def paintEvent(self, event): painter = QPainter(self) area_color = self.palette().color(QPalette.Active, QPalette.Highlight) if self._full_area_drop: r = self.rect() painter.fillRect(r, QBrush(area_color, Qt.Dense4Pattern)) painter.setBrush(QBrush(area_color)) painter.drawRect(r) return r = self.rect() drop_area = self.cursor_location() if drop_area == DropArea.TopDropArea: r.setHeight(r.height() * 0.5) elif drop_area == DropArea.RightDropArea: r.setX(r.width() * 0.5) elif drop_area == DropArea.BottomDropArea: r.setY(r.height() * 0.5) elif drop_area == DropArea.LeftDropArea: r.setWidth(r.width() * 0.5) elif drop_area == DropArea.CenterDropArea: r = self.rect() if not r.isNull(): painter.fillRect(r, QBrush(area_color, Qt.Dense4Pattern)) painter.setBrush(QBrush(area_color)) painter.drawRect(r)
def paintEvent(self, event): if self.isVisible() and self.paintLineNum > 0: # NOTE 更新绘制 self.viewport().update() block = self.firstVisibleBlock() height = self.lineNumberArea.fontMetrics().height() number = block.blockNumber() painter = QPainter(self.viewport()) condition = True while block.isValid() and condition: block_geometry = self.blockBoundingGeometry(block) offset = self.contentOffset() block_top = block_geometry.translated(offset).top() number += 1 block_rect = QRect(0, block_top, self.width(), height) if number == self.paintLineNum: lineColor = QColor(LINE_COLOR).lighter(100) painter.fillRect(block_rect, lineColor) painter.drawRect(block_rect) condition = False if block_top > event.rect().bottom(): condition = False block = block.next() painter.end() return super(CodeEditor, self).paintEvent(event)
def _line_number_paint(self, event): paint = QPainter(self._line_numbers) if not dcc.is_maya(): paint.fillRect(event.rect(), Qt.lightGray) else: paint.fillRect(event.rect(), Qt.black) block = self.firstVisibleBlock() block_number = block.blockNumber() top = int( self.blockBoundingGeometry(block).translated( self.contentOffset()).top()) bottom = int(top + self.blockBoundingGeometry(block).height()) while block.isValid() and top <= event.rect().bottom(): if block.isVisible() and bottom >= event.rect().top(): number = block_number + 1 if dcc.is_maya(): paint.setPen(Qt.lightGray) else: paint.setPen(Qt.black) paint.drawText(0, top, self._line_numbers.width(), self.fontMetrics().height(), Qt.AlignRight, str(number)) block = block.next() top = bottom bottom = top + self.blockBoundingRect(block).height() block_number += 1
def paintEvent(self, event): super(DragDoubleSpinBoxLine, self).paintEvent(event) p = QPainter() p.begin(self) try: v = float(self.text()) except Exception: v = 0.0000001 try: v /= self._max if v > 0 else (self._min * -1) except Exception: pass if self._sup: p.fillRect(QRect(0, self.height() - 4, v * self.width(), 4), self._color) else: p.fillRect( QRect(self.width() * 0.5, self.height() - 4, v * self.width() * 0.5, 4), self._color if v > 0 else QColor(255, 0, 0)) p.end()
def paintEvent(self, event): painter = QPainter(self) if self._is_expanded: rect2 = event.rect() rect2.setX(15) rect2.setWidth(1) painter.fillRect(rect2, QBrush(QColor(87, 87, 87)))
def paintEvent(self, event): """ Overrides base QFrame paintEvent function Override to make mouse events work in transparent widgets :param event: QPaintEvent """ painter = QPainter(self) painter.fillRect(self.rect(), QColor(255, 255, 255, 1)) painter.end()
def renderNow(self) -> None: if not self.isExposed(): return rect = QRect(0, 0, self.width(), self.height()) self.m_backingStore.beginPaint(QRegion(rect)) device: QPaintDevice = self.m_backingStore.paintDevice() painter = QPainter(device) painter.fillRect(0, 0, self.width(), self.height(), QGradient.NightFade) self.render(painter) painter.end() self.m_backingStore.endPaint() self.m_backingStore.flush(QRegion(rect))
def cdMapper(self,*args): global cdR, cdG, cdB temp2 = QPixmap(cd_pix2) mask = QPixmap(cd_pix2_alpha) mult = 255 R = cdR * mult G = cdG *mult B = cdB * mult colour = QColor(R,G,B) #print("R:" + str(cdR) + " G:" + str(cdG) + " B:" + str(cdB)) #Paint Lines painter2 = QPainter(temp2) painter2.setCompositionMode(painter2.CompositionMode_Overlay) painter2.fillRect(temp2.rect(), colour) painter2.end() #Update Image self.main_widget.lbl_LGTC_PRV.setPixmap(temp2)
def paintEvent(self, event): if self.isVisible(): block = self.editor.firstVisibleBlock() height = self.fontMetrics().height() number = block.blockNumber() painter = QPainter(self) painter.fillRect(event.rect(), LINEBAR_COLOR) painter.drawRect(event.rect().width() - 1, 0, event.rect().width(), event.rect().height() - 1) font = painter.font() current_block = self.editor.textCursor().block().blockNumber() + 1 condition = True while block.isValid() and condition: block_geometry = self.editor.blockBoundingGeometry(block) offset = self.editor.contentOffset() block_top = block_geometry.translated(offset).top() number += 1 # NOTE set the linebar breakpoint color if self.paintLineNum > 0 and number == self.paintLineNum: font.setBold(True) block_rect = QRect(LINE_MARGIN, block_top, self.width() - LINE_MARGIN * 2, height) painter.fillRect(block_rect, LINEBAR_BP_COLOR) # NOTE set the current line color elif number == current_block: font.setBold(True) block_rect = QRect(LINE_MARGIN, block_top, self.width() - LINE_MARGIN * 2, height) painter.fillRect(block_rect, LINEBAR_NUM_COLOR) else: font.setBold(False) painter.setFont(font) rect = QRect(0, block_top, self.width() - 5, height) painter.drawText(rect, Qt.AlignRight, '%i' % number) if block_top > event.rect().bottom(): condition = False block = block.next() painter.end()
def paintEvent(self, event): painter = QPainter() painter.begin(self) painter.setRenderHint(painter.Antialiasing) font = painter.font() font.setBold(True) painter.setFont(font) x = self.rect().x() y = self.rect().y() w = self.rect().width() - 1 h = self.rect().height() - 1 _rect = 8 if self._rolloutStyle == ExpanderStyles.Rounded: painter.drawText(x + 33, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self.__drawTriangle(painter, x, y) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRoundedRect(x + 1, y + 1, w - 1, h - 1, _rect, _rect) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRoundedRect(x, y, w - 1, h - 1, _rect, _rect) if self._rolloutStyle == ExpanderStyles.Square: painter.drawText(x + 33, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self.__drawTriangle(painter, x, y) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.2) painter.setPen(pen) painter.drawRect(x + 1, y + 1, w - 1, h - 1) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRect(x, y, w - 1, h - 1) if self._rolloutStyle == ExpanderStyles.Maya: painter.drawText( x + (45 if self.dragDropMode() == ExpanderDragDropModes.InternalMove else 25), y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) painter.setRenderHint(QPainter.Antialiasing, False) self.__drawTriangle(painter, x, y) header_height = 20 header_rect = QRect(x + 1, y + 1, w - 1, header_height) header_rect_shadow = QRect(x - 1, y - 1, w + 1, header_height + 2) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.4) # painter.setPen(pen) painter.setPen(Qt.NoPen) painter.drawRect(header_rect) painter.fillRect(header_rect, QColor(255, 255, 255, 18)) pen.setColor(self.palette().color(QPalette.Dark)) painter.setPen(pen) painter.drawRect(header_rect_shadow) if not self.isCollapsed(): # pen = QPen(self.palette().color(QPalette.Background)) # painter.setPen(pen) offset = header_height + 3 body_rect = QRect(x, y + offset, w, h - offset) # body_rect_shadow = QRect(x + 1, y + offSet, w + 1, h - offSet + 1) painter.drawRect(body_rect) # pen.setColor(self.palette().color(QPalette.Foreground)) # pen.setWidthF(0.4) # painter.setPen(pen) # painter.drawRect(body_rect_shadow) elif self._rolloutStyle == ExpanderStyles.Boxed: if self.isCollapsed(): arect = QRect(x + 1, y + 9, w - 1, 4) brect = QRect(x, y + 8, w - 1, 4) text = '+' else: arect = QRect(x + 1, y + 9, w - 1, h - 9) brect = QRect(x, y + 8, w - 1, h - 9) text = '-' pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRect(arect) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRect(brect) painter.setRenderHint(painter.Antialiasing, False) painter.setBrush(self.palette().color(QPalette.Window).darker(120)) painter.drawRect(x + 10, y + 1, w - 20, 16) painter.drawText(x + 16, y + 1, w - 32, 16, Qt.AlignLeft | Qt.AlignVCenter, text) painter.drawText(x + 10, y + 1, w - 20, 16, Qt.AlignCenter, self.title()) if self.dragDropMode(): rect = self.dragDropRect() _layout = rect.left() _rect = rect.right() center_y = rect.center().y() pen = QPen(self.palette().color(self.isCollapsed() and QPalette.Shadow or QPalette.Mid)) painter.setPen(pen) for y in (center_y - 3, center_y, center_y + 3): painter.drawLine(_layout, y, _rect, y) painter.end()
def create_drop_indicator_pixmap(palette, size, drop_area): border_color = palette.color(QPalette.Active, QPalette.Highlight) background_color = palette.color(QPalette.Active, QPalette.Base) area_background_color = palette.color(QPalette.Active, QPalette.Highlight).lighter(150) pm = QPixmap(size.width(), size.height()) pm.fill(QColor(0, 0, 0, 0)) painter = QPainter(pm) pen = painter.pen() base_rect = QRectF(pm.rect()) painter.fillRect(base_rect, background_color) painter.save() area_rect = QRectF() area_line = QLineF() gradient = QLinearGradient() if drop_area == DropArea.TopDropArea: area_rect = QRectF(base_rect.x(), base_rect.y(), base_rect.width(), base_rect.height() * 0.5) area_line = QLineF(area_rect.bottomLeft(), area_rect.bottomRight()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.bottomLeft()) gradient.setColorAt(0, area_background_color) gradient.setColorAt(1, area_background_color.lighter(120)) elif drop_area == DropArea.RightDropArea: area_rect = QRectF(base_rect.width() * 0.5, base_rect.y(), base_rect.width() * 0.5, base_rect.height()) area_line = QLineF(area_rect.topLeft(), area_rect.bottomLeft()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.topRight()) gradient.setColorAt(0, area_background_color.lighter(120)) gradient.setColorAt(1, area_background_color) elif drop_area == DropArea.BottomDropArea: area_rect = QRectF(base_rect.x(), base_rect.height() * 0.5, base_rect.width(), base_rect.height() * 0.5) area_line = QLineF(area_rect.topLeft(), area_rect.topRight()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.bottomLeft()) gradient.setColorAt(0, area_background_color.lighter(120)) gradient.setColorAt(1, area_background_color) elif drop_area == DropArea.LeftDropArea: area_rect = QRectF(base_rect.x(), base_rect.y(), base_rect.width() * 0.5, base_rect.height()) area_line = QLineF(area_rect.topRight(), area_rect.bottomRight()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.topRight()) gradient.setColorAt(0, area_background_color) gradient.setColorAt(1, area_background_color.lighter(120)) if area_rect.isValid(): painter.fillRect(area_rect, gradient) pen = painter.pen() pen.setColor(border_color) pen.setStyle(Qt.DashLine) painter.setPen(pen) painter.drawLine(area_line) painter.restore() painter.save() pen = painter.pen() pen.setColor(border_color) pen.setWidth(1) painter.setPen(pen) painter.drawRect(base_rect.adjusted(0, 0, -pen.width(), -pen.width())) painter.restore() return pm
def paintEvent(self, event): painter = QPainter() painter.begin(self) painter.setRenderHint(painter.Antialiasing) font = painter.font() font.setBold(True) painter.setFont(font) x = self.rect().x() y = self.rect().y() w = self.rect().width() - 1 h = self.rect().height() - 1 _rect = 8 if self.rollout_style == AccordionStyle.ROUNDED: painter.drawText(x + 33 if not self._icon else 40, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self._draw_triangle(painter, x, y) self._draw_icon(painter, x + 22, y + 3) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRoundedRect(x + 1, y + 1, w - 1, h - 1, _rect, _rect) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRoundedRect(x, y, w - 1, h - 1, _rect, _rect) elif self.rollout_style == AccordionStyle.SQUARE: painter.drawText(x + 33 if not self._icon else 40, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self._draw_triangle(painter, x, y) self._draw_icon(painter, x + 22, y + 3) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.3) painter.setPen(pen) painter.drawRect(x + 1, y + 1, w - 1, h - 1) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) elif self.rollout_style == AccordionStyle.MAYA: painter.drawText(x + 33 if not self._icon else 40, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) painter.setRenderHint(QPainter.Antialiasing, False) self._draw_triangle(painter, x, y) self._draw_icon(painter, x + 22, y + 3) header_height = 20 header_rect = QRect(x + 1, y + 1, w - 1, header_height) header_rect_shadow = QRect(x - 1, y - 1, w + 1, header_height + 2) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.4) painter.setPen(pen) painter.drawRect(header_rect) painter.fillRect(header_rect, QColor(255, 255, 255, 18)) pen.setColor(self.palette().color(QPalette.Dark)) painter.setPen(pen) painter.drawRect(header_rect_shadow) if not self.is_collapsed(): pen = QPen(self.palette().color(QPalette.Dark)) pen.setWidthF(0.8) painter.setPen(pen) offset = header_height + 3 body_rect = QRect(x, y + offset, w, h - offset) body_rect_shadow = QRect(x + 1, y + offset, w + 1, h - offset + 1) painter.drawRect(body_rect) pen.setColor(self.palette().color(QPalette.Light)) pen.setWidth(0.4) painter.setPen(pen) painter.drawRect(body_rect_shadow) elif self.rollout_style == AccordionStyle.BOXED: if self.is_collapsed(): a_rect = QRect(x + 1, y + 9, w - 1, 4) b_rect = QRect(x, y + 8, w - 1, 4) text = '+' else: a_rect = QRect(x + 1, y + 9, w - 1, h - 9) b_rect = QRect(x, y + 8, w - 1, h - 9) text = '-' pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRect(a_rect) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRect(b_rect) painter.setRenderHint(painter.Antialiasing, False) painter.setBrush(self.palette().color(QPalette.Window).darker(120)) painter.drawRect(x + 10, y + 1, w - 20, 16) painter.drawText(x + 16, y + 1, w - 32, 16, Qt.AlignLeft | Qt.AlignVCenter, text) painter.drawText(x + 10, y + 1, w - 20, 16, Qt.AlignCenter, self.title()) if self.drag_drop_mode: rect = self.get_drag_drop_rect() _layout = rect.left() _rect = rect.right() center_y = rect.center().y() for y in (center_y - 3, center_y, center_y + 3): painter.drawLine(_layout, y, _rect, y) painter.end()
def paintEvent( self, event ): painter = QPainter() painter.begin(self) painter.setRenderHint(painter.Antialiasing) font = painter.font() font.setBold(True) painter.setFont(font) x = self.rect().x() y = self.rect().y() w = self.rect().width() - 1 h = self.rect().height() - 1 r = 8 # draw a rounded style if self._rolloutStyle == 2: # draw the text painter.drawText(x + 33, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) # draw the triangle self.__drawTriangle(painter, x, y) # draw the borders pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRoundedRect(x + 1, y + 1, w - 1, h - 1, r, r) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRoundedRect(x, y, w - 1, h - 1, r, r) # draw a square style if self._rolloutStyle == 3: # draw the text painter.drawText(x + 33, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self.__drawTriangle(painter, x, y) # draw the borders pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRect(x + 1, y + 1, w - 1, h - 1) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRect(x, y, w - 1, h - 1) # draw a Maya style if self._rolloutStyle == 4: # draw the text painter.drawText(x + 33, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) painter.setRenderHint(QPainter.Antialiasing, False) self.__drawTriangle(painter, x, y) # draw the borders - top headerHeight = 20 headerRect = QRect(x + 1, y + 1, w - 1, headerHeight) headerRectShadow = QRect(x - 1, y - 1, w + 1, headerHeight + 2) # Highlight pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.4) painter.setPen(pen) painter.drawRect(headerRect) painter.fillRect(headerRect, QColor(255, 255, 255, 18)) # Shadow pen.setColor(self.palette().color(QPalette.Dark)) painter.setPen(pen) painter.drawRect(headerRectShadow) if not self.isCollapsed(): # draw the lover border pen = QPen(self.palette().color(QPalette.Dark)) pen.setWidthF(0.8) painter.setPen(pen) offSet = headerHeight + 3 bodyRect = QRect(x, y + offSet, w, h - offSet) bodyRectShadow = QRect(x + 1, y + offSet, w + 1, h - offSet + 1) painter.drawRect(bodyRect) pen.setColor(self.palette().color(QPalette.Light)) pen.setWidthF(0.4) painter.setPen(pen) painter.drawRect(bodyRectShadow) # draw a boxed style elif self._rolloutStyle == 1: if self.isCollapsed(): arect = QRect(x + 1, y + 9, w - 1, 4) brect = QRect(x, y + 8, w - 1, 4) text = '+' else: arect = QRect(x + 1, y + 9, w - 1, h - 9) brect = QRect(x, y + 8, w - 1, h - 9) text = '-' # draw the borders pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRect(arect) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) painter.drawRect(brect) painter.setRenderHint(painter.Antialiasing, False) painter.setBrush(self.palette().color(QPalette.Window).darker(120)) painter.drawRect(x + 10, y + 1, w - 20, 16) painter.drawText(x + 16, y + 1, w - 32, 16, Qt.AlignLeft | Qt.AlignVCenter, text) painter.drawText(x + 10, y + 1, w - 20, 16, Qt.AlignCenter, self.title()) if self.dragDropMode(): rect = self.dragDropRect() # draw the lines l = rect.left() r = rect.right() cy = rect.center().y() for y in (cy - 3, cy, cy + 3): painter.drawLine(l, y, r, y) painter.end()
def paintEvent(self, event: QPaintEvent) -> None: p = QPainter(self) self.m_normalMap.render(p, event.rect()) p.setPen(Qt.black) p.drawText( self.rect(), Qt.AlignBottom | Qt.TextWordWrap, "Map data CCBYSA 2009 OpenStreetMap.org contributors", ) p.end() if self.zoomed: dim = min(self.width(), self.height()) magnifierSize = min(MAX_MAGNIFIER, dim * 2 / 3) radius = magnifierSize / 2 ring = radius - 15 box = QSize(magnifierSize, magnifierSize) if self.maskPixmap.size() != box: self.maskPixmap = QPixmap(box) self.maskPixmap.fill(Qt.transparent) g = QRadialGradient() g.setCenter(radius, radius) g.setFocalPoint(radius, radius) g.setRadius(radius) g.setColorAt(1.0, QColor(255, 255, 255, 0)) g.setColorAt(0.5, QColor(128, 128, 128, 255)) mask = QPainter(self.maskPixmap) mask.setRenderHint(QPainter.Antialiasing) mask.setCompositionMode(QPainter.CompositionMode_Source) mask.setBrush(g) mask.setPen(Qt.NoPen) mask.drawRect(self.maskPixmap.rect()) mask.setBrush(QColor(Qt.transparent)) mask.drawEllipse(g.center(), ring, ring) mask.end() center = self.dragPos - QPoint(0, radius) center = center + QPoint(0, radius / 2) corner = center - QPoint(radius, radius) xy = center * 2 - QPoint(radius, radius) # only set the dimension to the magnified portion if self.zoomPixmap.size() != box: zoomPixmap = QPixmap(box) zoomPixmap.fill(Qt.lightGray) if True: p = QPainter(zoomPixmap) p.translate(-xy) self.m_largeMap.render(p, QRect(xy, box)) p.end() clipPath = QPainterPath() clipPath.addEllipse(center, ring, ring) p = QPainter(self) p.setRenderHint(QPainter.Antialiasing) p.setClipPath(clipPath) p.drawPixmap(corner, zoomPixmap) p.setClipping(False) p.drawPixmap(corner, self.maskPixmap) p.setPen(Qt.gray) p.drawPath(clipPath) if self.invert: p = QPainter(self) p.setCompositionMode(QPainter.CompositionMode_Difference) p.fillRect(event.rect(), Qt.white) p.end()
def paint(self, p: QtGui.QPainter, option: QtWidgets.QGraphicsItem.ItemIsSelectable, widget: QtWidgets.QWidget): # pylint: disable=unused-argument # Set color when selected if option.state & QtWidgets.QStyle.State_Selected: fillColor = self.color.darker(150) else: fillColor = self.color # Lighten if mouse over if option.state & QtWidgets.QStyle.State_MouseOver: fillColor = fillColor.lighter(125) # Calculate level of detail lod = option.levelOfDetailFromTransform(p.worldTransform()) if lod < 0.125: p.fillRect(QtCore.QRectF(0, 0, 110, 70), fillColor) return if lod < 0.2: oldBrush = p.brush() p.setBrush(fillColor) p.drawRect(13, 13, 97, 57) p.setBrush(oldBrush) return oldPen = p.pen() oldBrush = p.brush() # Use a copy of the old pen pen = QtGui.QPen(oldPen) if option.state & QtWidgets.QStyle.State_Selected: pen.setWidth(2) else: pen.setWidth(0) p.setPen(pen) # Draw the inside of the chip if option.state & QtWidgets.QStyle.State_Sunken: p.setBrush(QtGui.QBrush(fillColor.darker(120))) else: p.setBrush(QtGui.QBrush(fillColor.darker(100))) p.drawRect(QtCore.QRect(14, 14, 79, 39)) p.setBrush(oldBrush) if lod >= 1: p.setPen(QtGui.QPen(QtCore.Qt.gray, 1)) p.drawLine(15, 54, 94, 54) p.drawLine(94, 53, 94, 15) p.setPen(QtGui.QPen(QtCore.Qt.black, 0)) if lod >= 2: font = QtGui.QFont("Times", 10) font.setStyleStrategy(QtGui.QFont.ForceOutline) p.setFont(font) p.save() p.scale(0.1, 0.1) p.drawText(170, 180, f"Model: VSC-2000 (Very Small Chip) at {self.x}x{self.y}") p.drawText(170, 200, "Serial number: DLWR-WEER-123L-ZZ33-SDSJ") p.drawText(170, 220, "Manufacturer: Chip Manufacturer") p.restore() lines = [] if lod >= 0.5: for i in range(0, 11, 1 if lod > 0.5 else 2): lines.append(QtCore.QLineF(18 + 7*i, 13, 18 + 7*i, 5)) lines.append(QtCore.QLineF(18 + 7*i, 54, 18 + 7*i, 62)) for i in range(0, 7, 1 if lod > 0.5 else 2): lines.append(QtCore.QLineF(5, 18 + i*5, 13, 18 + i*5)) lines.append(QtCore.QLineF(94, 18 + i*5, 102, 18 + i*5)) if lod >= 0.4: lines.append(QtCore.QLineF(25, 35, 35, 35)) lines.append(QtCore.QLineF(35, 30, 35, 40)) lines.append(QtCore.QLineF(35, 30, 45, 35)) lines.append(QtCore.QLineF(35, 40, 45, 35)) lines.append(QtCore.QLineF(45, 30, 45, 40)) lines.append(QtCore.QLineF(45, 35, 55, 35)) p.drawLines(lines) # Draw red ink if self.stuff: p.setPen(QtGui.QPen(QtCore.Qt.red, 1, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap, QtCore.Qt.RoundJoin)) p.setBrush(QtCore.Qt.NoBrush) path = QtGui.QPainterPath() path.moveTo(self.stuff[0]) for point in self.stuff[1:]: path.lineTo(point) p.drawPath(path) p.setPen(oldPen) p.setBrush(oldBrush)