Exemple #1
0
 def event_button_solverSetupAdd(self, widget, data=None):
     print "RunConfig::event_button_solverSetupAdd()"
     
     (typ,name,response) = self.getTypeAndNameDialog_currentBase(AcdOptiSolverSetup.getTypes(), "Select solver type")
     if response == gtk.RESPONSE_OK:
         try:
             newSS_name = AcdOptiSolverSetup.createNew(typ, self.runConfig.folder, name)
         except AcdOptiException_solverSetup_createFail_nameTaken as e:
             mDia = gtk.MessageDialog(self.getBaseWindow(),
                                      gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT,
                                      gtk.MESSAGE_ERROR, gtk.BUTTONS_OK,
                                      "Name '" + e.args[1] + "' already in use")
             mDia.run()
             mDia.destroy()
             return
         self.runConfig.solverSetups.append(AcdOptiSolverSetup(newSS_name,self.runConfig))
         self.runConfig.write()
         self.updateDisplay()
Exemple #2
0
    def event_cellRenderer_value_edited(self, cell, path, new_text, user_data=None):
        print "SolverSetup::event_cellRenderer_value_edited(), path='" + str(path) + "', new_text='" + new_text + "'"
        
        #Get the underlying DataDict object
        data = self.__dynamicTableTree[path][-1]
        
        #Check that the new input is valid
        problem = AcdOptiSolverSetup.isInputInvalid(data, new_text)
        if problem:
            print "Invalid data, problem='" + problem + "'"
            return
        
        #Store it to the underlying structure
        data.setValSingle("value", new_text)

        #Update the display
        self.__dynamicTableTree[path][2] = new_text