def __init__(self, skyrenderer, gl_surface_view=None): ''' Some OpenGLES componenets need to be addressed ''' RendererControllerBase.__init__(self, skyrenderer) self.queuer = Queue()
def __init__(self, skyrenderer): ''' constructor ''' RendererControllerBase.__init__(self, skyrenderer) self.queuer = Queue() #Use lock to synchronize with self.lock: self.m_ID = self.NEXT_ID self.NEXT_ID += 1