def main(): host_list = ['localhost', 'www.example.com', 'www.google.com'] # since the API is constructed for CLI it expects certain options to always be set in the context object context.CLIARGS = ImmutableDict( connection='smart', module_path=['/to/mymodules', '/usr/share/assible'], forks=10, become=None, become_method=None, become_user=None, check=False, diff=False) # required for # https://github.com/assible/assible/blob/devel/lib/assible/inventory/manager.py#L204 sources = ','.join(host_list) if len(host_list) == 1: sources += ',' # initialize needed objects loader = DataLoader( ) # Takes care of finding and reading yaml, json and ini files passwords = dict(vault_pass='******') # Instantiate our ResultsCollectorJSONCallback for handling results as they come in. Assible expects this to be one of its main display outlets results_callback = ResultsCollectorJSONCallback() # create inventory, use path to host config file as source or hosts in a comma separated string inventory = InventoryManager(loader=loader, sources=sources) # variable manager takes care of merging all the different sources to give you a unified view of variables available in each context variable_manager = VariableManager(loader=loader, inventory=inventory) # instantiate task queue manager, which takes care of forking and setting up all objects to iterate over host list and tasks # IMPORTANT: This also adds library dirs paths to the module loader # IMPORTANT: and so it must be initialized before calling `Play.load()`. tqm = TaskQueueManager( inventory=inventory, variable_manager=variable_manager, loader=loader, passwords=passwords, stdout_callback= results_callback, # Use our custom callback instead of the ``default`` callback plugin, which prints to stdout ) # create data structure that represents our play, including tasks, this is basically what our YAML loader does internally. play_source = dict( name="Assible Play", hosts=host_list, gather_facts='no', tasks=[ dict(action=dict(module='shell', args='ls'), register='shell_out'), dict(action=dict(module='debug', args=dict(msg='{{shell_out.stdout}}'))), dict( action=dict(module='command', args=dict( cmd='/usr/bin/uptime'))), ]) # Create play object, playbook objects use .load instead of init or new methods, # this will also automatically create the task objects from the info provided in play_source play = Play().load(play_source, variable_manager=variable_manager, loader=loader) # Actually run it try: result = tqm.run( play ) # most interesting data for a play is actually sent to the callback's methods finally: # we always need to cleanup child procs and the structures we use to communicate with them tqm.cleanup() if loader: loader.cleanup_all_tmp_files() # Remove assible tmpdir shutil.rmtree(C.DEFAULT_LOCAL_TMP, True) print("UP ***********") for host, result in results_callback.host_ok.items(): print('{0} >>> {1}'.format(host, result._result['stdout'])) print("FAILED *******") for host, result in results_callback.host_failed.items(): print('{0} >>> {1}'.format(host, result._result['msg'])) print("DOWN *********") for host, result in results_callback.host_unreachable.items(): print('{0} >>> {1}'.format(host, result._result['msg']))
def run(self): ''' create and execute the single task playbook ''' super(AdHocCLI, self).run() # only thing left should be host pattern pattern = to_text(context.CLIARGS['args'], errors='surrogate_or_strict') sshpass = None becomepass = None (sshpass, becomepass) = self.ask_passwords() passwords = {'conn_pass': sshpass, 'become_pass': becomepass} # get basic objects loader, inventory, variable_manager = self._play_prereqs() try: hosts = self.get_host_list(inventory, context.CLIARGS['subset'], pattern) except AssibleError: if context.CLIARGS['subset']: raise else: hosts = [] display.warning("No hosts matched, nothing to do") if context.CLIARGS['listhosts']: display.display(' hosts (%d):' % len(hosts)) for host in hosts: display.display(' %s' % host) return 0 if context.CLIARGS[ 'module_name'] in C.MODULE_REQUIRE_ARGS and not context.CLIARGS[ 'module_args']: err = "No argument passed to %s module" % context.CLIARGS[ 'module_name'] if pattern.endswith(".yml"): err = err + ' (did you mean to run assible-playbook?)' raise AssibleOptionsError(err) # Avoid modules that don't work with ad-hoc if context.CLIARGS['module_name'] in ('import_playbook', ): raise AssibleOptionsError( "'%s' is not a valid action for ad-hoc commands" % context.CLIARGS['module_name']) play_ds = self._play_ds(pattern, context.CLIARGS['seconds'], context.CLIARGS['poll_interval']) play = Play().load(play_ds, variable_manager=variable_manager, loader=loader) # used in start callback playbook = Playbook(loader) playbook._entries.append(play) playbook._file_name = '__adhoc_playbook__' if self.callback: cb = self.callback elif context.CLIARGS['one_line']: cb = 'oneline' # Respect custom 'stdout_callback' only with enabled 'bin_assible_callbacks' elif C.DEFAULT_LOAD_CALLBACK_PLUGINS and C.DEFAULT_STDOUT_CALLBACK != 'default': cb = C.DEFAULT_STDOUT_CALLBACK else: cb = 'minimal' run_tree = False if context.CLIARGS['tree']: C.DEFAULT_CALLBACK_WHITELIST.append('tree') C.TREE_DIR = context.CLIARGS['tree'] run_tree = True # now create a task queue manager to execute the play self._tqm = None try: self._tqm = TaskQueueManager( inventory=inventory, variable_manager=variable_manager, loader=loader, passwords=passwords, stdout_callback=cb, run_additional_callbacks=C.DEFAULT_LOAD_CALLBACK_PLUGINS, run_tree=run_tree, forks=context.CLIARGS['forks'], ) self._tqm.load_callbacks() self._tqm.send_callback('v2_playbook_on_start', playbook) result = self._tqm.run(play) self._tqm.send_callback('v2_playbook_on_stats', self._tqm._stats) finally: if self._tqm: self._tqm.cleanup() if loader: loader.cleanup_all_tmp_files() return result
def default(self, arg, forceshell=False): """ actually runs modules """ if arg.startswith("#"): return False if not self.cwd: display.error("No host found") return False if arg.split()[0] in self.modules: module = arg.split()[0] module_args = ' '.join(arg.split()[1:]) else: module = 'shell' module_args = arg if forceshell is True: module = 'shell' module_args = arg result = None try: check_raw = module in ('command', 'shell', 'script', 'raw') play_ds = dict( name="Assible Shell", hosts=self.cwd, gather_facts='no', tasks=[ dict(action=dict(module=module, args=parse_kv(module_args, check_raw=check_raw))) ], remote_user=self.remote_user, become=self.become, become_user=self.become_user, become_method=self.become_method, check_mode=self.check_mode, diff=self.diff, ) play = Play().load(play_ds, variable_manager=self.variable_manager, loader=self.loader) except Exception as e: display.error(u"Unable to build command: %s" % to_text(e)) return False try: cb = 'minimal' # FIXME: make callbacks configurable # now create a task queue manager to execute the play self._tqm = None try: self._tqm = TaskQueueManager( inventory=self.inventory, variable_manager=self.variable_manager, loader=self.loader, passwords=self.passwords, stdout_callback=cb, run_additional_callbacks=C.DEFAULT_LOAD_CALLBACK_PLUGINS, run_tree=False, forks=self.forks, ) result = self._tqm.run(play) finally: if self._tqm: self._tqm.cleanup() if self.loader: self.loader.cleanup_all_tmp_files() if result is None: display.error("No hosts found") return False except KeyboardInterrupt: display.error('User interrupted execution') return False except Exception as e: display.error(to_text(e)) # FIXME: add traceback in very very verbose mode return False