Exemple #1
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    def test_draw_order(self):
        ascii_canvas = AsciiCanvas(3, 3)
        ascii_canvas.add_text(0, 0, 'TE')
        ascii_canvas.add_text(0, 1, 'XT')
        canvas_str = \
            line('TE ') + \
            line('XT ') + \
            last('   ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_str, 'Incorrect canvas with text')

        # must overlap the text
        ascii_canvas.add_rect(0, 0, 3, 3)
        canvas_str = \
            line('ooo') + \
            line('o o') + \
            last('ooo')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_str, 'Incorrect canvas with rect')
Exemple #2
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    def test_draw_order(self):
        ascii_canvas = AsciiCanvas(3, 3)
        ascii_canvas.add_text(0, 0, 'TE')
        ascii_canvas.add_text(0, 1, 'XT')
        canvas_str = \
            line('TE ') + \
            line('XT ') + \
            last('   ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_str,
                         'Incorrect canvas with text')

        # must overlap the text
        ascii_canvas.add_rect(0, 0, 3, 3)
        canvas_str = \
            line('ooo') + \
            line('o o') + \
            last('ooo')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_str,
                         'Incorrect canvas with rect')
Exemple #3
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    def test_text_draw(self):
        ascii_canvas = AsciiCanvas(5, 5)
        ascii_canvas.add_text(-3, 2, 'hello world!!!!!')
        canvas_with_text_str = \
            line('     ') + \
            line('     ') + \
            line('lo wo') + \
            line('     ') + \
            last('     ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(),
                         canvas_with_text_str, 'Incorrect canvas with text')

        ascii_canvas = AsciiCanvas(5, 1)
        ascii_canvas.add_text(2, 0, '')
        canvas_with_text_str = \
            last('     ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(),
                         canvas_with_text_str, 'Incorrect canvas with text')

        ascii_canvas = AsciiCanvas(5, 1)
        ascii_canvas.add_text(2, 0, '\xFF')
        canvas_with_text_str = \
            last('  \xFF  ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(),
                         canvas_with_text_str, 'Incorrect canvas with text')
Exemple #4
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    def test_text_draw(self):
        ascii_canvas = AsciiCanvas(5, 5)
        ascii_canvas.add_text(-3, 2, 'hello world!!!!!')
        canvas_with_text_str = \
            line('     ') + \
            line('     ') + \
            line('lo wo') + \
            line('     ') + \
            last('     ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_with_text_str, 'Incorrect canvas with text')

        ascii_canvas = AsciiCanvas(5, 1)
        ascii_canvas.add_text(2, 0, '')
        canvas_with_text_str = \
            last('     ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_with_text_str, 'Incorrect canvas with text')

        ascii_canvas = AsciiCanvas(5, 1)
        ascii_canvas.add_text(2, 0, '\xFF')
        canvas_with_text_str = \
            last('  \xFF  ')
        self.assertEqual(ascii_canvas.get_canvas_as_str(), canvas_with_text_str, 'Incorrect canvas with text')
Exemple #5
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    def draw(self):
        # NOTE: coordinates might me negative, so we need to shift
        # everything to the positive plane before we actually draw it.
        Xs = []
        Ys = []

        for v in self.sug.g.sV:
            # NOTE: moving boxes w/2 to the left
            Xs.append(v.view.xy[0] - v.view.w / 2.0)
            Xs.append(v.view.xy[0] + v.view.w / 2.0)
            Ys.append(v.view.xy[1])
            Ys.append(v.view.xy[1] + v.view.h)

        for e in self.sug.g.sE:
            for xy in e.view._pts:
                Xs.append(xy[0])
                Ys.append(xy[1])

        minx = min(Xs)
        miny = min(Ys)
        maxx = max(Xs)
        maxy = max(Ys)

        canvas_cols = int(math.ceil(math.ceil(maxx) - math.floor(minx))) + 1
        canvas_lines = int(round(maxy - miny))

        canvas = AsciiCanvas(canvas_cols, canvas_lines)

        # NOTE: first draw edges so that node boxes could overwrite them
        for e in self.sug.g.sE:
            assert len(e.view._pts) > 1
            for index in range(1, len(e.view._pts)):
                start = e.view._pts[index - 1]
                end = e.view._pts[index]

                start_x = int(round(start[0] - minx))
                start_y = int(round(start[1] - miny))
                end_x = int(round(end[0] - minx))
                end_y = int(round(end[1] - miny))

                assert start_x >= 0
                assert start_y >= 0
                assert end_x >= 0
                assert end_y >= 0

                canvas.add_line(start_x,
                                start_y,
                                end_x,
                                end_y,
                                style=Style('*'))

        for v in self.sug.g.sV:
            # NOTE: moving boxes w/2 to the left
            x = v.view.xy[0] - v.view.w / 2.0
            y = v.view.xy[1]

            canvas.add_nine_patch_rect(int(round(x - minx)),
                                       int(round(y - miny)), v.view.w,
                                       v.view.h)

            canvas.add_text(
                int(round(x - minx)) + 1,
                int(round(y - miny)) + 1, v.data)

        canvas.print_out()