def main(cls): PlayerCache().load() displayContext = GLDisplayContext(splash.splash, caption=( ('MCEdit ~ ' + release.get_version() % _("for")).encode('utf-8'), 'MCEdit')) os.environ['SDL_VIDEO_CENTERED'] = '0' rootwidget = RootWidget(displayContext.display) mcedit = MCEdit(displayContext) rootwidget.displayContext = displayContext rootwidget.confirm_quit = mcedit.confirm_quit rootwidget.mcedit = mcedit rootwidget.add(mcedit) rootwidget.focus_switch = mcedit if mcedit.droppedLevel: mcedit.loadFile(mcedit.droppedLevel) cls.version_lock = threading.Lock() cls.version_info = None cls.version_checked = False fetch_version_thread = threading.Thread(target=cls.fetch_version) fetch_version_thread.start() if config.settings.closeMinecraftWarning.get(): answer = albow.ask( "Warning: Only open a world in one program at a time. If you open a world at the same time in MCEdit and in Minecraft, you will lose your work and possibly damage your save file.\n\n If you are using Minecraft 1.3 or earlier, you need to close Minecraft completely before you use MCEdit.", ["Don't remind me again.", "OK"], default=1, cancel=1) if answer == "Don't remind me again.": config.settings.closeMinecraftWarning.set(False) if not config.settings.reportCrashesAsked.get(): answer = albow.ask( 'Would you like to send anonymous error reports to the MCEdit-Unified Team to help with improving future releases?\n\nError reports are stripped of any identifying user information before being sent.\n\nPyClark, the library used, is open source under the GNU LGPL v3 license and is maintained by Podshot. The source code can be located here: https://github.com/Podshot/pyClark.\n\nThere has been no modification to the library in any form.', ['Allow', 'Deny'], default=1, cancel=1 ) if answer == 'Allow': albow.alert("Error reporting will be enabled next time MCEdit-Unified is launched") config.settings.reportCrashes.set(answer == 'Allow') config.settings.reportCrashesAsked.set(True) config.save() if "update" in config.version.version.get(): answer = albow.ask( "There are new default controls. Do you want to replace your current controls with the new ones?", ["Yes", "No"]) if answer == "Yes": for configKey, k in keys.KeyConfigPanel.presets["WASD"]: config.keys[config.convert(configKey)].set(k) config.version.version.set("1.6.0.0") config.save() if "-causeError" in sys.argv: raise ValueError("Error requested via -causeError") while True: try: rootwidget.run() except (SystemExit, KeyboardInterrupt): print "Shutting down..." exc_txt = traceback.format_exc() if mcedit.editor.level: if config.settings.savePositionOnClose.get(): mcedit.editor.waypointManager.saveLastPosition(mcedit.editor.mainViewport, mcedit.editor.level.dimNo) mcedit.editor.waypointManager.save() # The following Windows specific code won't be executed if we're using '--debug-wm' switch. if not USE_WM and sys.platform == "win32" and config.settings.setWindowPlacement.get(): (flags, showCmd, ptMin, ptMax, rect) = mcplatform.win32gui.GetWindowPlacement( display.get_wm_info()['window']) X, Y, r, b = rect if (showCmd == mcplatform.win32con.SW_MINIMIZE or showCmd == mcplatform.win32con.SW_SHOWMINIMIZED): showCmd = mcplatform.win32con.SW_SHOWNORMAL config.settings.windowX.set(X) config.settings.windowY.set(Y) config.settings.windowShowCmd.set(showCmd) # Restore the previous language if we ran with '-tt' (update translation template). if albow.translate.buildTemplate: logging.warning('Restoring %s.' % orglang) config.settings.langCode.set(orglang) # config.save() mcedit.editor.renderer.discardAllChunks() mcedit.editor.deleteAllCopiedSchematics() if mcedit.editor.level: mcedit.editor.level.close() mcedit.editor.root.RemoveEditFiles() if 'SystemExit' in traceback.format_exc() or 'KeyboardInterrupt' in traceback.format_exc(): raise else: if 'SystemExit' in exc_txt: raise SystemExit if 'KeyboardInterrupt' in exc_txt: raise KeyboardInterrupt except MemoryError: traceback.print_exc() mcedit.editor.handleMemoryError()
def main(self): displayContext = GLDisplayContext() rootwidget = RootWidget(displayContext.display) mcedit = MCEdit(displayContext) rootwidget.displayContext = displayContext rootwidget.confirm_quit = mcedit.confirm_quit rootwidget.mcedit = mcedit rootwidget.add(mcedit) rootwidget.focus_switch = mcedit if 0 == len(pymclevel.alphaMaterials.yamlDatas): albow.alert( "Failed to load minecraft.yaml. Check the console window for details." ) if mcedit.droppedLevel: mcedit.loadFile(mcedit.droppedLevel) new_version = release.check_for_new_version() if new_version is not False: answer = albow.ask(_('Version {} is available').format( new_version["tag_name"]), ['Download', 'View', 'Ignore'], default=1, cancel=2) if answer == "View": platform_open(new_version["html_url"]) elif answer == "Download": platform_open(new_version["asset"]["browser_download_url"]) albow.alert( _(' {} should now be downloading via your browser. You will still need to extract the downloaded file to use the updated version.' ).format(new_version["asset"]["name"])) # Disabled old update code # if hasattr(sys, 'frozen'): # # We're being run from a bundle, check for updates. # import esky # # app = esky.Esky( # sys.executable.decode(sys.getfilesystemencoding()), # 'https://bitbucket.org/codewarrior0/mcedit/downloads' # ) # try: # update_version = app.find_update() # except: # # FIXME: Horrible, hacky kludge. # update_version = None # logging.exception('Error while checking for updates') # # if update_version: # answer = albow.ask( # 'Version "%s" is available, would you like to ' # 'download it?' % update_version, # [ # 'Yes', # 'No', # ], # default=0, # cancel=1 # ) # if answer == 'Yes': # def callback(args): # status = args['status'] # status_texts = { # 'searching': u"Finding updates...", # 'found': u"Found version {new_version}", # 'downloading': u"Downloading: {received} / {size}", # 'ready': u"Downloaded {path}", # 'installing': u"Installing {new_version}", # 'cleaning up': u"Cleaning up...", # 'done': u"Done." # } # text = status_texts.get(status, 'Unknown').format(**args) # # panel = Dialog() # panel.idleevent = lambda event: panel.dismiss() # label = albow.Label(text, width=600) # panel.add(label) # panel.size = (500, 250) # panel.present() # # try: # app.auto_update(callback) # except (esky.EskyVersionError, EnvironmentError): # albow.alert(_("Failed to install update %s") % update_version) # else: # albow.alert(_("Version %s installed. Restart MCEdit to begin using it.") % update_version) # raise SystemExit() if config.settings.closeMinecraftWarning.get(): answer = albow.ask( "Warning: Only open a world in one program at a time. If you open a world at the same time in MCEdit and in Minecraft, you will lose your work and possibly damage your save file.\n\n If you are using Minecraft 1.3 or earlier, you need to close Minecraft completely before you use MCEdit.", ["Don't remind me again.", "OK"], default=1, cancel=1) if answer == "Don't remind me again.": config.settings.closeMinecraftWarning.set(False) # Disabled Crash Reporting Option # if not config.settings.reportCrashesAsked.get(): # answer = albow.ask( # "When an error occurs, MCEdit can report the details of the error to its developers. " # "The error report will include your operating system version, MCEdit version, " # "OpenGL version, plus the make and model of your CPU and graphics processor. No personal " # "information will be collected.\n\n" # "Error reporting can be enabled or disabled in the Options dialog.\n\n" # "Enable error reporting?", # ["Yes", "No"], # default=0) # config.settings.reportCrashes.set(answer == "Yes") # config.settings.reportCrashesAsked.set(True) config.settings.reportCrashes.set(False) config.settings.reportCrashesAsked.set(True) config.save() if "update" in config.version.version.get(): answer = albow.ask( "There are new default controls. Do you want to replace your current controls with the new ones?", ["Yes", "No"]) if answer == "Yes": for configKey, k in keys.KeyConfigPanel.presets["WASD"]: config.keys[config.convert(configKey)].set(k) config.version.version.set("1.1.2.0") config.save() if "-causeError" in sys.argv: raise ValueError, "Error requested via -causeError" while True: try: rootwidget.run() except SystemExit: if sys.platform == "win32" and config.settings.setWindowPlacement.get( ): (flags, showCmd, ptMin, ptMax, rect) = mcplatform.win32gui.GetWindowPlacement( display.get_wm_info()['window']) X, Y, r, b = rect #w = r-X #h = b-Y if (showCmd == mcplatform.win32con.SW_MINIMIZE or showCmd == mcplatform.win32con.SW_SHOWMINIMIZED): showCmd = mcplatform.win32con.SW_SHOWNORMAL config.settings.windowX.set(X) config.settings.windowY.set(Y) config.settings.windowShowCmd.set(showCmd) config.save() mcedit.editor.renderer.discardAllChunks() mcedit.editor.deleteAllCopiedSchematics() raise except MemoryError: traceback.print_exc() mcedit.editor.handleMemoryError()
def main(cls): PlayerCache().load() displayContext = GLDisplayContext( splash.splash, caption=(('MCEdit ~ ' + release.get_version() % _("for")).encode('utf-8'), 'MCEdit')) os.environ['SDL_VIDEO_CENTERED'] = '0' rootwidget = RootWidget(displayContext.display) mcedit = MCEdit(displayContext) rootwidget.displayContext = displayContext rootwidget.confirm_quit = mcedit.confirm_quit rootwidget.mcedit = mcedit rootwidget.add(mcedit) rootwidget.focus_switch = mcedit if 0 == len(pymclevel.alphaMaterials.yamlDatas): albow.alert( "Failed to load minecraft.yaml. Check the console window for details." ) if mcedit.droppedLevel: mcedit.loadFile(mcedit.droppedLevel) cls.version_lock = threading.Lock() cls.version_info = None cls.version_checked = False fetch_version_thread = threading.Thread(target=cls.fetch_version) fetch_version_thread.start() # Disabled old update code # if hasattr(sys, 'frozen'): # # We're being run from a bundle, check for updates. # import esky # # app = esky.Esky( # sys.executable.decode(sys.getfilesystemencoding()), # 'https://bitbucket.org/codewarrior0/mcedit/downloads' # ) # try: # update_version = app.find_update() # except: # # FIXME: Horrible, hacky kludge. # update_version = None # logging.exception('Error while checking for updates') # # if update_version: # answer = albow.ask( # 'Version "%s" is available, would you like to ' # 'download it?' % update_version, # [ # 'Yes', # 'No', # ], # default=0, # cancel=1 # ) # if answer == 'Yes': # def callback(args): # status = args['status'] # status_texts = { # 'searching': u"Finding updates...", # 'found': u"Found version {new_version}", # 'downloading': u"Downloading: {received} / {size}", # 'ready': u"Downloaded {path}", # 'installing': u"Installing {new_version}", # 'cleaning up': u"Cleaning up...", # 'done': u"Done." # } # text = status_texts.get(status, 'Unknown').format(**args) # # panel = Dialog() # panel.idleevent = lambda event: panel.dismiss() # label = albow.Label(text, width=600) # panel.add(label) # panel.size = (500, 250) # panel.present() # # try: # app.auto_update(callback) # except (esky.EskyVersionError, EnvironmentError): # albow.alert(_("Failed to install update %s") % update_version) # else: # albow.alert(_("Version %s installed. Restart MCEdit to begin using it.") % update_version) # raise SystemExit() if config.settings.closeMinecraftWarning.get(): answer = albow.ask( "Warning: Only open a world in one program at a time. If you open a world at the same time in MCEdit and in Minecraft, you will lose your work and possibly damage your save file.\n\n If you are using Minecraft 1.3 or earlier, you need to close Minecraft completely before you use MCEdit.", ["Don't remind me again.", "OK"], default=1, cancel=1) if answer == "Don't remind me again.": config.settings.closeMinecraftWarning.set(False) # Disabled Crash Reporting Option # if not config.settings.reportCrashesAsked.get(): # answer = albow.ask( # "When an error occurs, MCEdit can report the details of the error to its developers. " # "The error report will include your operating system version, MCEdit version, " # "OpenGL version, plus the make and model of your CPU and graphics processor. No personal " # "information will be collected.\n\n" # "Error reporting can be enabled or disabled in the Options dialog.\n\n" # "Enable error reporting?", # ["Yes", "No"], # default=0) # config.settings.reportCrashes.set(answer == "Yes") # config.settings.reportCrashesAsked.set(True) config.settings.reportCrashes.set(False) config.settings.reportCrashesAsked.set(True) config.save() if "update" in config.version.version.get(): answer = albow.ask( "There are new default controls. Do you want to replace your current controls with the new ones?", ["Yes", "No"]) if answer == "Yes": for configKey, k in keys.KeyConfigPanel.presets["WASD"]: config.keys[config.convert(configKey)].set(k) config.version.version.set("1.1.2.0") config.save() if "-causeError" in sys.argv: raise ValueError("Error requested via -causeError") while True: try: rootwidget.run() except (SystemExit, KeyboardInterrupt): print "Shutting down..." exc_txt = traceback.format_exc() if mcedit.editor.level: if config.settings.savePositionOnClose.get(): mcedit.editor.waypointManager.saveLastPosition( mcedit.editor.mainViewport, mcedit.editor.level.getPlayerDimension()) mcedit.editor.waypointManager.save() # The following Windows specific code won't be executed if we're using '--debug-wm' switch. if not USE_WM and sys.platform == "win32" and config.settings.setWindowPlacement.get( ): (flags, showCmd, ptMin, ptMax, rect) = mcplatform.win32gui.GetWindowPlacement( display.get_wm_info()['window']) X, Y, r, b = rect #w = r-X #h = b-Y if (showCmd == mcplatform.win32con.SW_MINIMIZE or showCmd == mcplatform.win32con.SW_SHOWMINIMIZED): showCmd = mcplatform.win32con.SW_SHOWNORMAL config.settings.windowX.set(X) config.settings.windowY.set(Y) config.settings.windowShowCmd.set(showCmd) # Restore the previous language if we ran with '-tt' (update translation template). if albow.translate.buildTemplate: logging.warning('Restoring %s.' % orglang) config.settings.langCode.set(orglang) # config.save() mcedit.editor.renderer.discardAllChunks() mcedit.editor.deleteAllCopiedSchematics() if mcedit.editor.level: mcedit.editor.level.close() mcedit.editor.root.RemoveEditFiles() if 'SystemExit' in traceback.format_exc( ) or 'KeyboardInterrupt' in traceback.format_exc(): raise else: if 'SystemExit' in exc_txt: raise SystemExit if 'KeyboardInterrupt' in exc_txt: raise KeyboardInterrupt except MemoryError: traceback.print_exc() mcedit.editor.handleMemoryError()
def main(): display = pygame.display.set_mode(screen_size, flags | OPENGL | DOUBLEBUF) root = RootWidget(display) root.bg_color = Color("blue") add_demo_widgets(root) root.run()