Exemple #1
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 def presskey(self,code,speed=0.1):
     '''
     Uses Quartz CoreGraphics to press key with arg code.
     '''
     
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, code, True))
     time.sleep(speed)
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, code, False))
Exemple #2
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    def trigger_map(self):
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, keyCodeMap['n'], True))
        time.sleep(0.001)
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, keyCodeMap['n'], False))
        time.sleep(0.001)

        self.map_opened = not self.map_opened
Exemple #3
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    def trigger_mount(self):
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, keyCodeMap['a'], True))
        time.sleep(0.001)
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, keyCodeMap['a'], False))
        time.sleep(0.5)

        self.mounted = not self.mounted
Exemple #4
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 def mouseRightClick(self):
     cursor = self.getCursorPosition()
     time.sleep(0.100)
     CGEventPost(
         kCGHIDEventTap,
         CGEventCreateMouseEvent(None, kCGEventRightMouseDown,
                                 (cursor.x, cursor.y), kCGMouseButtonRight))
     CGEventPost(
         kCGHIDEventTap,
         CGEventCreateMouseEvent(None, kCGEventRightMouseUp,
                                 (cursor.x, cursor.y), kCGMouseButtonRight))
Exemple #5
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 def shiftrightclick(self,posx,posy,speed=0.1):
     '''
     Shift right clicks using Quartz CoreGraphics. If shift does not appear
     to be 
     '''
     
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
     time.sleep(speed)
     self.rightclick(posx,posy)
     time.sleep(speed)
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, False))
Exemple #6
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def KeyDown(k):
    keyCode, shiftKey = toKeyCode(k)
    time.sleep(0.0001)
    if shiftKey:
        CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
        time.sleep(0.0001)
    CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, True))
    time.sleep(0.0001)
    if shiftKey:
        CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, False))
        time.sleep(0.0001)
Exemple #7
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def doubleClick(posx, posy, clickCount):
    theEvent = CGEventCreateMouseEvent(None, kCGEventLeftMouseDown,
                                       (posx, posy), kCGMouseButtonLeft)
    CGEventSetIntegerValueField(theEvent, kCGMouseEventClickState, clickCount)
    CGEventPost(kCGHIDEventTap, theEvent)
    CGEventSetType(theEvent, kCGEventLeftMouseUp)
    CGEventPost(kCGHIDEventTap, theEvent)
    CGEventSetType(theEvent, kCGEventLeftMouseDown)
    CGEventPost(kCGHIDEventTap, theEvent)
    CGEventSetType(theEvent, kCGEventLeftMouseUp)
    CGEventPost(kCGHIDEventTap, theEvent)
Exemple #8
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 def mouseLeftClick(self):
     cursor = self.getCursorPosition()
     time.sleep(0.0001)
     CGEventPost(
         kCGHIDEventTap,
         CGEventCreateMouseEvent(None, kCGEventLeftMouseDown,
                                 (cursor.x, cursor.y), kCGMouseButtonLeft))
     CGEventPost(
         kCGHIDEventTap,
         CGEventCreateMouseEvent(None, kCGEventLeftMouseUp,
                                 (cursor.x, cursor.y), kCGMouseButtonLeft))
     time.sleep(0.0001)
 def KeyPress(self, key):
     keyCode, shiftKey = self.toKeyCode(key)
     time.sleep(0.0001)
     if  shiftKey:
         CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
         time.sleep(0.0001)
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, True))
     time.sleep(0.0001)
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, False))
     time.sleep(0.0001)
     if  shiftKey:
         CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, 0x38, True))
         time.sleep(0.0001)
Exemple #10
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def keyPress(k):

    keyCode = toKeyCode(k)

    time.sleep(0.01)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, keyCode, True))
    time.sleep(0.01)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, keyCode, False))
    time.sleep(0.01)
Exemple #11
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def PressKey(keyCode):

    time.sleep(0.0001)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, keyCode, True))
    time.sleep(0.0001)
Exemple #12
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def ReleaseKey(keyCode):

    time.sleep(0.0001)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, keyCode, False))
    time.sleep(0.0001)
Exemple #13
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def scrollWheelUp(numTicks):
    for i in xrange(1, numTicks):
        time.sleep(.005)
        multiplier = 1 - (float(i) / numTicks)
        speed = 4 * multiplier
        event = CGEventCreateScrollWheelEvent(None, 0, 1, speed)
        CGEventPost(kCGHIDEventTap, event)
Exemple #14
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def key_up(k):
    key_code, shift_key = to_key_code(k)
    time.sleep(0.0001)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, key_code, False))
    time.sleep(0.0001)
Exemple #15
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def KeyUp(k):
    keyCode, shiftKey = toKeyCode(k)

    time.sleep(0.0001)

    CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, keyCode, False))
    time.sleep(0.0001)
Exemple #16
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def mouseEvent(type, posx, posy):
        theEvent = CGEventCreateMouseEvent(
                    None, 
                    type, 
                    (posx,posy), 
                    kCGMouseButtonLeft)
        CGEventPost(kCGHIDEventTap, theEvent)
Exemple #17
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def scroll_by(scroll_amt):
    if scroll_amt == 0:
        return

    global _scroll_amt, _scrolling
    _scroll_amt = scroll_amt

    #print(_scroll_amt)

    step = int(scroll_amt / abs(scroll_amt))
    amt_scrolled = 0
    _scrolling = True

    while amt_scrolled < abs(_scroll_amt):
        sleep(.005)
        #sleep(.01)

        multiplier = 1 - (float(amt_scrolled + 1) / scroll_amt)
        speed = 4 * multiplier * step
        event = CGEventCreateScrollWheelEvent(None, 0, 1, speed)
        CGEventPost(kCGHIDEventTap, event)

        amt_scrolled += 1

    _scrolling = False
Exemple #18
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def _createMouseEvent(source, posX, posY):
    '''
    Creates a moust event and adds it to the queue to be processed.
    '''
    event = CGEventCreateMouseEvent(None, source, (posX, posY),
                                    kCGMouseButtonLeft)
    CGEventPost(kCGHIDEventTap, event)
Exemple #19
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def RelativeMouseScroll(
        x_movement, y_movement):  # Movements should be no larger than +- 10
    scrollWheelEvent = CGEventCreateScrollWheelEvent(
        None,  # No source
        kCGScrollEventUnitPixel,  # We are using pixel units
        2,  # Number of wheels(dimensions)
        y_movement,
        x_movement)
    CGEventPost(kCGHIDEventTap, scrollWheelEvent)
Exemple #20
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def slow_key_press(k):
    key_code, shift_key = to_key_code(k)
    time.sleep(0.0001)

    if shift_key:
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, 0x38, True))
        time.sleep(0.05)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, key_code, True))
    time.sleep(0.05)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, key_code, False))
    time.sleep(0.05)

    if shift_key:
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, 0x38, False))
        time.sleep(0.05)
Exemple #21
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def mouseEvent(type, *args):
    if len(args) == 2:
        posx, posy = args
    elif len(args) == 1 and isinstance(args[0], Point):
        posx, posy = args[0]
    else:
        raise Exception('Error! Invalid arguments for mouseEvent')

    CGEventPost(
        kCGHIDEventTap,
        CGEventCreateMouseEvent(None, type, (posx, posy), kCGMouseButtonLeft))
    time.sleep(0.01)
Exemple #22
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def KeyPress(k):
    keyCode, shiftKey = toKeyCode(k)

    time.sleep(sleep_time)

    if shiftKey:
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, 0x38, True))
        time.sleep(sleep_time)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, keyCode, True))
    time.sleep(sleep_time)

    CGEventPost(kCGHIDEventTap,
                CGEventCreateKeyboardEvent(None, keyCode, False))
    time.sleep(sleep_time)

    if shiftKey:
        CGEventPost(kCGHIDEventTap,
                    CGEventCreateKeyboardEvent(None, 0x38, False))
        time.sleep(sleep_time)
Exemple #23
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def mouseEvent(type, posx, posy):
    surgeon_process = filter(lambda x: x, [
        x if x.get('NSApplicationName') == 'Surgeon Simulator 2013' else None
        for x in NSWorkspace.sharedWorkspace().launchedApplications()
    ])[0]
    #surgeon_process = filter(lambda x: x, [x if x.get('NSApplicationName') == 'Steam' else None for x in  NSWorkspace.sharedWorkspace().launchedApplications()])[0]
    high_psn = surgeon_process.get('NSApplicationProcessSerialNumberHigh')
    low_psn = surgeon_process.get('NSApplicationProcessSerialNumberLow')
    surgeon_psn = (high_psn, low_psn)

    #surgeon_psn = (low_psn, high_psn)
    #print(surgeon_process)
    #print(surgeon_psn)
    # maybe change the first param "source"
    # Maybe get rid of the mousebuttonleft
    theEvent = CGEventCreateMouseEvent(None, type, (posx, posy),
                                       kCGMouseButtonLeft)
    CGEventPost(kCGHIDEventTap, theEvent)
Exemple #24
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def set_position(x, y):
    event = CGEventCreateMouseEvent(None, kCGEventMouseMoved, (x, y),
                                    kCGMouseButtonLeft)
    CGEventPost(kCGHIDEventTap, event)
Exemple #25
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def doEvent(eventObj):
    CGEventPost(kCGHIDEventTap, eventObj)
Exemple #26
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 def KeyPress(self, k):
     time.sleep(0.0001)
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, k, True))
     time.sleep(0.0001)
     CGEventPost(kCGHIDEventTap, CGEventCreateKeyboardEvent(None, k, False))
     time.sleep(0.0001)
Exemple #27
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def _mouse_event(type, x, y):
    event = CGEventCreateMouseEvent(None, type, (x, y), kCGMouseButtonLeft)
    CGEventPost(kCGHIDEventTap, event)
Exemple #28
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def m_event(type, x, y, button=kCGMouseButtonLeft):
    event = CGEventCreateMouseEvent(None, type, (x, y), button)
    CGEventPost(kCGHIDEventTap, event)
def movemouse(x, y):
        theEvent = CGEventCreateMouseEvent(None, kCGEventMouseMoved, (x,y), kCGMouseButtonLeft)
        CGEventPost(kCGHIDEventTap, theEvent)
Exemple #30
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def Post(
    event
):  # Posts the event. I don't want to type "CGEventPost(kCGHIDEventTap," every time.
    CGEventPost(kCGHIDEventTap, event)