def viewrivals() -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) rivals, playerinfo = frontend.get_rivals(g.userID) # There were no rivals in SDVX 1 or 2. if VersionConstants.SDVX_BOOTH in rivals: del rivals[VersionConstants.SDVX_BOOTH] if VersionConstants.SDVX_INFINITE_INFECTION in rivals: del rivals[VersionConstants.SDVX_INFINITE_INFECTION] return render_react( 'SDVX Rivals', 'sdvx/rivals.react.js', { 'userid': str(g.userID), 'rivals': rivals, 'players': playerinfo, 'versions': {version: name for (game, version, name) in frontend.all_games()}, }, { 'refresh': url_for('sdvx_pages.listrivals'), 'search': url_for('sdvx_pages.searchrivals'), 'player': url_for('sdvx_pages.viewplayer', userid=-1), 'addrival': url_for('sdvx_pages.addrival'), 'removerival': url_for('sdvx_pages.removerival'), }, )
def listplayer(userid: UserID) -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) info = frontend.get_all_player_info([userid])[userid] return { 'player': info, }
def preload(cls, data: Data, config: Dict[str, Any]) -> None: cache = Cache(app, config={ 'CACHE_TYPE': 'filesystem', 'CACHE_DIR': config['cache_dir'], }) frontend = SoundVoltexFrontend(data, config, cache) frontend.get_all_songs(force_db_load=True)
def addrival() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) other_userid = UserID(int(request.get_json()['userid'])) userid = g.userID # Add this rival link profile = g.data.remote.user.get_profile(GameConstants.SDVX, version, other_userid) if profile is None: raise Exception('Unable to find profile for rival!') g.data.local.user.put_link( GameConstants.SDVX, version, userid, 'rival', other_userid, {}, ) # Now return updated rival info rivals, playerinfo = frontend.get_rivals(userid) return { 'rivals': rivals, 'players': playerinfo, }
def viewnetworkscores() -> Response: # Only load the last 100 results for the initial fetch, so we can render faster frontend = SoundVoltexFrontend(g.data, g.config, g.cache) network_scores = frontend.get_network_scores(limit=100) if len(network_scores['attempts']) > 10: network_scores['attempts'] = frontend.round_to_ten( network_scores['attempts']) return render_react( 'Global SDVX Scores', 'sdvx/scores.react.js', { 'attempts': network_scores['attempts'], 'songs': frontend.get_all_songs(), 'players': network_scores['players'], 'shownames': True, 'shownewrecords': False, }, { 'refresh': url_for('sdvx_pages.listnetworkscores'), 'player': url_for('sdvx_pages.viewplayer', userid=-1), 'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1), }, )
def viewnetworkrecords() -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) network_records = frontend.get_network_records() versions = { version: name for (game, version, name) in frontend.all_games() } versions[0] = 'CS and Licenses' return render_react( 'Global SDVX Records', 'sdvx/records.react.js', { 'records': network_records['records'], 'songs': frontend.get_all_songs(), 'players': network_records['players'], 'versions': versions, 'shownames': True, 'showpersonalsort': False, 'filterempty': False, }, { 'refresh': url_for('sdvx_pages.listnetworkrecords'), 'player': url_for('sdvx_pages.viewplayer', userid=-1), 'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1), }, )
def listrivals() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) rivals, playerinfo = frontend.get_rivals(g.userID) return { 'rivals': rivals, 'players': playerinfo, }
def viewplayers() -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) return render_react( 'All SDVX Players', 'sdvx/allplayers.react.js', {'players': frontend.get_all_players()}, { 'refresh': url_for('sdvx_pages.listplayers'), 'player': url_for('sdvx_pages.viewplayer', userid=-1), }, )
def listrivals() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) rivals, playerinfo = frontend.get_rivals(g.userID) # There were no rivals in SDVX 1 or 2. if VersionConstants.SDVX_BOOTH in rivals: del rivals[VersionConstants.SDVX_BOOTH] if VersionConstants.SDVX_INFINITE_INFECTION in rivals: del rivals[VersionConstants.SDVX_INFINITE_INFECTION] return { 'rivals': rivals, 'players': playerinfo, }
def viewsettings() -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) userid = g.userID info = frontend.get_all_player_info([userid])[userid] if not info: abort(404) return render_react( 'SDVX Game Settings', 'sdvx/settings.react.js', { 'player': info, 'versions': {version: name for (game, version, name) in frontend.all_games()}, }, { 'updatename': url_for('sdvx_pages.updatename'), }, )
def searchrivals() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) name = request.get_json()['term'] # Try to treat the term as an extid extid = ID.parse_extid(name) matches = set() profiles = g.data.remote.user.get_all_profiles(GameConstants.SDVX, version) for (userid, profile) in profiles: if profile.get_int('extid') == extid or profile.get_str('name').lower() == name.lower(): matches.add(userid) playerinfo = frontend.get_all_player_info(list(matches), allow_remote=True) return { 'results': playerinfo, }
def viewtopscores(musicid: int) -> Response: # We just want to find the latest mix that this song exists in frontend = SoundVoltexFrontend(g.data, g.config, g.cache) versions = sorted( [version for (game, version, name) in frontend.all_games()], reverse=True, ) name = None artist = None difficulties = [0, 0, 0, 0, 0] for version in versions: for chart in [0, 1, 2, 3, 4]: details = g.data.local.music.get_song(GameConstants.SDVX, version, musicid, chart) if details is not None: if name is None: name = details.name if artist is None: artist = details.artist if difficulties[chart] == 0: difficulties[chart] = details.data.get_int('difficulty') if name is None: # Not a real song! abort(404) top_scores = frontend.get_top_scores(musicid) return render_react( f'Top SDVX Scores for {artist} - {name}', 'sdvx/topscores.react.js', { 'name': name, 'artist': artist, 'difficulties': difficulties, 'players': top_scores['players'], 'topscores': top_scores['topscores'], }, { 'refresh': url_for('sdvx_pages.listtopscores', musicid=musicid), 'player': url_for('sdvx_pages.viewplayer', userid=-1), }, )
def viewscores(userid: UserID) -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) info = frontend.get_latest_player_info([userid]).get(userid) if info is None: abort(404) scores = frontend.get_scores(userid, limit=100) if len(scores) > 10: scores = frontend.round_to_ten(scores) return render_react( f'{info["name"]}\'s SDVX Scores', 'sdvx/scores.react.js', { 'attempts': scores, 'songs': frontend.get_all_songs(), 'players': {}, 'shownames': False, 'shownewrecords': True, }, { 'refresh': url_for('sdvx_pages.listscores', userid=userid), 'player': url_for('sdvx_pages.viewplayer', userid=-1), 'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1), }, )
def viewrecords(userid: UserID) -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) info = frontend.get_latest_player_info([userid]).get(userid) if info is None: abort(404) versions = {version: name for (game, version, name) in frontend.all_games()} return render_react( f'{info["name"]}\'s SDVX Records', 'sdvx/records.react.js', { 'records': frontend.get_records(userid), 'songs': frontend.get_all_songs(), 'players': {}, 'versions': versions, 'shownames': False, 'showpersonalsort': True, 'filterempty': True, }, { 'refresh': url_for('sdvx_pages.listrecords', userid=userid), 'player': url_for('sdvx_pages.viewplayer', userid=-1), 'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1), }, )
def viewplayer(userid: UserID) -> Response: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) info = frontend.get_all_player_info([userid])[userid] if not info: abort(404) latest_version = sorted(info.keys(), reverse=True)[0] return render_react( f'{info[latest_version]["name"]}\'s SDVX Profile', 'sdvx/player.react.js', { 'playerid': userid, 'own_profile': userid == g.userID, 'player': info, 'versions': {version: name for (game, version, name) in frontend.all_games()}, }, { 'refresh': url_for('sdvx_pages.listplayer', userid=userid), 'records': url_for('sdvx_pages.viewrecords', userid=userid), 'scores': url_for('sdvx_pages.viewscores', userid=userid), }, )
def removerival() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) version = int(request.get_json()['version']) other_userid = UserID(int(request.get_json()['userid'])) userid = g.userID # Remove this rival link g.data.local.user.destroy_link( GameConstants.SDVX, version, userid, 'rival', other_userid, ) # Now return updated rival info rivals, playerinfo = frontend.get_rivals(userid) return { 'rivals': rivals, 'players': playerinfo, }
def listscores(userid: UserID) -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) return { 'attempts': frontend.get_scores(userid), 'players': {}, }
def listrecords(userid: UserID) -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) return { 'records': frontend.get_records(userid), 'players': {}, }
def listnetworkscores() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) return frontend.get_network_scores()
def listtopscores(musicid: int) -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) return frontend.get_top_scores(musicid)
def listplayers() -> Dict[str, Any]: frontend = SoundVoltexFrontend(g.data, g.config, g.cache) return { 'players': frontend.get_all_players(), }