def get_frame_message(self):
		msg = FrameMessage()
		msg['id'] = self.id
		msg['x'] = limit(m2p(self.get_position()['x']))
		msg['y'] = limit(m2p(self.get_position()['y']))
		msg['direction'] = self.get_direction()
		msg['state'] = getattr(self, 'state', 'unknown')
		return msg
Exemple #2
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 def trigger_event(self, event_type, x, y):
     msg = EventMessage()
     msg['type'] = event_type
     msg['x'] = limit(m2p(x))
     msg['y'] = limit(m2p(y))
     self.networking_factory.broadcast_messages([
         msg,
     ])
Exemple #3
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 def get_frame_message(self):
     msg = FrameMessage()
     msg['id'] = self.id
     msg['x'] = limit(m2p(self.get_position()['x']))
     msg['y'] = limit(m2p(self.get_position()['y']))
     msg['direction'] = self.get_direction()
     msg['state'] = getattr(self, 'state', 'unknown')
     return msg
	def get_update_message(self, recipient=None):
		msg = UpdateMessage()
		msg['id'] = self.id
		msg['entity_type'] = self.__class__.__name__
		msg['width'] = limit(m2p(self.get_dimensions()['width']))
		msg['height'] = limit(m2p(self.get_dimensions()['height']))
		msg['x'] = limit(m2p(self.get_position()['x']))
		msg['y'] = limit(m2p(self.get_position()['y']))
		msg['direction'] = self.get_direction()
		msg['state'] = getattr(self, 'state', 'unknown')
		msg['player'] = (recipient and hasattr(recipient, 'session_id') and hasattr(self, 'player') and hasattr(self.player, 'session_id') and recipient.session_id == self.player.session_id)
		return msg
Exemple #5
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 def get_update_message(self, recipient=None):
     msg = UpdateMessage()
     msg['id'] = self.id
     msg['entity_type'] = self.__class__.__name__
     msg['width'] = limit(m2p(self.get_dimensions()['width']))
     msg['height'] = limit(m2p(self.get_dimensions()['height']))
     msg['x'] = limit(m2p(self.get_position()['x']))
     msg['y'] = limit(m2p(self.get_position()['y']))
     msg['direction'] = self.get_direction()
     msg['state'] = getattr(self, 'state', 'unknown')
     msg['player'] = (recipient and hasattr(recipient, 'session_id')
                      and hasattr(self, 'player')
                      and hasattr(self.player, 'session_id')
                      and recipient.session_id == self.player.session_id)
     return msg
	def trigger_event(self, event_type, x, y):
		msg = EventMessage()
		msg['type'] = event_type
		msg['x'] = limit(m2p(x))
		msg['y'] = limit(m2p(y))
		self.networking_factory.broadcast_messages([msg,])