def test_slowly_mined_block(): last_block = Block.mine_block(Block.genesis(), 'foo') time.sleep( MINE_RATE / SECONDS ) # Delay to ensure it is mined slower than mine_rate, takes argument in second mined_block = Block.mine_block(last_block, 'bar') assert mined_block.difficulty == last_block.difficulty - 1
def test_mined_block_difficulty_limits_at_1(): last_block = Block(time.time_ns(), 'test_last_hash', 'test_hash', 'test_data', 1, 0) time.sleep(MINE_RATE / SECONDS) mined_block = Block.mine_block(last_block, 'bar') assert mined_block.difficulty == 1
def test_mine_block(): last_block = Block.genesis() data = 'test-data' block = Block.mine_block(last_block, data) assert isinstance( block, Block ) # Check if the block we created became an instance or object of Block class assert block.data == data assert block.last_hash == last_block.hash assert hex_to_binary( block.hash)[0:block.difficulty] == '0' * block.difficulty
def block(last_block): return Block.mine_block(last_block, 'test_data')
def test_quickly_mined_block(): last_block = Block.mine_block(Block.genesis(), 'foo') mined_block = Block.mine_block(last_block, 'bar') assert mined_block.difficulty == last_block.difficulty + 1
def add_block(self, data): self.chain.append(Block.mine_block(self.chain[-1], data))