def __init__(self, plugin, *args): QFrame.__init__(self, *args) self.plugin = plugin self.config_main = self.plugin.config_main self.config_theme = self.plugin.config_theme self.tools = self.plugin.tools self.lvars = self.plugin.lvars self.setFrameStyle(QFrame.StyledPanel | QFrame.Plain) self.edit = self.PlainTextEdit(self) self.number_bar = self.NumberBar(self.config_theme, self.edit) hbox = QHBoxLayout(self) hbox.setSpacing(0) hbox.addWidget(self.number_bar) hbox.addWidget(self.edit) self.edit.blockCountChanged.connect(self.number_bar.adjust_width) self.edit.updateRequest.connect(self.number_bar.update_contents) QtGui.QShortcut(QtGui.QKeySequence("Ctrl+S"), self).\ activated.connect(self.save_file) QtGui.QShortcut(QtGui.QKeySequence("Ctrl+F"), self).\ activated.connect(self.show_find) return
def __init__(self, plugin, *args): QFrame.__init__(self, *args) self.plugin = plugin self.config_main = self.plugin.config_main self.config_theme = self.plugin.config_theme self.tools = self.plugin.tools self.setFrameStyle(QFrame.StyledPanel | QFrame.Plain) self.edit = self.PlainTextEdit(self) self.number_bar = self.NumberBar(self.config_theme, self.edit) hbox = QHBoxLayout(self) hbox.setSpacing(0) hbox.addWidget(self.number_bar) hbox.addWidget(self.edit) self.edit.blockCountChanged.connect(self.number_bar.adjust_width) self.edit.updateRequest.connect(self.number_bar.update_contents) QtGui.QShortcut(QtGui.QKeySequence("Ctrl+S"), self).\ activated.connect(self.save_file) QtGui.QShortcut(QtGui.QKeySequence("Ctrl+F"), self).\ activated.connect(self.show_find) return
def __init__(self, adjacencyClue, fragilityClue, parent=None): """ Initialize the Adjacency Clue View """ QFrame.__init__(self, parent) self.adjacencyClue = adjacencyClue self.fragilityClue = fragilityClue self.resize(34, 32) self.setupClueLabel()
def __init__(self, weaponCautionClue, parent=None): """ Initialize the Weapon Caution Clue View """ QFrame.__init__(self, parent) self.weaponCautionClue = weaponCautionClue self.resize(16, 15) self.loadImage() self.setVisible(False)
def __init__(self, parent, level_selection): """ Initialize the Level Selection View """ QFrame.__init__(self)#, parent) self.resize(640, 480) self.level_selection = level_selection self.setFocusPolicy(Qt.StrongFocus) self.color = QColor(200, 200, 200) self.setStyleSheet("QFrame { background-color: %s }" % self.color.name()) self.levelDetailsView = LevelDetailsView(self.level_selection, parent=self) width = self.ENTRIES_PER_ROW*LevelOverviewView.WIDTH+32 self.levelDetailsView.move(width, 0) self.levelDetailsView.resize(640-width, 480) self.levelOverviews = [] for level in level_selection.levels: overview = LevelOverviewView(self, level, level_selection) self.levelOverviews.append(overview) for i in range(len(self.levelOverviews)): overview = self.levelOverviews[i] overview.move(16+(i%self.ENTRIES_PER_ROW)*LevelOverviewView.WIDTH, 32+i/self.ENTRIES_PER_ROW*LevelOverviewView.HEIGHT)
def __init__(self, parent, level_selection): """ Initialize the Level Selection View """ QFrame.__init__(self) #, parent) self.resize(640, 480) self.level_selection = level_selection self.setFocusPolicy(Qt.StrongFocus) self.color = QColor(200, 200, 200) self.setStyleSheet("QFrame { background-color: %s }" % self.color.name()) self.levelDetailsView = LevelDetailsView(self.level_selection, parent=self) width = self.ENTRIES_PER_ROW * LevelOverviewView.WIDTH + 32 self.levelDetailsView.move(width, 0) self.levelDetailsView.resize(640 - width, 480) self.levelOverviews = [] for level in level_selection.levels: overview = LevelOverviewView(self, level, level_selection) self.levelOverviews.append(overview) for i in range(len(self.levelOverviews)): overview = self.levelOverviews[i] overview.move( 16 + (i % self.ENTRIES_PER_ROW) * LevelOverviewView.WIDTH, 32 + i / self.ENTRIES_PER_ROW * LevelOverviewView.HEIGHT)
def __init__(self, level, width, height, parent=None): """ Initialize the Level Completion View """ QFrame.__init__(self, parent) self.level = level self.setup() self.updateView() self.color = QColor(200, 200, 200) self.setStyleSheet("QFrame { background-color: %s }" % self.color.name()) self.resize(width, height)
def __init__(self, parent, level): """ Initialize the Level View """ QFrame.__init__(self, parent) self.level = level self.background = BackgroundView() self.enemy_view = EnemyShipView(self.level.enemy) self.ship_view = HeroShipView(self.level.ship) self.laser_views = [] self.setFocusPolicy(Qt.StrongFocus)
def __init__(self, parent): """ Initialize the Kao Widget With Menu """ QFrame.__init__(self) self.parentWidget = parent self.__left_widget__, self.__right_widget__ = self.setupWidgets() self.setPieceSizes() layout = QHBoxLayout(self) layout.addWidget(self.__left_widget__) layout.addWidget(self.__right_widget__) self.setLayout(layout)
def __init__(self, minefield, drone, parent=None): """ Initialize the grid square view """ QFrame.__init__(self, parent) self.minefield = minefield self.drone = drone self.row = 0 self.column = 0 self.setup() self.resize(self.getWidth(), self.getHeight())
def __init__(self): QFrame.__init__(self) layout = QGridLayout() self.btnMonitor1 = OutputButton(ID=2) self.btnMonitor1.setText("Monitor 1") layout.addWidget(self.btnMonitor1, 0, 1) self.btnChurch = OutputButton(ID=4) self.btnChurch.setText("Church") layout.addWidget(self.btnChurch, 1, 0) self.btnSpecial = OutputButton(ID=7) self.btnSpecial.setText("Stage") layout.addWidget(self.btnSpecial, 1, 1) self.btnGallery = OutputButton(ID=6) self.btnGallery.setText("Gallery") layout.addWidget(self.btnGallery, 2, 0) self.btnWelcome = OutputButton(ID=5) self.btnWelcome.setText("Welcome") layout.addWidget(self.btnWelcome, 2, 1) self.btnFont = OutputButton(ID=3) self.btnFont.setText("Font") layout.addWidget(self.btnFont, 3, 0) self.btnRecord = OutputButton(ID=8) self.btnRecord.setText("Record") layout.addWidget(self.btnRecord, 3, 1) self.btnPCMix = OutputButton(ID=2) self.btnPCMix.setText("PC Mix") layout.addWidget(self.btnPCMix, 4, 0) self.btnAll = IDedButton(ID=0) self.btnAll.setText("All") layout.addWidget(self.btnAll, 4, 1) self.outputButtons = { 2: self.btnMonitor1, 3: self.btnFont, 4: self.btnChurch, 5: self.btnWelcome, 6: self.btnGallery, 7: self.btnSpecial, 8: self.btnRecord, } layout.setColumnMinimumWidth(0, 100) layout.setColumnMinimumWidth(1, 100) layout.setColumnStretch(0, 1) layout.setColumnStretch(1, 1) self.setLayout(layout)
def __init__(self, parent=None): """ Initialize the Transaction Menu Widget """ QFrame.__init__(self, parent=parent) self.setFrameShape(QFrame.Panel) self.layout = QVBoxLayout(self) self.transaction = None self.forms = [SubtransactionForm(self)] self.setupHeader() for form in self.forms: form.setup() self.layout.addStretch()
def __init__(self, parent, level, levelSelection): """ Initialize the Level Overview View """ QFrame.__init__(self, parent) self.resize(self.WIDTH, self.HEIGHT) self.level = level self.levelSelection = levelSelection self.bigFont = QFont() self.bigFont.setPointSize(32) self.smallFont = QFont() self.smallFont.setPointSize(24) self.label = self.getLabel(self.smallFont)
def __init__(self, parent, level): """ Initialize the Level View """ QFrame.__init__(self, parent) self.resize(640, 480) self.level = level self.minefield_view = MinefieldView(self.level.minefield, self.level.drone, self) self.levelCompletionView = LevelCompletionView(self.level, self.minefield_view.getWidth(), 480-self.minefield_view.getHeight(), self) self.levelCompletionView.move(0, self.minefield_view.getHeight()) self.gameStatusBar = GameStatusView(level, 640-self.minefield_view.getWidth(), 480, parent=self) self.gameStatusBar.move(self.minefield_view.getWidth(), 0) self.setFocusPolicy(Qt.StrongFocus)
def __init__(self, minefield, drone, parent=None): """ Initialize the grid square view """ QFrame.__init__(self, parent) self.minefield = minefield self.drone = drone self.minefield_grid = MinefieldGridView(minefield, drone, parent=self) self.borderWidth = GridSquareFrame.GRID_SQUARE_SIZE/2 self.borderHeight = GridSquareFrame.GRID_SQUARE_SIZE/2 self.setup() self.color = QColor(200, 200, 200) #self.setStyleSheet("QFrame { background-color: rgba(200, 200, 200, 100%) }") self.resize(self.getWidth(), self.getHeight()) self.minefield_grid.move(self.borderWidth, self.borderHeight)
def __init__(self, minefield, drone, parent=None): """ Initialize the grid square view """ QFrame.__init__(self, parent) self.minefield = minefield self.drone = drone self.minefield_grid = MinefieldGridView(minefield, drone, parent=self) self.borderWidth = GridSquareFrame.GRID_SQUARE_SIZE / 2 self.borderHeight = GridSquareFrame.GRID_SQUARE_SIZE / 2 self.setup() self.color = QColor(200, 200, 200) #self.setStyleSheet("QFrame { background-color: rgba(200, 200, 200, 100%) }") self.resize(self.getWidth(), self.getHeight()) self.minefield_grid.move(self.borderWidth, self.borderHeight)
def __init__(self, levelSelection, parent=None): """ Initialize the Level Details View """ QFrame.__init__(self, parent) #self.resize(self.WIDTH, self.HEIGHT) self.levelSelection = levelSelection self.smallFont = QFont() self.smallFont.setPointSize(14) self.bigFont = QFont() self.bigFont.setPointSize(24) self.detailsLabel = self.getLabel("Level Details", self.bigFont, alignment=Qt.AlignCenter) self.detailsLabel.move(32, 16) self.setupGridLabel() self.setupDefensesLabels() self.setupRatingsLabel()
def __init__(self): QFrame.__init__(self) self._color = [220, 220, 220] self._font = QFont() self._font.setPixelSize(10) self._pen = QPen(QColor(100, 100, 100, 255)) self.label = QLabel() self.label.setWordWrap(True) self.label.setFont(self._font) self.label.setMaximumWidth(300) self.label.setMaximumHeight(36) self.label.setMinimumHeight(36) layout = QGridLayout() layout.setSpacing(0) layout.addWidget(self.label) self.setLayout(layout) self.setMinimumWidth(360) self.setMaximumWidth(360)
def __init__(self, parent=None): QFrame.__init__(self, parent) self.log = logging.getLogger(__name__) self.year = QLineEdit() self.month = QLineEdit() self.day = QLineEdit() self.hour = QLineEdit() year = QLabel('Year') month = QLabel('Month') day = QLabel('Day') hour = QLabel('Hour') grid = QGridLayout() grid.addWidget(year, 0, 0) grid.addWidget(month, 0, 1) grid.addWidget(day, 0, 2) grid.addWidget(hour, 0, 3) grid.addWidget(self.year, 1, 0) grid.addWidget(self.month, 1, 1) grid.addWidget(self.day, 1, 2) grid.addWidget(self.hour, 1, 3) self.setLayout(grid)
def __init__(self): QFrame.__init__(self) self.setFrameShape(QFrame.HLine)
def __init__(self, *args, **kwargs ): QFrame.__init__( self, *args, **kwargs ) self.setFrameShape( QFrame.VLine ); self.setFrameShadow( QFrame.Sunken );
def __init__(self, parent=None): """ Initialize the Grid Square Frame """ QFrame.__init__(self, parent) self.resize(self.GRID_SQUARE_SIZE, self.GRID_SQUARE_SIZE)
def __init__(self, app=None): QFrame.__init__(self, None) self.svgGLViewer = None self.layerSliderValue = 0.5 # load the draft.ui, a UI defination created on QT Creator. self.currentCom = "" USE_QTUITOOLS=False if USE_QTUITOOLS: import PySide.QtUiTools as QtUiTools QUiLoader = QtUiTools.QUiLoader() self.ui = QUiLoader.load('draft.ui') else: self.ui = draft_ui.Ui_Frame() self.ui.setupUi( self ) def __findChild( *args): global _self _self = self ret = eval("_self.ui.%s" % args[1]) return ret self.ui.findChild = __findChild # main reprap object to comunicate with arduino self.reprap = reprap.device() #.cartesianClass() # fill combobox with available serial device names self.coms = self.ui.findChild(QComboBox, 'COMS') for each in self.reprap.comList: self.coms.addItem ( each, userData=self.reprap.comList[each] ) # fill combobox with available displays to use for print ( the display connected to the projector) self.displays = self.ui.findChild(QComboBox, 'printDisplay') displayCount=1 for each in pyglet.window.get_platform().get_default_display().get_screens(): try: name = each.get_device_name().replace('\\\\.\\','') except: name = 'Display%d' % displayCount displayCount += 1 menuOption = 'use %s-%dx%d' % (name, each.width, each.height) #print dir(each) print self.displays self.displays.addItem ( menuOption, each ) # connect buttons to methods on this class self.connect(self.ui.findChild(QPushButton, 'loadGeo') , SIGNAL('clicked()'), lambda: self.loadGeo() ) # self.connect(self.ui.findChild(QPushButton, 'sliceButton') , SIGNAL('clicked()'), lambda: self.sliceButton() ) self.connect(self.ui.findChild(QPushButton, 'printButton') , SIGNAL('clicked()'), lambda: self.printButton() ) self.connect(self.ui.findChild(QPushButton, 'connect') , SIGNAL('clicked()'), lambda: self.connectButton() ) self.connect(self.ui.findChild(QToolButton, 'refil') , SIGNAL('clicked()'), lambda: self.refilButton() ) self.connect(self.ui.findChild(QDial, 'sliceDial') , SIGNAL('sliderMoved(int)'), self.layerSlider ) # self.connect(self.ui.findChild(QSlider, 'layer') , SIGNAL('sliderMoved(int)'), self.layerSlider ) # self.connect(self.ui.findChild(QSlider, 'layer') , SIGNAL('valueChanged(int)'), self.layerSlider ) # store those as direct children for easy access and save in config file. self.invertNormals = self.ui.findChild(QCheckBox, 'invertNormals') self.expTime = self.ui.findChild(QDoubleSpinBox, 'expTime') self.sliceThickness = self.ui.findChild(QDoubleSpinBox, 'sliceThickness') self.axisSpeedSpinBox = self.ui.findChild(QDoubleSpinBox, 'axisSpeed') self.connect(self.sliceThickness, SIGNAL('valueChanged(double)'), self.refreshGPU ) self.connect(self.invertNormals, SIGNAL('clicked()'), self.refreshGPU ) self.connect(self.axisSpeedSpinBox , SIGNAL('valueChanged(double)'), lambda: self.axisSpeed() ) #self.axisSpeedSpinBox.valueChanged[float].connect(lambda: self.axisSpeed()) self.axisSpeed() self.connect(self.ui.findChild(QToolButton, 'm10') , SIGNAL('clicked()'), lambda: self.moveZ(-10, True) ) self.connect(self.ui.findChild(QToolButton, 'm1') , SIGNAL('clicked()'), lambda: self.moveZ(-1, True) ) self.connect(self.ui.findChild(QToolButton, 'm01') , SIGNAL('clicked()'), lambda: self.moveZ(-0.1, True) ) self.connect(self.ui.findChild(QToolButton, 'p10') , SIGNAL('clicked()'), lambda: self.moveZ(10, True) ) self.connect(self.ui.findChild(QToolButton, 'p1') , SIGNAL('clicked()'), lambda: self.moveZ(1, True) ) self.connect(self.ui.findChild(QToolButton, 'p01') , SIGNAL('clicked()'), lambda: self.moveZ(0.1, True) ) #translate model self.modelTransform = struct() self.modelTransform.tx = self.ui.findChild(QDoubleSpinBox, 'modelMoveX') self.modelTransform.ty = self.ui.findChild(QDoubleSpinBox, 'modelMoveY') self.modelTransform.tz = self.ui.findChild(QDoubleSpinBox, 'modelMoveZ') self.modelTransform.rx = self.ui.findChild(QDoubleSpinBox, 'modelRotateX') self.modelTransform.ry = self.ui.findChild(QDoubleSpinBox, 'modelRotateY') self.modelTransform.rz = self.ui.findChild(QDoubleSpinBox, 'modelRotateZ') self.modelTransform.s = self.ui.findChild(QDoubleSpinBox, 'modelScale') def resetFunction( method, value, *sliders ): method( value,value,value, set=True) for each in sliders: each.setValue( value ) moveFunction = lambda: self.moveModel(self.modelTransform.tx.value(), self.modelTransform.tz.value(), self.modelTransform.ty.value()) self.connect(self.modelTransform.tx , SIGNAL('valueChanged(double)'), moveFunction ) self.connect(self.modelTransform.ty , SIGNAL('valueChanged(double)'), moveFunction ) self.connect(self.modelTransform.tz , SIGNAL('valueChanged(double)'), moveFunction ) self.connect(self.ui.findChild(QPushButton, 'modelMoveReset') , SIGNAL('clicked()'), lambda: resetFunction( self.moveModel, 0.0, self.modelTransform.tx, self.modelTransform.ty, self.modelTransform.tz ) ) rotateFunction = lambda: self.rotateModel(self.modelTransform.rx.value(), self.modelTransform.rz.value(), self.modelTransform.ry.value()) self.connect(self.modelTransform.rx , SIGNAL('valueChanged(double)'), rotateFunction ) self.connect(self.modelTransform.ry , SIGNAL('valueChanged(double)'), rotateFunction ) self.connect(self.modelTransform.rz , SIGNAL('valueChanged(double)'), rotateFunction ) self.connect(self.ui.findChild(QPushButton, 'modelRotateReset') , SIGNAL('clicked()'), lambda: resetFunction( self.rotateModel, 0.0, self.modelTransform.rx, self.modelTransform.ry, self.modelTransform.rz ) ) scaleFunction = lambda: self.scaleModel(self.modelTransform.s.value(), self.modelTransform.s.value(), self.modelTransform.s.value()) self.connect(self.modelTransform.s , SIGNAL('valueChanged(double)'), scaleFunction ) self.connect(self.ui.findChild(QPushButton, 'modelScaleReset') , SIGNAL('clicked()'), lambda: resetFunction( self.scaleModel, 1.0, self.modelTransform.s ) ) # VERY IMPORTANT!!! we MUST schedule glFrame to be deleted or else we get a thread fatal error in python! # this fix "Fatal Python error: PyEval_SaveThread: NULL tstate" error when using QtOpenGl Widgets!! def fix_PyEval_SaveThread_Fatal_Error_on_exit(): self.glFrame.deleteLater() self.saveConfig() app.connect( app, SIGNAL('aboutToQuit()'), fix_PyEval_SaveThread_Fatal_Error_on_exit ) # get light icon... self.comLight = self.ui.findChild(QGroupBox, 'ConnectLight') self.comLightState = 0 self.setComIcon() # create a new GLWidget, parented to the ui main frame self.glFrame = GLWidget( self.ui.findChild(QWidget, 'frame') ) self.glFrame.app = app # unit setup self.modelUnit = self.ui.findChild(QComboBox, 'modelUnit') unitz = prefs.units() unitzIndez = unitz.keys() unitzIndez.sort() for each in unitzIndez: self.modelUnit.addItem ( each, unitz[each] ) self.modelUnit.setCurrentIndex( self.modelUnit.findText( 'mm' ) ) def setCurrentUnit(): self.glFrame.unit = unitz[str(self.modelUnit.currentText())] self.refreshGPU() self.connect( self.modelUnit , SIGNAL('currentIndexChanged(QString)'), setCurrentUnit ) # load a default mesh into the opengl viewport # self.glFrame.addMesh( mesh('meshes/teapot.obj') ) # add the glWidget to the framelayout of the main frame, so it resizes correctly. self.ui.findChild(QObject, 'frameLayout').addWidget( self.glFrame ) # self.status = QStatusBar() # self.ui.findChild(QObject, 'statusBar').addWidget( self.status ) # self.status.showMessage("Ready") self.logWin = self.ui.findChild(QPlainTextEdit, 'log') self.connect(self.logWin , SIGNAL('textChanged()'), lambda: self.logAppended() ) self.logWin.setWordWrapMode( QTextOption.NoWrap ) self.fileName = 'meshes/.' self.configFile = 'draft.config' self.loadConfig() # stdoutLog = log() # stderrLog = log(error=True) self.moveModel(0,0,0, set=True) self.rotateModel(0,0,0, set=True) self.scaleModel(1,1,1, set=True)