def updateweight() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) weight = int(float(request.get_json()['weight']) * 10) enabled = request.get_json()['enabled'] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception('Unable to find user to update!') # Grab profile and update weight profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception('Unable to find profile to update!') if enabled: if weight <= 0 or weight > 9999: raise Exception('Invalid weight!') profile = frontend.update_weight(profile, weight, enabled) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { 'version': version, 'weight': weight, 'enabled': enabled, }
def viewrivals() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) rivals, info = frontend.get_rivals(g.userID) return render_react( 'DDR Rivals', 'ddr/rivals.react.js', { 'userid': str(g.userID), 'rivals': rivals, 'max_active_rivals': frontend.max_active_rivals, 'players': info, 'versions': {version: name for (game, version, name) in frontend.all_games()}, }, { 'refresh': url_for('ddr_pages.listrivals'), 'search': url_for('ddr_pages.searchrivals'), 'player': url_for('ddr_pages.viewplayer', userid=-1), 'addrival': url_for('ddr_pages.addrival'), 'removerival': url_for('ddr_pages.removerival'), 'setactiverival': url_for('ddr_pages.setactiverival'), 'setinactiverival': url_for('ddr_pages.setinactiverival'), }, )
def viewsettings() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) userid = g.userID info = frontend.get_all_player_info([userid])[userid] if not info: abort(404) return render_react( 'DDR Game Settings', 'ddr/settings.react.js', { 'player': info, 'versions': {version: name for (game, version, name) in frontend.all_games()}, }, { 'updatename': url_for('ddr_pages.updatename'), 'updateweight': url_for('ddr_pages.updateweight'), 'updateearlylate': url_for('ddr_pages.updateearlylate'), 'updatebackgroundcombo': url_for('ddr_pages.updatebackgroundcombo'), 'updatesettings': url_for('ddr_pages.updatesettings'), }, )
def updatename() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) name = request.get_json()['name'] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception('Unable to find user to update!') # Grab profile and update name profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception('Unable to find profile to update!') if len(name) == 0 or len(name) > 8: raise Exception('Invalid profile name!') if re.match(r'^[-&$\\.\\?!A-Z0-9 ]*$', name) is None: raise Exception('Invalid profile name!') profile = frontend.update_name(profile, name) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { 'version': version, 'name': name, }
def removerival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) other_userid = UserID(int(request.get_json()['userid'])) position = int(request.get_json()['position']) userid = g.userID # Remove this rival link g.data.local.user.destroy_link( GameConstants.DDR, version, userid, f'friend_{position}', other_userid, ) profile = g.data.local.user.get_profile(GameConstants.DDR, version, userid) if profile is None: raise Exception('Unable to find profile to update!') profile = frontend.deactivate_rival(profile, position) g.data.local.user.put_profile(GameConstants.DDR, version, userid, profile) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { 'rivals': rivals, 'players': info, }
def listplayer(userid: UserID) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_all_player_info([userid])[userid] return { 'player': info, }
def listrivals() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) rivals, info = frontend.get_rivals(g.userID) return { 'rivals': rivals, 'players': info, }
def preload(cls, data: Data, config: Dict[str, Any]) -> None: cache = Cache(app, config={ 'CACHE_TYPE': 'filesystem', 'CACHE_DIR': config['cache_dir'], }) frontend = DDRFrontend(data, config, cache) frontend.get_all_songs(force_db_load=True)
def viewplayers() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) return render_react( 'All DDR Players', 'ddr/allplayers.react.js', {'players': frontend.get_all_players()}, { 'refresh': url_for('ddr_pages.listplayers'), 'player': url_for('ddr_pages.viewplayer', userid=-1), }, )
def addrival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) other_userid = UserID(int(request.get_json()['userid'])) userid = g.userID # Find a slot to put the rival into occupied: List[Optional[Link]] = [None] * 10 for link in g.data.local.user.get_links(GameConstants.DDR, version, userid): if link.type[:7] != 'friend_': continue pos = int(link.type[7:]) if pos >= 0 and pos < 10: occupied[pos] = link # Put rival in the first slot newrivalpos = -1 for i in range(len(occupied)): if occupied[i] is None: newrivalpos = i break if newrivalpos == -1: raise Exception('No room for another rival!') # Add this rival link profile = g.data.remote.user.get_profile(GameConstants.DDR, version, other_userid) if profile is None: raise Exception('Unable to find profile for rival!') g.data.local.user.put_link( GameConstants.DDR, version, userid, f'friend_{newrivalpos}', other_userid, {}, ) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { 'rivals': rivals, 'players': info, }
def viewscores(userid: UserID) -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_latest_player_info([userid]).get(userid) if info is None: abort(404) scores = frontend.get_scores(userid, limit=100) if len(scores) > 10: scores = frontend.round_to_ten(scores) return render_react( f'{info["name"]}\'s DDR Scores', 'ddr/scores.react.js', { 'attempts': scores, 'songs': frontend.get_all_songs(), 'players': {}, 'versions': {version: name for (game, version, name) in frontend.all_games()}, 'shownames': False, 'shownewrecords': True, }, { 'refresh': url_for('ddr_pages.listscores', userid=userid), 'player': url_for('ddr_pages.viewplayer', userid=-1), 'individual_score': url_for('ddr_pages.viewtopscores', musicid=-1), }, )
def searchrivals() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) name = request.get_json()['term'] # Try to treat the term as an extid extid = ID.parse_extid(name) matches = set() profiles = g.data.remote.user.get_all_profiles(GameConstants.DDR, version) for (userid, profile) in profiles: if profile.get_int('extid') == extid or profile.get_str('name').lower() == name.lower(): matches.add(userid) info = frontend.get_all_player_info(list(matches), allow_remote=True) return { 'results': info, }
def setinactiverival() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) position = int(request.get_json()['position']) userid = g.userID profile = g.data.local.user.get_profile(GameConstants.DDR, version, userid) if profile is None: raise Exception('Unable to find profile to update!') profile = frontend.deactivate_rival(profile, position) g.data.local.user.put_profile(GameConstants.DDR, version, userid, profile) # Now return updated rival info rivals, info = frontend.get_rivals(userid) return { 'rivals': rivals, 'players': info, }
def viewtopscores(musicid: int) -> Response: # We just want to find the latest mix that this song exists in frontend = DDRFrontend(g.data, g.config, g.cache) name = None artist = None genre = None difficulties: List[int] = [0] * 10 groove: List[Dict[str, int]] = [{}] * 10 for chart in frontend.valid_charts: details = g.data.local.music.get_song(GameConstants.DDR, 0, musicid, chart) if details is not None: name = details.name artist = details.artist genre = details.genre difficulties[chart] = details.data.get_int('difficulty', 13) groove[chart] = details.data.get_dict('groove') if name is None: # Not a real song! abort(404) top_scores = frontend.get_top_scores(musicid) return render_react( f'Top DDR Scores for {artist} - {name}', 'ddr/topscores.react.js', { 'name': name, 'artist': artist, 'genre': genre, 'difficulties': difficulties, 'groove': groove, 'players': top_scores['players'], 'topscores': top_scores['topscores'], }, { 'refresh': url_for('ddr_pages.listtopscores', musicid=musicid), 'player': url_for('ddr_pages.viewplayer', userid=-1), }, )
def updatebackgroundcombo() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) value = request.get_json()['value'] user = g.data.local.user.get_user(g.userID) if user is None: raise Exception('Unable to find user to update!') # Grab profile and update combo position profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception('Unable to find profile to update!') profile = frontend.update_background_combo(profile, value) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return that we updated return { 'version': version, 'value': value != 0, }
def updatesettings() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) settings = request.get_json()['settings'] version = int(request.get_json()['version']) user = g.data.local.user.get_user(g.userID) if user is None: raise Exception('Unable to find user to update!') # Grab profile and settings dict that needs updating profile = g.data.local.user.get_profile(GameConstants.DDR, version, user.id) if profile is None: raise Exception('Unable to find profile to update!') profile = frontend.update_settings(profile, settings) g.data.local.user.put_profile(GameConstants.DDR, version, user.id, profile) # Return updated settings info = frontend.get_all_player_info([user.id])[user.id] return { 'player': info, 'version': version, }
def viewnetworkscores() -> Response: # Only load the last 100 results for the initial fetch, so we can render faster frontend = DDRFrontend(g.data, g.config, g.cache) network_scores = frontend.get_network_scores(limit=100) if len(network_scores['attempts']) > 10: network_scores['attempts'] = frontend.round_to_ten( network_scores['attempts']) return render_react( 'Global DDR Scores', 'ddr/scores.react.js', { 'attempts': network_scores['attempts'], 'songs': frontend.get_all_songs(), 'players': network_scores['players'], 'versions': {version: name for (game, version, name) in frontend.all_games()}, 'shownames': True, 'shownewrecords': False, }, { 'refresh': url_for('ddr_pages.listnetworkscores'), 'player': url_for('ddr_pages.viewplayer', userid=-1), 'individual_score': url_for('ddr_pages.viewtopscores', musicid=-1), }, )
def viewrecords(userid: UserID) -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_latest_player_info([userid]).get(userid) if info is None: abort(404) return render_react( f'{info["name"]}\'s DDR Records', 'ddr/records.react.js', { 'records': frontend.get_records(userid), 'songs': frontend.get_all_songs(), 'players': {}, 'versions': {version: name for (game, version, name) in frontend.all_games()}, 'shownames': False, 'showpersonalsort': True, 'filterempty': True, }, { 'refresh': url_for('ddr_pages.listrecords', userid=userid), 'player': url_for('ddr_pages.viewplayer', userid=-1), 'individual_score': url_for('ddr_pages.viewtopscores', musicid=-1), }, )
def viewnetworkrecords() -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) network_records = frontend.get_network_records() return render_react( 'Global DDR Records', 'ddr/records.react.js', { 'records': network_records['records'], 'songs': frontend.get_all_songs(), 'players': network_records['players'], 'versions': {version: name for (game, version, name) in frontend.all_games()}, 'shownames': True, 'showpersonalsort': False, 'filterempty': False, }, { 'refresh': url_for('ddr_pages.listnetworkrecords'), 'player': url_for('ddr_pages.viewplayer', userid=-1), 'individual_score': url_for('ddr_pages.viewtopscores', musicid=-1), }, )
def viewplayer(userid: UserID) -> Response: frontend = DDRFrontend(g.data, g.config, g.cache) info = frontend.get_all_player_info([userid])[userid] if not info: abort(404) latest_version = sorted(info.keys(), reverse=True)[0] return render_react( f'{info[latest_version]["name"]}\'s DDR Profile', 'ddr/player.react.js', { 'playerid': userid, 'own_profile': userid == g.userID, 'player': info, 'versions': {version: name for (game, version, name) in frontend.all_games()}, }, { 'refresh': url_for('ddr_pages.listplayer', userid=userid), 'records': url_for('ddr_pages.viewrecords', userid=userid), 'scores': url_for('ddr_pages.viewscores', userid=userid), }, )
def listtopscores(musicid: int) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return frontend.get_top_scores(musicid)
def listnetworkscores() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return frontend.get_network_scores()
def listrecords(userid: UserID) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return { 'records': frontend.get_records(userid), 'players': {}, }
def listscores(userid: UserID) -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return { 'attempts': frontend.get_scores(userid), 'players': {}, }
def listplayers() -> Dict[str, Any]: frontend = DDRFrontend(g.data, g.config, g.cache) return { 'players': frontend.get_all_players(), }