def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None): if buttons is None: buttons = [] with INSERTION_LOCK: welcome_settings = SESSION.query(Welcome).get(str(chat_id)) if not welcome_settings: welcome_settings = Welcome(str(chat_id), True) if custom_goodbye: welcome_settings.custom_leave = custom_goodbye welcome_settings.leave_type = goodbye_type.value else: welcome_settings.custom_leave = DEFAULT_GOODBYE welcome_settings.leave_type = Types.TEXT.value SESSION.add(welcome_settings) with LEAVE_BTN_LOCK: prev_buttons = (SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).all()) for btn in prev_buttons: SESSION.delete(btn) for b_name, url, same_line in buttons: button = GoodbyeButtons(chat_id, b_name, url, same_line) SESSION.add(button) SESSION.commit()
def update_lock(chat_id, lock_type, locked): with PERM_LOCK: curr_perm = SESSION.query(Permissions).get(str(chat_id)) if not curr_perm: curr_perm = init_permissions(chat_id) if lock_type == "audio": curr_perm.audio = locked elif lock_type == "voice": curr_perm.voice = locked elif lock_type == "contact": curr_perm.contact = locked elif lock_type == "video": curr_perm.video = locked elif lock_type == "document": curr_perm.document = locked elif lock_type == "photo": curr_perm.photo = locked elif lock_type == "sticker": curr_perm.sticker = locked elif lock_type == "gif": curr_perm.gif = locked elif lock_type == 'url': curr_perm.url = locked elif lock_type == 'bots': curr_perm.bots = locked elif lock_type == 'forward': curr_perm.forward = locked elif lock_type == 'game': curr_perm.game = locked SESSION.add(curr_perm) SESSION.commit()
def __load_log_channels(): global CHANNELS try: all_chats = SESSION.query(GroupLogs).all() CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats} finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with CHAT_LOCK: chat_notes = SESSION.query(CommandReactionChatSettings).filter( CommandReactionChatSettings.chat_id == str(old_chat_id)).all() for note in chat_notes: note.chat_id = str(new_chat_id) SESSION.commit()
def get_welc_buttons(chat_id): try: return (SESSION.query(WelcomeButtons).filter( WelcomeButtons.chat_id == str(chat_id)).order_by( WelcomeButtons.id).all()) finally: SESSION.close()
def is_locked(chat_id, lock_type): curr_perm = SESSION.query(Permissions).get(str(chat_id)) SESSION.close() if not curr_perm: return False elif lock_type == "sticker": return curr_perm.sticker elif lock_type == "photo": return curr_perm.photo elif lock_type == "audio": return curr_perm.audio elif lock_type == "voice": return curr_perm.voice elif lock_type == "contact": return curr_perm.contact elif lock_type == "video": return curr_perm.video elif lock_type == "document": return curr_perm.document elif lock_type == "gif": return curr_perm.gif elif lock_type == "url": return curr_perm.url elif lock_type == "bots": return curr_perm.bots elif lock_type == "forward": return curr_perm.forward elif lock_type == "game": return curr_perm.game
def add_to_blacklist(chat_id, trigger): with BLACKLIST_FILTER_INSERTION_LOCK: blacklist_filt = BlackListFilters(str(chat_id), trigger) SESSION.merge(blacklist_filt) # merge to avoid duplicate key issues SESSION.commit() CHAT_BLACKLISTS.setdefault(str(chat_id), set()).add(trigger)
def get_gdbye_buttons(chat_id): try: return (SESSION.query(GoodbyeButtons).filter( GoodbyeButtons.chat_id == str(chat_id)).order_by( GoodbyeButtons.id).all()) finally: SESSION.close()
def get_custom_welcome(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_WELCOME if welcome_settings and welcome_settings.custom_welcome: ret = welcome_settings.custom_welcome SESSION.close() return ret
def get_welc_mutes_pref(chat_id): welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) SESSION.close() if welcomemutes: return welcomemutes.welcomemutes return False
def get_clean_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.clean_welcome return False
def get_gdbye_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_goodbye, welc.custom_leave, welc.leave_type else: # Welcome by default. return True, DEFAULT_GOODBYE, Types.TEXT
def get_welc_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_welcome, welc.custom_welcome, welc.welcome_type else: # Welcome by default. return True, DEFAULT_WELCOME, Types.TEXT
def welcome_mutes(chat_id): try: welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) if welcomemutes: return welcomemutes.welcomemutes return False finally: SESSION.close()
def __load_all_feds_settings(): global FEDERATION_NOTIFICATION try: getuser = SESSION.query(FedsUserSettings).all() for x in getuser: FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report finally: SESSION.close()
def clean_service(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if chat_setting: return chat_setting.clean_service return False finally: SESSION.close()
def get_custom_gdbye(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_GOODBYE if welcome_settings and welcome_settings.custom_leave: ret = welcome_settings.custom_leave SESSION.close() return ret
def ungban_user(user_id): with GBANNED_USERS_LOCK: user = SESSION.query(GloballyBannedUsers).get(user_id) if user: SESSION.delete(user) SESSION.commit() __load_gbanned_userid_list()
def migrate_chat(old_chat_id, new_chat_id): with GBAN_SETTING_LOCK: chat = SESSION.query(GbanSettings).get(str(old_chat_id)) if chat: chat.chat_id = new_chat_id SESSION.add(chat) SESSION.commit()
def get_rules(chat_id): rules = SESSION.query(Rules).get(str(chat_id)) ret = "" if rules: ret = rules.rules SESSION.close() return ret
def command_reaction(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(CommandReactionChatSettings).get( str(chat_id)) if chat_setting: return chat_setting.comm_reaction return False finally: SESSION.close()
def __load_disabled_commands(): global DISABLED try: all_chats = SESSION.query(Disable).all() for chat in all_chats: DISABLED.setdefault(chat.chat_id, set()).add(chat.command) finally: SESSION.close()
def set_rules(chat_id, rules_text): with INSERTION_LOCK: rules = SESSION.query(Rules).get(str(chat_id)) if not rules: rules = Rules(str(chat_id)) rules.rules = rules_text SESSION.add(rules) SESSION.commit()
def set_user_me_info(user_id, info): with INSERTION_LOCK: userinfo = SESSION.query(UserInfo).get(user_id) if userinfo: userinfo.info = info else: userinfo = UserInfo(user_id, info) SESSION.add(userinfo) SESSION.commit()
def set_clean_service(chat_id: Union[int, str], setting: bool): with CS_LOCK: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if not chat_setting: chat_setting = CleanServiceSetting(chat_id) chat_setting.clean_service = setting SESSION.add(chat_setting) SESSION.commit()
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(ChatAccessConnectionSettings).get( str(chat_id)) if chat_setting: return chat_setting.allow_connect_to_chat return False finally: SESSION.close()
def __load_flood_settings(): global CHAT_FLOOD try: all_chats = SESSION.query(FloodControl).all() CHAT_FLOOD = { chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats } finally: SESSION.close()
def get_warn_mode(chat_id): try: setting = SESSION.query(WarnSettings).get(str(chat_id)) if setting: return setting.warn_mode, setting.warn_mode else: return 3, False finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_LOCK: flood = SESSION.query(FloodControl).get(str(old_chat_id)) if flood: CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get( str(old_chat_id), DEF_OBJ) flood.chat_id = str(new_chat_id) SESSION.commit() SESSION.close()
def set_warn_mode(chat_id, warn_mode): with WARN_SETTINGS_LOCK: curr_setting = SESSION.query(WarnSettings).get(str(chat_id)) if not curr_setting: curr_setting = WarnSettings(chat_id, warn_mode=warn_mode) curr_setting.warn_mode = warn_mode SESSION.add(curr_setting) SESSION.commit()