def __init__(self, dossier, value=None): ClassProgressAchievement.__init__(self, 'soldierOfFortune', _AB.FORT, dossier, value)
def __init__(self, dossier, value=None): ClassProgressAchievement.__init__(self, 'kampfer', _AB.FORT, dossier, value)
def __init__(self, dossier, value = None): ClassProgressAchievement.__init__(self, 'makerOfHistory', _AB.HISTORICAL, dossier, value)
def __init__(self, dossier, value = None): ClassProgressAchievement.__init__(self, 'soldierOfFortune', _AB.FORT, dossier, value)
def __init__(self, dossier, value = None): ClassProgressAchievement.__init__(self, 'kampfer', _AB.FORT, dossier, value)
def __init__(self, dossier, value = None): ClassProgressAchievement.__init__(self, 'guardsman', _AB.HISTORICAL, dossier, value)
def __init__(self, dossier, value=None): ClassProgressAchievement.__init__(self, 'makerOfHistory', _AB.HISTORICAL, dossier, value)
def __init__(self, dossier, value=None): ClassProgressAchievement.__init__(self, self.__ACHIEVEMENT_NAME, _AB.TOTAL, dossier, value)
def __init__(self, dossier, value=None): ClassProgressAchievement.__init__(self, 'guardsman', _AB.HISTORICAL, dossier, value)
def __init__(self, dossier, value=None): ClassProgressAchievement.__init__(self, 'fireAndSword', _AB.FORT, dossier, value)
def __init__(self, dossier, value = None): ClassProgressAchievement.__init__(self, 'fireAndSword', _AB.FORT, dossier, value)