def __init__(self, name, children=[],width=-1,height=-1, parms=[]):
     Node.__init__(self, name, width, height)
     self.children = children
     self.relief = TK.GROOVE # Default
     if parms:
         self.width_type = parms[0]
         self.child_h_padding = parms[4]
         self.height_type = parms[1]
         self.child_v_padding = parms[5]
         self.x_align = parms[2]
         self.y_align = parms[3]
Exemple #2
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 def __init__(self, name, children=[], width=-1, height=-1, parms=[]):
     Node.__init__(self, name, width, height)
     self.children = children
     self.relief = TK.GROOVE  # Default
     if parms:
         self.width_type = parms[0]
         self.child_h_padding = parms[4]
         self.height_type = parms[1]
         self.child_v_padding = parms[5]
         self.x_align = parms[2]
         self.y_align = parms[3]
 def __init__(self, name, columns=None, data=None, view_rows=None,
              cellheight=TABLE_CELLHEIGHT, h_gap=TABLE_H_GAP,
              v_gap=TABLE_V_GAP, color=TABLE_COLOR):
     Node.__init__(self, name)
     self.color = color
     self.columns = columns
     self.data = data
     self.view_rows = view_rows
     self.v_gap = v_gap
     self.h_gap = h_gap
     self.cellheight = cellheight
     self.v_scroll = False
     if columns and data:
         if not view_rows:
             self.view_rows = len(data)
         self.v_scroll = (self.view_rows < len(data))
         self.table_dimensions()
Exemple #4
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 def __init__(self, name='', width = -1, height = -1):
     Node.__init__(self, name, width, height)