Exemple #1
0
 def delve_tunnel(self, x, y, next_x, next_y):
     x1, x2 = sort(x, next_x)
     y1, y2 = sort(y, next_y)
     for x in range(x1, x2 + 1):
         for y in range(y1, y2 + 1):
             self.cells[x, y] &= ~ENTRANCE
             self.cells[x, y] |= CORRIDOR
     return True
Exemple #2
0
 def sound_tunnel(self, mid_x, mid_y, next_x, next_y):
     if next_x < 0 or next_x > self.width or next_y < 0 or next_y > self.height:
         return False
     x1, x2 = sort(mid_x, next_x)
     y1, y2 = sort(mid_y, next_y)
     for x in range(x1, x2 + 1):
         for y in range(y1, y2 + 1):
             if self.cells[x, y] & BLOCK_CORR:
                 return False
     return True