def check_queue(): Queue_infile = os.path.isdir("./Queue") if Queue_infile is True: DIR = os.path.abspath(os.path.realpath("Queue")) length = len(os.listdir(DIR)) still_q = length - 1 try: first_file = os.listdir(DIR)[0] except: asyncio.run_coroutine_threadsafe( ctx.send("La queue est vide!"), client.loop) queues.clear() return main_location = os.path.dirname(os.path.realpath(__file__)) song_path = os.path.abspath( os.path.realpath("Queue") + "\\" + first_file) if length != 0: asyncio.run_coroutine_threadsafe( ctx.send( "La musique est finie, la prochaine va être jouée!" ), client.loop) asyncio.run_coroutine_threadsafe( ctx.send(f"Liste des musiques restantes: {still_q}"), client.loop) song_there = os.path.isfile("")
async def skip(ctx): voice = get(client.voice_clients, guild=ctx.guild) queues.clear() if voice and voice.is_playing(): print("Music skipped") voice.stop() await ctx.send("Skipped") else: print("Nothing to skip") await ctx.send("Skip yourself, m**********r")
async def skip(self, ctx): voice = get(self.bot.voice_clients, guild=ctx.guild) queues.clear() if voice and voice.is_playing(): print('Music skipped') voice.stop() await ctx.channel.send('Music skipped') else: print('Music not playing - failed skipped') await ctx.channel.send('Music not playing - failed skipped')
def check_queue(): Queue_infile = os.path.isdir("./Queue") if Queue_infile is True: DIR = os.path.abspath(os.path.realpath("Queue")) length = len(os.listdir(DIR)) still_q = length - 1 try: first_file = os.listdir(DIR)[0] except: print("Queue is empty\n") queues.clear() return main_location = os.path.dirname(os.path.realpath(__file__)) song_path = os.path.abspath( os.path.realpath("Queue") + "\\" + first_file) if length != 0: print("Playing next song\n") print(f'Songs still in queue: {still_q}') song_there = os.path.isfile('song.mp3') if song_there: os.remove('song.mp3') shutil.move(song_path, main_location) for file in os.listdir("./"): if file.endswith('.mp3'): os.rename(file, 'song.mp3') voice.play(discord.FFmpegPCMAudio('song.mp3'), after=lambda e: check_queue()) voice.source = discord.PCMVolumeTransformer(voice.source) voice.source.volume = 0.07 else: queues.clear() return else: queues.clear() print('No song queued\n')
def check_queue(): Queue_infile = os.path.isdir('./Queue') if Queue_infile is True: filedir = os.path.abspath(os.path.realpath('Queue')) length = len(os.listdir(filedir)) still_q = length - 1 try: first_file = os.listdir(filedir)[0] except: print('No more queued sond(s)\r\n') queues.clear() return main_location = os.path.dirname(os.path.realpath(__file__)) song_path = os.path.abspath( os.path.realpath('Queue') + '\\' + first_file) if length != 0: print('Song done, playing next queued\n') print(f'Songs still in queue: {still_q}') if song_there: os.remove('song.mp3') shutil.move(song_path, main_location) for file in os.listdir('./'): if file.endswith('.mp3'): os.rename(file, 'song.mp3') voice.play(discord.FFmpegPCMAudio('song.mp3'), after=lambda e: check_queue()) voice.source = discord.PCMVolumeTransformer(voice.source) voice.source.volume = 0.07 else: queues.clear() return else: queues.clear() print('No Songs were queued befor ending of the last Song\n')
async def play(ctx, url: str): def check_queue(): Queue_infile = os.path.isdir('./Queue') if Queue_infile is True: filedir = os.path.abspath(os.path.realpath('Queue')) length = len(os.listdir(filedir)) still_q = length - 1 try: first_file = os.listdir(filedir)[0] except: print('No more queued sond(s)\r\n') queues.clear() return main_location = os.path.dirname(os.path.realpath(__file__)) song_path = os.path.abspath( os.path.realpath('Queue') + '\\' + first_file) if length != 0: print('Song done, playing next queued\n') print(f'Songs still in queue: {still_q}') if song_there: os.remove('song.mp3') shutil.move(song_path, main_location) for file in os.listdir('./'): if file.endswith('.mp3'): os.rename(file, 'song.mp3') voice.play(discord.FFmpegPCMAudio('song.mp3'), after=lambda e: check_queue()) voice.source = discord.PCMVolumeTransformer(voice.source) voice.source.volume = 0.07 else: queues.clear() return else: queues.clear() print('No Songs were queued befor ending of the last Song\n') song_there = os.path.isfile('song.mp3') try: if song_there: os.remove('song.mp3') queues.clear() print('Remove old song file') except PermissionError: print('Trying to delete Song file') await ctx.channel.send('ERROR: Music playing') return Queue_infile = os.path.isdir('./Queue') try: Queue_folder = './Queue' if Queue_infile is True: print('Remove old Queue Folder') shutil.rmtree(Queue_folder) except: print('No old Queue folder') await ctx.channel.send('Getting everything Ready now') voice = get(bot.voice_clients, guild=ctx.guild) ydl_opts = { 'format': 'bestaudio/best', 'quit': True, 'postprocessors': [{ 'key': 'FFmpegExtractAudio', 'preferredcodec': 'mp3', 'preferredquality': '192', }], } with youtube_dl.YoutubeDL(ydl_opts) as ydl: print('Downloading audio now\n') ydl.download([url]) for file in os.listdir('./'): if file.endswith('.mp3'): name = file print(f'Renamed File: {file}\n') os.rename(file, 'song.mp3') voice.play(discord.FFmpegPCMAudio('song.mp3'), after=lambda e: check_queue()) voice.source = discord.PCMVolumeTransformer(voice.source) voice.source.volume = 0.07 name = name.rsplit('-', 2) await ctx.channel.send(f'Playing: {name[0]}') print('playing\n')
async def play(ctx, url: str): def check_queue(): Queue_infile = os.path.isdir("./Queue") if Queue_infile is True: DIR = os.path.abspath(os.path.realpath("Queue")) length = len(os.listdir(DIR)) still_q = length - 1 try: first_file = os.listdir(DIR)[0] except: print("Queue is empty\n") queues.clear() return main_location = os.path.dirname(os.path.realpath(__file__)) song_path = os.path.abspath( os.path.realpath("Queue") + "\\" + first_file) if length != 0: print("Playing next song\n") print(f'Songs still in queue: {still_q}') song_there = os.path.isfile('song.mp3') if song_there: os.remove('song.mp3') shutil.move(song_path, main_location) for file in os.listdir("./"): if file.endswith('.mp3'): os.rename(file, 'song.mp3') voice.play(discord.FFmpegPCMAudio('song.mp3'), after=lambda e: check_queue()) voice.source = discord.PCMVolumeTransformer(voice.source) voice.source.volume = 0.07 else: queues.clear() return else: queues.clear() print('No song queued\n') song_there = os.path.isfile('song.mp3') try: if song_there: os.remove('song.mp3') queues.clear() print('Removed old song file') except PermissionError: print("Trying to delete old song file, but it's being played") await ctx.send("Error: Music playing") return Queue_infile = os.path.isdir("./Queue") try: Queue_folder = "./Queue" if Queue_infile is True: print("Removed old queue folder") shutil.rmtree(Queue_folder) except: print("No old Queue folder") await ctx.send("getting everything ready now") channel = ctx.message.author.voice.channel voice = get(client.voice_clients, guild=ctx.guild) if voice and voice.is_connected(): await voice.move_to(channel) else: voice = await channel.connect() ydl_opts = { 'format': 'bestaudio/best', 'quiet': True, 'postprocessors': [{ 'key': 'FFmpegExtractAudio', 'preferredcodec': 'mp3', 'preferredquality': '192' }], } with youtube_dl.YoutubeDL(ydl_opts) as ydl: print("Downloading audio now\n") ydl.download([url]) for file in os.listdir("./"): if file.endswith(".mp3"): name = file print(f"Renamed File: {file}\n") os.rename(file, "song.mp3") voice.play(discord.FFmpegPCMAudio("song.mp3"), after=lambda e: check_queue()) voice.source = discord.PCMVolumeTransformer(voice.source) voice.source.volume = 0.07 nname = name.rsplit("-", 2) await ctx.send(f"Playing: {nname[0]}") print("Playing\n")