Exemple #1
0
    def _create_metallic_roughness_map(self, metal_map, rough_map):

        metal = QImage(metal_map)
        rough = QImage(rough_map)
        metal_pixel = QColor()

        metal = metal.convertToFormat(QImage.Format_RGB32)
        rough = rough.convertToFormat(QImage.Format_RGB32)
        metal_uchar_ptr = metal.bits()
        rough_uchar_ptr = rough.bits()
        if (not metal.width() == rough.width()
                or not metal.height() == rough.height()):
            raise RuntimeError(
                "Error processing material: {}. Metallic map and roughness map must have same dimensions."
                .format(self.maya_node))
        width = metal.width()
        height = metal.height()

        i = 0
        for y in range(height):
            for x in range(width):
                metal_color = struct.unpack('I', metal_uchar_ptr[i:i + 4])[0]
                rough_color = struct.unpack('I', rough_uchar_ptr[i:i + 4])[0]
                metal_pixel.setRgb(0, qGreen(rough_color), qBlue(metal_color))
                metal_uchar_ptr[i:i + 4] = struct.pack('I', metal_pixel.rgb())
                i += 4

        output = ExportSettings.out_dir + "/" + self.name + "_metalRough.jpg"
        return output, metal
Exemple #2
0
    def _create_metallic_roughness_map(self, metal_map, rough_map):

        metal = QImage(metal_map)
        rough = QImage(rough_map)
        metal_pixel = QColor()

        metal = metal.convertToFormat(QImage.Format_RGB32);
        rough = rough.convertToFormat(QImage.Format_RGB32);
        metal_uchar_ptr = metal.bits()
        rough_uchar_ptr = rough.bits()
        if (not metal.width() == rough.width()
                or not metal.height() == rough.height()):
            raise RuntimeError("Error processing material: {}. Metallic map and roughness map must have same dimensions.".format(self.maya_node))
        width = metal.width();
        height = metal.height();

        i = 0
        for y in range(height):
            for x in range(width):
                metal_color = struct.unpack('I', metal_uchar_ptr[i:i+4])[0]
                rough_color = struct.unpack('I', rough_uchar_ptr[i:i+4])[0]
                metal_pixel.setRgb(0, qGreen(rough_color), qBlue(metal_color))
                metal_uchar_ptr[i:i+4] = struct.pack('I', metal_pixel.rgb())
                i+=4
                
        output = ExportSettings.out_dir + "/"+self.name+"_metalRough.jpg"
        return output, metal
Exemple #3
0
 def getpixel(self, xy):
   color = self.img.pixel(xy[0], xy[1])
   return (qRed(color), qGreen(color), qBlue(color))
Exemple #4
0
 def getpixel(self, xy):
     color = self.img.pixel(xy[0], xy[1])
     return (qRed(color), qGreen(color), qBlue(color))