class AppendDialog(QDialog): def __init__(self, parent, compatibles, title="Append data"): super().__init__(parent) self.setWindowTitle(title) vbox = QVBoxLayout(self) grid = QGridLayout() grid.addWidget(QLabel("Source"), 0, 0, Qt.AlignCenter) grid.addWidget(QLabel("Destination"), 0, 2, Qt.AlignCenter) self.source = QListWidget(self) self.source.setAcceptDrops(True) self.source.setDragEnabled(True) self.source.setSelectionMode(QAbstractItemView.ExtendedSelection) self.source.setDefaultDropAction(Qt.DropAction.MoveAction) self.source.insertItems(0, [d["name"] for d in compatibles]) grid.addWidget(self.source, 1, 0) self.move_button = QPushButton("→") self.move_button.setEnabled(False) grid.addWidget(self.move_button, 1, 1, Qt.AlignHCenter) self.destination = QListWidget(self) self.destination.setAcceptDrops(True) self.destination.setDragEnabled(True) self.destination.setSelectionMode(QAbstractItemView.ExtendedSelection) self.destination.setDefaultDropAction(Qt.DropAction.MoveAction) grid.addWidget(self.destination, 1, 2) vbox.addLayout(grid) self.buttonbox = QDialogButtonBox(QDialogButtonBox.Ok | QDialogButtonBox.Cancel) self.buttonbox.accepted.connect(self.accept) self.buttonbox.rejected.connect(self.reject) vbox.addWidget(self.buttonbox) vbox.setSizeConstraint(QVBoxLayout.SetFixedSize) self.destination.model().rowsInserted.connect(self.toggle_ok_button) self.destination.model().rowsRemoved.connect(self.toggle_ok_button) self.source.itemSelectionChanged.connect(self.toggle_move_source) self.destination.itemSelectionChanged.connect( self.toggle_move_destination) self.move_button.clicked.connect(self.move) self.toggle_ok_button() self.toggle_move_source() self.toggle_move_destination() @property def names(self): names = [] for it in range(self.destination.count()): names.append(self.destination.item(it).text()) return names @Slot() def toggle_ok_button(self): """Toggle OK button.""" if self.destination.count() > 0: self.buttonbox.button(QDialogButtonBox.Ok).setEnabled(True) else: self.buttonbox.button(QDialogButtonBox.Ok).setEnabled(False) @Slot() def toggle_move_source(self): if self.source.selectedItems(): self.move_button.setEnabled(True) self.move_button.setText("→") self.destination.clearSelection() elif not self.destination.selectedItems(): self.move_button.setEnabled(False) @Slot() def toggle_move_destination(self): if self.destination.selectedItems(): self.move_button.setEnabled(True) self.move_button.setText("←") self.source.clearSelection() elif not self.source.selectedItems(): self.move_button.setEnabled(False) @Slot() def move(self): if self.source.selectedItems(): for item in self.source.selectedItems(): self.destination.addItem(item.text()) self.source.takeItem(self.source.row(item)) elif self.destination.selectedItems(): for item in self.destination.selectedItems(): self.source.addItem(item.text()) self.destination.takeItem(self.destination.row(item))
class TableClothGenerator(QMainWindow): def __init__(self, parent=None): super().__init__(parent) # Main UI settings self.setWindowTitle('Tablecloth Generator') self.setWindowIcon(QIcon('icon.ico')) self.centralWidget = QWidget() self.setCentralWidget(self.centralWidget) self.resize(350, 350) self.center() self._createMenuBar() self.MainUI() def MainUI(self): # Obtain the configs fp_config = open(THISDIR + "\\config\\config.json", "r", encoding="utf-8") self.config = json.loads(fp_config.read()) fp_config.close() # Obtain and List the teams fp_teams = open(THISDIR + "\\config\\teams.json", "r", encoding="utf-8") conf_teams = json.loads(fp_teams.read()) fp_teams.close() self.teams = conf_teams["teams"] self.players = conf_teams["players"] # Obtain all images needed to create the tablecloth self.background = Image.open(THISDIR + "\\images\\mat.png") self.table_border = Image.open(THISDIR + "\\images\\table_border.png") self.tech_lines = Image.open(THISDIR + "\\images\\technical_lines.png") # Check if there's no configuration set up # and prompt to create/import one if self.config["total_teams"] == 0: self.no_config = QMessageBox.question(self, "No configuration", "No configuration has been found. Do you wish to set up a new one?", QMessageBox.Yes | QMessageBox.No) if self.no_config == QMessageBox.Yes: self.CreateTeamsWindow() self.bg_image = self.config["image_route"] self.players_combobox = QComboBox() self.UpdatePlayersList() self.players_combobox.setEditable(True) self.players_combobox.completer()\ .setCompletionMode(QCompleter.PopupCompletion) self.players_combobox.setInsertPolicy(QComboBox.NoInsert) # Set up the GUI self.statusBar().showMessage("Remember: Rig responsibly.") # Bottom (EAST) self.label_east = QLabel(self) self.label_east.setText("<h1>East Seat</h1>") self.label_east.setAlignment(QtCore.Qt.AlignCenter) self.image_east = QLabel(self) self.image_east.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.image_east.setAlignment(QtCore.Qt.AlignCenter) self.search_east = QLineEdit() self.search_east.setAlignment(QtCore.Qt.AlignCenter) self.search_east.editingFinished.connect( lambda: self.searchPlayer(self.search_east.text(), self.cloth_east)) self.cloth_east = QComboBox() self.cloth_east.setModel(self.players_combobox.model()) self.cloth_east.currentIndexChanged.connect( lambda: self.SwitchImage(self.cloth_east, self.image_east)) # Right (SOUTH) self.label_south = QLabel(self) self.label_south.setText("<h1>South Seat</h1>") self.label_south.setAlignment(QtCore.Qt.AlignCenter) self.image_south = QLabel(self) self.image_south.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.image_south.setAlignment(QtCore.Qt.AlignCenter) self.image_south.show() self.search_south = QLineEdit() self.search_south.setAlignment(QtCore.Qt.AlignCenter) self.search_south.editingFinished.connect( lambda: self.searchPlayer(self.search_south.text(), self.cloth_south)) self.cloth_south = QComboBox() self.cloth_south.setModel(self.players_combobox.model()) self.cloth_south.currentIndexChanged.connect( lambda: self.SwitchImage(self.cloth_south, self.image_south)) # Top (WEST) self.label_west = QLabel(self) self.label_west.setText("<h1>West Seat</h1>") self.label_west.setAlignment(QtCore.Qt.AlignCenter) self.image_west = QLabel(self) self.image_west.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.image_west.setAlignment(QtCore.Qt.AlignCenter) self.image_west.show() self.cloth_west = QComboBox() self.search_west = QLineEdit() self.search_west.setAlignment(QtCore.Qt.AlignCenter) self.search_west.editingFinished.connect( lambda: self.searchPlayer(self.search_west.text(), self.cloth_west)) self.cloth_west.setModel(self.players_combobox.model()) self.cloth_west.currentIndexChanged.connect( lambda: self.SwitchImage(self.cloth_west, self.image_west)) # Left (NORTH) self.label_north = QLabel(self) self.label_north.setText("<h1>North Seat</h1>") self.label_north.setAlignment(QtCore.Qt.AlignCenter) self.image_north = QLabel(self) self.image_north.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.image_north.setAlignment(QtCore.Qt.AlignCenter) self.image_north.show() self.cloth_north = QComboBox() self.search_north = QLineEdit() self.search_north.setAlignment(QtCore.Qt.AlignCenter) self.search_north.editingFinished.connect( lambda: self.searchPlayer(self.search_north.text(), self.cloth_north)) self.cloth_north.setModel(self.players_combobox.model()) self.cloth_north.currentIndexChanged.connect( lambda: self.SwitchImage(self.cloth_north, self.image_north)) # Technical lines self.technical_lines = QCheckBox("Show Technical lines", self) # Generate button self.generate = QPushButton(self) self.generate.setText("Generate Tablecloth") self.generate.clicked.connect(self.GeneratePreview) # Add custom mat self.custom_mat = QPushButton(self) self.custom_mat.setText("Add Mat") self.custom_mat.clicked.connect(self.MatDialog) # Create the layout grid_layout = QGridLayout() grid_layout.setAlignment(QtCore.Qt.AlignCenter) grid_layout.setAlignment(QtCore.Qt.AlignTop) # Labels East, West grid_layout.addWidget(self.label_east, 1, 1) grid_layout.addWidget(self.label_west, 1, 2) # Image preview East, West grid_layout.addWidget(self.image_east, 2, 1) grid_layout.addWidget(self.image_west, 2, 2) # Search player East, West grid_layout.addWidget(self.search_east, 3, 1) grid_layout.addWidget(self.search_west, 3, 2) # Player combobox East, West grid_layout.addWidget(self.cloth_east, 4, 1) grid_layout.addWidget(self.cloth_west, 4, 2) # Labes South, North grid_layout.addWidget(self.label_south, 5, 1) grid_layout.addWidget(self.label_north, 5, 2) # Image preview South, North grid_layout.addWidget(self.image_south, 6, 1) grid_layout.addWidget(self.image_north, 6, 2) # Search player South, North grid_layout.addWidget(self.search_south, 7, 1) grid_layout.addWidget(self.search_north, 7, 2) # Player combobox South, North grid_layout.addWidget(self.cloth_south, 8, 1) grid_layout.addWidget(self.cloth_north, 8, 2) # Technical lines grid_layout.addWidget(self.technical_lines, 9, 1) # Custom mat/bg grid_layout.addWidget(self.custom_mat, 10, 1) # Generate grid_layout.addWidget(self.generate, 10, 2) self.centralWidget.setLayout(grid_layout) # Create the window self.show() def _createMenuBar(self): # Settings and stuff for the toolbar menubar = QMenuBar(self) file_menu = QMenu("&File", self) file_menu.addAction("Create Team(s)", self.CreateTeamsWindow) file_menu.addAction("Edit Team(s)", self.EditTeamsWindow) file_menu.addAction("Exit", self.close) settings_menu = QMenu("&Settings", self) settings_menu.addAction("Version", self.SeeVersion) settings_menu.addAction("Help", self.GetHelp) menubar.addMenu(file_menu) menubar.addMenu(settings_menu) self.setMenuBar(menubar) def _createProgressBar(self): self.progress_bar = QProgressBar() self.progress_bar.minimum = 0 self.progress_bar.maximum = 100 self.progress_bar.setValue(0) self.progress_bar.setTextVisible(False) self.progress_bar.setGeometry(50, 50, 10, 10) self.progress_bar.setAlignment(QtCore.Qt.AlignRight) self.progress_bar.adjustSize() self.statusBar().addPermanentWidget(self.progress_bar) self.ChangeAppStatus(False) def SwitchImage(self, cloth, image): # It shows you the team logo. No way you can miss those, right? team_id = self.SearchTeamID(cloth, True) image.setPixmap(QPixmap( "images/logos/team%d.png" % team_id).scaled(100,100)) def searchPlayer(self, text, combobox): # It even searches the player for you. What more could you want? search_index = combobox.findText(text, QtCore.Qt.MatchContains) if search_index == -1: QMessageBox.warning(self, "Error", "No player found") else: combobox.setCurrentIndex(search_index) def CreateTeamsWindow(self): self.teamcreation_wid = EditionWidget() self.teamcreation_wid.resize(400, 200) self.teamcreation_wid.setWindowTitle("Teams configuration") self.new_config = {} id_label = QLabel(self) id_label.setText("Team ID: ") self.num_id = QLabel(self) current_id = str(self.config["total_teams"] + 1) self.num_id.setText(current_id) name_label = QLabel(self) name_label.setText("Team Name:") name_label.setFocus() self.name_input = QLineEdit(self) members_label = QLabel(self) members_label.setText("Members (write and press enter):") members_input = QLineEdit(self) members_input.editingFinished.connect( lambda: self.AddMember(members_input)) self.members_list = QListWidget(self) import_image = QPushButton(self) import_image.setText("Import Team Image") import_image.clicked.connect(self.ImportTeamImage) add_team = QPushButton(self) add_team.setText("Add Team") add_team.clicked.connect( lambda: self.addTeamFunction(self.name_input.text(), self.members_list)) import_config = QPushButton(self) import_config.setText("Import configuration") import_config.clicked.connect(self.importTeamFunction) config_lay = QGridLayout() config_lay.addWidget(id_label, 1, 0) config_lay.addWidget(self.num_id, 1, 1) config_lay.addWidget(name_label, 2, 0) config_lay.addWidget(self.name_input, 2, 1) config_lay.addWidget(members_label, 3, 0) config_lay.addWidget(members_input, 3, 1) config_lay.addWidget(self.members_list, 4, 0, 2, 2) config_lay.addWidget(add_team, 6, 0) config_lay.addWidget(import_image, 6, 1) config_lay.addWidget(import_config, 7, 0, 1, 2) self.teamcreation_wid.setLayout(config_lay) self.teamcreation_wid.setWindowModality(QtCore.Qt.ApplicationModal) self.teamcreation_wid.activateWindow() self.teamcreation_wid.raise_() self.teamcreation_wid.show() def addTeamFunction(self, name, members): fp_teams = open(THISDIR + "\\config\\teams.json", "r", encoding="utf-8") current_teams = json.loads(fp_teams.read()) fp_teams.close() team = {} current_teams["teams"].append(name) current_teams["players"][name] = [str(self.members_list.item(i).text())\ for i in range(self.members_list.count())] new_team = open(THISDIR + "\\config\\teams.json", "w+", encoding="utf-8") add_config = open(THISDIR + "\\config\\config.json", "w+", encoding="utf-8") self.teams = current_teams["teams"] self.players = current_teams["players"] self.config["total_teams"] += 1 new_id = self.config["total_teams"] + 1 self.num_id.setText(str(new_id)) add_config.write(json.dumps(self.config, indent=4)) new_team.write(json.dumps(current_teams, indent=4)) new_team.close() self.name_input.clear() self.members_list.clear() self.UpdatePlayersList() def ImportTeamImage(self): image_dialog = QFileDialog(self) image_dialog = QFileDialog.getOpenFileName(filter="Images (*.png)", selectedFilter="Images (*.png)") if image_dialog[0] != "": new_team_logo = Image.open(image_dialog[0]).convert("RGBA") if new_team_logo.size != (250, 250): new_team_logo.resize((250, 250)) new_team_logo.save(THISDIR+"\\images\\logos\\team%s.png"\ % self.num_id.text()) QMessageBox.information(self, "Team Image", "Team image added.") def importTeamFunction(self): file_dialog = QFileDialog(self) file_dialog = QFileDialog.getOpenFileName( filter="Team Files (*.json *.zip)", selectedFilter="Team Files (*.json *.zip)") if file_dialog[0] != "": if is_zipfile(file_dialog[0]): with ZipFile(file_dialog[0]) as zip_import: list_of_files = zip_import.namelist() for fimp in list_of_files: if fimp.startswith('logos'): zip_import.extract(fimp, path=THISDIR+'\\images\\') imported_teams = zip_import.read('teams.json') imported_teams = imported_teams.decode('utf-8') else: imported_teams = open(file_dialog[0], "r", encoding="utf-8").read() json_teams = json.loads(imported_teams) self.teams = json_teams["teams"] self.players = json_teams["players"] new_teams = open(THISDIR + "\\config\\teams.json", "w+", encoding="utf-8") new_teams.write(json.dumps(json_teams, indent=4)) new_teams.close() old_config = open(THISDIR + "\\config\\config.json", "r", encoding="utf-8").read() old_config = json.loads(old_config) old_config["total_teams"] = len(json_teams["teams"]) self.config = old_config new_config = open(THISDIR + "\\config\\config.json", "w+", encoding="utf-8") new_config.write(json.dumps(self.config, indent=4)) new_config.close() self.UpdatePlayersList() self.image_east.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.cloth_east.setModel(self.players_combobox.model()) self.image_south.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.cloth_south.setModel(self.players_combobox.model()) self.image_west.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.cloth_west.setModel(self.players_combobox.model()) self.image_north.setPixmap(QPixmap("images/logos/team1.png")\ .scaled(100,100)) self.cloth_north.setModel(self.players_combobox.model()) self.statusBar().showMessage("Teams imported successfully.") self.teamcreation_wid.close() def AddMember(self, member): self.members_list.addItem(member.text()) member.clear() def EditTeamsWindow(self): self.teamedit_wid = EditionWidget() self.teamedit_wid.resize(400, 320) self.teamedit_wid.setWindowTitle("Edit Teams") self.teams_list = QComboBox(self) self.teams_list.addItem("--- Select a team ---") for team in self.teams: self.teams_list.addItem(team) self.teams_list.currentIndexChanged.connect(self.UpdateTeamInfo) team_id_label = QLabel(self) team_id_label.setText("Team ID: ") self.config_team_id = QLabel(self) team_name_label = QLabel(self) team_name_label.setText("Team name: ") self.config_team_name = QLabel(self) team_members_label = QLabel(self) team_members_label.setText("Team members: ") self.config_team_members = QListWidget(self) add_member_label = QLabel(self) add_member_label.setText("Add new member: ") add_member_input = QLineEdit(self) add_member_input.editingFinished.connect(self.AddNewMember) delete_member = QPushButton(self) delete_member.setText("Delete member") delete_member.clicked.connect(self.DeleteMember) delete_team = QPushButton(self) delete_team.setText("Delete Team") delete_team.clicked.connect(self.DeleteTeam) save_changes = QPushButton(self) save_changes.setText("Save changes") save_changes.clicked.connect(self.SaveEdits) export_config = QPushButton(self) export_config.setText("Export Configuration") export_config.clicked.connect(self.ExportTeams) config_lay = QGridLayout() config_lay.addWidget(self.teams_list, 1, 0) config_lay.addWidget(team_id_label, 2, 0) config_lay.addWidget(self.config_team_id, 2, 1) config_lay.addWidget(team_name_label, 3, 0) config_lay.addWidget(self.config_team_name, 3, 1, 1, 2) config_lay.addWidget(team_members_label, 4, 0) config_lay.addWidget(self.config_team_members, 5, 0) config_lay.addWidget(add_member_label, 6, 0) config_lay.addWidget(add_member_input, 6, 1, 1, 2) config_lay.addWidget(delete_member, 7, 0) config_lay.addWidget(delete_team, 7, 1) config_lay.addWidget(save_changes, 8, 0) config_lay.addWidget(export_config, 8, 1) self.teamedit_wid.setLayout(config_lay) self.teamedit_wid.setWindowModality(QtCore.Qt.ApplicationModal) self.teamedit_wid.activateWindow() self.teamedit_wid.raise_() self.teamedit_wid.show() def UpdateTeamInfo(self): sender = self.sender() if sender.currentIndex() > 0: team_id = sender.currentIndex() self.config_team_id.setText(str(team_id)) self.config_team_name.setText(sender.currentText()) if self.config_team_members.count() > 0: self.config_team_members.clear() self.config_team_members.addItems( self.players[sender.currentText()]) def AddNewMember(self): sender = self.sender() self.config_team_members.addItem(sender.text()) sender.clear() def DeleteMember(self): list_members = self.config_team_members.selectedItems() if len(list_members) == 0: QMessageBox.warning(self, "Error", "No player selected") else: for member in list_members: self.config_team_members.takeItem( self.config_team_members.row(member)) def DeleteTeam(self): team_id = int(self.config_team_id.text()) is_last_item = self.teams[self.teams.index( self.config_team_name.text())] == (self.teams[len(self.teams)-1]) self.teams.pop(self.teams.index(self.config_team_name.text())) self.players.pop(self.config_team_name.text()) new_teamlist = {} new_teamlist["teams"] = self.teams new_teamlist["players"] = self.players current_teams = open(THISDIR + "\\config\\teams.json", "w+", encoding="utf-8") current_teams.write(json.dumps(new_teamlist, indent=4)) current_teams.close() if is_last_item == True: self.teams_list.setCurrentIndex(1) else: self.teams_list.setCurrentIndex(team_id+1) self.teams_list.removeItem(team_id) self.UpdatePlayersList() self.cloth_east.setModel(self.players_combobox.model()) self.cloth_south.setModel(self.players_combobox.model()) self.cloth_west.setModel(self.players_combobox.model()) self.cloth_north.setModel(self.players_combobox.model()) def ExportTeams(self): export_dir = self.config["save_route"] if self.config["save_route"] \ is not None else THISDIR exported_file = QFileDialog.getSaveFileName(self, "Save File", export_dir, "Save files (*.zip)") if exported_file[0] != "": export_filename = exported_file[0] if export_filename.endswith(".zip") is False: export_filename += ".zip" files_to_export = [] files_to_export.append("config\\teams.json") for root, directories, files in os.walk(THISDIR+"\\images\\logos"): for filename in files: filepath = os.path.join(root, filename) files_to_export.append(filepath) with ZipFile(export_filename, "w") as export_zip: for exp_file in files_to_export: export_name = exp_file if exp_file.endswith(".json"): split_name = exp_file.split("\\") export_name = split_name[-1] if exp_file.endswith(".png"): split_name = exp_file.split("\\") export_name = "\\logos\\" + split_name[-1] export_zip.write(exp_file, arcname=export_name) export_zip.close() if os.path.exists(export_filename): QMessageBox.information(self, "Export", "The export was successful") def SaveEdits(self): list_members = [str(self.config_team_members.item(i).text()) for i in \ range(self.config_team_members.count())] self.players[self.config_team_name.text()] = list_members new_teamlist = {} new_teamlist["teams"] = self.teams new_teamlist["players"] = self.players current_teams = open(THISDIR + "\\config\\teams.json", "w+", encoding="utf-8") current_teams.write(json.dumps(new_teamlist, indent=4)) current_teams.close() self.teamedit_wid.close() self.statusBar().showMessage("Settings saved.") def MatDialog(self): mat_dialog = QFileDialog(self) mat_dialog = QFileDialog.getOpenFileName(filter="Images (*.png *.jpg)", selectedFilter="Images (*.png *.jpg)") if mat_dialog[0] != "": self.GenerateMat(mat_dialog[0]) def GenerateMat(self, image): self.background = image background = Image.open(self.background).resize((2048,2048))\ .convert("RGBA") self.mat_thread = QThread() east_id = self.SearchTeamID(self.cloth_east, True) south_id = self.SearchTeamID(self.cloth_south, True) west_id = self.SearchTeamID(self.cloth_west, True) north_id = self.SearchTeamID(self.cloth_north, True) if self.config["save_route"] is None: save_to_route = THISDIR else: save_to_route = self.config["save_route"] self._createProgressBar() self.mat_worker = GenerateImageThread(background, self.table_border, east_id, south_id, west_id, north_id, self.technical_lines.isChecked(), save_to_route, self.bg_image, True) self.mat_worker.moveToThread(self.mat_thread) self.mat_thread.started.connect(self.mat_worker.run) self.mat_worker.update_progress.connect(self.UpdateStatus) self.mat_worker.finished.connect(self.mat_thread.quit) self.mat_worker.finished.connect(self.mat_worker.deleteLater) self.mat_thread.finished.connect(self.mat_thread.deleteLater) self.mat_thread.finished.connect(self.MatPreviewWindow) self.mat_thread.start() def MatPreviewWindow(self): self.statusBar().showMessage('Mat preview generated.') self.statusBar().removeWidget(self.progress_bar) # Now you can go back to rigging self.ChangeAppStatus(True) self.mat_wid = QWidget() self.mat_wid.resize(600, 600) self.mat_wid.setWindowTitle("Background preview") mat_preview_title = QLabel(self) mat_preview_title.setText("Selected image (1/4 scale)") mat_preview = QLabel(self) mat_preview.setPixmap(QPixmap(tempfile.gettempdir()+"\\Table_Dif.jpg")\ .scaled(512,512)) confirm = QPushButton(self) confirm.setText("Confirm") confirm.clicked.connect( lambda: self.ChangeMatImage(self.background)) vbox = QVBoxLayout() vbox.setAlignment(QtCore.Qt.AlignCenter) vbox.addWidget(mat_preview_title) vbox.addWidget(mat_preview) vbox.addWidget(confirm) self.mat_wid.setLayout(vbox) self.mat_wid.setWindowModality(QtCore.Qt.ApplicationModal) self.mat_wid.activateWindow() self.mat_wid.raise_() self.mat_wid.show() def ChangeMatImage(self, image): new_bg = Image.open(image) if new_bg.size != (2048, 2048): new_bg = new_bg.resize((2048, 2048)) if new_bg.mode != "RGBA": new_bg = new_bg.convert("RGBA") if self.config["save_route"] is not None: new_bg.save(self.config["save_route"]+"\\images\\mat.png") self.bg_image = self.config["save_route"]+"\\images\\mat.png" else: new_bg.save(THISDIR+"\\images\\mat.png") self.bg_image = THISDIR+"\\images\\mat.png" self.background = new_bg self.config["image_route"] = self.bg_image new_file = open(THISDIR + "\\config\\config.json", "w+", encoding="utf-8") new_file.write(json.dumps(self.config, indent=4)) new_file.close() self.statusBar().showMessage('New background added.') self.statusBar().removeWidget(self.progress_bar) self.ChangeAppStatus(True) self.mat_wid.close() def GeneratePreview(self): self.preview_thread = QThread() east_id = self.SearchTeamID(self.cloth_east, True) south_id = self.SearchTeamID(self.cloth_south, True) west_id = self.SearchTeamID(self.cloth_west, True) north_id = self.SearchTeamID(self.cloth_north, True) if self.config["save_route"] is None: save_to_route = THISDIR else: save_to_route = self.config["save_route"] self._createProgressBar() self.preview_worker = GenerateImageThread(self.background, self.table_border, east_id, south_id, west_id, north_id, self.technical_lines.isChecked(), save_to_route, self.bg_image, True) self.preview_worker.moveToThread(self.preview_thread) self.preview_thread.started.connect(self.preview_worker.run) self.preview_worker.update_progress.connect(self.UpdateStatus) self.preview_worker.finished.connect(self.preview_thread.quit) self.preview_worker.finished.connect(self.preview_worker.deleteLater) self.preview_thread.finished.connect(self.preview_thread.deleteLater) self.preview_thread.finished.connect(self.PreviewWindow) self.preview_thread.start() def PreviewWindow(self): self.statusBar().showMessage('Tablecloth preview generated.') self.statusBar().removeWidget(self.progress_bar) # Now you can go back to rigging self.ChangeAppStatus(True) self.preview_wid = QWidget() self.preview_wid.resize(600, 600) self.preview_wid.setWindowTitle("Tablecloth preview") tablecloth = QPixmap(tempfile.gettempdir()+"\\Table_Dif.jpg") tablecloth_preview_title = QLabel(self) tablecloth_preview_title.setText("Tablecloth preview (1/4 scale)") tablecloth_preview = QLabel(self) tablecloth_preview.setPixmap(tablecloth.scaled(512,512)) confirm = QPushButton(self) confirm.setText("Confirm") confirm.clicked.connect(self.GenerateImage) confirm.clicked.connect(self.preview_wid.close) vbox = QVBoxLayout() vbox.setAlignment(QtCore.Qt.AlignCenter) vbox.addWidget(tablecloth_preview_title) vbox.addWidget(tablecloth_preview) vbox.addWidget(confirm) self.preview_wid.setLayout(vbox) self.preview_wid.setWindowModality(QtCore.Qt.ApplicationModal) self.preview_wid.activateWindow() self.preview_wid.raise_() self.preview_wid.show() def GeneratedDialog(self): self.statusBar().showMessage('Tablecloth generated. Happy rigging!') self.statusBar().removeWidget(self.progress_bar) # Now you can go back to rigging self.ChangeAppStatus(True) mbox = QMessageBox() mbox.setWindowTitle("Tablecloth Generator") mbox.setText("Tablecloth Generated!") mbox.setStandardButtons(QMessageBox.Ok) mbox.exec() def UpdateStatus(self, status): self.progress_bar.setValue(status) def GenerateImage(self): self.statusBar().showMessage('Generating image...') self._createProgressBar() if self.config["save_route"] is None: self.config["save_route"] = THISDIR save_to_route = QFileDialog.getExistingDirectory(self, "Where to save the image", self.config["save_route"], QFileDialog.ShowDirsOnly | QFileDialog.DontResolveSymlinks) if self.config["save_route"] != save_to_route: temp_file = open(THISDIR + "\\config\\config.json", "r", encoding="utf-8") fp_teams = json.loads(temp_file.read()) fp_teams["save_route"] = save_to_route fp_teams["image_route"] = self.bg_image new_file = open(THISDIR + "\\config\\config.json", "w+", encoding="utf-8") new_file.write(json.dumps(fp_teams, indent=4)) new_file.close() self.background = Image.open(THISDIR + "\\images\\mat.png") self.table_border = Image.open(THISDIR + "\\images\\table_border.png") self.tech_lines = Image.open(THISDIR + "\\images\\technical_lines.png") self.thread = QThread() east_id = self.SearchTeamID(self.cloth_east, True) south_id = self.SearchTeamID(self.cloth_south, True) west_id = self.SearchTeamID(self.cloth_west, True) north_id = self.SearchTeamID(self.cloth_north, True) self.worker = GenerateImageThread(self.background, self.table_border, east_id, south_id, west_id, north_id, self.technical_lines.isChecked(), save_to_route, self.bg_image) self.worker.moveToThread(self.thread) self.thread.started.connect(self.worker.run) self.worker.update_progress.connect(self.UpdateStatus) self.worker.finished.connect(self.thread.quit) self.worker.finished.connect(self.worker.deleteLater) self.thread.finished.connect(self.thread.deleteLater) self.thread.finished.connect(self.GeneratedDialog) self.thread.start() def ChangeAppStatus(self, status): # True for enable, False for disable. self.cloth_east.setEnabled(status) self.search_east.setEnabled(status) self.cloth_south.setEnabled(status) self.search_south.setEnabled(status) self.cloth_west.setEnabled(status) self.search_west.setEnabled(status) self.cloth_north.setEnabled(status) self.search_north.setEnabled(status) self.generate.setEnabled(status) def SearchTeamID(self, cloth, plus_one=False): team_id = self.teams.index(cloth.itemData(cloth.currentIndex())) if plus_one: team_id += 1 return team_id def UpdatePlayersList(self): for team, members in self.players.items(): for member in members: self.players_combobox.addItem(member, team) def center(self): qr = self.frameGeometry() cp = QScreen().availableGeometry().center() qr.moveCenter(cp) def SeeVersion(self): git_url = "https://raw.githubusercontent.com/vg-mjg/tablecloth-" git_url += "generator/main/version.txt" with urllib.request.urlopen(git_url) as response: url_version = response.read().decode("utf-8") version = "Your version is up to date!" if url_version != VERSION: version = "Your version is outdated." version += "Please check the <a href='https://github.com/vg-mjg/" version += "tablecloth-generator/releases'>Github page</a>" version +=" for updates." version_message = QMessageBox(self) version_message.setWindowTitle("Checking version") version_message.setText("""<h1>Tablecloth generator</h1> <br> <b>Current Version:</b> %s<br> <b>Your Version:</b> %s<br> <i>%s</i> """ % (url_version, VERSION, version)) version_message.exec() def GetHelp(self): webbrowser.open("https://github.com/vg-mjg/tablecloth-generator/wiki")