Exemple #1
0
    if len(sortedMoves) == 0:
      return worst

    (playerOneTorque1, playerOneTorque2) = thisBoard.getTorque(thisBoard.playerOneMoves)
    if self.currentPlayer == 1:
      # We want to balance the weights that player one placed as much as possible.
      if abs(playerOneTorque1) > abs(playerOneTorque2):
        bestMove = sortedMoves[-1]
      else:
        bestMove = sortedMoves[0]
    else:
      # Otherwise we want to unbalance the weights that player one placed as much as possible.
      bestMove = sortedMoves[0]
    return bestMove

def runAlphaBeta(thisBoard, playerNumber):
  inf = float('Inf')
  infSet1 = (inf, inf, inf, inf)
  infSet2 = (inf, inf, inf, inf)
  testStrategies = Strategies(playerNumber)
  score =  testStrategies.alphaBeta(thisBoard, infSet1, infSet2)
  output = (score[0], score[1])
  return output

if __name__ == '__main__':
  thisBoard = board.readBoard('board.txt')

  output = runAlphaBeta(thisBoard, 1)
  print(output)
Exemple #2
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 def __init__(self, playerNumber, remainingTime):
   self.__board = board.readBoard(self.BOARD_NAME)
   self.playerNumber = playerNumber