def test_interactive_connect_failure(): """Ensure child objects are not stored on failed initial connection.""" runner = Bladerunner() mock_connect = patch.object(base.BladerunnerInteractive, "connect", return_value=False) with mock_connect as patched_connect: res = runner.interactive("happy town") assert res is None patched_connect.assert_called_once_with(status_return=True)
def test_interactive_connect(): """Ensure child objects are stored on successful initial connection.""" runner = Bladerunner() mock_connect = patch.object(base.BladerunnerInteractive, "connect", return_value=True) with mock_connect as patched_connect: res = runner.interactive("somewhere neat") assert isinstance(res, base.BladerunnerInteractive) patched_connect.assert_called_once_with(status_return=True)
def test_interactive_connect_failure(): """Ensure child objects are not stored on failed initial connection.""" runner = Bladerunner() mock_connect = patch.object(base.BladerunnerInteractive, "connect", return_value=False) with mock_connect as patched_connect: res = runner.interactive("happy town") assert res is None patched_connect.assert_called_once_with(status_return=True)
def test_interactive_connect(): """Ensure child objects are stored on successful initial connection.""" runner = Bladerunner() mock_connect = patch.object(base.BladerunnerInteractive, "connect", return_value=True) with mock_connect as patched_connect: res = runner.interactive("somewhere neat") assert isinstance(res, base.BladerunnerInteractive) patched_connect.assert_called_once_with(status_return=True)