300) self.animation.setTimeLine(self.timeline)
class AnimatedGraphicsSvgItem(QGraphicsSvgItem): def __init__(self, file, parent = None): QGraphicsSvgItem.__init__(self, file, parent) self.animation = QGraphicsItemAnimation() self.animation.setItem(self) self.timeline = QTimeLine(300) self.animation.setTimeLine(self.timeline) def setMatrix(self, matrix): self.matrix = matrix QGraphicsSvgItem.setMatrix(self, matrix) def show(self): self.scale(0.0, 0.0) self.animation.setPosAt(0.0, QPointF(self.matrix.dx()+self.boundingRect().width()/8, self.matrix.dy()+self.boundingRect().height()/8)) self.animation.setPosAt(1.0, QPointF(self.matrix.dx(), self.matrix.dy())) self.animation.setScaleAt(0.0, 0.25, 0.25) self.animation.setScaleAt(1.0, 0.5, 0.5) self.timeline.start() QGraphicsSvgItem.show(self)