def main(): state = AppState() app = QApplication(sys.argv) ex = autoKomande.autoProzor(state) rez = app.exec_() state.close(); sys.exit(rez)
def main(): state = AppState() app = QApplication(sys.argv) ex = noviProzor.Novi(state) rez = app.exec_() state.close(); sys.exit(rez)
def main(): state = AppState() #state.sim(); app = QApplication(sys.argv) ex = rucneKomande.rucneProzor(state) rez = app.exec_() state.close(); sys.exit(rez)
def setup(self): AppState.setup(self) self.menu = Menu() self.menu.add("Resume", None) self.menu.add("Restart", None) self.menu.add("Main Menu", None) self.menu.add("Exit", None) self.menu.build() # save app state self.game = self.app.state # render the screen background self.background = pygame.display.get_surface().convert() overlay = pygame.Surface(self.background.get_size()) overlay.set_alpha(200) overlay.fill((0, 0, 0)) self.background.blit(overlay, (0, 0))
def test_can_save_state(self): state_file = os.path.join(tempfile.gettempdir(), next(tempfile._get_candidate_names())) app_state = AppState(state_file) app_state.some_property = 1 app_state.save() app_state_2 = AppState(state_file) self.assertEqual(app_state_2.some_property, 1)
def setup(self): AppState.setup(self) self.level = Level(self.screen.get_size()) self.level.restart()