Exemple #1
0
def test_scene_basic_rpcs(start_processes: None, ars: ARServer) -> None:

    test = "Test"

    # initial event
    show_main_screen_event = event(ars, events.c.ShowMainScreen)
    assert show_main_screen_event.data
    assert show_main_screen_event.data.what == events.c.ShowMainScreen.Data.WhatEnum.ScenesList

    # first, there are no scenes
    scenes = ars.call_rpc(rpc.s.ListScenes.Request(get_id()),
                          rpc.s.ListScenes.Response)
    assert scenes.result
    assert not scenes.data

    assert ars.call_rpc(
        rpc.s.NewScene.Request(get_id(),
                               rpc.s.NewScene.Request.Args(test, test)),
        rpc.s.NewScene.Response).result

    open_scene_event = event(ars, events.s.OpenScene)
    assert open_scene_event.parent_id is None
    assert open_scene_event.change_type is None
    assert open_scene_event.data
    assert open_scene_event.data.scene.id
    scene_id = open_scene_event.data.scene.id
    assert open_scene_event.data.scene.name == test
    assert open_scene_event.data.scene.description == test
    assert not open_scene_event.data.scene.objects

    event(ars, events.s.SceneState)

    # attempt to create a new scene while scene is open should fail
    assert not ars.call_rpc(
        rpc.s.NewScene.Request(get_id(), rpc.s.NewScene.Request.Args(
            test, test)), rpc.s.NewScene.Response).result

    assert ars.call_rpc(rpc.s.SaveScene.Request(get_id()),
                        rpc.s.SaveScene.Response).result

    event(ars, events.s.SceneSaved)

    assert ars.call_rpc(rpc.s.CloseScene.Request(get_id()),
                        rpc.s.CloseScene.Response).result

    event(ars, events.s.SceneClosed)

    show_main_screen_event_2 = event(ars, events.c.ShowMainScreen)
    assert show_main_screen_event_2.data
    assert show_main_screen_event_2.data.what == events.c.ShowMainScreen.Data.WhatEnum.ScenesList
    assert show_main_screen_event_2.data.highlight == scene_id

    # attempt to open non-existent scene
    assert not ars.call_rpc(
        rpc.s.OpenScene.Request(get_id(), IdArgs("some-random-nonsense")),
        rpc.s.OpenScene.Response).result

    list_of_scenes = ars.call_rpc(rpc.s.ListScenes.Request(get_id()),
                                  rpc.s.ListScenes.Response)
    assert list_of_scenes.result
    assert list_of_scenes.data
    assert len(list_of_scenes.data) == 1
    assert list_of_scenes.data[0].id == scene_id

    # open previously saved scene
    assert ars.call_rpc(rpc.s.OpenScene.Request(get_id(), IdArgs(scene_id)),
                        rpc.s.OpenScene.Response).result

    open_scene_event_2 = event(ars, events.s.OpenScene)
    assert open_scene_event_2.data
    assert open_scene_event_2.data.scene.id == scene_id

    event(ars, events.s.SceneState)

    assert ars.call_rpc(rpc.s.CloseScene.Request(get_id()),
                        rpc.s.CloseScene.Response).result
    event(ars, events.s.SceneClosed)

    show_main_screen_event_3 = event(ars, events.c.ShowMainScreen)
    assert show_main_screen_event_3.data
    assert show_main_screen_event_3.data.what == events.c.ShowMainScreen.Data.WhatEnum.ScenesList
    assert show_main_screen_event_3.data.highlight == scene_id

    with ARServer(ars_connection_str(),
                  timeout=10,
                  event_mapping=event_mapping) as ars_2:

        smse = event(ars_2, events.c.ShowMainScreen)
        assert smse.data
        assert smse.data.what == events.c.ShowMainScreen.Data.WhatEnum.ScenesList
        assert smse.data.highlight is None

    assert ars.call_rpc(rpc.s.DeleteScene.Request(get_id(), IdArgs(scene_id)),
                        rpc.s.DeleteScene.Response).result

    scene_changed_evt = event(ars, events.s.SceneChanged)
    assert scene_changed_evt.data
    assert scene_changed_evt.data.id == scene_id
    assert scene_changed_evt.change_type == Event.Type.REMOVE

    list_of_scenes_2 = ars.call_rpc(rpc.s.ListScenes.Request(get_id()),
                                    rpc.s.ListScenes.Response)
    assert list_of_scenes_2.result
    assert not list_of_scenes_2.data
Exemple #2
0
def test_object_parameters(start_processes: None, ars: ARServer,
                           scene: Scene) -> None:

    assert ars.call_rpc(rpc.s.OpenScene.Request(get_id(), IdArgs(scene.id)),
                        rpc.s.OpenScene.Response).result

    event(ars, events.s.OpenScene)
    event(ars, events.s.SceneState)

    req_params = [  # TODO create settings_to_params and use it
        Parameter("str_param", "string", json.dumps("str_param")),
        Parameter("float_param", "double", json.dumps(1.0)),
        Parameter("int_param", "integer", json.dumps(1)),
        Parameter("bool_param", "boolean", json.dumps(True)),
    ]

    assert ars.call_rpc(
        rpc.s.AddObjectToScene.Request(
            get_id(),
            rpc.s.AddObjectToScene.Request.Args("ows",
                                                ObjectWithSettings.__name__,
                                                parameters=req_params)),
        rpc.s.AddObjectToScene.Response,
    ).result

    soc = event(ars, events.s.SceneObjectChanged)
    assert soc.change_type
    assert soc.change_type == soc.change_type.ADD
    assert soc.data.type == ObjectWithSettings.__name__
    assert soc.data.parameters == req_params
    obj_id = soc.data.id

    req_params2 = [  # TODO create settings_to_params and use it
        Parameter("str_param", "string", json.dumps("str_param2")),
        Parameter("float_param", "double", json.dumps(2.0)),
        Parameter("int_param", "integer", json.dumps(2)),
        Parameter("bool_param", "boolean", json.dumps(True)),
    ]

    lock_object(ars, soc.data.id)

    assert ars.call_rpc(
        rpc.s.UpdateObjectParameters.Request(
            get_id(),
            rpc.s.UpdateObjectParameters.Request.Args(soc.data.id,
                                                      parameters=req_params2)),
        rpc.s.AddObjectToScene.Response,
    ).result

    soc2 = event(ars, events.s.SceneObjectChanged)
    assert soc2.change_type == soc.change_type.UPDATE
    assert soc2.data.type == ObjectWithSettings.__name__
    assert soc2.data.parameters == req_params2

    unlock_object(ars, soc.data.id)

    # let's continue with testing overrides
    assert ars.call_rpc(
        rpc.p.NewProject.Request(
            get_id(), rpc.p.NewProject.Request.Args(scene.id, "Project name")),
        rpc.p.NewProject.Response,
    ).result

    event(ars, events.s.SceneSaved)
    event(ars, events.p.OpenProject)
    event(ars, events.s.SceneState)

    assert not ars.call_rpc(
        rpc.o.DeleteOverride.Request(
            get_id(),
            rpc.o.DeleteOverride.Request.Args(
                obj_id, Parameter("bool_param", "boolean", json.dumps(True)))),
        rpc.o.DeleteOverride.Response,
    ).result

    assert not ars.call_rpc(
        rpc.o.UpdateOverride.Request(
            get_id(),
            rpc.o.UpdateOverride.Request.Args(
                obj_id, Parameter("bool_param", "boolean", json.dumps(True)))),
        rpc.o.UpdateOverride.Response,
    ).result

    # int_param has to be set to special value, so without override, StartScene should fail now
    assert ars.call_rpc(
        rpc.s.StartScene.Request(get_id()),
        rpc.s.StartScene.Response,
    ).result

    assert event(ars, events.s.SceneState
                 ).data.state == events.s.SceneState.Data.StateEnum.Starting
    assert event(ars, events.s.SceneState
                 ).data.state == events.s.SceneState.Data.StateEnum.Stopping
    assert event(ars, events.s.SceneState
                 ).data.state == events.s.SceneState.Data.StateEnum.Stopped

    lock_object(ars, obj_id)

    override = Parameter(
        "int_param", "integer",
        json.dumps(ObjectWithSettings.INT_PARAM_SPECIAL_VALUE))

    assert ars.call_rpc(
        rpc.o.AddOverride.Request(
            get_id(), rpc.o.AddOverride.Request.Args(obj_id, override)),
        rpc.o.AddOverride.Response,
    ).result

    override_evt = event(ars, events.o.OverrideUpdated)
    assert override_evt.data == override
    assert override_evt.change_type
    assert override_evt.change_type == override_evt.change_type.ADD
    assert override_evt.parent_id == obj_id

    override2 = Parameter("str_param", "string", json.dumps("test"))

    assert ars.call_rpc(
        rpc.o.AddOverride.Request(
            get_id(), rpc.o.AddOverride.Request.Args(obj_id, override2)),
        rpc.o.AddOverride.Response,
    ).result

    event(ars, events.o.OverrideUpdated)

    unlock_object(ars, obj_id)

    save_project(ars)

    # now it should be possible to start the scene
    assert ars.call_rpc(
        rpc.s.StartScene.Request(get_id()),
        rpc.s.StartScene.Response,
    ).result

    assert event(ars, events.s.SceneState
                 ).data.state == events.s.SceneState.Data.StateEnum.Starting
    assert event(ars, events.s.SceneState
                 ).data.state == events.s.SceneState.Data.StateEnum.Started
Exemple #3
0
def test_project_basic_rpcs(start_processes: None, ars: ARServer,
                            scene: common.Scene) -> None:

    # first, there are no projects
    projects = ars.call_rpc(rpc.p.ListProjects.Request(uid()),
                            rpc.p.ListProjects.Response)
    assert projects.result
    assert not projects.data

    project_name = "Test project"

    # attempt to use non-existent scene_id
    assert not ars.call_rpc(
        rpc.p.NewProject.Request(
            uid(),
            rpc.p.NewProject.Request.Args("some non-sense string",
                                          project_name)),
        rpc.p.NewProject.Response,
    ).result

    # attempt to open non-existent project
    assert not ars.call_rpc(
        rpc.p.OpenProject.Request(uid(), IdArgs("some-random-nonsense")),
        rpc.p.OpenProject.Response).result

    # correct scene_id
    assert ars.call_rpc(
        rpc.p.NewProject.Request(
            uid(), rpc.p.NewProject.Request.Args(scene.id, project_name)),
        rpc.p.NewProject.Response,
    ).result

    open_project_evt = event(ars, events.p.OpenProject)
    event(ars, events.s.SceneState)

    assert open_project_evt.data
    assert open_project_evt.change_type is None
    assert open_project_evt.parent_id is None
    assert open_project_evt.data.scene.id == scene.id
    project_id = open_project_evt.data.project.id

    assert open_project_evt.data.project.name == project_name
    assert not open_project_evt.data.project.action_points
    assert not open_project_evt.data.project.parameters
    assert not open_project_evt.data.project.functions
    assert not open_project_evt.data.project.logic

    # attempt to create project while another project is opened
    assert not ars.call_rpc(
        rpc.p.NewProject.Request(
            uid(),
            rpc.p.NewProject.Request.Args("some non-sense string", "blah")),
        rpc.p.NewProject.Response,
    ).result

    save_project(ars)
    close_project(ars)

    show_main_screen_event = event(ars, events.c.ShowMainScreen)
    assert show_main_screen_event.data
    assert show_main_screen_event.data.what == events.c.ShowMainScreen.Data.WhatEnum.ProjectsList
    assert show_main_screen_event.data.highlight == project_id

    list_of_projects = ars.call_rpc(rpc.p.ListProjects.Request(uid()),
                                    rpc.p.ListProjects.Response)
    assert list_of_projects.result
    assert list_of_projects.data
    assert len(list_of_projects.data) == 1
    assert list_of_projects.data[0].id == project_id
    """ TODO: fix this
    with ARServer(WS_CONNECTION_STR, timeout=10, event_mapping=event_mapping) as ars_2:

        smse = event(ars_2, events.c.ShowMainScreen)
        assert smse.data
        assert smse.data.what == events.c.ShowMainScreen.Data.WhatEnum.ProjectsList
        assert smse.data.highlight is None
    """

    # it should not be possible to delete scene used by a project
    assert not ars.call_rpc(rpc.s.DeleteScene.Request(uid(), IdArgs(scene.id)),
                            rpc.s.DeleteScene.Response).result

    assert ars.call_rpc(rpc.p.DeleteProject.Request(uid(), IdArgs(project_id)),
                        rpc.p.DeleteProject.Response).result

    project_changed_evt = event(ars, events.p.ProjectChanged)
    assert project_changed_evt.data
    assert project_changed_evt.data.id == project_id
    assert project_changed_evt.change_type == Event.Type.REMOVE

    assert ars.call_rpc(rpc.s.DeleteScene.Request(uid(), IdArgs(scene.id)),
                        rpc.s.DeleteScene.Response).result

    scene_changed_evt = event(ars, events.s.SceneChanged)
    assert scene_changed_evt.data
    assert scene_changed_evt.data.id == scene.id
    assert scene_changed_evt.change_type == Event.Type.REMOVE

    list_of_projects_2 = ars.call_rpc(rpc.p.ListProjects.Request(uid()),
                                      rpc.p.ListProjects.Response)
    assert list_of_projects_2.result
    assert not list_of_projects_2.data
Exemple #4
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def test_object_parameters(start_processes: None, ars: ARServer,
                           scene: Scene) -> None:

    assert ars.call_rpc(rpc.s.OpenScene.Request(uid(), IdArgs(scene.id)),
                        rpc.s.OpenScene.Response).result

    event(ars, events.s.OpenScene)

    assert ars.call_rpc(
        rpc.s.AddObjectToScene.Request(
            uid(),
            rpc.s.AddObjectToScene.Request.Args("ows",
                                                ObjectWithActions.__name__)),
        rpc.s.AddObjectToScene.Response,
    ).result

    obj = event(ars, events.s.SceneObjectChanged).data
    assert obj is not None

    assert ars.call_rpc(
        rpc.p.NewProject.Request(
            uid(), rpc.p.NewProject.Request.Args(scene.id, "Project name")),
        rpc.p.NewProject.Response,
    ).result

    event(ars, events.p.OpenProject)

    assert ars.call_rpc(
        rpc.p.AddActionPoint.Request(
            uid(), rpc.p.AddActionPoint.Request.Args("ap", Position())),
        rpc.p.AddActionPoint.Response,
    ).result

    ap = event(ars, events.p.ActionPointChanged).data
    assert ap is not None

    assert ars.call_rpc(
        rpc.p.AddAction.Request(
            uid(),
            rpc.p.AddAction.Request.Args(
                ap.id,
                "a1",
                f"{obj.id}/{ObjectWithActions.bool_action.__name__}",
                [],
                [Flow(outputs=["bool_result"])],
            ),
        ),
        rpc.p.AddAction.Response,
    ).result

    a1 = event(ars, events.p.ActionChanged).data
    assert a1 is not None

    assert ars.call_rpc(
        rpc.p.AddAction.Request(
            uid(),
            rpc.p.AddAction.Request.Args(
                ap.id,
                "a2",
                f"{obj.id}/{ObjectWithActions.str_action.__name__}",
                [],
                [Flow()],
            ),
        ),
        rpc.p.AddAction.Response,
    ).result

    a2 = event(ars, events.p.ActionChanged).data
    assert a2 is not None

    add_logic_item(ars, LogicItem.START, a1.id)
    add_logic_item(
        ars, a1.id, a2.id,
        ProjectLogicIf(f"{a1.id}/{FlowTypes.DEFAULT}/{0}", json.dumps(True)))
    add_logic_item(ars, a2.id, LogicItem.END)
    add_logic_item(
        ars, a1.id, LogicItem.END,
        ProjectLogicIf(f"{a1.id}/{FlowTypes.DEFAULT}/{0}", json.dumps(False)))

    # TODO try to add some invalid connections here?

    save_project(ars)
Exemple #5
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def test_lock_events(start_processes: None, ars: ARServer, scene: cmn.Scene,
                     project: cmn.Project) -> None:

    assert ars.call_rpc(rpc.p.OpenProject.Request(uid(), IdArgs(project.id)),
                        rpc.p.OpenProject.Response).result
    prj_evt = event(ars, events.p.OpenProject)

    event(ars, events.s.SceneState)

    prj = prj_evt.data.project

    # get default project objects
    ap = next(ap for ap in prj.action_points if ap.name == "ap")
    ap_ap = next(ap for ap in prj.action_points if ap.name == "ap_ap")
    ap_ap_ap = next(ap for ap in prj.action_points if ap.name == "ap_ap_ap")
    ori = ap_ap_ap.orientations[0]

    lock_object(ars, ap.id, True)

    # lock object and expect event about it on newly logged UI
    ars2 = ARServer(ars_connection_str(),
                    timeout=30,
                    event_mapping=event_mapping)
    event(ars2, events.p.OpenProject)
    event(ars2, events.s.SceneState)
    second_ui = "ars2"
    assert ars2.call_rpc(
        rpc.u.RegisterUser.Request(uid(),
                                   rpc.u.RegisterUser.Request.Args(second_ui)),
        rpc.u.RegisterUser.Response,
    ).result
    locked_evt = event(ars2, events.lk.ObjectsLocked)
    assert locked_evt.data.owner == "testUser"
    for obj_id in (ap.id, ap_ap.id, ap_ap_ap.id, ori.id):
        assert obj_id in locked_evt.data.object_ids

    # attempt to lock/unlock objects locked by someone else
    for obj_id in (ap.id, ap_ap.id, ap_ap_ap.id, ori.id):
        # lock
        assert not ars2.call_rpc(
            rpc.lock.WriteLock.Request(
                uid(), rpc.lock.WriteLock.Request.Args(obj_id)),
            rpc.lock.WriteLock.Response).result
        # lock tree
        assert not ars2.call_rpc(
            rpc.lock.WriteLock.Request(
                uid(), rpc.lock.WriteLock.Request.Args(obj_id, True)),
            rpc.lock.WriteLock.Response,
        ).result
        # unlock
        assert not ars2.call_rpc(
            rpc.lock.WriteUnlock.Request(
                uid(), rpc.lock.WriteUnlock.Request.Args(obj_id)),
            rpc.lock.WriteUnlock.Response,
        ).result

    unlock_object(ars, ap.id)
    event(ars2, events.lk.ObjectsUnlocked)

    # test lock will stay locked after logout for a while
    lock_object(ars2, ori.id)
    event(ars, events.lk.ObjectsLocked)

    ars2.close()

    # wait for some time
    sleep(2)  # TODO fill this sleep with another actions

    # register again and check if objects still locked
    ars2 = ARServer(ars_connection_str(),
                    timeout=30,
                    event_mapping=event_mapping)
    event(ars2, events.p.OpenProject)
    event(ars2, events.s.SceneState)
    assert ars2.call_rpc(
        rpc.u.RegisterUser.Request(uid(),
                                   rpc.u.RegisterUser.Request.Args("ars2")),
        rpc.u.RegisterUser.Response,
    ).result
    locked_evt = event(ars2, events.lk.ObjectsLocked)
    assert locked_evt.data.owner == second_ui
    assert len(locked_evt.data.object_ids) == 1
    assert ori.id in locked_evt.data.object_ids
    ars2.close()