Exemple #1
0
 def _apply_to_subject_and_target(self, subject, target, resolver):
     bucks_multiplier = self._bucks_multipliers.get_multiplier(resolver)
     for buck_type_tuning in self._bucks_types:
         amount = BucksRecycling.get_recycling_value_for_object(
             buck_type_tuning.buck_type, target)
         if amount == 0:
             continue
         final_multiplier = bucks_multiplier * buck_type_tuning.buck_multiplier.get_multiplier(
             resolver)
         amount *= final_multiplier
         tracker = BucksUtils.get_tracker_for_bucks_type(
             buck_type_tuning.buck_type,
             owner_id=subject.id,
             add_if_none=True)
         if tracker is None:
             logger.error(
                 'Attempting to apply a BucksLoot op to the subject {} of amount {} but they have no tracker for that bucks type {}.',
                 subject, amount, buck_type_tuning.buck_type)
         else:
             result = tracker.try_modify_bucks(buck_type_tuning.buck_type,
                                               int(amount))
             if not result:
                 logger.error(
                     "Failed to modify the Sim {}'s bucks of type {} by amount {}.",
                     subject, buck_type_tuning.buck_type, self._amount)
     resolver = SingleActorAndObjectResolver(subject, target, self)
     for loot_action in target.recycling_data.recycling_loot:
         loot_action.apply_to_resolver(resolver)
Exemple #2
0
 def modify_influence(self, sim_info, delta):
     if delta == 0:
         return
     tracker = BucksUtils.get_tracker_for_bucks_type(self.INFLUENCE_BUCK_TYPE, owner_id=sim_info.id, add_if_none=True)
     if tracker is None:
         return
     tracker.try_modify_bucks(self.INFLUENCE_BUCK_TYPE, delta)
 def max_funds(self, sim, *args):
     sim_id = None if sim is None else sim.id
     tracker = BucksUtils.get_tracker_for_bucks_type(
         self.bucks_type, sim_id)
     if tracker is None:
         return 0
     return tracker.get_bucks_amount_for_type(self.bucks_type)
 def _on_rank_down(self):
     current_rank = self.rank_level
     self.send_rank_change_update_message(current_rank + 1, current_rank)
     sim_info = self.tracker.owner.sim_info
     rank_data = self.rank_tuning.get(current_rank)
     rank_down_data = self.rank_down_notification_tuning.get(current_rank)
     if rank_data is None:
         logger.error(
             'Sim {}: {} is trying to rank down to level {} but there is no rank tuning.',
             sim_info, self, current_rank)
         return
     if self.can_show_notification(rank_down_data):
         if rank_down_data.rank_down_notification is not None:
             notification = rank_down_data.rank_down_notification(
                 sim_info, resolver=SingleSimResolver(sim_info))
             icon_override = None if rank_data.icon is None else IconInfoData(
                 icon_resource=rank_data.icon)
             notification.show_dialog(icon_override=icon_override,
                                      secondary_icon_override=IconInfoData(
                                          obj_instance=sim_info),
                                      additional_tokens=(current_rank, ))
         if rank_down_data.rank_down_screen_slam is not None:
             rank_down_data.rank_down_screen_slam.send_screen_slam_message(
                 sim_info, sim_info, rank_data.rank_name, current_rank)
     for bucks_type in self.associated_bucks_types:
         bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
             bucks_type, owner_id=self.tracker.owner.id)
         bucks_tracker.validate_perks(bucks_type, self.rank_level)
 def reset_bucks(self):
     for bucks_type in self.associated_bucks_types:
         bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
             bucks_type, self.tracker.owner.id)
         if bucks_tracker is not None:
             bucks_tracker.try_modify_bucks(
                 bucks_type,
                 -bucks_tracker.get_bucks_amount_for_type(bucks_type))
Exemple #6
0
def get_bucks_tracker(bucks_type, owner_id, _connection, add_if_none=False):
    tracker = BucksUtils.get_tracker_for_bucks_type(bucks_type,
                                                    owner_id,
                                                    add_if_none=add_if_none)
    if tracker is None:
        sims4.commands.output(
            'Unable to find bucks tracker to unlock perk for Buck Type {} using Owner ID {}.'
            .format(get_short_buck_type(bucks_type), owner_id), _connection)
    return tracker
Exemple #7
0
def request_bucks_amounts(owner_id: int = None, _connection=None):
    for bucks_type in get_bucks_types_without_invalid_gen():
        tracker = BucksUtils.get_tracker_for_bucks_type(bucks_type, owner_id)
        bucks_amount_string = 'No Tracker Found'
        if tracker is not None:
            bucks_amount_string = '{} bucks'.format(
                tracker.get_bucks_amount_for_type(bucks_type))
        sims4.commands.output(
            '{} : {}'.format(get_short_buck_type(bucks_type),
                             bucks_amount_string), _connection)
Exemple #8
0
def generate_bucks_perks_view(sim_id: int = None, filter=None):
    filter_list = parse_filter_to_list(filter)
    bucks_perks_data = []
    perks_instance_manager = services.get_instance_manager(
        sims4.resources.Types.BUCKS_PERK)
    previous_bucks_type = None
    for perk in perks_instance_manager.types.values():
        if perk.associated_bucks_type != previous_bucks_type:
            perk_specific_bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
                perk.associated_bucks_type, sim_id)
            previous_bucks_type = perk.associated_bucks_type
        if 'Unlocked Only' in filter_list:
            if not perk_specific_bucks_tracker is None:
                if not perk_specific_bucks_tracker.is_perk_unlocked(perk):
                    continue
                if len(filter_list) > 1 and str(
                        perk.associated_bucks_type) not in filter_list:
                    continue
                bucks_perks_data.append({
                    'sim_id':
                    str(sim_id),
                    'name':
                    perk.__name__,
                    'bucks_type':
                    str(perk.associated_bucks_type),
                    'bucks_type_value':
                    int(perk.associated_bucks_type),
                    'bucks_tracker_name':
                    str(perk_specific_bucks_tracker),
                    'is_unlocked':
                    perk_specific_bucks_tracker.is_perk_unlocked(perk)
                    if perk_specific_bucks_tracker is not None else False
                })
        elif str(perk.associated_bucks_type) not in filter_list:
            continue
        bucks_perks_data.append({
            'sim_id':
            str(sim_id),
            'name':
            perk.__name__,
            'bucks_type':
            str(perk.associated_bucks_type),
            'bucks_type_value':
            int(perk.associated_bucks_type),
            'bucks_tracker_name':
            str(perk_specific_bucks_tracker),
            'is_unlocked':
            perk_specific_bucks_tracker.is_perk_unlocked(perk)
            if not filter_list is not None
            or perk_specific_bucks_tracker is not None else False
        })
    return bucks_perks_data
 def __call__(self, test_targets=(), bucks_data=None, objective_guid64=None, tooltip=None):
     for target in test_targets:
         current_bucks = 0
         bucks_tracker = BucksUtils.get_tracker_for_bucks_type(self.bucks_type, owner_id=target.id)
         if objective_guid64 is not None and bucks_data is not None:
             current_bucks = bucks_data.get_bucks_earned(self.bucks_type)
             relative_start_values = bucks_data.get_starting_values(objective_guid64)
             if relative_start_values is not None:
                 current_bucks -= relative_start_values[0]
         elif bucks_tracker is not None:
             current_bucks = bucks_tracker.get_bucks_amount_for_type(self.bucks_type)
         if not self.value_threshold.compare(current_bucks):
             return TestResult(False, 'Bucks type {} value does not pass the value threshold.', self.bucks_type, tooltip=self.tooltip)
     return TestResult.TRUE
 def try_remove_funds(self, sim, amount, resolver=None):
     if resolver is None:
         return
     sim_id = None if sim is None else sim.id
     tracker = BucksUtils.get_tracker_for_bucks_type(self.bucks_type,
                                                     owner_id=sim_id,
                                                     add_if_none=amount > 0)
     if tracker is None:
         logger.error(
             'Attempting to make a Bucks payment to {} of amount {} but they have no tracker for that bucks type {}.',
             sim, amount, self.bucks_type)
         return
     result = tracker.try_modify_bucks(self.bucks_type, -amount)
     return result
 def open_reward(self, sim_info, **kwargs):
     if self.bucks_type is None or not (
             self.bucks_type == BucksType.INVALID or not is_available_pack(
                 _get_pack_from_enum_value(int(self.bucks_type)))):
         return
     if sim_info.is_npc:
         return
     tracker = BucksUtils.get_tracker_for_bucks_type(self.bucks_type,
                                                     sim_info.id,
                                                     add_if_none=True)
     if tracker is None:
         logger.error(
             'Failed to open a TunableRewardBucks of buck type {} for Sim {}.',
             self.bucks_type, sim_info)
         return
     tracker.try_modify_bucks(self.bucks_type, self.amount)
Exemple #12
0
 def on_activate(self, reader=None):
     self.owner.lock_save()
     super().on_activate(reader)
     for sim in services.active_household().instanced_sims_gen():
         for si in sim.si_state:
             if self.owner.sleep_category_tag in si.affordance.interaction_category_tags:
                 si.add_liability(UNCANCELABLE_LIABILITY,
                                  UncancelableLiability())
     vampire_sim = self.owner.vampire_sim()
     bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
         self.owner.power_buck_type, owner_id=vampire_sim.id)
     if bucks_tracker is not None:
         for active_power in self.owner.active_powers:
             if bucks_tracker.is_perk_unlocked(active_power.power):
                 vampire_sim.add_buff_from_op(
                     buff_type=active_power.buff_to_add.buff_type,
                     buff_reason=active_power.buff_to_add.buff_reason)
Exemple #13
0
 def _apply_to_subject_and_target(self, subject, target, resolver):
     tracker = BucksUtils.get_tracker_for_bucks_type(
         self._bucks_type,
         owner_id=subject.id,
         add_if_none=self._amount > 0)
     if tracker is None:
         logger.error(
             'Attempting to apply a BucksLoot op to the subject {} of amount {} but they have no tracker for that bucks type {}.',
             subject, self._amount, self._bucks_type)
         return
     result = tracker.try_modify_bucks(self._bucks_type,
                                       self._amount,
                                       force_refund=self._force_refund)
     if not result:
         logger.error(
             "Failed to modify the Sim {}'s bucks of type {} by amount {}.",
             subject, self._bucks_type, self._amount)
Exemple #14
0
def add_fame_points(points: int = 0,
                    opt_sim: OptionalTargetParam = None,
                    _connection=None):
    if FameTunables.FAME_PERKS_BUCKS_TYPE is None:
        sims4.commands.output(
            'The DLC that is necessary for this cheat is not loaded.',
            _connection)
        return
    sim = get_optional_target(opt_sim, _connection)
    if sim is None:
        sims4.commands.output('No Target Sim to add the fame points too.',
                              _connection)
    bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
        FameTunables.FAME_PERKS_BUCKS_TYPE, sim.id, add_if_none=True)
    bucks_tracker.try_modify_bucks(FameTunables.FAME_PERKS_BUCKS_TYPE, points)
    sims4.commands.output(
        '{} Fame Points have been added to {}'.format(points, sim),
        _connection)
Exemple #15
0
 def _apply_to_subject_and_target(self, subject, target, resolver):
     if subject is None:
         logger.error('Subject {} is None for the loot {}.', self.subject,
                      self)
         return False
     bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
         self._perk.associated_bucks_type, subject.sim_id, add_if_none=True)
     if bucks_tracker is None:
         logger.error(
             "Subject {} doesn't have a perk bucks tracker of type {} for the loot {}.",
             self.subject, self._bucks_type, self)
         return False
     show_dialog = self._award_strategy.try_unlock_perk(
         subject, bucks_tracker, self._perk)
     if show_dialog and self._notification_on_successful_unlock is not None:
         notification = self._notification_on_successful_unlock(
             subject, resolver=SingleSimResolver(subject))
         notification.show_dialog()
Exemple #16
0
 def payout_lifestyle_brand(self):
     if not self.active:
         return
     if FameTunables.LIFESTYLE_BRAND_PERK is None:
         self.clear_brand()
         return
     bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
         FameTunables.LIFESTYLE_BRAND_PERK.associated_bucks_type,
         self._sim_info.id)
     if bucks_tracker is None or not bucks_tracker.is_perk_unlocked(
             FameTunables.LIFESTYLE_BRAND_PERK):
         self.clear_brand()
         return
     payout = self.get_payout_amount()
     if payout > 0:
         self._sim_info.household.funds.add(
             payout, Consts_pb2.FUNDS_LIFESTYLE_BRAND)
         self._display_earnings_notification(payout)
     self.update_days_active()
Exemple #17
0
 def register_calbacks(self):
     if self.update_on_game_option_changed:
         services.get_event_manager().register_single_event(
             self, TestEvent.TestedGameOptionChanged)
     if self.update_if_stat_or_buck_changes:
         resolver = SingleObjectResolver(self.owner)
         always_true_threshold = Threshold(-1, operator.ne)
         for custom_tooltip in self.custom_tooltips:
             for tooltip_value in custom_tooltip.tooltip_fields.values():
                 if tooltip_value.text_tokens is not None:
                     for text_token in tooltip_value.text_tokens.tokens:
                         if text_token.token_type == LocalizationTokens.TOKEN_STATISTIC:
                             participant = text_token.participant
                             statistic = text_token.statistic
                             for obj in resolver.get_participants(
                                     participant):
                                 if obj.has_component(
                                         objects.components.types.
                                         STATISTIC_COMPONENT):
                                     statistic_tracker = obj.get_component(
                                         objects.components.types.
                                         STATISTIC_COMPONENT
                                     ).get_statistic_tracker()
                                     statistic_listener = statistic_tracker.create_and_add_listener(
                                         statistic, always_true_threshold,
                                         lambda _: self.
                                         update_object_tooltip())
                                     self._stat_update_listeners[
                                         statistic_tracker].append(
                                             statistic_listener)
                         if text_token.token_type == LocalizationTokens.TOKEN_BUCK:
                             participant = text_token.participant
                             bucks_type = text_token.bucks_type
                             for obj in resolver.get_participants(
                                     participant):
                                 tracker = BucksUtils.get_tracker_for_bucks_type(
                                     bucks_type, owner_id=obj.id)
                                 callback = lambda: self.update_object_tooltip(
                                 )
                                 tracker.add_bucks_modified_callback(
                                     bucks_type, callback)
                                 self._buck_callback_datas.append(
                                     (tracker, bucks_type, callback))
 def _get_token(self, resolver, token_data):
     if token_data.token_type == self.TOKEN_PARTICIPANT:
         participants = token_data.objects.get_objects(resolver)
         return token_data.formatter(participants)
     if token_data.token_type == self.TOKEN_PARTICIPANT_COUNT:
         participants = token_data.objects.get_objects(resolver)
         if not participants:
             return 0
         return len(participants)
     if token_data.token_type == self.TOKEN_DEFINITION:
         return token_data.definition
     elif token_data.token_type == self.TOKEN_MONEY:
         interaction = getattr(resolver, 'interaction', None)
         if interaction is not None:
             from interactions.money_payout import MoneyLiability
             money_liability = interaction.get_liability(
                 MoneyLiability.LIABILITY_TOKEN)
             if money_liability is not None:
                 return money_liability.amounts[token_data.participant]
             return 0
     return 0
     if token_data.token_type == self.TOKEN_BUCK:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         tracker = BucksUtils.get_tracker_for_bucks_type(
             token_data.bucks_type, owner_id=participant.id)
         if not tracker:
             return 0
         return tracker.get_bucks_amount_for_type(token_data.bucks_type)
     if token_data.token_type == self.TOKEN_STATISTIC:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         if participant is not None:
             tracker = participant.get_tracker(token_data.statistic)
             if tracker is not None:
                 return tracker.get_value(token_data.statistic)
     if token_data.token_type == self.TOKEN_OBJECT_PROPERTY:
         participant = resolver.get_participant(ParticipantType.Object)
         if participant is None:
             return
         return participant.get_object_property(token_data.obj_property)
     if token_data.token_type == self.TOKEN_INTERACTION_COST:
         interaction = getattr(resolver, 'interaction', None)
         if interaction is not None:
             return interaction.get_simoleon_cost()
         affordance = getattr(resolver, 'affordance', None)
         if affordance is not None:
             return affordance.get_simoleon_cost(target=resolver.target,
                                                 context=resolver.context)
     if token_data.token_type == self.TOKEN_INTERACTION_PAYOUT:
         interaction = getattr(resolver, 'interaction', None)
         if interaction is not None:
             return interaction.get_simoleon_payout()
         affordance = getattr(resolver, 'affordance', None)
         if affordance is not None:
             return affordance.get_simoleon_payout(target=resolver.target,
                                                   context=resolver.context)
     if token_data.token_type == self.TOKEN_ASSOCIATED_CLUB:
         if resolver.interaction is not None:
             club = getattr(resolver.interaction, 'associated_club')
         else:
             club = resolver.interaction_parameters.get('associated_club')
         if club is not None:
             return club.name
     if token_data.token_type == self.TOKEN_CAREER_DATA:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         if participant is not None:
             if participant.career_tracker is None:
                 return
             career = participant.career_tracker.get_career_by_uid(
                 token_data.career_type.guid64)
             if career is not None:
                 if token_data.career_data == self.TOKEN_CAREER_DATA_CURRENT_LEVEL_NAME:
                     current_level = career.current_level_tuning
                     return current_level.get_title(participant)
                 if token_data.career_data == self.TOKEN_CAREER_DATA_CURRENT_LEVEL_SALARY:
                     current_level = career.current_level_tuning
                     return current_level.simoleons_per_hour
                 if token_data.career_data == self.TOKEN_CAREER_DATA_NEXT_LEVEL_NAME:
                     next_level = career.next_level_tuning
                     if next_level is not None:
                         return next_level.get_title(participant)
                 elif token_data.career_data == self.TOKEN_CAREER_DATA_NEXT_LEVEL_SALARY:
                     next_level = career.next_level_tuning
                     if next_level is not None:
                         return next_level.simoleons_per_hour
                 elif token_data.career_data == self.TOKEN_CAREER_DATA_PREVIOUS_LEVEL_NAME:
                     previous_level = career.previous_level_tuning
                     if previous_level is not None:
                         return previous_level.get_title(participant)
                 elif token_data.career_data == self.TOKEN_CAREER_DATA_PREVIOUS_LEVEL_SALARY:
                     previous_level = career.previous_level_tuning
                     if previous_level is not None:
                         return previous_level.simoleons_per_hour
     if token_data.token_type == self.TOKEN_GAME_COMPONENT:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         if participant is not None:
             game = participant.game_component
             if game is None:
                 return
             if token_data.game_component_data == self.TOKEN_GAME_COMPONENT_DATA_HIGH_SCORE and game.high_score is not None:
                 return game.high_score
             if token_data.game_component_data == self.TOKEN_GAME_COMPONENT_DATA_HIGH_SCORE_SIM and game.high_score_sim_ids:
                 high_score_sim_id = game.high_score_sim_ids[0]
                 return services.sim_info_manager().get(high_score_sim_id)
     if token_data.token_type == self.TOKEN_SCHOLARSHIP_LETTER:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         if participant is not None:
             scholarship_letter_component = participant.scholarship_letter_component
             if scholarship_letter_component is None:
                 return
             if token_data.scholarship_letter_component_data == self.TOKEN_SCHOLARSHIP_LETTER_APPLICANT_NAME:
                 return scholarship_letter_component.get_applicant_name()
             if token_data.scholarship_letter_component_data == self.TOKEN_SCHOLARSHIP_LETTER_DATA_AMOUNT:
                 return scholarship_letter_component.get_scholarship_amount(
                 )
             if token_data.scholarship_letter_component_data == self.TOKEN_SCHOLARSHIP_LETTER_DATA_NAME:
                 return scholarship_letter_component.get_scholarship_name()
             if token_data.scholarship_letter_component_data == self.TOKEN_SCHOLARSHIP_LETTER_DATA_DESCRIPTION:
                 return scholarship_letter_component.get_scholarship_description(
                 )
     if token_data.token_type == self.TOKEN_SICKNESS:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         if participant is None or not participant.is_sim:
             return
         current_sickness = participant.current_sickness
         if current_sickness is None:
             return
         return current_sickness.display_name(participant)
     if token_data.token_type == self.TOKEN_GLOBAL_POLICY:
         global_policy = services.global_policy_service().get_global_policy(
             token_data.global_policy, create=False)
         if global_policy is None:
             return token_data.global_policy.get_non_active_display(
                 token_data)
         return global_policy.get_active_policy_display(token_data)
     if token_data.token_type == self.TOKEN_HOLIDAY:
         active_household = services.active_household()
         if active_household.holiday_tracker is None:
             return
         holiday_id = active_household.holiday_tracker.get_active_or_upcoming_holiday(
         )
         if holiday_id is None:
             return
         return services.holiday_service().get_holiday_display_name(
             holiday_id)
     if token_data.token_type == self.TOKEN_CURRENT_TRENDS:
         trend_service = services.trend_service()
         if trend_service is None:
             return
         return trend_service.get_current_trends_loc_string()
     if token_data.token_type == self.TOKEN_LIFESTYLE_BRAND:
         participant = resolver.get_participant(
             participant_type=token_data.participant)
         lifestyle_brand_tracker = participant.lifestyle_brand_tracker
         if lifestyle_brand_tracker is None:
             return
         return lifestyle_brand_tracker.brand_name
     if token_data.token_type == self.TOKEN_PICKED_PART:
         participant = resolver.get_participant(ParticipantType.Object)
         if participant is None:
             return
         context = getattr(resolver, 'context', None)
         if context is not None and context.pick is not None:
             target_objects = participant.get_closest_parts_to_position(
                 context.pick.location, has_name=True)
             if target_objects:
                 part = target_objects.pop()
                 return part.part_name
     if token_data.token_type == self.TOKEN_CIVIC_POLICY:
         if token_data.civic_policy_data == self.TOKEN_CIVIC_POLICY_VOTING_START_TIME:
             return services.street_service().voting_open_time
         if token_data.civic_policy_data == self.TOKEN_CIVIC_POLICY_VOTING_END_TIME:
             return services.street_service().voting_close_time
     if token_data.token_type == self.TOKEN_STREET:
         if token_data.street_data == self.TOKEN_STREET_POLICY_NAME_UP_FOR_REPEAL:
             provider = token_data.street.get_street_provider()
             if provider is not None:
                 policies = provider.get_up_for_repeal_policies()
                 if policies:
                     return list(policies)[0].display_name()
         if token_data.street_data == self.TOKEN_STREET_POLICY_NAME_BALLOTED_RANDOM_LOSING:
             provider = token_data.street.get_street_provider()
             if provider is None:
                 return
             policies = list(provider.get_balloted_policies())
             if policies and len(policies) > 1:
                 winning_policy = max(
                     policies,
                     key=lambda policy: provider.get_stat_value(
                         policy.vote_count_statistic))
                 policies.remove(winning_policy)
                 random_losing_policy = random.choice(policies)
                 return random_losing_policy.display_name()
         if token_data.street_data == self.TOKEN_STREET_POLICY_NAME_BALLOTED_WINNING:
             provider = token_data.street.get_street_provider()
             if provider is None:
                 return
             policies = list(provider.get_balloted_policies())
             if policies:
                 winning_policy = max(
                     policies,
                     key=lambda policy: provider.get_stat_value(
                         policy.vote_count_statistic))
                 return winning_policy.display_name()
     if token_data.token_type == self.TOKEN_VENUE:
         if token_data.venue_data == self.TOKEN_VENUE_ACTIVE_VENUE_NAME:
             raw_active_venue_tuning_id = build_buy.get_current_venue(
                 services.current_zone_id(), allow_ineligible=True)
             raw_active_venue_tuning = services.venue_manager().get(
                 raw_active_venue_tuning_id)
             if raw_active_venue_tuning is None:
                 return
             source_venue_tuning = type(
                 services.venue_service().source_venue)
             if source_venue_tuning is raw_active_venue_tuning and source_venue_tuning.variable_venues is not None:
                 return raw_active_venue_tuning.variable_venues.variable_venue_display_name(
                 )
             return raw_active_venue_tuning.display_name
         elif token_data.venue_data == self.TOKEN_VENUE_SOURCE_VENUE_NAME:
             source_venue_tuning = type(
                 services.venue_service().source_venue)
             if source_venue_tuning is not None:
                 return source_venue_tuning.display_name
Exemple #19
0
 def _sim_is_stannable(self, sim):
     bucks_tracker = BucksUtils.get_tracker_for_bucks_type(
         FanTuning.STAN_PERK.associated_bucks_type, owner_id=sim.sim_id)
     if bucks_tracker is None:
         return False
     return bucks_tracker.is_perk_unlocked(FanTuning.STAN_PERK)
Exemple #20
0
 def get_influence(self, sim_info):
     tracker = BucksUtils.get_tracker_for_bucks_type(self.INFLUENCE_BUCK_TYPE, owner_id=sim_info.id, add_if_none=False)
     if tracker is None:
         return 0
     return tracker.get_bucks_amount_for_type(self.INFLUENCE_BUCK_TYPE)