def draw(self, renderer): """ Render the figure using :class:`matplotlib.backend_bases.RendererBase` instance renderer """ # draw the figure bounding box, perhaps none for white figure #print 'figure draw' if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.patch.draw(renderer) # todo: respect zorder for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) for a in self.artists: a.draw(renderer) # override the renderer default if self.suppressComposite # is not None composite = renderer.option_image_nocomposite() if self.suppressComposite is not None: composite = self.suppressComposite if len(self.images) <= 1 or composite or not allequal( [im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox * mag, im.oy * mag) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds clippath, affine = self.get_transformed_clip_path_and_affine() renderer.draw_image(l, b, im, self.bbox, clippath, affine) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using :class:`matplotlib.backend_bases.RendererBase` instance renderer """ if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.patch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) for a in self.artists: a.draw(renderer) composite = renderer.option_image_nocomposite() if self.suppressComposite is not None: composite = self.suppressComposite if len(self.images)<=1 or composite or not allequal([im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds clippath, affine = self.get_transformed_clip_path_and_affine() renderer.draw_image(l, b, im, self.bbox, clippath, affine) for a in self.axes: a.draw(renderer) for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using :class:`matplotlib.backend_bases.RendererBase` instance renderer """ # draw the figure bounding box, perhaps none for white figure # print 'figure draw' if not self.get_visible(): return renderer.open_group("figure") if self.frameon: self.patch.draw(renderer) # todo: respect zorder for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) for a in self.artists: a.draw(renderer) # override the renderer default if self.suppressComposite # is not None composite = renderer.option_image_nocomposite() if self.suppressComposite is not None: composite = self.suppressComposite if len(self.images) <= 1 or composite or not allequal([im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds clippath, affine = self.get_transformed_clip_path_and_affine() renderer.draw_image(l, b, im, self.bbox, clippath, affine) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) renderer.close_group("figure") self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using Renderer instance renderer """ # draw the figure bounding box, perhaps none for white figure #print 'figure draw' if not self.get_visible(): return renderer.open_group('figure') self.transFigure.freeze() # eval the lazy objects if self.frameon: self.figurePatch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) if len(self.images) <= 1 or renderer.option_image_nocomposite( ) or not allequal([im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox * mag, im.oy * mag) for im in self.images] im = _image.from_images(self.bbox.height() * mag, self.bbox.width() * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.get_bounds() renderer.draw_image(l, b, im, self.bbox) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) self.transFigure.thaw() # release the lazy objects renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using RendererGD instance renderer """ # draw the figure bounding box, perhaps none for white figure # print 'figure draw' if not self.get_visible(): return renderer.open_group("figure") self.transFigure.freeze() # eval the lazy objects if self.frameon: self.figurePatch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) if len(self.images) == 1: im = self.images[0] im.draw(renderer) elif len(self.images) > 1: # make a composite image blending alpha # list of (_image.Image, ox, oy) if not allequal([im.origin for im in self.images]): raise ValueError("Composite images with different origins not supported") ims = [(im.make_image(), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height(), self.bbox.width(), ims) im.is_grayscale = False l, b, w, h = self.bbox.get_bounds() renderer.draw_image(0, 0, im, self.bbox) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) self.transFigure.thaw() # release the lazy objects renderer.close_group("figure") self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using Renderer instance renderer """ # draw the figure bounding box, perhaps none for white figure #print 'figure draw' if not self.get_visible(): return renderer.open_group('figure') self.transFigure.freeze() # eval the lazy objects if self.frameon: self.figurePatch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) if len(self.images) == 1: im = self.images[0] im.draw(renderer) elif len(self.images) > 1: # make a composite image blending alpha # list of (_image.Image, ox, oy) if not allequal([im.origin for im in self.images]): raise ValueError( 'Composite images with different origins not supported') ims = [(im.make_image(), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height(), self.bbox.width(), ims) im.is_grayscale = False l, b, w, h = self.bbox.get_bounds() renderer.draw_image(0, 0, im, self.bbox) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) self.transFigure.thaw() # release the lazy objects renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using :class:`matplotlib.backend_bases.RendererBase` instance renderer """ if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.patch.draw(renderer) dsu = [] for a in self.patches: dsu.append( (a.get_zorder(), a.draw, [renderer])) for a in self.lines: dsu.append( (a.get_zorder(), a.draw, [renderer])) for a in self.artists: dsu.append( (a.get_zorder(), a.draw, [renderer])) not_composite = renderer.option_image_nocomposite() if self.suppressComposite is not None: not_composite = self.suppressComposite if len(self.images)<=1 or not_composite or \ not allequal([im.origin for im in self.images]): for a in self.images: dsu.append( (a.get_zorder(), a.draw, [renderer])) else: mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds def draw_composite(): gc = renderer.new_gc() gc.set_clip_rectangle(self.bbox) gc.set_clip_path(self.get_clip_path()) renderer.draw_image(gc, l, b, im) gc.restore() dsu.append((self.images[0].get_zorder(), draw_composite, [])) for a in self.axes: dsu.append( (a.get_zorder(), a.draw, [renderer])) for a in self.texts: dsu.append( (a.get_zorder(), a.draw, [renderer])) for a in self.legends: dsu.append( (a.get_zorder(), a.draw, [renderer])) dsu.sort(key=itemgetter(0)) for zorder, func, args in dsu: func(*args) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using Renderer instance renderer """ # draw the figure bounding box, perhaps none for white figure #print 'figure draw' if not self.get_visible(): return renderer.open_group('figure') self.transFigure.freeze() # eval the lazy objects if self.frameon: self.figurePatch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) if len(self.images)<=1 or renderer.option_image_nocomposite() or not allequal([im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox*mag, im.oy*mag) for im in self.images] im = _image.from_images(self.bbox.height()*mag, self.bbox.width()*mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.get_bounds() renderer.draw_image(l, b, im, self.bbox) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) self.transFigure.thaw() # release the lazy objects renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using :class:`matplotlib.backend_bases.RendererBase` instance renderer """ # draw the figure bounding box, perhaps none for white figure if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.patch.draw(renderer) # a list of (zorder, func_to_call, list_of_args) dsu = [] for a in self.patches: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) for a in self.lines: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) for a in self.artists: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) # override the renderer default if self.suppressComposite # is not None not_composite = renderer.option_image_nocomposite() if self.suppressComposite is not None: not_composite = self.suppressComposite if len(self.images)<=1 or not_composite or \ not allequal([im.origin for im in self.images]): for a in self.images: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds def draw_composite(): gc = renderer.new_gc() gc.set_clip_rectangle(self.bbox) gc.set_clip_path(self.get_clip_path()) renderer.draw_image(gc, l, b, im) gc.restore() dsu.append((self.images[0].get_zorder(), self.images[0], draw_composite, [])) # render the axes for a in self.axes: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) # render the figure text for a in self.texts: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) for a in self.legends: dsu.append( (a.get_zorder(), a, a.draw, [renderer])) dsu = [row for row in dsu if not row[1].get_animated()] dsu.sort(key=itemgetter(0)) for zorder, a, func, args in dsu: func(*args) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using :class:`matplotlib.backend_bases.RendererBase` instance renderer """ # draw the figure bounding box, perhaps none for white figure if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.patch.draw(renderer) # a list of (zorder, func_to_call, list_of_args) dsu = [] for a in self.patches: dsu.append((a.get_zorder(), a.draw, [renderer])) for a in self.lines: dsu.append((a.get_zorder(), a.draw, [renderer])) for a in self.artists: dsu.append((a.get_zorder(), a.draw, [renderer])) # override the renderer default if self.suppressComposite # is not None not_composite = renderer.option_image_nocomposite() if self.suppressComposite is not None: not_composite = self.suppressComposite if len(self.images)<=1 or not_composite or \ not allequal([im.origin for im in self.images]): for a in self.images: dsu.append((a.get_zorder(), a.draw, [renderer])) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox, im.oy) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds def draw_composite(): gc = renderer.new_gc() gc.set_clip_rectangle(self.bbox) gc.set_clip_path(self.get_clip_path()) renderer.draw_image(gc, l, b, im) gc.restore() dsu.append((self.images[0].get_zorder(), draw_composite, [])) # render the axes for a in self.axes: dsu.append((a.get_zorder(), a.draw, [renderer])) # render the figure text for a in self.texts: dsu.append((a.get_zorder(), a.draw, [renderer])) for a in self.legends: dsu.append((a.get_zorder(), a.draw, [renderer])) dsu.sort(key=itemgetter(0)) for zorder, func, args in dsu: func(*args) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using Renderer instance renderer """ # draw the figure bounding box, perhaps none for white figure #print 'figure draw' if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.figurePatch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) if len(self.images) <= 1 or renderer.option_image_nocomposite( ) or not allequal([im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox * mag, im.oy * mag) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds renderer.draw_image(l, b, im, self.bbox, *self.get_transformed_clip_path_and_affine()) # update the positions of the axes # This gives each of the axes the opportunity to resize itself # based on the tick and axis labels etc., and then makes sure # that any axes that began life aligned to another axes remains # aligned after these adjustments if self._autoLayout and len(self.axes) > 1: aligned_positions = [{}, {}, {}, {}] sizes = [{}, {}] for a in self.axes: a.update_layout(renderer) orig_pos = a.get_position(True) curr_pos = a.get_position() for pos, orig, curr in zip(aligned_positions, orig_pos.get_points().flatten(), curr_pos.get_points().flatten()): if orig in pos: pos[orig][0].append(a) pos[orig][1].add(curr) else: pos[orig] = [[a], set([curr])] for size, orig, curr in zip(sizes, orig_pos.size, curr_pos.size): orig = round(orig * 1000.0) / 1000.0 if orig in size: size[orig][0].append(a) size[orig][1].add(curr) else: size[orig] = [[a], set([curr])] for i, pos in enumerate(aligned_positions): for axes, places in pos.values(): if len(places) > 1: if i < 2: curr = max(places) else: curr = min(places) for a in axes: curr_pos = a.get_position().frozen() curr_pos.get_points()[i / 2, i % 2] = curr a.set_position(curr_pos, 'active') for i, size in enumerate(sizes): for axes, dims in size.values(): new = min(dims) for a in axes: curr_pos = a.get_position().frozen() curr = curr_pos.size[i] if curr > new: extra = (curr - new) * 0.5 curr_pos.get_points()[0, i] += extra curr_pos.get_points()[1, i] -= extra a.set_position(curr_pos, 'active') elif self._autoLayout: for a in self.axes: a.update_layout(renderer) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)
def draw(self, renderer): """ Render the figure using Renderer instance renderer """ # draw the figure bounding box, perhaps none for white figure #print 'figure draw' if not self.get_visible(): return renderer.open_group('figure') if self.frameon: self.figurePatch.draw(renderer) for p in self.patches: p.draw(renderer) for l in self.lines: l.draw(renderer) if len(self.images)<=1 or renderer.option_image_nocomposite() or not allequal([im.origin for im in self.images]): for im in self.images: im.draw(renderer) else: # make a composite image blending alpha # list of (_image.Image, ox, oy) mag = renderer.get_image_magnification() ims = [(im.make_image(mag), im.ox*mag, im.oy*mag) for im in self.images] im = _image.from_images(self.bbox.height * mag, self.bbox.width * mag, ims) im.is_grayscale = False l, b, w, h = self.bbox.bounds renderer.draw_image(l, b, im, self.bbox, *self.get_transformed_clip_path_and_affine()) # update the positions of the axes # This gives each of the axes the opportunity to resize itself # based on the tick and axis labels etc., and then makes sure # that any axes that began life aligned to another axes remains # aligned after these adjustments if self._autoLayout and len(self.axes) > 1: aligned_positions = [{}, {}, {}, {}] sizes = [{}, {}] for a in self.axes: a.update_layout(renderer) orig_pos = a.get_position(True) curr_pos = a.get_position() for pos, orig, curr in zip(aligned_positions, orig_pos.get_points().flatten(), curr_pos.get_points().flatten()): if orig in pos: pos[orig][0].append(a) pos[orig][1].add(curr) else: pos[orig] = [[a], set([curr])] for size, orig, curr in zip(sizes, orig_pos.size, curr_pos.size): orig = round(orig * 1000.0) / 1000.0 if orig in size: size[orig][0].append(a) size[orig][1].add(curr) else: size[orig] = [[a], set([curr])] for i, pos in enumerate(aligned_positions): for axes, places in pos.values(): if len(places) > 1: if i < 2: curr = max(places) else: curr = min(places) for a in axes: curr_pos = a.get_position().frozen() curr_pos.get_points()[i/2, i%2] = curr a.set_position(curr_pos, 'active') for i, size in enumerate(sizes): for axes, dims in size.values(): new = min(dims) for a in axes: curr_pos = a.get_position().frozen() curr = curr_pos.size[i] if curr > new: extra = (curr - new) * 0.5 curr_pos.get_points()[0, i] += extra curr_pos.get_points()[1, i] -= extra a.set_position(curr_pos, 'active') elif self._autoLayout: for a in self.axes: a.update_layout(renderer) # render the axes for a in self.axes: a.draw(renderer) # render the figure text for t in self.texts: t.draw(renderer) for legend in self.legends: legend.draw(renderer) renderer.close_group('figure') self._cachedRenderer = renderer self.canvas.draw_event(renderer)