Exemple #1
0
    class SliderControl(QObject):
        """This class implements a slider control for a colormap"""
        valueChanged = pyqtSignal(float)
        valueMoved = pyqtSignal(float)

        def __init__(self, name, value, minval, maxval, step, format="%s: %.1f"):
            QObject.__init__(self)
            self.name, self.value, self.minval, self.maxval, self.step, self.format = \
                name, value, minval, maxval, step, format
            self._default = value
            self._wlabel = None
            self._wreset = None
            self._wslider = None
            self._wslider_timer = None

        def makeControlWidgets(self, parent, gridlayout, row, column):
            toprow = QWidget(parent)
            gridlayout.addWidget(toprow, row * 2, column)
            top_lo = QHBoxLayout(toprow)
            top_lo.setContentsMargins(0, 0, 0, 0)
            self._wlabel = QLabel(self.format % (self.name, self.value), toprow)
            top_lo.addWidget(self._wlabel)
            self._wreset = QToolButton(toprow)
            self._wreset.setText("reset")
            self._wreset.setToolButtonStyle(Qt.ToolButtonTextOnly)
            self._wreset.setAutoRaise(True)
            self._wreset.setEnabled(self.value != self._default)
            self._wreset.clicked.connect(self._resetValue)
            top_lo.addWidget(self._wreset)
            self._wslider = QwtSlider(parent)
            self._wslider.setOrientation(Qt.Horizontal)
            # This works around a stupid bug in QwtSliders -- see comments on histogram zoom wheel above
            self._wslider_timer = QTimer(parent)
            self._wslider_timer.setSingleShot(True)
            self._wslider_timer.setInterval(500)
            self._wslider_timer.timeout.connect(self.setValue)
            gridlayout.addWidget(self._wslider, row * 2 + 1, column)
            self._wslider.setScale(self.minval, self.maxval)
            # self._wslider.setScaleStepSize(self.step)
            self._wslider.setValue(self.value)
            self._wslider.setTracking(False)
            self._wslider.valueChanged.connect(self.setValue)
            self._wslider.sliderMoved.connect(self._previewValue)

        def _resetValue(self):
            self._wslider.setValue(self._default)
            self.setValue(self._default)

        def setValue(self, value=None, notify=True):
            # only update widgets if already created
            self.value = value
            if self._wlabel is not None:
                if value is None:
                    self.value = value = self._wslider.value()
                self._wreset.setEnabled(value != self._default)
                self._wlabel.setText(self.format % (self.name, self.value))
                # stop timer if being called to finalize the change in value
                if notify:
                    self._wslider_timer.stop()
                    self.valueChanged.emit(self.value)

        def _previewValue(self, value):
            self.setValue(notify=False)
            self._wslider_timer.start(500)
            self.valueMoved.emit(self.value)
class ConfigWidget(QWidget):

    def __init__(self, plugin_action):
        QWidget.__init__(self)
        self.plugin_action = plugin_action
        self.gui = plugin_action.gui
        self._initialise_layout()
        self.blank_icon = QIcon(I('blank.png'))

        fav_menus = plugin_prefs[STORE_MENUS]
        # Rebuild this into a map for comparison purposes
        lookup_menu_map = self._build_lookup_menu_map(fav_menus)
        self._populate_actions_tree(lookup_menu_map)
        self.items_list.populate_list(fav_menus)

        # Hook up our events
        self.tv.itemChanged.connect(self._tree_item_changed)
        self.items_list.currentRowChanged.connect(self._update_button_states)
        self._update_button_states()

    def _initialise_layout(self):
        layout = QHBoxLayout(self)
        self.setLayout(layout)

        self.tv = QTreeWidget(self.gui)
        self.tv.setIconSize(QSize(ICON_SIZE, ICON_SIZE))
        self.tv.header().hide()
        layout.addWidget(self.tv, 1)

        self.items_list = FavMenusListWidget(self.gui)
        self.items_list.setIconSize(QSize(ICON_SIZE, ICON_SIZE))
        layout.addWidget(self.items_list, 1)

        button_layout = QVBoxLayout()
        layout.addLayout(button_layout)

        self.up_btn = QToolButton(self.gui)
        self.up_btn.setIcon(get_icon('arrow-up.png'))
        self.up_btn.setToolTip('Move the selected menu item up')
        self.up_btn.clicked.connect(self._move_item_up)
        self.down_btn = QToolButton(self.gui)
        self.down_btn.setIcon(get_icon('arrow-down.png'))
        self.down_btn.setToolTip('Move the selected menu item down')
        self.down_btn.clicked.connect(self._move_item_down)
        self.remove_btn = QToolButton(self.gui)
        self.remove_btn.setIcon(get_icon('trash.png'))
        self.remove_btn.setToolTip('Remove the selected item from the menu')
        self.remove_btn.clicked.connect(self._remove_item)
        self.sep_btn = QToolButton(self.gui)
        self.sep_btn.setIcon(get_icon('plus.png'))
        self.sep_btn.setToolTip('Add a separator to the menu following the selected item')
        self.sep_btn.clicked.connect(self._add_separator)
        self.rename_btn = QToolButton(self.gui)
        self.rename_btn.setIcon(get_icon('edit-undo.png'))
        self.rename_btn.setToolTip('Rename the menu item for when it appears on your Favourites menu')
        self.rename_btn.clicked.connect(self._rename_item)
        button_layout.addWidget(self.up_btn)
        button_layout.addStretch(1)
        button_layout.addWidget(self.rename_btn)
        button_layout.addStretch(1)
        button_layout.addWidget(self.sep_btn)
        button_layout.addStretch(1)
        button_layout.addWidget(self.remove_btn)
        button_layout.addStretch(1)
        button_layout.addWidget(self.down_btn)

    def _move_item_up(self):
        idx = self.items_list.currentRow()
        if idx > 0:
            self.items_list.swap_list_widgets(idx-1)
            self.items_list.setCurrentRow(idx-1)
            self._update_button_states()

    def _move_item_down(self):
        idx = self.items_list.currentRow()
        if idx < self.items_list.count() - 1:
            self.items_list.swap_list_widgets(idx)
            self.items_list.setCurrentRow(idx+1)
            self._update_button_states()

    def _add_separator(self):
        idx = self.items_list.currentRow()
        self.items_list.populate_list_item(None, idx)
        self.items_list.setCurrentRow(idx+1)

    def _remove_item(self):

        def find_child(twi, paths):
            for i in range(0, twi.childCount()):
                c = twi.child(i)
                text = unicode(c.text(0))
                if text == paths[0]:
                    if len(paths) == 1:
                        return c
                    else:
                        return find_child(c, paths[1:])

        idx = self.items_list.currentRow()
        if idx < 0:
            return
        item = self.items_list.currentItem()
        data = convert_qvariant(item.data(Qt.UserRole))
        if data is not None:
            # Not removing a separator
            fav_menu = data[0]
            # Lookup the item to uncheck it.
            self.tv.blockSignals(True)
            paths = fav_menu['path']
            plugin = paths[0]
            # Find the top-level item for the plugin
            tree_item = None
            if plugin in self.top_level_items_map:
                tree_item = self.top_level_items_map[plugin]
                if len(paths) > 1:
                    tree_item = find_child(tree_item, paths[1:])
                if tree_item is not None:
                    tree_item.setCheckState(0, Qt.Unchecked)
            self.tv.blockSignals(False)
        self.items_list.takeItem(idx)
        self._update_button_states()

    def _rename_item(self):
        idx = self.items_list.currentRow()
        if idx < 0:
            return
        item = self.items_list.currentItem()
        data = convert_qvariant(item.data(Qt.UserRole))
        if data is not None:
            self.items_list.editItem(item)

    def _update_button_states(self):
        idx = self.items_list.currentRow()
        self.up_btn.setEnabled(idx > 0)
        self.down_btn.setEnabled(idx < self.items_list.count() - 1)
        self.remove_btn.setEnabled(self.items_list.count() > 0)
        self.sep_btn.setEnabled(self.items_list.count() > 0)
        data = None
        if idx >= 0:
            item = self.items_list.currentItem()
            data = convert_qvariant(item.data(Qt.UserRole))
        self.rename_btn.setEnabled(data is not None)

    def _build_lookup_menu_map(self, fav_menus):
        m = {}
        for fav_menu in fav_menus:
            if fav_menu is None:
                continue
            path = fav_menu['path']
            plugin = path[0]
            if plugin not in m:
                m[plugin] = []
            fav_menu['paths_text'] = '|'.join(path[1:])
            m[plugin].append(fav_menu)
        return m

    def _get_scaled_icon(self, icon):
        if icon.isNull():
            return self.blank_icon
        # We need the icon scaled to 16x16
        src = icon.pixmap(ICON_SIZE, ICON_SIZE)
        if src.width() == ICON_SIZE and src.height() == ICON_SIZE:
            return icon
        # Need a new version of the icon
        pm = QPixmap(ICON_SIZE, ICON_SIZE)
        pm.fill(Qt.transparent)
        p = QPainter(pm)
        p.drawPixmap(QPoint((ICON_SIZE - src.width()) / 2, (ICON_SIZE - src.height()) / 2), src)
        p.end()
        return QIcon(pm)

    def _populate_actions_tree(self, lookup_menu_map):
        # Lets re-sort the keys so that items will appear on screen sorted
        # by their display name (not by their key)
        skeys_map = {}
        for plugin_name, iaction in six.iteritems(self.gui.iactions):
            if plugin_name == self.plugin_action.name:
                continue
            if 'toolbar' in iaction.dont_add_to and 'toolbar-device' in iaction.dont_add_to:
                print(('Not adding:', plugin_name))
                continue
            display_name = unicode(iaction.qaction.text())
            if plugin_name == 'Choose Library':
                display_name = 'Library'
            skeys_map[display_name] = (plugin_name, iaction.qaction)
        # Add a special case item for the location manager
        skeys_map['Location Manager'] = ('Location Manager', None)

        self.top_level_items_map = {}
        for display_name in sorted(skeys_map.keys()):
            plugin_name, qaction = skeys_map[display_name]
            possible_menus = lookup_menu_map.get(plugin_name, [])

            # Create a node for our top level plugin name
            tl = Item()
            tl.setText(0, display_name)
            tl.setData(0, Qt.UserRole, plugin_name)
            if plugin_name == 'Location Manager':
                # Special case handling
                tl.setFlags(Qt.ItemIsEnabled | Qt.ItemIsUserCheckable)
                tl.setCheckState(0, Qt.PartiallyChecked)
                tl.setIcon(0, self._get_scaled_icon(get_icon('reader.png')))
                # Put all actions except library within this node.
                actions = self.gui.location_manager.all_actions[1:]
                self._populate_action_children(actions, tl, possible_menus, [], plugin_name,
                                               is_location_mgr_child=True)
            else:
                # Normal top-level checkable plugin iaction handling
                tl.setFlags(Qt.ItemIsEnabled | Qt.ItemIsUserCheckable)
                tl.setCheckState(0, Qt.Unchecked)
                tl.setIcon(0, self._get_scaled_icon(qaction.icon()))

                # Lookup to see if we have a menu item for this top-level plugin
                if possible_menus:
                    fav_menu = self._is_in_menu(possible_menus)
                    if fav_menu is not None:
                        fav_menu['icon'] = tl.icon(0)
                        tl.setCheckState(0, Qt.Checked)
                m = qaction.menu()
                if m:
                    # Iterate through all the children of this node
                    self._populate_action_children(QMenu.actions(m), tl,
                                                   possible_menus, [], plugin_name)

            self.tv.addTopLevelItem(tl)
            self.top_level_items_map[plugin_name] = tl

    def _populate_action_children(self, children, parent, possible_menus, paths,
                                  plugin_name, is_location_mgr_child=False):
        for ac in children:
            if ac.isSeparator():
                continue
            if not ac.isVisible() and not is_location_mgr_child:
                # That is special case of location mgr visibility, since it has child
                # actions that will not be visible if device not plugged in at the
                # moment but we want to always be able to configure them.
                continue
            text = get_safe_title(ac)

            it = Item(parent)
            it.setText(0, text)
            it.setFlags(Qt.ItemIsEnabled | Qt.ItemIsUserCheckable)
            it.setCheckState(0, Qt.Unchecked)
            it.setIcon(0, self._get_scaled_icon(ac.icon()))

            new_paths = list(paths)
            new_paths.append(text)
            if possible_menus:
                fav_menu = self._is_in_menu(possible_menus, new_paths)
                if fav_menu is not None:
                    fav_menu['icon'] = it.icon(0)
                    it.setCheckState(0, Qt.Checked)
            if ac.menu():
                self._populate_action_children(QMenu.actions(ac.menu()), it,
                                               possible_menus, new_paths, plugin_name)

    def _is_in_menu(self, possible_menus, paths=[]):
        path_text = '|'.join(paths)
        for x in range(0, len(possible_menus)):
            fav_menu = possible_menus[x]
            if fav_menu['paths_text'] == path_text:
                del possible_menus[x]
                return fav_menu
        return None

    def _tree_item_changed(self, item, column):
        # Checkstate has been changed - are we adding or removing this item?
        if unicode(item.text(column)) == 'Location Manager':
            # Special case of not allowing this since it is not a "real" plugin,
            # just a special placeholder used for configuring menus that resolves
            # down to a collection of underlying actions.
            self.tv.blockSignals(True)
            item.setCheckState(column, Qt.PartiallyChecked)
            self.tv.blockSignals(False)
            return

        is_checked = item.checkState(column) == Qt.Checked
        paths = []
        fav_menu = {'icon':    item.icon(column),
                    'display': unicode(item.text(column)),
                    'path':    paths}
        while True:
            parent = item.parent()
            if parent is None:
                paths.insert(0, convert_qvariant(item.data(column, Qt.UserRole)))
                break
            else:
                paths.insert(0, unicode(item.text(column)))
            item = parent

        if is_checked:
            # We want to add this item to the list
            self.items_list.populate_list_item(fav_menu)
            self.items_list.setCurrentRow(self.items_list.count() -1)
        else:
            # We want to remove the matching item from the list
            self.items_list.remove_matching_item(fav_menu)
            self._update_button_states()

    def save_settings(self):
        plugin_prefs[STORE_MENUS] = self.items_list.get_fav_menus()