Exemple #1
0
def players():
    log("SCRIPT", "Booting core server functionality")
    a = Archive()
    handler.load_handlers()
    importer.process_xml()
    log("SCRIPT", "Finished loading core functionality")

    log("SCRIPT", "Retreiving player information from database")
    players = a.list()
    log("SCRIPT", "Loaded %d player%s from database" % (len(players), '' if len(players) == 1 else 's'))
    print

    i = 0
    names = players.keys()
    names.sort()
    for p in names:
        i += 1
        print '%d: %s' % (i, p)
    print

    n = raw_input('Load player index (blank to cancel): ')
    name = None
    try:
        n = int(n)
        if n < 1 or n > len(names):
            print 'Cancelled.'
            sys.exit(0)
        name = names[n - 1]
    except (ValueError, IndexError):
        sys.exit(1)

    player = Player()
    if not a.load(name, player):
        choice = raw_input('Player could not be loaded properly.  Delete? (Y/N): ')
        if choice.upper() == 'Y':
            a.delete(name)
        sys.exit(0)

    print
    print player.name
    print player.gender, player.race
    for stat, value in player.stats.items():
        print ' %s: %d' % (stat, value)
    print
    action = raw_input('Action ([p]assword, [d]elete), [c]ancel): ')
    if action == '':
        sys.exit(0)
    elif 'password'.startswith(action.lower()):
        player.password = encrypt_password(raw_input('New password: '******'Password written.'
    elif 'delete'.startswith(action.lower()):
        confirm = raw_input('Really delete? (Y/N): ')
        if confirm.upper() == 'Y':
            a.delete(name)
            print 'Deletion complete.'
        else:
            print 'Deletion cancelled.'
    else:
        print 'Cancelled.'
Exemple #2
0
 def clear_archive(self):
     a = Archive()
     players = a.list()
     for p in players.keys():
         a.delete(p)
Exemple #3
0
def players():
    log("SCRIPT", "Booting core server functionality")
    a = Archive()
    handler.load_handlers()
    importer.process_xml()
    log("SCRIPT", "Finished loading core functionality")

    log("SCRIPT", "Retreiving player information from database")
    players = a.list()
    log(
        "SCRIPT", "Loaded %d player%s from database" %
        (len(players), '' if len(players) == 1 else 's'))
    print

    i = 0
    names = players.keys()
    names.sort()
    for p in names:
        i += 1
        print '%d: %s' % (i, p)
    print

    n = raw_input('Load player index (blank to cancel): ')
    name = None
    try:
        n = int(n)
        if n < 1 or n > len(names):
            print 'Cancelled.'
            sys.exit(0)
        name = names[n - 1]
    except (ValueError, IndexError):
        sys.exit(1)

    player = Player()
    if not a.load(name, player):
        choice = raw_input(
            'Player could not be loaded properly.  Delete? (Y/N): ')
        if choice.upper() == 'Y':
            a.delete(name)
        sys.exit(0)

    print
    print player.name
    print player.gender, player.race
    for stat, value in player.stats.items():
        print ' %s: %d' % (stat, value)
    print
    action = raw_input('Action ([p]assword, [d]elete), [c]ancel): ')
    if action == '':
        sys.exit(0)
    elif 'password'.startswith(action.lower()):
        player.password = encrypt_password(raw_input('New password: '******'Password written.'
    elif 'delete'.startswith(action.lower()):
        confirm = raw_input('Really delete? (Y/N): ')
        if confirm.upper() == 'Y':
            a.delete(name)
            print 'Deletion complete.'
        else:
            print 'Deletion cancelled.'
    else:
        print 'Cancelled.'
Exemple #4
0
 def clear_archive(self):
     a = Archive()
     players = a.list()
     for p in players.keys():
         a.delete(p)