Exemple #1
0
    def testSuccess(self):
        S = buildset.BuildSet
        a,b = FakeBuilder(), FakeBuilder()
        # this time, both builds succeed

        source = sourcestamp.SourceStamp()
        s = S(["a","b"], source, "forced build")
        s.start([a,b])

        st = s.status
        self.failUnlessEqual(st.getSourceStamp(), source)
        self.failUnlessEqual(st.getReason(), "forced build")
        self.failUnlessEqual(st.getBuilderNames(), ["a","b"])
        self.failIf(st.isFinished())

        builderstatus_a = builder.BuilderStatus("a")
        bsa = builder.BuildStatus(builderstatus_a, 1)
        bsa.setResults(builder.SUCCESS)
        a.requests[0].finished(bsa)

        builderstatus_b = builder.BuilderStatus("b")
        bsb = builder.BuildStatus(builderstatus_b, 1)
        bsb.setResults(builder.SUCCESS)
        b.requests[0].finished(bsb)

        self.failUnless(st.isFinished())
        self.failUnlessEqual(st.getResults(), builder.SUCCESS)
    def testStepStatistics(self):
        status = builder.BuildStatus(builder.BuilderStatus("test"), 123)
        status.addStepWithName('step1')
        status.addStepWithName('step2')
        status.addStepWithName('step3')
        status.addStepWithName('step4')

        steps = status.getSteps()
        (step1, step2, step3, step4) = steps

        step1.setStatistic('test-prop', 1)
        step3.setStatistic('test-prop', 2)
        step4.setStatistic('test-prop', 4)

        step1.setStatistic('other-prop', 27)
        # Just to have some other properties around

        self.failUnlessEqual(step1.getStatistic('test-prop'), 1,
                             'Retrieve an existing property')
        self.failUnlessEqual(step1.getStatistic('test-prop', 99), 1,
                             "Don't default an existing property")
        self.failUnlessEqual(step2.getStatistic('test-prop', 99), 99,
                             'Default a non-existant property')

        self.failUnlessEqual(
            status.getSummaryStatistic('test-prop', operator.add), 7,
            'Sum property across the build')

        self.failUnlessEqual(
            status.getSummaryStatistic('test-prop', operator.add, 13), 20,
            'Sum property across the build with initial value')
 def testAB(self):
     self.setupSimple()
     c = Change('author', ['some/file.dtd'],
                'comment',
                branch='dir',
                properties={'locale': 'ab'})
     c.number = 1
     self.scheduler.addChange(c)
     self.failUnlessEqual(len(self.master.sets), 1)
     bset = self.master.sets[0]
     props = bset.getProperties()
     self.assertEqual(props['locale'], 'ab')
     self.assertEqual(props['branch'], 'dir')
     self.assertEqual(props['tree'], 'dir-compare')
     self.failUnlessEqual(bset.builderNames, ['dir-compare'])
     ftb = FakeBuilder('dir-compare')
     bset.start([ftb])
     self.failUnlessEqual(len(ftb.requests), 1)
     st = bset.status
     self.failIf(st.isFinished())
     builder = builderstatus.BuilderStatus('dir-compare')
     build = builderstatus.BuildStatus(builder, 1)
     build.setResults(builderstatus.SUCCESS)
     ftb.requests[0].finished(build)
     self.failUnless(st.isFinished())
 def test_d_ini(self):
     self.setupSimple()
     c = Change('author', ['test-app/locales/l10n.ini'],
                'comment',
                branch='test-branch')
     c.number = 1
     self.scheduler.addChange(c)
     c = Change('author', ['test-app/locales/en-US/app.dtd'],
                'comment',
                branch='test-branch')
     c.number = 2
     self.scheduler.addChange(c)
     self.failUnlessEqual(len(self.master.sets), 1)
     bset = self.master.sets[0]
     self.failUnlessEqual(bset.builderNames, ['tree-builds'])
     ftb = FakeBuilder('tree-builds')
     bset.start([ftb])
     self.failUnlessEqual(len(ftb.requests), 1)
     st = bset.status
     self.failIf(st.isFinished())
     builder = builderstatus.BuilderStatus('tree-builds')
     build = builderstatus.BuildStatus(builder, 1)
     build.setResults(builderstatus.SUCCESS)
     ftb.requests[0].finished(build)
     self.failUnless(st.isFinished())
     self.failUnless(self.scheduler.dSubmitBuildsets)
     self.scheduler.dSubmitBuildsets.cancel()
     pendings = self.scheduler.pendings
     self.failUnlessEqual(len(pendings), 2)
     self.failUnlessEqual(len(pendings[('test', 'de')]), 1)
     self.failUnlessEqual(len(pendings[('test', 'fr')]), 1)
Exemple #5
0
    def builderAdded(self, name, basedir, category=None, friendly_name=None, description=None, project=None):
        """
        @rtype: L{BuilderStatus}
        """
        filename = os.path.join(self.basedir, basedir, "builder")
        log.msg("trying to load status pickle from %s" % filename)
        builder_status = None

        if friendly_name is None:
            friendly_name = name

        try:
            with open(filename, "rb") as f:
                builder_status = load(f)
            builder_status.master = self.master
            builder_status.basedir = os.path.join(self.basedir, basedir)

            # (bug #1068) if we need to upgrade, we probably need to rewrite
            # this pickle, too.  We determine this by looking at the list of
            # Versioned objects that have been unpickled, and (after doUpgrade)
            # checking to see if any of them set wasUpgraded.  The Versioneds'
            # upgradeToVersionNN methods all set this.
            versioneds = styles.versionedsToUpgrade
            styles.doUpgrade()
            if True in [ hasattr(o, 'wasUpgraded') for o in versioneds.values() ]:
                log.msg("re-writing upgraded builder pickle")
                builder_status.saveYourself()

        except IOError:
            log.msg("no saved status pickle, creating a new one")
        except:
            log.msg("error while loading status pickle, creating a new one")
            log.msg("error follows:")
            klog.err_json()
        if not builder_status:
            builder_status = builder.BuilderStatus(name, category, self.master, friendly_name,
                                                   description, project=project)
            builder_status.addPointEvent(["builder", "created"])
        log.msg("added builder %s in category %s" % (name, category))
        # an unpickled object might not have category set from before,
        # so set it here to make sure
        builder_status.category = category
        builder_status.description = description
        builder_status.master = self.master
        builder_status.basedir = os.path.join(self.basedir, basedir)
        builder_status.name = name # it might have been updated
        builder_status.setStatus(self)
        builder_status.friendly_name = friendly_name

        if not os.path.isdir(builder_status.basedir):
            os.makedirs(builder_status.basedir)
        builder_status.determineNextBuildNumber()

        builder_status.setBigState("offline")

        for t in self.watchers:
            self.announceNewBuilder(t, name, builder_status)

        return builder_status
 def setupBuilder(self, buildername, category=None):
     b = builder.BuilderStatus(buildername=buildername, category=category)
     # Ackwardly, Status sets this member variable.
     b.basedir = os.path.abspath(self.mktemp())
     os.mkdir(b.basedir)
     # Otherwise, builder.nextBuildNumber is not defined.
     b.determineNextBuildNumber()
     return b
Exemple #7
0
    def makeBuilderStatus(self):
        """
        Return a new BuilderStatus.
        """

        return builder.BuilderStatus(buildername='testing-builder',
                                     tags=None,
                                     master=fakemaster.make_master(),
                                     description=None)
    def setupBuilder(self, buildername, tags=None, description=None):
        self.master = fakemaster.make_master()
        self.master.basedir = '/basedir'

        b = builder.BuilderStatus(buildername, tags, self.master, description)
        # Ackwardly, Status sets this member variable.
        b.basedir = os.path.abspath(self.mktemp())
        os.mkdir(b.basedir)
        # Otherwise, builder.nextBuildNumber is not defined.
        b.determineNextBuildNumber()
        return b
Exemple #9
0
 def setupBuilder(self, buildername, category=None):
     b = builder.BuilderStatus(buildername=buildername, category=category)
     # Awkwardly, Status sets this member variable.
     b.basedir = os.path.abspath(self.mktemp())
     os.mkdir(b.basedir)
     # Otherwise, builder.nextBuildNumber is not defined.
     b.determineNextBuildNumber()
     # Must initialize these fields before pickling.
     b.currentBigState = 'idle'
     b.status = 'idle'
     return b
    def setUp(self):
        self.master = fakemaster.make_master(wantDb=True,
                                             testcase="TestBuilderStatus")

        katana = {
            'katana-buildbot': {
                'project': 'general',
                'display_name': 'Katana buildbot',
                'defaultbranch': 'katana',
                'repository':
                'https://github.com/Unity-Technologies/buildbot.git',
                'display_repository':
                'https://github.com/Unity-Technologies/buildbot.git',
                'branch': ['katana', 'master', 'staging']
            }
        }

        self.project = ProjectConfig(name="Katana", codebases=[katana])

        self.master.getProject = lambda x: self.project
        self.getProjects = lambda: {'Katana': self.project}

        self.master.db.builds.getLastBuildsNumbers = lambda buildername, sourcestamps, results, num_builds: \
            defer.succeed([38])

        self.builder_status = builder.BuilderStatus(buildername="builder-01",
                                                    category=None,
                                                    master=self.master)

        self.builder_status.nextBuildNumber = 39
        self.builder_status.master = self.master

        self.builder_status.buildCache = Mock()
        self.builder_status.buildCache.cache = {}

        def getCachedBuild(number):
            build_status = BuildStatus(self.builder_status, self.master,
                                       number)
            build_status.finished = 1422441501.21
            build_status.reason = 'A build was forced by user@localhost'
            build_status.slavename = 'build-slave-01'
            build_status.results = SUCCESS
            build_status.sources = [
                SourceStamp(
                    branch='katana',
                    codebase='katana-buildbot',
                    revision='804d540eac7b90022130d34616a8f8336fe5691a')
            ]
            return build_status

        self.builder_status.buildCache.get = getCachedBuild

        self.builder_status.saveYourself = lambda skipBuilds: True
Exemple #11
0
 def setupBuilder(self, buildername, description=None):
     m = fakemaster.make_master()
     b = builder.BuilderStatus(buildername=buildername, tags=None,
                               master=m, description=description)
     # Awkwardly, Status sets this member variable.
     b.basedir = os.path.abspath(self.mktemp())
     os.mkdir(b.basedir)
     # Otherwise, builder.nextBuildNumber is not defined.
     b.determineNextBuildNumber()
     # Must initialize these fields before pickling.
     b.currentBigState = 'idle'
     b.status = 'idle'
     return b
 def setUp(self):
     self.builder = FakeBuilder()
     self.builder_status = builder.BuilderStatus("fakebuilder")
     self.builder_status.basedir = "test_properties"
     self.builder_status.nextBuildNumber = 5
     rmdirRecursive(self.builder_status.basedir)
     os.mkdir(self.builder_status.basedir)
     self.build_status = self.builder_status.newBuild()
     req = base.BuildRequest("reason",
                             SourceStamp(branch="branch2", revision=1234))
     self.build = base.Build([req])
     self.build.setBuilder(self.builder)
     self.build.setupStatus(self.build_status)
     self.build.setupSlaveBuilder(FakeSlaveBuilder())
Exemple #13
0
    def builderAdded(self, name, basedir, tags=None, description=None):
        """
        @rtype: L{BuilderStatus}
        """
        filename = os.path.join(self.basedir, basedir, "builder")
        log.msg("trying to load status pickle from %s" % filename)
        builder_status = None
        try:
            with open(filename, "rb") as f:
                builder_status = pickle.load(f)
            builder_status.master = self.master

            # (bug #1068) if we need to upgrade, we probably need to rewrite
            # this pickle, too.  We determine this by looking at the list of
            # Versioned objects that have been unpickled, and (after doUpgrade)
            # checking to see if any of them set wasUpgraded.  The Versioneds'
            # upgradeToVersionNN methods all set this.
            versioneds = styles.versionedsToUpgrade
            styles.doUpgrade()
            if True in [
                    hasattr(o, 'wasUpgraded') for o in itervalues(versioneds)
            ]:
                log.msg("re-writing upgraded builder pickle")
                builder_status.saveYourself()

        except IOError:
            log.msg("no saved status pickle, creating a new one")
        except Exception:
            log.err("error while loading status pickle, creating a new one")
        if not builder_status:
            builder_status = builder.BuilderStatus(name, tags, self.master,
                                                   description)
            builder_status.addPointEvent(["builder", "created"])
        log.msg("added builder %s with tags %r" % (name, tags))
        # an unpickled object might not have tags set from before,
        # so set it here to make sure
        builder_status.setTags(tags)
        builder_status.description = description
        builder_status.master = self.master
        builder_status.basedir = os.path.join(self.basedir, basedir)
        builder_status.name = name  # it might have been updated
        builder_status.status = self

        builder_status.setBigState("offline")

        for t in self.watchers:
            self.announceNewBuilder(t, name, builder_status)

        return builder_status
Exemple #14
0
 def setUp(self):
     rmtree("test_steps")
     self.builder = FakeBuilder()
     self.builder_status = builder.BuilderStatus("fakebuilder")
     self.builder_status.basedir = "test_steps"
     self.builder_status.nextBuildNumber = 0
     os.mkdir(self.builder_status.basedir)
     self.build_status = self.builder_status.newBuild()
     req = base.BuildRequest("reason", SourceStamp(), 'test_builder')
     self.build = base.Build([req])
     self.build.build_status = self.build_status  # fake it
     self.build.builder = self.builder
     self.build.slavebuilder = FakeSlaveBuilder()
     self.remote = FakeRemote()
     self.finished = 0
Exemple #15
0
    def builderAdded(self, name, basedir, tags=None, description=None):
        """
        @rtype: L{BuilderStatus}
        """
        builder_status = builder.BuilderStatus(name, tags, self.master,
                                               description)
        builder_status.setTags(tags)
        builder_status.description = description
        builder_status.master = self.master
        builder_status.basedir = os.path.join(self.basedir, basedir)
        builder_status.name = name  # it might have been updated
        builder_status.status = self

        builder_status.setBigState("offline")
        return builder_status
 def setUp(self):
     self.builder = FakeBuilder()
     self.builder_status = builder.BuilderStatus("fakebuilder")
     self.basedir = self.mktemp()
     os.mkdir(self.basedir)
     self.builder_status.basedir = self.basedir
     self.builder_status.nextBuildNumber = 5
     self.build_status = self.builder_status.newBuild()
     req = BuildRequest("reason",
                        SourceStamp(branch="branch2", revision="1234"),
                        'test_builder',
                        properties=Properties(scheduler="fakescheduler"))
     self.build = base.Build([req])
     self.build.build_status = self.build_status
     self.build.setBuilder(self.builder)
     self.build.setupProperties()
     self.build.setupSlaveBuilder(FakeSlaveBuilder())
    def testAddResults(self):
        b = builder.BuildStatus(builder.BuilderStatus("test"), 12)
        testname = ("buildbot", "test", "test_status", "Results",
                    "testAddResults")
        r1 = builder.TestResult(
            name=testname,
            results=builder.SUCCESS,
            text=["passed"],
            logs={'output': ""},
        )
        b.addTestResult(r1)

        res = b.getTestResults()
        self.failUnlessEqual(res.keys(), [testname])
        t = res[testname]
        self.failUnless(interfaces.ITestResult.providedBy(t))
        self.failUnlessEqual(t.getName(), testname)
        self.failUnlessEqual(t.getResults(), builder.SUCCESS)
        self.failUnlessEqual(t.getText(), ["passed"])
        self.failUnlessEqual(t.getLogs(), {'output': ""})
Exemple #18
0
def main(args):
    if args.list_masters:
        masterpairs = get_masters()
        pp_masters(masterpairs)
        return 0

    if args.master_dir:
        config = read_config(args.master_dir, args.master_cfg)
    else:
        path = choose_master(args.mastername)
        if not path:
            return 2

        config = read_config(path, args.master_cfg)

    if not config:
        return 2

    mastername = config['BuildmasterConfig']['properties']['mastername']
    builders = dup_slaves(config['BuildmasterConfig']['builders'])

    if args.list_builders:
        pp_builders(builders, mastername)
        return 0

    my_builder = choose(builders, args.spec)

    if args.spec and 'hostname' in args.spec:
        slavename = args.spec['hostname']
    elif (args.spec and 'either'
          in args.spec) and (args.spec['either'] != my_builder['name']):
        slavename = args.spec['either']
    else:
        slavename = my_builder['slavename']

    if not my_builder:
        return 2

    my_factory = my_builder['factory']
    steplist = generate_steplist(my_factory)

    if args.list_steps:
        print
        print 'listing steps in %s/%s:' % (mastername, my_builder['name'])
        print
        for step in steplist:
            if hasattr(args,
                       'step_regex') and not args.step_regex.search(step.name):
                print '-', step.name, '[skipped]'
            elif hasattr(args,
                         'stepreject_regex') and (args.stepreject_regex.search(
                             step.name)):
                print '-', step.name, '[skipped]'
            else:
                print '*', step.name
        return 0

    if not args.annotate:
        print >> sys.stderr, 'using %s builder \'%s\'' % (mastername,
                                                          my_builder['name'])

    if args.build_properties:
        buildsetup = args.build_properties
    else:
        buildsetup = {}
        buildsetup['revision'] = '%d' % args.revision
        buildsetup['branch'] = 'src'

    build = base.Build([FakeRequest(buildsetup)])
    safename = buildbot.util.safeTranslate(my_builder['name'])
    if hasattr(args, 'builderpath'):
        basepath = args.builderpath
    else:
        basepath = safename
    basedir = os.path.join('..', '..', '..', 'slave', basepath)
    build.basedir = basedir
    builderstatus = builder.BuilderStatus('test')
    builderstatus.nextBuildNumber = 2
    builderstatus.basedir = basedir
    my_builder['builddir'] = safename
    my_builder['slavebuilddir'] = safename
    mybuilder = real_builder.Builder(my_builder, builderstatus)
    build.setBuilder(mybuilder)
    build_status = build_module.BuildStatus(builderstatus, 1)

    build_status.setProperty('blamelist', [], 'Build')
    build_status.setProperty('mastername', mastername, 'Build')
    build_status.setProperty('slavename', slavename, 'Build')
    build_status.setProperty('gtest_filter', [], 'Build')

    # if build_properties are set on the CLI, overwrite the defaults
    # set above when build.setupProperties is called
    buildprops = Properties()
    if args.build_properties:
        buildprops.update(args.build_properties, 'Botmaster')
    mybuilder.setBotmaster(FakeBotmaster(mastername, buildprops))

    mylogger = LogClass(args.log)

    buildslave = FakeSlave(safename, slavename)
    buildslave.addUpdateAction(mylogger.log_to_file)

    build.build_status = build_status

    build.setupSlaveBuilder(buildslave)

    build.setupProperties()

    if args.output_build_properties:
        print
        print 'build properties:'
        print propertiesToJSON(build.getProperties())

    if args.output_factory_properties:
        print
        print 'factory properties:'
        print propertiesToJSON(my_factory.properties)

    if args.output_build_properties or args.output_factory_properties:
        return 0

    process_steps(steplist, build, buildslave, build_status, basedir)

    commands = get_commands(steplist)

    run_status = ReturnStatus()

    start_time = time.clock()
    commands_executed = 0
    for command in commands:
        if hasattr(args, 'step_regex'):
            if not args.step_regex.search(command['name']):
                if not args.annotate:
                    print >> sys.stderr, 'skipping step: ' + command['name']
                continue

        if hasattr(args, 'stepreject_regex'):
            if args.stepreject_regex.search(command['name']):
                if not args.annotate:
                    print >> sys.stderr, 'skipping step: ' + command['name']
                    continue

        if not args.annotate:
            print >> sys.stderr, 'running step: %s' % command['name']
        else:
            print '@@@BUILD_STEP %s@@@' % command['name']

        print >> args.log, '(in %s): %s' % (command['workdir'],
                                            shell_quote(command['command']))

        mydir = os.getcwd()
        myenv = os.environ
        os.chdir(command['workdir'])

        # python docs says this might cause leaks on FreeBSD/OSX
        for envar in command['env']:
            os.environ[envar] = command['env'][envar]

        ret = chromium_utils.RunCommand(command['command'],
                                        filter_obj=mylogger,
                                        print_cmd=False)
        os.chdir(mydir)
        os.environ = myenv
        commands_executed += 1
        if ret != 0:
            return 2

    end_time = time.clock()
    if not args.annotate:
        print >> sys.stderr, '%d commands completed (%0.2fs).' % (
            commands_executed, end_time - start_time)
    else:
        if commands_executed < 1:
            print '0 commands executed.'
    return run_status.code
Exemple #19
0
    def testBuildSet(self):
        S = buildset.BuildSet
        a,b = FakeBuilder(), FakeBuilder()

        # two builds, the first one fails, the second one succeeds. The
        # waitUntilSuccess watcher fires as soon as the first one fails,
        # while the waitUntilFinished watcher doesn't fire until all builds
        # are complete.

        source = sourcestamp.SourceStamp()
        s = S(["a","b"], source, "forced build")
        s.start([a,b])
        self.failUnlessEqual(len(a.requests), 1)
        self.failUnlessEqual(len(b.requests), 1)
        r1 = a.requests[0]
        self.failUnlessEqual(r1.reason, s.reason)
        self.failUnlessEqual(r1.source, s.source)

        st = s.status
        self.failUnlessEqual(st.getSourceStamp(), source)
        self.failUnlessEqual(st.getReason(), "forced build")
        self.failUnlessEqual(st.getBuilderNames(), ["a","b"])
        self.failIf(st.isFinished())
        brs = st.getBuildRequests()
        self.failUnlessEqual(len(brs), 2)

        res = []
        d1 = s.waitUntilSuccess()
        d1.addCallback(lambda r: res.append(("success", r)))
        d2 = s.waitUntilFinished()
        d2.addCallback(lambda r: res.append(("finished", r)))

        self.failUnlessEqual(res, [])

        # the first build finishes here, with FAILURE
        builderstatus_a = builder.BuilderStatus("a")
        bsa = builder.BuildStatus(builderstatus_a, 1)
        bsa.setResults(builder.FAILURE)
        a.requests[0].finished(bsa)

        # any FAILURE flunks the BuildSet immediately, so the
        # waitUntilSuccess deferred fires right away. However, the
        # waitUntilFinished deferred must wait until all builds have
        # completed.
        self.failUnlessEqual(len(res), 1)
        self.failUnlessEqual(res[0][0], "success")
        bss = res[0][1]
        self.failUnless(interfaces.IBuildSetStatus(bss, None))
        self.failUnlessEqual(bss.getResults(), builder.FAILURE)

        # here we finish the second build
        builderstatus_b = builder.BuilderStatus("b")
        bsb = builder.BuildStatus(builderstatus_b, 1)
        bsb.setResults(builder.SUCCESS)
        b.requests[0].finished(bsb)

        # .. which ought to fire the waitUntilFinished deferred
        self.failUnlessEqual(len(res), 2)
        self.failUnlessEqual(res[1][0], "finished")
        self.failUnlessEqual(res[1][1], bss)

        # and finish the BuildSet overall
        self.failUnless(st.isFinished())
        self.failUnlessEqual(st.getResults(), builder.FAILURE)
 def testAdaptation(self):
     b = builder.BuilderStatus("bname")
     b2 = client.makeRemote(b)
     self.failUnless(isinstance(b2, client.RemoteBuilder))
     b3 = client.makeRemote(None)
     self.failUnless(b3 is None)
Exemple #21
0
def MockBuild(my_builder,
              buildsetup,
              mastername,
              slavename,
              basepath=None,
              build_properties=None,
              slavedir=None):
    """Given a builder object and configuration, mock a Buildbot setup around it.

  This sets up a mock BuildMaster, BuildSlave, Build, BuildStatus, and all other
  superstructure required for BuildSteps inside the provided builder to render
  properly. These BuildSteps are returned to the user in an array. It
  additionally returns the build object (in order to get its properties if
  desired).

  buildsetup is passed straight into the FakeSource's init method and
  contains sourcestamp information (revision, branch, etc).

  basepath is the directory of the build (what goes under build/slave/, for
  example 'Chromium_Linux_Builder'. It is nominally inferred from the builder
  name, but it can be overridden. This is useful when pointing the buildrunner
  at a different builder than what it's running under.

  build_properties will update and override build_properties after all
  builder-derived defaults have been set.
  """

    my_factory = my_builder['factory']
    steplist = ListSteps(my_factory)

    build = base.Build([FakeRequest(buildsetup)])
    safename = buildbot.util.safeTranslate(my_builder['name'])

    my_builder['builddir'] = safename
    my_builder.setdefault('slavebuilddir', safename)

    workdir_root = None
    if not slavedir:
        workdir_root = os.path.join(SCRIPT_DIR, '..', '..', 'slave',
                                    my_builder['slavebuilddir'])

    if not basepath: basepath = safename
    if not slavedir: slavedir = os.path.join(SCRIPT_DIR, '..', '..', 'slave')
    basedir = os.path.join(slavedir, basepath)
    build.basedir = basedir
    if not workdir_root:
        workdir_root = basedir

    builderstatus = builder.BuilderStatus('test')
    builderstatus.basedir = basedir
    buildnumber = build_properties.get('buildnumber', 1)
    builderstatus.nextBuildNumber = buildnumber + 1

    mybuilder = real_builder.Builder(my_builder, builderstatus)
    build.setBuilder(mybuilder)
    build_status = build_module.BuildStatus(builderstatus, buildnumber)

    build_status.setProperty('blamelist', [], 'Build')
    build_status.setProperty('mastername', mastername, 'Build')
    build_status.setProperty('slavename', slavename, 'Build')
    build_status.setProperty('gtest_filter', [], 'Build')
    build_status.setProperty('extra_args', [], 'Build')
    build_status.setProperty('build_id', buildnumber, 'Build')

    # if build_properties are passed in, overwrite the defaults above:
    buildprops = Properties()
    if build_properties:
        buildprops.update(build_properties, 'Botmaster')
    mybuilder.setBotmaster(FakeBotmaster(mastername, buildprops))

    buildslave = FakeSlave(safename, my_builder.get('slavebuilddir'),
                           slavename)
    build.build_status = build_status
    build.setupSlaveBuilder(buildslave)
    build.setupProperties()
    process_steps(steplist, build, buildslave, build_status, workdir_root)

    return steplist, build