def __init__(self):
     Window.__init__(self)
     
     # The main window
     self.create(100, 100, 500, 500, caption=True, minmax=False, resize=False)
     
     # The color data implements observable protocol
     self.color = ColorData()
     
     # Instantiation and Initialization of the components
     self.initText(self, 'R', (80, 45, 15, 15))
     self.initText(self, 'G', (80, 65, 15, 15))
     self.initText(self, 'B', (80, 85, 15, 15))
     
     self.initText(self, 'H', (80, 115, 15, 15))
     self.initText(self, 'S', (80, 135, 15, 15))
     self.initText(self, 'V', (80, 155, 15, 15))
     
     RGBEditObserver(self, self.color)
     RGBSliderObserver(self, self.color)
     
     HSVEditObserver(self, self.color)
     HSVSliderObserver(self, self.color)
     
     ColorMapObserver(self, self.color)
     ColorComponentObserver(self, self.color)
     #####
     
     # Restore color from disk 
     self.color.loadColor()
Exemple #2
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    def __init__(self):
        """
        window init 
        """
        Window.__init__(self)
        self.create(0, 0, 400, 150, caption=True)
        self.dsPlayer = DSPlayer.CreateDSPlayerObject()
        self.statusText = ""
        self.fileName = None
        """
        logger setting 
        """
        self.logger = logging.getLogger(__name__)
        formatter = logging.Formatter(
            '%(asctime)s - %(name)s - %(levelname)s - %(message)s')
        console = logging.StreamHandler()
        console.setLevel(logging.DEBUG)
        console.setFormatter(formatter)

        fileHandler = logging.FileHandler("AudioBox.log", mode='w')
        fileHandler.setFormatter(formatter)

        self.logger.addHandler(console)
        self.logger.addHandler(fileHandler)
        self.logger.setLevel(logging.DEBUG)
Exemple #3
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 def __init__(self):
     """
     window init 
     """
     Window.__init__(self)       
     self.create(0, 0, 400, 150, caption=True)
     self.dsPlayer = DSPlayer.CreateDSPlayerObject()
     self.statusText = ""
     self.fileName = None
     
     """
     logger setting 
     """
     self.logger = logging.getLogger(__name__)
     formatter = logging.Formatter('%(asctime)s - %(name)s - %(levelname)s - %(message)s')
     console = logging.StreamHandler()    
     console.setLevel(logging.DEBUG)    
     console.setFormatter(formatter)
     
     fileHandler = logging.FileHandler("AudioBox.log", mode='w')
     fileHandler.setFormatter(formatter)
     
     
     self.logger.addHandler(console)
     self.logger.addHandler(fileHandler)
     self.logger.setLevel(logging.DEBUG)
 def __init__(self):
     Window.__init__(self)
            
     self.create(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, caption=True, resize=False)
     
     self._initTetris()
            
     # Button for 'Start' and 'Tetris.PAUSE'
     self._triggerButton = TextButton(self)
     self._triggerButton.rect = (0, 0, 50, 30)
     self._triggerButton.fontColor = color.red
     self._triggerButton.text = 'Start'
     self._triggerButton.background = r'Images\Button.jpg'     
     self.autoRemove(self._triggerButton.bind('Click', self._onTrigger))
     
     # Button for 'Restart'
     self._restartButton = TextButton(self)
     self._restartButton.rect = (60, 0, 50, 30)
     self._restartButton.fontColor = color.red
     self._restartButton.text = 'Restart'
     self._restartButton.background = r'Images\Button.jpg' 
     self.autoRemove(self._restartButton.bind('Click', self._onRestart))
     
     self._backgroundTexture = self.imageTextureManager.GetTexture(r'Images\Background.jpg')
     self._backgroundEffect = self.effectManager.GetEffect(r'backgroundEffects\Background.fx')
     
     self._fontEffect = self.effectManager.GetEffect(r'fontEffects\font.fx')
    def __init__(self):
        Window.__init__(self)

        self.create(0,
                    0,
                    WINDOW_WIDTH,
                    WINDOW_HEIGHT,
                    caption=True,
                    resize=False)

        self._initTetris()

        # Button for 'Start' and 'Tetris.PAUSE'
        self._triggerButton = TextButton(self)
        self._triggerButton.rect = (0, 0, 50, 30)
        self._triggerButton.fontColor = color.red
        self._triggerButton.text = 'Start'
        self._triggerButton.background = r'Images\Button.jpg'
        self.autoRemove(self._triggerButton.bind('Click', self._onTrigger))

        # Button for 'Restart'
        self._restartButton = TextButton(self)
        self._restartButton.rect = (60, 0, 50, 30)
        self._restartButton.fontColor = color.red
        self._restartButton.text = 'Restart'
        self._restartButton.background = r'Images\Button.jpg'
        self.autoRemove(self._restartButton.bind('Click', self._onRestart))

        self._backgroundTexture = self.imageTextureManager.GetTexture(
            r'Images\Background.jpg')
        self._backgroundEffect = self.effectManager.GetEffect(
            r'backgroundEffects\Background.fx')

        self._fontEffect = self.effectManager.GetEffect(r'fontEffects\font.fx')
 def __init__(self):
     Window.__init__(self)
                 
     self.create(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, caption = True)
     self._plate_images = []        
     
     # Button for 'Start' and 'Pause'
     self._trigger_button = TextButton(self)
     self._trigger_button.rect = 0, 0, 50, 30
     self._trigger_button.text = 'Start'
     self._trigger_button.background = r'Images\Root_button.png'     
     self.autoRemove(self._trigger_button.bind('Click', self._on_trigger_button_click))
     
     # Button for 'Restart'
     self._restart_button = TextButton(self)
     self._restart_button.rect = 60, 0, 50, 30
     self._restart_button.text = 'Restart'
     self._restart_button.background = r'Images\Root_button.png'
     self.autoRemove(self._restart_button.bind('Click', self._on_restart_button_click))
     
     # Button for 'Next'
     self._next_button = TextButton(self)
     self._next_button.rect = 120, 0, 50, 30
     self._next_button.text = 'Next'
     self._next_button.background = r'Images\Root_button.png'
     self.autoRemove(self._next_button.bind('Click', self._on_next_button_click))
      
     self._init_hanoi()
    def __init__(self):
        Window.__init__(self)

        self.create(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, caption=True)
        self._plate_images = []

        # Button for 'Start' and 'Pause'
        self._trigger_button = TextButton(self)
        self._trigger_button.rect = 0, 0, 50, 30
        self._trigger_button.text = 'Start'
        self._trigger_button.background = r'Images\Root_button.png'
        self.autoRemove(
            self._trigger_button.bind('Click', self._on_trigger_button_click))

        # Button for 'Restart'
        self._restart_button = TextButton(self)
        self._restart_button.rect = 60, 0, 50, 30
        self._restart_button.text = 'Restart'
        self._restart_button.background = r'Images\Root_button.png'
        self.autoRemove(
            self._restart_button.bind('Click', self._on_restart_button_click))

        # Button for 'Next'
        self._next_button = TextButton(self)
        self._next_button.rect = 120, 0, 50, 30
        self._next_button.text = 'Next'
        self._next_button.background = r'Images\Root_button.png'
        self.autoRemove(
            self._next_button.bind('Click', self._on_next_button_click))

        self._init_hanoi()
Exemple #8
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    def __init__(self):
        Window.__init__(self)

        # The main window
        self.create(100,
                    100,
                    500,
                    500,
                    caption=True,
                    minmax=False,
                    resize=False)

        # The color data implements observable protocol
        self.color = ColorData()

        # Instantiation and Initialization of the components
        self.initText(self, 'R', (80, 45, 15, 15))
        self.initText(self, 'G', (80, 65, 15, 15))
        self.initText(self, 'B', (80, 85, 15, 15))

        self.initText(self, 'H', (80, 115, 15, 15))
        self.initText(self, 'S', (80, 135, 15, 15))
        self.initText(self, 'V', (80, 155, 15, 15))

        RGBEditObserver(self, self.color)
        RGBSliderObserver(self, self.color)

        HSVEditObserver(self, self.color)
        HSVSliderObserver(self, self.color)

        ColorMapObserver(self, self.color)
        ColorComponentObserver(self, self.color)
        #####

        # Restore color from disk
        self.color.loadColor()
Exemple #9
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 def __del__(self):
     DSPlayer.DeleteDSPlayerObject(self.dsPlayer)
     Window.__del__(self)
    def __init__(self):
        Window.__init__(self)

        # Initialization of the C++ DirectShow Library
        self.audioFunctions = AudioFunctions()
        self.audioFunctions.InitDirectShow()

        # Media Information
        self.media = Media()

        # The main window
        self.create(100, 100, 700, 300, caption=True, resize=False)

        # Button for 'OpenFile'
        self._openFileButton = TextButton(self)
        self._openFileButton.rect = (0, 0, 50, 30)
        self._openFileButton.text = 'OpenFile'
        self._openFileButton.background = r'Images\Root_button.png'
        self.autoRemove(self._openFileButton.bind('Click', self._onOpenFile))

        # Button for 'Play' and 'Pause'
        self._triggerButton = TextButton(self)
        self._triggerButton.rect = (60, 0, 50, 30)
        self._triggerButton.text = 'Play'
        self._triggerButton.background = r'Images\Root_button.png'
        self.autoRemove(self._triggerButton.bind('Click', self._onTrigger))

        # Button for 'Stop'
        self._stopButton = TextButton(self)
        self._stopButton.rect = (120, 0, 50, 30)
        self._stopButton.text = 'Stop'
        self._stopButton.background = r'Images\Root_button.png'
        self.autoRemove(self._stopButton.bind('Click', self._onStop))

        # Button for 'Remove'
        self._stopButton = TextButton(self)
        self._stopButton.rect = (450, 0, 50, 30)
        self._stopButton.text = 'Remove'
        self._stopButton.background = r'Images\Root_button.png'
        self.autoRemove(self._stopButton.bind('Click', self._onRemove))

        # PlayTime
        self._playTimeText = Text(self)
        self._playTimeText.autosize = True
        self._playTimeText.text = 'PlayTime'
        self._playTimeText.fontSize = 15
        self._playTimeText.xy = (30, 155)

        # Slider for 'playTime'
        self._playTimeSlider = Slider(self)
        self._playTimeSlider.bgColor = color.gray
        self._playTimeSlider.vertical = False
        self._playTimeSlider.rect = (100, 160, 255, 10)
        self._playTimeSlider.thumbMinSize = 10
        self._playTimeSlider.thumbImage = r'Images\ScrollBarThumb.jpg'
        self.autoRemove(
            self._playTimeSlider.bind('Slide', self._onPlayTimeSlide))
        self.autoRemove(
            self._playTimeSlider.bind('Slide Start',
                                      self._onPlayTimeSlideStart))
        self.autoRemove(
            self._playTimeSlider.bind('Slide End', self._onPlayTimeSlideEnd))

        # Slider for 'Volume'
        self._volumeSlider = Slider(self)
        self._volumeSlider.bgColor = color.gray
        self._volumeSlider.vertical = True
        self._volumeSlider.rect = (400, 50, 10, 100)
        self._volumeSlider.thumbMinSize = 10
        self._volumeSlider.thumbImage = r'Images\ScrollBarThumb.jpg'
        self.autoRemove(self._volumeSlider.bind('Slide', self._onVolumeSlide))

        # Volume
        self._volumeText = Text(self)
        self._volumeText.autosize = True
        self._volumeText.text = 'Volume'
        self._volumeText.fontSize = 15
        self._volumeText.xy = (380, 155)

        # Media Information text
        self._mediaInfoText = Text(self)
        self._mediaInfoText.autosize = True
        self._mediaInfoText.fontSize = 15
        self._mediaInfoText.xy = (20, 45)
        self._mediaInfoText.text = 'FileName: \n' \
                                   'Duration: 0 min 0 sec\n'

        # Media Position text
        self._mediaPositionText = Text(self)
        self._mediaPositionText.autosize = True
        self._mediaPositionText.fontSize = 15
        self._mediaPositionText.xy = (20, 80)
        self._mediaPositionText.text = 'Position: 0 min 0 sec\n'

        # Playlist text
        self._playlistText = Text(self)
        self._playlistText.autosize = True
        self._playlistText.text = 'Playlist'
        self._playlistText.fontSize = 15
        self._playlistText.fontColor = color.blue
        self._playlistText.xy = (450, 30)

        # Restore the playlist from disk
        self.playList = {}
        self.workingDir = os.getcwd()  # Locate the current working directory

        try:
            playListFile = open(self.workingDir + r'\PlayList.pickle', 'rb')
        except IOError:
            print '[AudioBoxWindow::__init__] No Playlist File Found'
        else:
            print '[AudioBoxWindow::__init__] Load Playlist File'
            self.playList = pickle.load(
                playListFile)  # Dictionary storing the playlist
            playListFile.close()

        # Radio button group
        self._platListGroup = Group(self)
        self._platListGroup.xy = (450, 50)
        self._platListGroup.size = (200, 500)
        self._platListGroup.autosize = True

        # Display the playlist
        self.mediaButtonList = []
        self._refreshPlayList()

        # Flag indicating if the playTime slider is sliding
        self.playTimeSliding = False

        self.displayAnim = None
        self.displayAnimRunning = False
Exemple #11
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 def __del__(self):
     DSPlayer.DeleteDSPlayerObject(self.dsPlayer)
     Window.__del__(self)
 def __init__(self):
     Window.__init__(self)
     
     # Initialization of the C++ DirectShow Library
     self.audioFunctions = AudioFunctions()
     self.audioFunctions.InitDirectShow()
     
     # Media Information
     self.media = Media()
     
     # The main window
     self.create(100, 100, 700, 300, caption=True, resize=False)
     
     # Button for 'OpenFile'
     self._openFileButton = TextButton(self)
     self._openFileButton.rect = (0, 0, 50, 30)
     self._openFileButton.text = 'OpenFile'
     self._openFileButton.background = r'Images\Root_button.png'
     self.autoRemove(self._openFileButton.bind('Click', self._onOpenFile))
     
     # Button for 'Play' and 'Pause'
     self._triggerButton = TextButton(self)
     self._triggerButton.rect = (60, 0, 50, 30)
     self._triggerButton.text = 'Play'
     self._triggerButton.background = r'Images\Root_button.png'
     self.autoRemove(self._triggerButton.bind('Click', self._onTrigger))
     
     # Button for 'Stop'
     self._stopButton = TextButton(self)
     self._stopButton.rect = (120, 0, 50, 30)
     self._stopButton.text = 'Stop'
     self._stopButton.background = r'Images\Root_button.png'
     self.autoRemove(self._stopButton.bind('Click', self._onStop))
     
     # Button for 'Remove'
     self._stopButton = TextButton(self)
     self._stopButton.rect = (450, 0, 50, 30)
     self._stopButton.text = 'Remove'
     self._stopButton.background = r'Images\Root_button.png'
     self.autoRemove(self._stopButton.bind('Click', self._onRemove))
     
     # PlayTime
     self._playTimeText = Text(self)
     self._playTimeText.autosize = True
     self._playTimeText.text = 'PlayTime'
     self._playTimeText.fontSize = 15
     self._playTimeText.xy = (30, 155) 
     
     # Slider for 'playTime'
     self._playTimeSlider = Slider(self)
     self._playTimeSlider.bgColor = color.gray
     self._playTimeSlider.vertical = False
     self._playTimeSlider.rect = (100, 160, 255, 10)
     self._playTimeSlider.thumbMinSize = 10
     self._playTimeSlider.thumbImage = r'Images\ScrollBarThumb.jpg'
     self.autoRemove(self._playTimeSlider.bind('Slide', self._onPlayTimeSlide))
     self.autoRemove(self._playTimeSlider.bind('Slide Start', self._onPlayTimeSlideStart))  
     self.autoRemove(self._playTimeSlider.bind('Slide End', self._onPlayTimeSlideEnd))
     
     # Slider for 'Volume'
     self._volumeSlider = Slider(self)
     self._volumeSlider.bgColor = color.gray
     self._volumeSlider.vertical = True
     self._volumeSlider.rect = (400, 50, 10, 100)
     self._volumeSlider.thumbMinSize = 10
     self._volumeSlider.thumbImage = r'Images\ScrollBarThumb.jpg'
     self.autoRemove(self._volumeSlider.bind('Slide', self._onVolumeSlide))
     
     # Volume
     self._volumeText = Text(self)
     self._volumeText.autosize = True
     self._volumeText.text = 'Volume'
     self._volumeText.fontSize = 15
     self._volumeText.xy = (380, 155)
     
     # Media Information text
     self._mediaInfoText = Text(self)
     self._mediaInfoText.autosize = True
     self._mediaInfoText.fontSize = 15
     self._mediaInfoText.xy = (20, 45)
     self._mediaInfoText.text = 'FileName: \n' \
                                'Duration: 0 min 0 sec\n'
                
     # Media Position text
     self._mediaPositionText = Text(self)
     self._mediaPositionText.autosize = True
     self._mediaPositionText.fontSize = 15
     self._mediaPositionText.xy = (20, 80)
     self._mediaPositionText.text = 'Position: 0 min 0 sec\n'    
                    
     # Playlist text
     self._playlistText = Text(self)
     self._playlistText.autosize = True
     self._playlistText.text = 'Playlist'
     self._playlistText.fontSize = 15
     self._playlistText.fontColor = color.blue
     self._playlistText.xy = (450, 30)
     
     # Restore the playlist from disk
     self.playList = {}
     self.workingDir = os.getcwd() # Locate the current working directory
     
     try:
         playListFile = open(self.workingDir + r'\PlayList.pickle', 'rb')
     except IOError:
         print '[AudioBoxWindow::__init__] No Playlist File Found'
     else:
         print '[AudioBoxWindow::__init__] Load Playlist File'
         self.playList = pickle.load(playListFile) # Dictionary storing the playlist
         playListFile.close()
     
     # Radio button group
     self._platListGroup = Group(self)
     self._platListGroup.xy = (450, 50)
     self._platListGroup.size = (200, 500)
     self._platListGroup.autosize = True
     
     # Display the playlist
     self.mediaButtonList = []
     self._refreshPlayList()
     
     # Flag indicating if the playTime slider is sliding
     self.playTimeSliding = False
     
     self.displayAnim = None
     self.displayAnimRunning = False