def __init__(self, brain=None):
     self.x = 50
     self.y = h // 2
     self.score = 0
     self.fitness = 0
     self.img = random.choice([bird_img1, bird_img2, bird_img3])
     if brain:
         self.brain = brain
     else:
         self.brain = network([4, 4, 2])
Exemple #2
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 def __init__(self, layers=4, structure=[10, 10, 10, 10]):
     self.factor = 20
     self.brain = []
     jumpx, jumpy = 0, 0
     for _ in range(layers):
         self.brain.append(network(structure, jumpx, jumpy))
         jumpy += self.factor
         if jumpy >= 320:
             jumpy = 0
             jumpx += self.factor
Exemple #3
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 def __init__(self, head=False, x=w // 2, y=h // 2, brain=None):
     self.x = x
     self.y = y
     self.side = 15
     self.score = 1e-50
     if brain != None:
         self.brain = brain
     else:
         self.brain = network([5, 4, 4])
     self.color = (0, 255, 0)
Exemple #4
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 def __init__(self, rep):
     self.x = random.randint(30, w - 20)
     self.y = random.randint(30, h - 20)
     self.rep = rep
     self.position = np.array([self.x, self.y])
     self.radius = 3
     if rep == 1:
         self.color = (255, 255, 0)
     else:
         self.color = (255, 0, 0)
     self.brain = network([2, 2])
Exemple #5
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 def __init__(self, brain=None):
     self.x = width // 2
     self.y = int(0.9956 * height)
     self.change = 1
     self.score = 0
     self.bullet = Bullet(self.x, self.y)
     if brain != None:
         self.brain = brain
     else:
         self.brain = network([4, 10, 3])
     self.img = pygame.image.load(rocket_image).convert_alpha()
Exemple #6
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 def __init__(self,pos,col,len=60,width=25,brain=None,j=ch,y=random.randint(0,440)):
     self.x=pos
     self.y=y
     self.width=width
     self.len=len
     self.color=col
     self.displacement=j
     if brain!=None:
         self.brain=brain
     else:
         self.brain=network([1,4,3])
     self.score=0.01
Exemple #7
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 def __init__(self, pos, col, len=50, width=25, brain=None):
     self.x = pos
     self.y = random.randint(0, h - len)
     self.width = width
     self.len = 60
     self.color = col
     self.displacement = ch
     if brain != None:
         self.brain = brain
     else:
         self.brain = network([1, 4, 3])
     self.score = 0.01
Exemple #8
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 def __init__(self, brain=None):
     self.x = random.randint(100, 300)
     self.y = random.randint(100, 300)
     self.position = np.array([self.x, self.y], dtype='float64')
     self.radius = 10
     self.score = 0
     self.r, self.g, self.b = 0, 255, 0
     self.color = (self.r, self.g, self.b)
     if brain:
         self.brain = brain
     else:
         self.brain = network([3, 3, 2])
     self.velocity = np.random.uniform(0.1, 0.9, (2, ))
     self.acceleration = np.array([0, 0], dtype='float64')
     self.maxforce = 0.09
     self.maxspeed = 0.09
     self.factor = 5