def loadSound(self, sndPath, force=False): if sndPath: if os.path.isfile(sndPath): self.sndPath = sndPath self.parent.sg_audio.loadSnd(self.sndPath) chnls, samprate, dur = soundInfo(self.sndPath) self.sndDur = dur self.chnls = chnls self.sndInfoStr = u'Loaded sound: %s, Sr: %i Hz, Channels: %s, Duration: %.3f sec' % ( self.sndPath, int(samprate), chnls, dur) if self.parent.draw: if not self.sndPath in self.surface.bitmapDict.keys( ) or force: self.parent.log("Drawing waveform...") self.surface.analyse(self.sndPath) else: self.surface.list = self.surface.bitmapDict[ self.sndPath] self.surface.create_bitmap() self.logSndInfo() elif os.path.isfile( os.path.join(self.parent.currentPath, os.path.split(sndPath)[1])): self.loadSound( os.path.join(self.parent.currentPath, os.path.split(sndPath)[1]), force) elif ":\\" in sndPath: # Handle windows path... self.loadSound( os.path.join(self.parent.currentPath, sndPath.split("\\")[-1]), force) else: self.parent.log('Sound file "%s" does not exist!' % sndPath) else: self.parent.log("")
def loadSound(self, sndPath, force=False): if sndPath: if os.path.isfile(sndPath): self.sndPath = sndPath self.parent.sg_audio.loadSnd(toSysEncoding(self.sndPath)) chnls, samprate, dur = soundInfo(toSysEncoding(self.sndPath)) self.sndDur = dur self.chnls = chnls self.sndInfoStr = u'Loaded sound: %s, Sr: %s Hz, Channels: %s, Duration: %s sec' % (self.sndPath, samprate, chnls, dur) if self.parent.draw: if not self.sndPath in self.surface.bitmapDict.keys() or force: self.parent.log("Drawing waveform...") self.surface.analyse(self.sndPath) else: self.surface.list = self.surface.bitmapDict[self.sndPath] self.surface.create_bitmap() self.logSndInfo() elif os.path.isfile(os.path.join(self.parent.currentPath, os.path.split(sndPath)[1])): self.loadSound(os.path.join(self.parent.currentPath, os.path.split(sndPath)[1]), force) elif ":\\" in sndPath: # Handle windows path... self.loadSound(os.path.join(self.parent.currentPath, sndPath.split("\\")[-1]), force) else: self.parent.log('Sound file "%s" does not exist!' % sndPath) else: self.parent.log("")
def insertSound(self, sndPath, force=False): if not self.sndPath: self.loadSound(sndPath) return if sndPath: if os.path.isfile(sndPath): self.sndPath = "Mixed sound " + str(random.randint(0, 10000)) chnls, samprate, dur = soundInfo(sndPath) dlg = InsertDialog(self, -1, 'Insert sound settings', actual_dur=self.sndDur, snd_dur=dur) refpos = self.surface.GetPosition() refsize = self.surface.GetSize() dlgsize = dlg.GetSize() X = refpos[0] + (refsize[0] / 2 - dlgsize[0] / 2) Y = refpos[1] + (refsize[1] / 2 - dlgsize[1] / 2) dlg.SetPosition((X, Y)) if dlg.ShowModal() == wx.ID_OK: start, end, point, cross = dlg.getValues() ok = True else: ok = False dlg.Destroy() if not ok: return self.parent.sg_audio.insertSnd(sndPath, start, end, point, cross) self.sndDur = self.parent.sg_audio.getTableDuration() self.sndInfoStr = u'Loaded sound: %s, Sr: %s Hz, Channels: %s, Duration: %s sec' % ( self.sndPath, samprate, self.chnls, self.sndDur) if self.parent.draw: if not self.sndPath in self.surface.bitmapDict.keys( ) or force: self.parent.log("Drawing waveform...") self.surface.analyse(self.sndPath) else: self.surface.list = self.surface.bitmapDict[ self.sndPath] self.surface.create_bitmap() self.logSndInfo() elif os.path.isfile( os.path.join(self.parent.currentPath, os.path.split(sndPath)[1])): self.insertSound( os.path.join(self.parent.currentPath, os.path.split(sndPath)[1]), force) elif ":\\" in sndPath: # Handle windows path... self.insertSound( os.path.join(self.parent.currentPath, sndPath.split("\\")[-1]), force) else: self.parent.log('Sound file "%s" does not exist!' % sndPath)
def insertSound(self, sndPath, force=False): if not self.sndPath: self.loadSound(sndPath) return if sndPath: if os.path.isfile(sndPath): self.sndPath = "Mixed sound " + str(random.randint(0, 10000)) chnls, samprate, dur = soundInfo(toSysEncoding(sndPath)) dlg = InsertDialog(self, -1, 'Insert sound settings', actual_dur=self.sndDur, snd_dur=dur) refpos = self.surface.GetPosition() refsize = self.surface.GetSize() dlgsize = dlg.GetSize() X = refpos[0] + (refsize[0] / 2 - dlgsize[0] / 2) Y = refpos[1] + (refsize[1] / 2 - dlgsize[1] / 2) dlg.SetPosition((X,Y)) if dlg.ShowModal() == wx.ID_OK: start, end, point, cross = dlg.getValues() ok = True else: ok = False dlg.Destroy() if not ok: return self.parent.sg_audio.insertSnd(toSysEncoding(sndPath), start, end, point, cross) self.sndDur = self.parent.sg_audio.getTableDuration() self.sndInfoStr = u'Loaded sound: %s, Sr: %s Hz, Channels: %s, Duration: %s sec' % (self.sndPath, samprate, self.chnls, self.sndDur) if self.parent.draw: if not self.sndPath in self.surface.bitmapDict.keys() or force: self.parent.log("Drawing waveform...") self.surface.analyse(self.sndPath) else: self.surface.list = self.surface.bitmapDict[self.sndPath] self.surface.create_bitmap() self.logSndInfo() elif os.path.isfile(os.path.join(self.parent.currentPath, os.path.split(sndPath)[1])): self.insertSound(os.path.join(self.parent.currentPath, os.path.split(sndPath)[1]), force) elif ":\\" in sndPath: # Handle windows path... self.insertSound(os.path.join(self.parent.currentPath, sndPath.split("\\")[-1]), force) else: self.parent.log('Sound file "%s" does not exist!' % sndPath)