def test_player_get_damage_alive(self): player = Player('Robin Hood', ARCHER) player.health = 20 player.get_damage(15) self.assertTrue(player.is_alive())
def test_player_get_damage_dead(self): player = Player('Robin Hood', ARCHER) player.health = 14 player.get_damage(15) self.assertFalse(player.is_alive())
def test_is_attack_avoided(self): player = Player('Robin Hood', ARCHER) player.health = 13 player.get_damage(15) player.is_attack_avoided = 100