def __init__(self, state_size, action_size, random_seed, initial_beta=0.0, delta_beta=0.005, epsilon=0.05): """Initialize an Agent object. Params ====== state_size (int): dimension of each state action_size (int): dimension of each action random_seed (int): random seed """ self.state_size = state_size self.action_size = action_size self.seed = random.seed(random_seed) # Prioritized replay self.initial_beta = initial_beta self.delta_beta = delta_beta self.beta = initial_beta self.epsilon = epsilon # Actor Network (w/ Target Network) self.actor_local = Actor(state_size, action_size, random_seed).to(device) self.actor_target = Actor(state_size, action_size, random_seed).to(device) self.actor_optimizer = optim.Adam(self.actor_local.parameters(), lr=LR_ACTOR) # Critic Network (w/ Target Network) self.critic_local = Critic(state_size, action_size, random_seed).to(device) self.critic_target = Critic(state_size, action_size, random_seed).to(device) self.critic_optimizer = optim.Adam(self.critic_local.parameters(), lr=LR_CRITIC, weight_decay=WEIGHT_DECAY) # Noise process self.noise = OUNoise(action_size, random_seed) # Replay memory self.p_max = 1.0 self.memory = PrioritizedExperienceReplayBuffer( BUFFER_SIZE, BATCH_SIZE, device)
def __init__(self, state_size, action_size, random_seed): """Initialize an Agent object. Params ====== state_size (int): dimension of each state action_size (int): dimension of each action random_seed (int): random seed """ self.state_size = state_size self.action_size = action_size self.seed = random.seed(random_seed) # Actor Network (w/ Target Network) self.actor_local = Actor(state_size, action_size, random_seed).to(device) self.actor_target = Actor(state_size, action_size, random_seed).to(device) self.actor_optimizer = optim.Adam(self.actor_local.parameters(), lr=LR_ACTOR) # Critic Network (w/ Target Network) self.critic_local = Critic(state_size, action_size, random_seed).to(device) self.critic_target = Critic(state_size, action_size, random_seed).to(device) self.critic_optimizer = optim.Adam(self.critic_local.parameters(), lr=LR_CRITIC, weight_decay=WEIGHT_DECAY) # Noise process self.noise = OUNoise(action_size, random_seed) # Replay memory self.memory = ReplayBuffer(action_size, BUFFER_SIZE, BATCH_SIZE, random_seed)
class DdpgController(): """Interacts with and learns from the environment.""" def __init__(self, state_size, action_size, random_seed): """Initialize an Agent object. Params ====== state_size (int): dimension of each state action_size (int): dimension of each action random_seed (int): random seed """ self.state_size = state_size self.action_size = action_size self.seed = random.seed(random_seed) # Actor Network (w/ Target Network) self.actor_local = Actor(state_size, action_size, random_seed).to(device) self.actor_target = Actor(state_size, action_size, random_seed).to(device) self.actor_optimizer = optim.Adam(self.actor_local.parameters(), lr=LR_ACTOR) # Critic Network (w/ Target Network) self.critic_local = Critic(state_size, action_size, random_seed).to(device) self.critic_target = Critic(state_size, action_size, random_seed).to(device) self.critic_optimizer = optim.Adam(self.critic_local.parameters(), lr=LR_CRITIC, weight_decay=WEIGHT_DECAY) # Noise process self.noise = OUNoise(action_size, random_seed) # Replay memory self.memory = ReplayBuffer(action_size, BUFFER_SIZE, BATCH_SIZE, random_seed) def step(self, state, action, reward, next_state, done, do_train): """Save experience in replay memory, and use random sample from buffer to learn.""" # Save experience / reward self.memory.add(state, action, reward, next_state, done) # Learn, if enough samples are available in memory if len(self.memory) > BATCH_SIZE and do_train: experiences = self.memory.sample() self.learn(experiences, GAMMA) def act(self, state, add_noise=True): """Returns actions for given state as per current policy.""" state = torch.from_numpy(state).float().to(device) self.actor_local.eval() with torch.no_grad(): action = self.actor_local(state).cpu().data.numpy() self.actor_local.train() if add_noise: action += self.noise.sample() return np.clip(action, -1, 1) def reset(self): self.noise.reset() def learn(self, experiences, gamma): """Update policy and value parameters using given batch of experience tuples. Q_targets = r + γ * critic_target(next_state, actor_target(next_state)) where: actor_target(state) -> action critic_target(state, action) -> Q-value Params ====== experiences (Tuple[torch.Tensor]): tuple of (s, a, r, s', done) tuples gamma (float): discount factor """ states, actions, rewards, next_states, dones = experiences # ---------------------------- update critic ---------------------------- # # Get predicted next-state actions and Q values from target models actions_next = self.actor_target(next_states) Q_targets_next = self.critic_target(next_states, actions_next) # Compute Q targets for current states (y_i) Q_targets = rewards + (gamma * Q_targets_next * (1 - dones)) # Compute critic loss Q_expected = self.critic_local(states, actions) critic_loss = F.mse_loss(Q_expected, Q_targets) # Minimize the loss self.critic_optimizer.zero_grad() critic_loss.backward() self.critic_optimizer.step() # ---------------------------- update actor ---------------------------- # # Compute actor loss actions_pred = self.actor_local(states) actor_loss = -self.critic_local(states, actions_pred).mean() # Minimize the loss self.actor_optimizer.zero_grad() actor_loss.backward() self.actor_optimizer.step() # ----------------------- update target networks ----------------------- # self.soft_update(self.critic_local, self.critic_target, TAU) self.soft_update(self.actor_local, self.actor_target, TAU) def soft_update(self, local_model, target_model, tau): """Soft update model parameters. θ_target = τ*θ_local + (1 - τ)*θ_target Params ====== local_model: PyTorch model (weights will be copied from) target_model: PyTorch model (weights will be copied to) tau (float): interpolation parameter """ for target_param, local_param in zip(target_model.parameters(), local_model.parameters()): target_param.data.copy_(tau * local_param.data + (1.0 - tau) * target_param.data)
class DdpgController(): """Interacts with and learns from the environment.""" def __init__(self, state_size, action_size, random_seed, initial_beta=0.0, delta_beta=0.005, epsilon=0.05): """Initialize an Agent object. Params ====== state_size (int): dimension of each state action_size (int): dimension of each action random_seed (int): random seed """ self.state_size = state_size self.action_size = action_size self.seed = random.seed(random_seed) # Prioritized replay self.initial_beta = initial_beta self.delta_beta = delta_beta self.beta = initial_beta self.epsilon = epsilon # Actor Network (w/ Target Network) self.actor_local = Actor(state_size, action_size, random_seed).to(device) self.actor_target = Actor(state_size, action_size, random_seed).to(device) self.actor_optimizer = optim.Adam(self.actor_local.parameters(), lr=LR_ACTOR) # Critic Network (w/ Target Network) self.critic_local = Critic(state_size, action_size, random_seed).to(device) self.critic_target = Critic(state_size, action_size, random_seed).to(device) self.critic_optimizer = optim.Adam(self.critic_local.parameters(), lr=LR_CRITIC, weight_decay=WEIGHT_DECAY) # Noise process self.noise = OUNoise(action_size, random_seed) # Replay memory self.p_max = 1.0 self.memory = PrioritizedExperienceReplayBuffer( BUFFER_SIZE, BATCH_SIZE, device) def step(self, state, action, reward, next_state, done, do_train): """ Save experience in replay memory, and use random sample from buffer to learn. """ # Save experience / reward self.memory.add(state, action, reward, next_state, done, self.p_max) # Learn, if enough samples are available in memory if len(self.memory) > BATCH_SIZE and do_train: experiences = self.memory.sample() self.learn(experiences, GAMMA) def act(self, state, add_noise=True): """ Returns actions for given state as per current policy. """ state = torch.from_numpy(state).float().to(device) # Temporarily set to evaluation mode & turn off autograd self.actor_local.eval() with torch.no_grad(): action = self.actor_local(state).cpu().data.numpy() # Resume training mode self.actor_local.train() # Add noise if exploring if add_noise: action += self.noise.sample() # Noise might take us out of range so clip action = np.clip(action, -1, 1) return action def reset(self): self.noise.reset() self.beta = min(1.0, self.beta + self.delta_beta) def learn(self, experiences, gamma): """Update policy and value parameters using given batch of experience tuples. Q_targets = r + γ * critic_target(next_state, actor_target(next_state)) where: actor_target(state) -> action critic_target(state, action) -> Q-value Params ====== experiences (Tuple[torch.Tensor]): tuple of (s, a, r, s', done) tuples gamma (float): discount factor """ indices, states, actions, rewards, next_states, dones, priorities = experiences # Calculate importance sampling weights probs = priorities / self.memory.priority_sum() weights = (BATCH_SIZE * probs)**(-self.beta) weights /= torch.max(weights) # ---------------------------- update critic ---------------------------- # # Get predicted next-state actions and Q values from target models actions_next = self.actor_target(next_states) Q_targets_next = self.critic_target(next_states, actions_next) # Compute Q targets for current states (y_i) Q_targets = rewards + (gamma * Q_targets_next * (1 - dones)) # Compute critic loss Q_expected = self.critic_local(states, actions) # Update priorities td_error = Q_targets - Q_expected updated_priorities = abs(td_error) + self.epsilon self.memory.set_priorities(indices, updated_priorities**PRIORITY_ALPHA) self.p_max = max(self.p_max, torch.max(updated_priorities)) #critic_loss = F.mse_loss(Q_expected, Q_targets) critic_loss = torch.mean(weights * td_error**2) # Minimize the loss self.critic_optimizer.zero_grad() critic_loss.backward() self.critic_optimizer.step() # ---------------------------- update actor ---------------------------- # # Compute actor loss actions_pred = self.actor_local(states) actor_loss = -(weights * self.critic_local(states, actions_pred)).mean() # Minimize the loss self.actor_optimizer.zero_grad() actor_loss.backward() self.actor_optimizer.step() # ----------------------- update target networks ----------------------- # self.soft_update(self.critic_local, self.critic_target, TAU) self.soft_update(self.actor_local, self.actor_target, TAU) def soft_update(self, local_model, target_model, tau): """Soft update model parameters. θ_target = τ*θ_local + (1 - τ)*θ_target Params ====== local_model: PyTorch model (weights will be copied from) target_model: PyTorch model (weights will be copied to) tau (float): interpolation parameter """ for target_param, local_param in zip(target_model.parameters(), local_model.parameters()): target_param.data.copy_(tau * local_param.data + (1.0 - tau) * target_param.data)