Exemple #1
0
 def event(self):
     packet = None
     timeout = 0
     error = 0
     
     while packet is None:
         try:
             if self.serverSocket is None:
                 self.console.info('event: reconnecting...')
                 self.connect()
                 self.login()
                 self.enable_events()
             temp, self.receiveBuffer = protocol.receivePacket(self.serverSocket, self.receiveBuffer)
             isFromServer, isResponse, sequence, words = protocol.DecodePacket(temp)
             if isFromServer and not isResponse:
                 packet = temp
             else:
                 self.console.info('received non-event packet: %s' % words)
             
         except socket.timeout:
             timeout += 1
             self.console.debug('timeout! %s' % timeout)
             if timeout >= 5:
                 request = protocol.EncodeClientRequest(['eventsEnabled', 'true'])
                 self.serverSocket.sendall(request)
                 timeout = 0
         except socket.error, detail:
             raise Exception('error in server connection?!')
Exemple #2
0
 def send(self, *command):
     if not command:
         pass
     if self.serverSocket is None:
         self.console.debug('not connected, reconnecting...')
         self.connect()
         self.login()
     if len(command) == 1 and type(command[0]) == tuple:
         words = command[0]
     else:
         words = command
     request = protocol.EncodeClientRequest(words)
     self.console.debug(words)
     try:
         self.serverSocket.sendall(request)
         response, self.receiveBuffer = protocol.receivePacket(self.serverSocket, self.receiveBuffer)
     except socket.error, detail:
         raise Exception('error sending: %s', detail)