Exemple #1
0
    def test_adding_texture_style_if_not_available(self, ifc, style):
        ifc.get_entity("obj").should_be_called().will_return("element")
        style.can_support_rendering_style(
            "obj").should_be_called().will_return(False)
        style.get_surface_shading_style("obj").should_be_called().will_return(
            "style")
        style.get_surface_shading_attributes(
            "obj").should_be_called().will_return("attributes")
        ifc.run("style.edit_surface_style",
                style="style",
                attributes="attributes").should_be_called()

        style.get_surface_texture_style("obj").should_be_called().will_return(
            None)
        style.can_support_texture_style("obj").should_be_called().will_return(
            True)
        style.get_surface_textures("obj").should_be_called().will_return(
            "textures")
        ifc.run(
            "style.add_surface_textures",
            textures="textures").should_be_called().will_return("ifc_textures")
        ifc.run(
            "style.add_surface_style",
            style="element",
            ifc_class="IfcSurfaceStyleWithTextures",
            attributes={
                "Textures": "ifc_textures"
            },
        ).should_be_called()
        subject.update_style_colours(ifc, style, obj="obj")
Exemple #2
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 def test_updating_rendering_style_if_available(self, ifc, style):
     ifc.get_entity("obj").should_be_called().will_return("element")
     style.can_support_rendering_style(
         "obj").should_be_called().will_return(True)
     style.get_surface_rendering_style(
         "obj").should_be_called().will_return("style")
     style.get_surface_rendering_attributes(
         "obj").should_be_called().will_return("attributes")
     ifc.run("style.edit_surface_style",
             style="style",
             attributes="attributes").should_be_called()
     style.get_surface_texture_style("obj").should_be_called().will_return(
         None)
     style.can_support_texture_style("obj").should_be_called().will_return(
         False)
     subject.update_style_colours(ifc, style, obj="obj")
Exemple #3
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 def _execute(self, context):
     core.update_style_colours(tool.Ifc, tool.Style, obj=context.active_object.active_material)