def handle(self, *args, **options): """handle""" print "Validating quests ..." for quest in Quest.objects.all(): error_msg = utils.validate_predicates(quest.unlock_conditions) if error_msg: print "Unlock conditions for '%s' did not validate: %s" % (quest.name, error_msg) error_msg = utils.validate_predicates(quest.completion_conditions) if error_msg: print "Completion conditions '%s' for '%s' did not validate: %s" % ( quest.completion_conditions, quest.name, error_msg) print "All quests conditions are valid."
def handle(self, *args, **options): """handle""" print "Validating quests ..." for quest in Quest.objects.all(): error_msg = utils.validate_predicates(quest.unlock_conditions) if error_msg: print "Unlock conditions for '%s' did not validate: %s" % ( quest.name, error_msg) error_msg = utils.validate_predicates(quest.completion_conditions) if error_msg: print "Completion conditions '%s' for '%s' did not validate: %s" % ( quest.completion_conditions, quest.name, error_msg) print "All quests conditions are valid."
def handle(self, *args, **options): """handle""" print "Validating smartgrid ..." for action in Action.objects.all(): error_msg = utils.validate_predicates(action.unlock_condition) if error_msg: print "Unlock conditions '%s' for action '%s' did not validate: %s" % ( action.unlock_condition, action.name, error_msg) for level in Level.objects.all(): error_msg = utils.validate_predicates(level.unlock_condition) if error_msg: print "Unlock conditions '%s' for level '%s' did not validate: %s" % ( level.unlock_condition, level.name, error_msg) print "All smartgrid conditions are valid."