Exemple #1
0
class UnitInputDialog(QDialog):
    """Dialog to select new units. Checks compatibility while typing
    and does not allow to continue if incompatible.

    Returns None if cancelled.

    :param units: current units.
    :param parent: parent widget.

    >>> new_units = UnitInputDialog.get_units('ms')
    """
    def __init__(self, units, parent=None):
        super().__init__(parent)
        self.setupUi(parent)
        self.units = units
        self.source_units.setText(str(units))

    def setupUi(self, parent):
        self.resize(275, 172)
        self.setWindowTitle('Convert units')
        self.layout = QVBoxLayout(parent)
        self.layout.setSizeConstraint(QLayout.SetFixedSize)
        align = (Qt.AlignRight | Qt.AlignTrailing | Qt.AlignVCenter)

        self.layout1 = QHBoxLayout()
        self.label1 = QLabel()
        self.label1.setMinimumSize(QSize(100, 0))
        self.label1.setText('Convert from:')
        self.label1.setAlignment(align)

        self.layout1.addWidget(self.label1)
        self.source_units = QLineEdit()
        self.source_units.setReadOnly(True)
        self.layout1.addWidget(self.source_units)

        self.layout.addLayout(self.layout1)

        self.layout2 = QHBoxLayout()
        self.label2 = QLabel()
        self.label2.setMinimumSize(QSize(100, 0))
        self.label2.setText('to:')
        self.label2.setAlignment(align)
        self.layout2.addWidget(self.label2)

        self.destination_units = QLineEdit()
        self.layout2.addWidget(self.destination_units)

        self.layout.addLayout(self.layout2)

        self.message = QLabel()
        self.message.setText('')
        self.message.setAlignment(Qt.AlignCenter)

        self.layout.addWidget(self.message)

        self.buttonBox = QDialogButtonBox()
        self.buttonBox.setOrientation(Qt.Horizontal)
        self.buttonBox.setStandardButtons(QDialogButtonBox.Ok)
        self.layout.addWidget(self.buttonBox)
        self.buttonBox.setEnabled(False)

        self.buttonBox.accepted.connect(self.accept)
        self.destination_units.textChanged.connect(self.check)

        self.setLayout(self.layout)
        self.destination_units.setFocus()

    def check(self):
        units = self.destination_units.text().strip()
        if not units:
            return
        try:
            new_units = Q_(1, units)
            factor = self.units.to(new_units).magnitude
        except LookupError or SyntaxError:
            self.message.setText('Cannot parse units')
            self.buttonBox.setEnabled(False)
        except ValueError:
            self.message.setText('Incompatible units')
            self.buttonBox.setEnabled(False)
        else:
            self.message.setText('factor {:f}'.format(factor))
            self.buttonBox.setEnabled(True)

    @staticmethod
    def get_units(units):
        """Creates and display a UnitInputDialog and return new units.

        Return None if the user cancelled.

        """
        dialog = UnitInputDialog(Q_(1, units.units))
        if dialog.exec_():
            return dialog.destination_units.text()
        return None
Exemple #2
0
class UnitInputDialog(QDialog):
    """Dialog to select new units. Checks compatibility while typing
    and does not allow to continue if incompatible.

    Returns None if cancelled.

    :param units: current units.
    :param parent: parent widget.

    >>> new_units = UnitInputDialog.get_units('ms')
    """

    def __init__(self, units, parent=None):
        super().__init__(parent)
        self.setupUi(parent)
        self.units = units
        self.source_units.setText(str(units))

    def setupUi(self, parent):
        self.resize(275, 172)
        self.setWindowTitle('Convert units')
        self.layout = QVBoxLayout(parent)
        self.layout.setSizeConstraint(QLayout.SetFixedSize)
        align = (Qt.AlignRight | Qt.AlignTrailing | Qt.AlignVCenter)

        self.layout1 = QHBoxLayout()
        self.label1 = QLabel()
        self.label1.setMinimumSize(QSize(100, 0))
        self.label1.setText('Convert from:')
        self.label1.setAlignment(align)

        self.layout1.addWidget(self.label1)
        self.source_units = QLineEdit()
        self.source_units.setReadOnly(True)
        self.layout1.addWidget(self.source_units)

        self.layout.addLayout(self.layout1)

        self.layout2 = QHBoxLayout()
        self.label2 = QLabel()
        self.label2.setMinimumSize(QSize(100, 0))
        self.label2.setText('to:')
        self.label2.setAlignment(align)
        self.layout2.addWidget(self.label2)

        self.destination_units = QLineEdit()
        self.layout2.addWidget(self.destination_units)

        self.layout.addLayout(self.layout2)

        self.message = QLabel()
        self.message.setText('')
        self.message.setAlignment(Qt.AlignCenter)

        self.layout.addWidget(self.message)

        self.buttonBox = QDialogButtonBox()
        self.buttonBox.setOrientation(Qt.Horizontal)
        self.buttonBox.setStandardButtons(QDialogButtonBox.Ok)
        self.layout.addWidget(self.buttonBox)
        self.buttonBox.setEnabled(False)

        self.buttonBox.accepted.connect(self.accept)
        self.destination_units.textChanged.connect(self.check)

        self.setLayout(self.layout)
        self.destination_units.setFocus()

    def check(self):
        units = self.destination_units.text().strip()
        if not units:
            return
        try:
            new_units = Q_(1, units)
            factor = self.units.to(new_units).magnitude
        except LookupError or SyntaxError:
            self.message.setText('Cannot parse units')
            self.buttonBox.setEnabled(False)
        except ValueError:
            self.message.setText('Incompatible units')
            self.buttonBox.setEnabled(False)
        else:
            self.message.setText('factor {:f}'.format(factor))
            self.buttonBox.setEnabled(True)

    @staticmethod
    def get_units(units):
        """Creates and display a UnitInputDialog and return new units.

        Return None if the user cancelled.

        """
        dialog = UnitInputDialog(Q_(1, units.units))
        if dialog.exec_():
            return dialog.destination_units.text()
        return None