def textBoxName_TextChanged(self, event): """updates the selected actor's name""" DM.updateObjectName( self.SelectedActor, event.GetString(), self.listBoxActors, len(kernel.Config.getUnified()['GameObjects']['Actors']) )
def textCtrlName_TextChanged(self, event): """updates the selected actor's name""" try: max_classes = int(kernel.Config.getUnified()['GameObjects']['Classes']) except Exception as e: kernel.Log("Bad Config Value", error=True) max_classes = 999 DM.updateObjectName(self.SelectedClass, event.GetString(), self.listBoxClasses, max_classes)
def textCtrlName_TextChanged(self, event): """updates the selected skill's name""" try: skills_max = int(kernel.Config.getUnified()['GameObjects']['Skills']) except Exception as e: kernel.Log("Bad Config Value", error=True) skills_max = 9999 DM.updateObjectName(self.SelectedSkill, event.GetString(), self.listBoxSkills, skills_max)
def __init__(self): """Basic constructor for an AudioChannel object""" # obtain a pyxal interface self.pyxal = DM.getpyxal() self.player = None self.sound = None self.rpgaudio = RPG.AudioFile() self.LeftChannel = None self.RightChannel = None self.file = None self.Repeat = False
def textCtrlName_TextChanged(self, event): """updates the selected items's name""" DM.updateObjectName(self.SelectedItem, event.GetString(), self.listBoxItems, len(kernel.Config.getUnified()['GameObjects']['Items']))
def textCtrlName_TextChanged(self, event): """updates the selected weapon's name""" DM.updateObjectName(self.SelectedWeapon, event.GetString(), self.listBoxWeapons, len(kernel.Config.getUnified()['GameObjects']['Weapons']))