Exemple #1
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    def _read(self, file_name: str) -> Union["SceneNode", List["SceneNode"]]:
        """Reads a file using Trimesh.

        :param file_name: The file path. This is assumed to be one of the file
        types that Trimesh can read. It will not be checked again.
        :return: A scene node that contains the file's contents.
        """
        # CURA-6739
        # GLTF files are essentially JSON files. If you directly give a file name to trimesh.load(), it will
        # try to figure out the format, but for GLTF, it loads it as a binary file with flags "rb", and the json.load()
        # doesn't like it. For some reason, this seems to happen with 3.5.7, but not 3.7.1. Below is a workaround to
        # pass a file object that has been opened with "r" instead "rb" to load a GLTF file.
        if file_name.lower().endswith(".gltf"):
            mesh_or_scene = trimesh.load(open(file_name, "r",
                                              encoding="utf-8"),
                                         file_type="gltf")
        else:
            mesh_or_scene = trimesh.load(file_name)

        meshes = []  # type: List[Union[trimesh.Trimesh, trimesh.Scene, Any]]
        if isinstance(mesh_or_scene, trimesh.Trimesh):
            meshes = [mesh_or_scene]
        elif isinstance(mesh_or_scene, trimesh.Scene):
            meshes = [mesh for mesh in mesh_or_scene.geometry.values()]

        active_build_plate = CuraApplication.getInstance(
        ).getMultiBuildPlateModel().activeBuildPlate
        nodes = []  # type: List[SceneNode]
        for mesh in meshes:
            if not isinstance(
                    mesh, trimesh.Trimesh
            ):  # Trimesh can also receive point clouds, 2D paths, 3D paths or metadata. Skip those.
                continue
            mesh.merge_vertices()
            mesh.remove_unreferenced_vertices()
            mesh.fix_normals()
            mesh_data = self._toMeshData(mesh, file_name)

            file_base_name = os.path.basename(file_name)
            new_node = CuraSceneNode()
            new_node.setMeshData(mesh_data)
            new_node.setSelectable(True)
            new_node.setName(file_base_name if len(
                meshes) == 1 else "{file_base_name} {counter}".format(
                    file_base_name=file_base_name, counter=str(len(nodes) +
                                                               1)))
            new_node.addDecorator(BuildPlateDecorator(active_build_plate))
            new_node.addDecorator(SliceableObjectDecorator())
            nodes.append(new_node)

        if len(nodes) == 1:
            return nodes[0]
        # Add all nodes to a group so they stay together.
        group_node = CuraSceneNode()
        group_node.addDecorator(GroupDecorator())
        group_node.addDecorator(ConvexHullDecorator())
        group_node.addDecorator(BuildPlateDecorator(active_build_plate))
        for node in nodes:
            node.setParent(group_node)
        return group_node
Exemple #2
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    def groupSelected(self):
        group_node = SceneNode()
        group_decorator = GroupDecorator()
        group_node.addDecorator(group_decorator)
        group_node.setParent(self.getController().getScene().getRoot())

        for node in Selection.getAllSelectedObjects():
            node.setParent(group_node)

        for node in group_node.getChildren():
            Selection.remove(node)

        Selection.add(group_node)
Exemple #3
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    def test_deepCopy(self):
        node_1 = SceneNode()
        node_2 = SceneNode()
        node_1.translate(Vector(1, 2, 3))
        node_1.scale(Vector(1.5, 1., 1.))
        node_1.setMeshData(MeshData())
        node_1.addChild(node_2)
        node_1.addDecorator(GroupDecorator())
        copied_node = deepcopy(node_1)

        assert copied_node.getScale() == Vector(1.5, 1, 1)
        assert copied_node.getPosition() == Vector(1, 2, 3)
        assert len(copied_node.getChildren()) == 1
        # Ensure that the decorator also got copied
        assert copied_node.callDecoration("isGroup")
Exemple #4
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    def groupSelected(self):
        group_node = SceneNode()
        group_decorator = GroupDecorator()
        group_node.addDecorator(group_decorator)
        group_node.setParent(self.getController().getScene().getRoot())

        for node in Selection.getAllSelectedObjects():
            node.setParent(group_node)
        group_node.setCenterPosition(group_node.getBoundingBox().center)
        #group_node.translate(Vector(0,group_node.getBoundingBox().center.y,0))
        group_node.translate(group_node.getBoundingBox().center)
        for node in group_node.getChildren():
            Selection.remove(node)

        Selection.add(group_node)
    def importParts(self, options):
        Logger.log("d", "importParts: {0}".format(options))
        options["tempFileKeep"] = True
        file_name = options["foreignFile"]
        active_build_plate = Application.getInstance().getMultiBuildPlateModel(
        ).activeBuildPlate
        nodes = []

        for part in self.parts:
            if len(part) > 1:
                group = CuraSceneNode()
                group.setSelectable(True)
                group.addDecorator(GroupDecorator())
                group.addDecorator(BuildPlateDecorator(active_build_plate))
                nodes.append(group)

            for mesh, settings in part.items():
                Logger.log("d", "import mesh: {0}".format(mesh))
                if mesh.type == "scad":
                    tempdir = tempfile.gettempdir()
                    options["foreignFile"] = os.path.join(
                        tempdir, "{}.{}".format(uuid.uuid4(), "scad"))
                    try:
                        with open(options["foreignFile"], 'w') as f:
                            f.write('!{0};\ninclude <{1}>;\n'.format(
                                mesh.source, file_name))
                            f.close()
                        node = self._node(
                            self.readOnSingleAppLayer(options).getMeshData(),
                            settings)
                        node.addDecorator(
                            BuildPlateDecorator(active_build_plate))
                        node.addDecorator(OpenSCADDecorator(file_name, mesh))
                        if len(part) > 1:
                            group.addChild(node)
                        else:
                            nodes.append(node)
                    finally:
                        if not options["tempFileKeep"]:
                            os.remove(options["foreignFile"])
                else:
                    options["foreignFile"] = os.path.join(
                        os.path.split(file_name)[0], mesh.source)

        return self.nodePostProcessing(options, nodes)
Exemple #6
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    def groupSelected(self):
        # Create a group-node
        group_node = SceneNode()
        group_decorator = GroupDecorator()
        group_node.addDecorator(group_decorator)
        group_node.setParent(self.getController().getScene().getRoot())
        group_node.setSelectable(True)
        center = Selection.getSelectionCenter()
        group_node.setPosition(center)
        group_node.setCenterPosition(center)

        # Move selected nodes into the group-node
        Selection.applyOperation(SetParentOperation, group_node)

        # Deselect individual nodes and select the group-node instead
        for node in group_node.getChildren():
            Selection.remove(node)
        Selection.add(group_node)
Exemple #7
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    def groupSelected(self):
        group_node = SceneNode()
        group_decorator = GroupDecorator()
        group_node.addDecorator(group_decorator)
        group_node.setParent(self.getController().getScene().getRoot())
        center = Selection.getSelectionCenter()
        group_node.setPosition(center)
        group_node.setCenterPosition(center)

        for node in Selection.getAllSelectedObjects():
            world = node.getWorldPosition()
            node.setParent(group_node)
            node.setPosition(world - center)

        for node in group_node.getChildren():
            Selection.remove(node)

        Selection.add(group_node)
Exemple #8
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    def _read(self, file_name: str) -> Union["SceneNode", List["SceneNode"]]:
        mesh_or_scene = trimesh.load(file_name)
        meshes = []  # type: List[Union[trimesh.Trimesh, trimesh.Scene, Any]]
        if isinstance(mesh_or_scene, trimesh.Trimesh):
            meshes = [mesh_or_scene]
        elif isinstance(mesh_or_scene, trimesh.Scene):
            meshes = [mesh for mesh in mesh_or_scene.geometry.values()]

        active_build_plate = CuraApplication.getInstance(
        ).getMultiBuildPlateModel().activeBuildPlate
        nodes = []  # type: List[SceneNode]
        for mesh in meshes:
            if not isinstance(
                    mesh, trimesh.Trimesh
            ):  # Trimesh can also receive point clouds, 2D paths, 3D paths or metadata. Skip those.
                continue
            mesh.merge_vertices()
            mesh.remove_unreferenced_vertices()
            mesh.fix_normals()
            mesh_data = self._toMeshData(mesh)

            file_base_name = os.path.basename(file_name)
            new_node = CuraSceneNode()
            new_node.setMeshData(mesh_data)
            new_node.setSelectable(True)
            new_node.setName(file_base_name if len(
                meshes) == 1 else "{file_base_name} {counter}".format(
                    file_base_name=file_base_name, counter=str(len(nodes) +
                                                               1)))
            new_node.addDecorator(BuildPlateDecorator(active_build_plate))
            new_node.addDecorator(SliceableObjectDecorator())
            nodes.append(new_node)

        if len(nodes) == 1:
            return nodes[0]
        # Add all nodes to a group so they stay together.
        group_node = CuraSceneNode()
        group_node.addDecorator(GroupDecorator())
        group_node.addDecorator(ConvexHullDecorator())
        group_node.addDecorator(BuildPlateDecorator(active_build_plate))
        for node in nodes:
            node.setParent(group_node)
        return group_node
Exemple #9
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def test_compute2DConvexHullMeshDataGrouped(convex_hull_decorator):
    parent_node = SceneNode()
    parent_node.addDecorator(GroupDecorator())
    node = SceneNode()
    parent_node.addChild(node)

    mb = MeshBuilder()
    mb.addCube(10, 10, 10)
    node.setMeshData(mb.build())

    convex_hull_decorator._getSettingProperty = MagicMock(return_value=0)

    with patch("UM.Application.Application.getInstance",
               MagicMock(return_value=mocked_application)):
        convex_hull_decorator.setNode(parent_node)
        with patch(
                "cura.Settings.ExtruderManager.ExtruderManager.getInstance"):
            copied_decorator = copy.deepcopy(convex_hull_decorator)
            copied_decorator._getSettingProperty = MagicMock(return_value=0)
        node.addDecorator(copied_decorator)
    assert convex_hull_decorator._compute2DConvexHull() == Polygon(
        [[-5.0, 5.0], [5.0, 5.0], [5.0, -5.0], [-5.0, -5.0]])
Exemple #10
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    def _createNodeFromObject(self, object, name=""):
        node = SceneNode()
        node.setName(name)
        mesh_builder = MeshBuilder()
        vertex_list = []

        components = object.find(".//3mf:components", self._namespaces)
        if components:
            for component in components:
                id = component.get("objectid")
                new_object = self._root.find(
                    "./3mf:resources/3mf:object[@id='{0}']".format(id),
                    self._namespaces)
                new_node = self._createNodeFromObject(
                    new_object, self._base_name + "_" + str(id))
                node.addChild(new_node)
                transform = component.get("transform")
                if transform is not None:
                    new_node.setTransformation(
                        self._createMatrixFromTransformationString(transform))

        # for vertex in entry.mesh.vertices.vertex:
        for vertex in object.findall(".//3mf:vertex", self._namespaces):
            vertex_list.append(
                [vertex.get("x"),
                 vertex.get("y"),
                 vertex.get("z")])
            Job.yieldThread()

        xml_settings = list(object.findall(".//cura:setting",
                                           self._namespaces))

        # Add the setting override decorator, so we can add settings to this node.
        if xml_settings:
            node.addDecorator(SettingOverrideDecorator())

            global_container_stack = Application.getInstance(
            ).getGlobalContainerStack()
            # Ensure the correct next container for the SettingOverride decorator is set.
            if global_container_stack:
                multi_extrusion = global_container_stack.getProperty(
                    "machine_extruder_count", "value") > 1
                # Ensure that all extruder data is reset
                if not multi_extrusion:
                    default_stack_id = global_container_stack.getId()
                else:
                    default_stack = ExtruderManager.getInstance(
                    ).getExtruderStack(0)
                    if default_stack:
                        default_stack_id = default_stack.getId()
                    else:
                        default_stack_id = global_container_stack.getId()
                node.callDecoration("setActiveExtruder", default_stack_id)

                # Get the definition & set it
                definition = QualityManager.getInstance(
                ).getParentMachineDefinition(
                    global_container_stack.getBottom())
                node.callDecoration("getStack").getTop().setDefinition(
                    definition)

            setting_container = node.callDecoration("getStack").getTop()
            for setting in xml_settings:
                setting_key = setting.get("key")
                setting_value = setting.text

                # Extruder_nr is a special case.
                if setting_key == "extruder_nr":
                    extruder_stack = ExtruderManager.getInstance(
                    ).getExtruderStack(int(setting_value))
                    if extruder_stack:
                        node.callDecoration("setActiveExtruder",
                                            extruder_stack.getId())
                    else:
                        Logger.log("w",
                                   "Unable to find extruder in position %s",
                                   setting_value)
                    continue
                setting_container.setProperty(setting_key, "value",
                                              setting_value)

        if len(node.getChildren()) > 0:
            group_decorator = GroupDecorator()
            node.addDecorator(group_decorator)

        triangles = object.findall(".//3mf:triangle", self._namespaces)
        mesh_builder.reserveFaceCount(len(triangles))

        for triangle in triangles:
            v1 = int(triangle.get("v1"))
            v2 = int(triangle.get("v2"))
            v3 = int(triangle.get("v3"))

            mesh_builder.addFaceByPoints(
                vertex_list[v1][0], vertex_list[v1][1], vertex_list[v1][2],
                vertex_list[v2][0], vertex_list[v2][1], vertex_list[v2][2],
                vertex_list[v3][0], vertex_list[v3][1], vertex_list[v3][2])

            Job.yieldThread()

        # TODO: We currently do not check for normals and simply recalculate them.
        mesh_builder.calculateNormals(fast=True)
        mesh_builder.setFileName(name)
        mesh_data = mesh_builder.build()

        if len(mesh_data.getVertices()):
            node.setMeshData(mesh_data)

        node.setSelectable(True)
        return node
    def _read(self, file_name):
        base_name = os.path.basename(file_name)
        try:
            zipped_file = zipfile.ZipFile(file_name)
            xml_document = zipped_file.read(zipped_file.namelist()[0])
            zipped_file.close()
        except zipfile.BadZipfile:
            raw_file = open(file_name, "r")
            xml_document = raw_file.read()
            raw_file.close()

        try:
            amf_document = ET.fromstring(xml_document)
        except ET.ParseError:
            Logger.log("e", "Could not parse XML in file %s" % base_name)
            return None

        if "unit" in amf_document.attrib:
            unit = amf_document.attrib["unit"].lower()
        else:
            unit = "millimeter"
        if unit == "millimeter":
            scale = 1.0
        elif unit == "meter":
            scale = 1000.0
        elif unit == "inch":
            scale = 25.4
        elif unit == "feet":
            scale = 304.8
        elif unit == "micron":
            scale = 0.001
        else:
            Logger.log("w",
                       "Unknown unit in amf: %s. Using mm instead." % unit)
            scale = 1.0

        nodes = []
        for amf_object in amf_document.iter("object"):
            for amf_mesh in amf_object.iter("mesh"):
                amf_mesh_vertices = []
                for vertices in amf_mesh.iter("vertices"):
                    for vertex in vertices.iter("vertex"):
                        for coordinates in vertex.iter("coordinates"):
                            v = [0.0, 0.0, 0.0]
                            for t in coordinates:
                                if t.tag == "x":
                                    v[0] = float(t.text) * scale
                                elif t.tag == "y":
                                    v[2] = -float(t.text) * scale
                                elif t.tag == "z":
                                    v[1] = float(t.text) * scale
                            amf_mesh_vertices.append(v)
                if not amf_mesh_vertices:
                    continue

                indices = []
                for volume in amf_mesh.iter("volume"):
                    for triangle in volume.iter("triangle"):
                        f = [0, 0, 0]
                        for t in triangle:
                            if t.tag == "v1":
                                f[0] = int(t.text)
                            elif t.tag == "v2":
                                f[1] = int(t.text)
                            elif t.tag == "v3":
                                f[2] = int(t.text)
                        indices.append(f)

                    mesh = trimesh.base.Trimesh(
                        vertices=numpy.array(amf_mesh_vertices,
                                             dtype=numpy.float32),
                        faces=numpy.array(indices, dtype=numpy.int32))
                    mesh.merge_vertices()
                    mesh.remove_unreferenced_vertices()
                    mesh.fix_normals()
                    mesh_data = self._toMeshData(mesh, file_name)

                    new_node = CuraSceneNode()
                    new_node.setSelectable(True)
                    new_node.setMeshData(mesh_data)
                    new_node.setName(base_name if len(nodes) ==
                                     0 else "%s %d" % (base_name, len(nodes)))
                    new_node.addDecorator(
                        BuildPlateDecorator(CuraApplication.getInstance(
                        ).getMultiBuildPlateModel().activeBuildPlate))
                    new_node.addDecorator(SliceableObjectDecorator())

                    nodes.append(new_node)

        if not nodes:
            Logger.log("e", "No meshes in file %s" % base_name)
            return None

        if len(nodes) == 1:
            return nodes[0]

        # Add all scenenodes to a group so they stay together
        group_node = CuraSceneNode()
        group_node.addDecorator(GroupDecorator())
        group_node.addDecorator(ConvexHullDecorator())
        group_node.addDecorator(
            BuildPlateDecorator(CuraApplication.getInstance().
                                getMultiBuildPlateModel().activeBuildPlate))

        for node in nodes:
            node.setParent(group_node)

        return group_node
Exemple #12
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    def read(self, file_name):
        result = None
        extension = os.path.splitext(file_name)[1]
        if extension.lower() == self._supported_extension:
            result = SceneNode()
            # The base object of 3mf is a zipped archive.
            archive = zipfile.ZipFile(file_name, "r")
            try:
                root = ET.parse(archive.open("3D/3dmodel.model"))

                # There can be multiple objects, try to load all of them.
                objects = root.findall("./3mf:resources/3mf:object",
                                       self._namespaces)
                if len(objects) == 0:
                    Logger.log(
                        "w",
                        "No objects found in 3MF file %s, either the file is corrupt or you are using an outdated format",
                        file_name)
                    return None

                for object in objects:
                    mesh = MeshData()
                    node = SceneNode()
                    vertex_list = []
                    #for vertex in object.mesh.vertices.vertex:
                    for vertex in object.findall(".//3mf:vertex",
                                                 self._namespaces):
                        vertex_list.append([
                            vertex.get("x"),
                            vertex.get("y"),
                            vertex.get("z")
                        ])
                        Job.yieldThread()

                    triangles = object.findall(".//3mf:triangle",
                                               self._namespaces)

                    mesh.reserveFaceCount(len(triangles))

                    #for triangle in object.mesh.triangles.triangle:
                    for triangle in triangles:
                        v1 = int(triangle.get("v1"))
                        v2 = int(triangle.get("v2"))
                        v3 = int(triangle.get("v3"))
                        mesh.addFace(vertex_list[v1][0], vertex_list[v1][1],
                                     vertex_list[v1][2], vertex_list[v2][0],
                                     vertex_list[v2][1], vertex_list[v2][2],
                                     vertex_list[v3][0], vertex_list[v3][1],
                                     vertex_list[v3][2])
                        Job.yieldThread()

                    #TODO: We currently do not check for normals and simply recalculate them.
                    mesh.calculateNormals()
                    node.setMeshData(mesh)
                    node.setSelectable(True)

                    transformation = root.findall(
                        "./3mf:build/3mf:item[@objectid='{0}']".format(
                            object.get("id")), self._namespaces)
                    if transformation:
                        transformation = transformation[0]

                    if transformation.get("transform"):
                        splitted_transformation = transformation.get(
                            "transform").split()
                        ## Transformation is saved as:
                        ## M00 M01 M02 0.0
                        ## M10 M11 M12 0.0
                        ## M20 M21 M22 0.0
                        ## M30 M31 M32 1.0
                        ## We switch the row & cols as that is how everyone else uses matrices!
                        temp_mat = Matrix()
                        # Rotation & Scale
                        temp_mat._data[0, 0] = splitted_transformation[0]
                        temp_mat._data[1, 0] = splitted_transformation[1]
                        temp_mat._data[2, 0] = splitted_transformation[2]
                        temp_mat._data[0, 1] = splitted_transformation[3]
                        temp_mat._data[1, 1] = splitted_transformation[4]
                        temp_mat._data[2, 1] = splitted_transformation[5]
                        temp_mat._data[0, 2] = splitted_transformation[6]
                        temp_mat._data[1, 2] = splitted_transformation[7]
                        temp_mat._data[2, 2] = splitted_transformation[8]

                        # Translation
                        temp_mat._data[0, 3] = splitted_transformation[9]
                        temp_mat._data[1, 3] = splitted_transformation[10]
                        temp_mat._data[2, 3] = splitted_transformation[11]

                        node.setPosition(
                            Vector(temp_mat.at(0, 3), temp_mat.at(1, 3),
                                   temp_mat.at(2, 3)))

                        temp_quaternion = Quaternion()
                        temp_quaternion.setByMatrix(temp_mat)
                        node.setOrientation(temp_quaternion)

                        # Magical scale extraction
                        scale = temp_mat.getTransposed().multiply(temp_mat)
                        scale_x = math.sqrt(scale.at(0, 0))
                        scale_y = math.sqrt(scale.at(1, 1))
                        scale_z = math.sqrt(scale.at(2, 2))
                        node.setScale(Vector(scale_x, scale_y, scale_z))

                        # We use a different coordinate frame, so rotate.
                        #rotation = Quaternion.fromAngleAxis(-0.5 * math.pi, Vector(1,0,0))
                        #node.rotate(rotation)
                    result.addChild(node)

                    Job.yieldThread()

                #If there is more then one object, group them.
                try:
                    if len(objects) > 1:
                        group_decorator = GroupDecorator()
                        result.addDecorator(group_decorator)
                except:
                    pass
            except Exception as e:
                Logger.log("e", "exception occured in 3mf reader: %s", e)
        return result
Exemple #13
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def group_scene_node():
    node = SceneNode()
    node.addDecorator(GroupDecorator())
    return node
Exemple #14
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    def read(self, file_name):
        result = SceneNode()
        # The base object of 3mf is a zipped archive.
        archive = zipfile.ZipFile(file_name, "r")
        try:
            root = ET.parse(archive.open("3D/3dmodel.model"))

            # There can be multiple objects, try to load all of them.
            objects = root.findall("./3mf:resources/3mf:object",
                                   self._namespaces)
            if len(objects) == 0:
                Logger.log(
                    "w",
                    "No objects found in 3MF file %s, either the file is corrupt or you are using an outdated format",
                    file_name)
                return None

            for entry in objects:
                mesh_builder = MeshBuilder()
                node = SceneNode()
                vertex_list = []
                #for vertex in entry.mesh.vertices.vertex:
                for vertex in entry.findall(".//3mf:vertex", self._namespaces):
                    vertex_list.append(
                        [vertex.get("x"),
                         vertex.get("y"),
                         vertex.get("z")])
                    Job.yieldThread()

                triangles = entry.findall(".//3mf:triangle", self._namespaces)
                mesh_builder.reserveFaceCount(len(triangles))

                for triangle in triangles:
                    v1 = int(triangle.get("v1"))
                    v2 = int(triangle.get("v2"))
                    v3 = int(triangle.get("v3"))

                    mesh_builder.addFaceByPoints(
                        vertex_list[v1][0], vertex_list[v1][1],
                        vertex_list[v1][2], vertex_list[v2][0],
                        vertex_list[v2][1], vertex_list[v2][2],
                        vertex_list[v3][0], vertex_list[v3][1],
                        vertex_list[v3][2])

                    Job.yieldThread()

                # Rotate the model; We use a different coordinate frame.
                rotation = Matrix()
                rotation.setByRotationAxis(-0.5 * math.pi, Vector(1, 0, 0))

                # TODO: We currently do not check for normals and simply recalculate them.
                mesh_builder.calculateNormals()
                mesh_builder.setFileName(file_name)
                node.setMeshData(mesh_builder.build().getTransformed(rotation))
                node.setSelectable(True)

                transformations = root.findall(
                    "./3mf:build/3mf:item[@objectid='{0}']".format(
                        entry.get("id")), self._namespaces)
                transformation = transformations[0] if transformations else None
                if transformation is not None and transformation.get(
                        "transform"):
                    splitted_transformation = transformation.get(
                        "transform").split()
                    ## Transformation is saved as:
                    ## M00 M01 M02 0.0
                    ## M10 M11 M12 0.0
                    ## M20 M21 M22 0.0
                    ## M30 M31 M32 1.0
                    ## We switch the row & cols as that is how everyone else uses matrices!
                    temp_mat = Matrix()
                    # Rotation & Scale
                    temp_mat._data[0, 0] = splitted_transformation[0]
                    temp_mat._data[1, 0] = splitted_transformation[1]
                    temp_mat._data[2, 0] = splitted_transformation[2]
                    temp_mat._data[0, 1] = splitted_transformation[3]
                    temp_mat._data[1, 1] = splitted_transformation[4]
                    temp_mat._data[2, 1] = splitted_transformation[5]
                    temp_mat._data[0, 2] = splitted_transformation[6]
                    temp_mat._data[1, 2] = splitted_transformation[7]
                    temp_mat._data[2, 2] = splitted_transformation[8]

                    # Translation
                    temp_mat._data[0, 3] = splitted_transformation[9]
                    temp_mat._data[1, 3] = splitted_transformation[10]
                    temp_mat._data[2, 3] = splitted_transformation[11]

                    node.setTransformation(temp_mat)

                result.addChild(node)

                Job.yieldThread()

            # If there is more then one object, group them.
            if len(objects) > 1:
                group_decorator = GroupDecorator()
                result.addDecorator(group_decorator)
            elif len(objects) == 1:
                result = result.getChildren()[
                    0]  # Only one object found, return that.
        except Exception as e:
            Logger.log("e", "exception occured in 3mf reader: %s", e)

        try:  # Selftest - There might be more functions that should fail
            boundingBox = result.getBoundingBox()
            boundingBox.isValid()
        except:
            return None

        return result
Exemple #15
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    def _convertSavitarNodeToUMNode(self, savitar_node):
        um_node = SceneNode()
        transformation = self._createMatrixFromTransformationString(
            savitar_node.getTransformation())
        um_node.setTransformation(transformation)
        mesh_builder = MeshBuilder()

        data = numpy.fromstring(
            savitar_node.getMeshData().getFlatVerticesAsBytes(),
            dtype=numpy.float32)

        vertices = numpy.resize(data, (int(data.size / 3), 3))
        mesh_builder.setVertices(vertices)
        mesh_builder.calculateNormals(fast=True)
        mesh_data = mesh_builder.build()

        if len(mesh_data.getVertices()):
            um_node.setMeshData(mesh_data)

        for child in savitar_node.getChildren():
            child_node = self._convertSavitarNodeToUMNode(child)
            if child_node:
                um_node.addChild(child_node)

        if um_node.getMeshData() is None and len(um_node.getChildren()) == 0:
            return None

        settings = savitar_node.getSettings()

        # Add the setting override decorator, so we can add settings to this node.
        if settings:
            um_node.addDecorator(SettingOverrideDecorator())

            global_container_stack = Application.getInstance(
            ).getGlobalContainerStack()

            # Ensure the correct next container for the SettingOverride decorator is set.
            if global_container_stack:
                default_stack = ExtruderManager.getInstance().getExtruderStack(
                    0)

                if default_stack:
                    um_node.callDecoration("setActiveExtruder",
                                           default_stack.getId())

                # Get the definition & set it
                definition = QualityManager.getInstance(
                ).getParentMachineDefinition(
                    global_container_stack.getBottom())
                um_node.callDecoration("getStack").getTop().setDefinition(
                    definition.getId())

            setting_container = um_node.callDecoration("getStack").getTop()

            for key in settings:
                setting_value = settings[key]

                # Extruder_nr is a special case.
                if key == "extruder_nr":
                    extruder_stack = ExtruderManager.getInstance(
                    ).getExtruderStack(int(setting_value))
                    if extruder_stack:
                        um_node.callDecoration("setActiveExtruder",
                                               extruder_stack.getId())
                    else:
                        Logger.log("w",
                                   "Unable to find extruder in position %s",
                                   setting_value)
                    continue
                setting_container.setProperty(key, "value", setting_value)

        if len(um_node.getChildren()) > 0:
            group_decorator = GroupDecorator()
            um_node.addDecorator(group_decorator)
        um_node.setSelectable(True)
        if um_node.getMeshData():
            # Assuming that all nodes with mesh data are printable objects
            # affects (auto) slicing
            sliceable_decorator = SliceableObjectDecorator()
            um_node.addDecorator(sliceable_decorator)
        return um_node
Exemple #16
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    def _convertSavitarNodeToUMNode(
            self,
            savitar_node: Savitar.SceneNode,
            file_name: str = "") -> Optional[SceneNode]:
        """Convenience function that converts a SceneNode object (as obtained from libSavitar) to a scene node.

        :returns: Scene node.
        """
        try:
            node_name = savitar_node.getName()
            node_id = savitar_node.getId()
        except AttributeError:
            Logger.log(
                "e",
                "Outdated version of libSavitar detected! Please update to the newest version!"
            )
            node_name = ""
            node_id = ""

        if node_name == "":
            if file_name != "":
                node_name = os.path.basename(file_name)
            else:
                node_name = "Object {}".format(node_id)

        active_build_plate = CuraApplication.getInstance(
        ).getMultiBuildPlateModel().activeBuildPlate

        um_node = CuraSceneNode()  # This adds a SettingOverrideDecorator
        um_node.addDecorator(BuildPlateDecorator(active_build_plate))
        try:
            um_node.addDecorator(ConvexHullDecorator())
        except:
            pass
        um_node.setName(node_name)
        um_node.setId(node_id)
        transformation = self._createMatrixFromTransformationString(
            savitar_node.getTransformation())
        um_node.setTransformation(transformation)
        mesh_builder = MeshBuilder()

        data = numpy.fromstring(
            savitar_node.getMeshData().getFlatVerticesAsBytes(),
            dtype=numpy.float32)

        vertices = numpy.resize(data, (int(data.size / 3), 3))
        mesh_builder.setVertices(vertices)
        mesh_builder.calculateNormals(fast=True)
        if file_name:
            # The filename is used to give the user the option to reload the file if it is changed on disk
            # It is only set for the root node of the 3mf file
            mesh_builder.setFileName(file_name)
        mesh_data = mesh_builder.build()

        if len(mesh_data.getVertices()):
            um_node.setMeshData(mesh_data)

        for child in savitar_node.getChildren():
            child_node = self._convertSavitarNodeToUMNode(child)
            if child_node:
                um_node.addChild(child_node)

        if um_node.getMeshData() is None and len(um_node.getChildren()) == 0:
            return None

        settings = savitar_node.getSettings()

        # Add the setting override decorator, so we can add settings to this node.
        if settings:
            global_container_stack = CuraApplication.getInstance(
            ).getGlobalContainerStack()

            # Ensure the correct next container for the SettingOverride decorator is set.
            if global_container_stack:
                default_stack = ExtruderManager.getInstance().getExtruderStack(
                    0)

                if default_stack:
                    um_node.callDecoration("setActiveExtruder",
                                           default_stack.getId())

                # Get the definition & set it
                definition_id = ContainerTree.getInstance().machines[
                    global_container_stack.definition.getId(
                    )].quality_definition
                um_node.callDecoration("getStack").getTop().setDefinition(
                    definition_id)

            setting_container = um_node.callDecoration("getStack").getTop()
            known_setting_keys = um_node.callDecoration(
                "getStack").getAllKeys()
            for key in settings:
                setting_value = settings[key].value

                # Extruder_nr is a special case.
                if key == "extruder_nr":
                    extruder_stack = ExtruderManager.getInstance(
                    ).getExtruderStack(int(setting_value))
                    if extruder_stack:
                        um_node.callDecoration("setActiveExtruder",
                                               extruder_stack.getId())
                    else:
                        Logger.log("w",
                                   "Unable to find extruder in position %s",
                                   setting_value)
                    continue
                if key in known_setting_keys:
                    setting_container.setProperty(key, "value", setting_value)
                else:
                    um_node.metadata[key] = settings[key]

        if len(um_node.getChildren()) > 0 and um_node.getMeshData() is None:
            if len(um_node.getAllChildren()) == 1:
                # We don't want groups of one, so move the node up one "level"
                child_node = um_node.getChildren()[0]
                parent_transformation = um_node.getLocalTransformation()
                child_transformation = child_node.getLocalTransformation()
                child_node.setTransformation(
                    parent_transformation.multiply(child_transformation))
                um_node = cast(CuraSceneNode, um_node.getChildren()[0])
            else:
                group_decorator = GroupDecorator()
                um_node.addDecorator(group_decorator)
        um_node.setSelectable(True)
        if um_node.getMeshData():
            # Assuming that all nodes with mesh data are printable objects
            # affects (auto) slicing
            sliceable_decorator = SliceableObjectDecorator()
            um_node.addDecorator(sliceable_decorator)
        return um_node
Exemple #17
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    def _convertSavitarNodeToUMNode(
            self,
            savitar_node: Savitar.SceneNode,
            file_name: str = "") -> Optional[SceneNode]:
        node_name = savitar_node.getName()
        node_id = savitar_node.getId()
        if node_name == "":
            if file_name != "":
                node_name = os.path.basename(file_name)
            else:
                node_name = "Object {}".format(node_id)

        active_build_plate = CuraApplication.getInstance(
        ).getMultiBuildPlateModel().activeBuildPlate

        um_node = CuraSceneNode()  # This adds a SettingOverrideDecorator
        um_node.addDecorator(BuildPlateDecorator(active_build_plate))
        um_node.setName(node_name)
        um_node.setId(node_id)
        transformation = self._createMatrixFromTransformationString(
            savitar_node.getTransformation())
        um_node.setTransformation(transformation)
        mesh_builder = MeshBuilder()

        data = numpy.fromstring(
            savitar_node.getMeshData().getFlatVerticesAsBytes(),
            dtype=numpy.float32)

        vertices = numpy.resize(data, (int(data.size / 3), 3))
        mesh_builder.setVertices(vertices)
        mesh_builder.calculateNormals(fast=True)
        if file_name:
            # The filename is used to give the user the option to reload the file if it is changed on disk
            # It is only set for the root node of the 3mf file
            mesh_builder.setFileName(file_name)
        mesh_data = mesh_builder.build()

        if len(mesh_data.getVertices()):
            um_node.setMeshData(mesh_data)

        for child in savitar_node.getChildren():
            child_node = self._convertSavitarNodeToUMNode(child)
            if child_node:
                um_node.addChild(child_node)

        if um_node.getMeshData() is None and len(um_node.getChildren()) == 0:
            return None

        settings = savitar_node.getSettings()

        # Add the setting override decorator, so we can add settings to this node.
        if settings:
            global_container_stack = CuraApplication.getInstance(
            ).getGlobalContainerStack()

            # Ensure the correct next container for the SettingOverride decorator is set.
            if global_container_stack:
                default_stack = ExtruderManager.getInstance().getExtruderStack(
                    0)

                if default_stack:
                    um_node.callDecoration("setActiveExtruder",
                                           default_stack.getId())

                # Get the definition & set it
                definition_id = ContainerTree.getInstance().machines[
                    global_container_stack.definition.getId(
                    )].quality_definition
                um_node.callDecoration("getStack").getTop().setDefinition(
                    definition_id)

            setting_container = um_node.callDecoration("getStack").getTop()

            for key in settings:
                setting_value = settings[key]

                # Extruder_nr is a special case.
                if key == "extruder_nr":
                    extruder_stack = ExtruderManager.getInstance(
                    ).getExtruderStack(int(setting_value))
                    if extruder_stack:
                        um_node.callDecoration("setActiveExtruder",
                                               extruder_stack.getId())
                    else:
                        Logger.log("w",
                                   "Unable to find extruder in position %s",
                                   setting_value)
                    continue
                setting_container.setProperty(key, "value", setting_value)

        if len(um_node.getChildren()) > 0 and um_node.getMeshData() is None:
            group_decorator = GroupDecorator()
            um_node.addDecorator(group_decorator)
        um_node.setSelectable(True)
        if um_node.getMeshData():
            # Assuming that all nodes with mesh data are printable objects
            # affects (auto) slicing
            sliceable_decorator = SliceableObjectDecorator()
            um_node.addDecorator(sliceable_decorator)
        return um_node