Exemple #1
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 def setUp(self):
     self.game = Game((100, 100), 0, 1, [('w', 0)], "",
                      [Asteroid(50, 50, 0, 0, 10, 100, 100)])
     self.game.shots.append(Shot(self.game.player, 100, 100))
     self.game.shots[0].x = 50
     self.game.shots[0].y = 50
     self.game.player.x = 0
     self.game.player.y = 0
Exemple #2
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from asteroids.game import Game
import config

if __name__ == '__main__':
    print('Name:')
    name = input()

    scoreboard = list()
    with open("scoreboard.txt") as file:
        for i in range(5):
            line = file.readline()
            if line == "":
                break
            items = line.split()
            scoreboard.append((items[0], int(items[1])))
    game = Game(config.Resolution, 1, config.Difficult, scoreboard, name)

    game.start_level()
Exemple #3
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from asteroids.game import Game, MainMenu

if __name__ == '__main__':
    game = Game(MainMenu)
    game.setup()
    game.mainloop()
Exemple #4
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 def setUp(self):
     self.game = Game((100, 100), 0, 1, [('w', 0)], "",
                      [Asteroid(0, 0, 0, 0, 10, 100, 100)])
Exemple #5
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 def setUp(self):
     self.game = Game((100, 100), 0, 1,
                      [('w', 1), ('w', 1), ('w', 1), ('w', 1),
                       ('w', 1)],
                      "s",
                      [Asteroid(50, 50, 0, 0, 80, 100, 100)])
Exemple #6
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 def setUp(self):
     self.game = Game((100, 100), 0, 1, [('w', 0)], "", [])
Exemple #7
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 def setUp(self):
     self.game = Game((100, 100), 0, 1, [('w', 0)], "",
                      [Asteroid(50, 50, 0, 0, 10, 100, 100)])
     self.shot = Shot(self.game.player, 100, 100)
     self.X = self.shot.x