def __init__(self, name, ttsProxy, memProxy, ledProxy, sensors): threading.Thread.__init__(self) self.name = name self.running = True self.bc = buttonC.buttonController(ttsProxy, memProxy, sensors) self.gc = gameC.gameController(self.team) self.ledProxy = ledProxy self.firstCallPenalty = True
def main(): box = boxController() button = buttonController(box)
def __init__(self, name, ttsProxy, memProxy): threading.Thread.__init__(self) self.name = name self.running = True self.bc = buttonC.buttonController(ttsProxy, memProxy) self.gc = gameC.gameController(self.team)
def __init__(self, name, ttsProxy, memProxy ): threading.Thread.__init__(self) self.name = name self.running = True self.bc = buttonC.buttonController( ttsProxy, memProxy ) self.gc = gameC.gameController( self.team )