Exemple #1
0
  def __init__(self, vr: Any, car: Car, target_speed: float) -> None:
    # You may initialize additional state variables here
    self.last_sim_time = car.get_sim_time()

    self.target_speed = target_speed

    self.old_lat_err = 0.0
    self.int_err = 0.0  # integral error
 def setup_car(self, vr: Any, car: Car) -> None:
     """Sets up the car's physical parameters.
 """
     #
     # ASSIGNMENT: You may want to tune these paraneters.
     #
     # car.set_boom_sensor_offset(0.1)
     # In the scene, we provide two cameras.
     # Camera 0 is used by default in the control loop and is the "near" one.
     # Some teams have also used a "far" camera in the past (Camera 1).
     # You can use additional cameras, but will have to add then in the V-REP scene
     # and bind the handle in Car.__init__. The V-REP remote API doesn't provide a
     # way to instantiate additional vision sensors.
     car.set_line_camera_parameters(0, height=0.3, orientation=55, fov=90)
     car.set_line_camera_parameters(1, height=0.4, orientation=15, fov=60)
     # You should measure the steering servo limit and set it here.
     # A more accurate approach would be to implement servo slew limiting.
     car.set_steering_limit(30)
    def control_loop(self, vr: Any, car: Car,
                     csvfile: Optional[SimpleCsvDictWriter]) -> None:
        """Control iteration. This is called on a regular basis.
    Args:
        vr -- VRepInterface object, which is an abstraction on top of the VREP
              Python API. See the class docstring near the top of this file.
        car -- Car object, providing abstractions for the car (like steering and
               velocity control).
        csvfile -- Optional to log data. None to disable.
    """
        sim_time = car.get_sim_time()
        dt = sim_time - self.last_sim_time
        self.last_sim_time = sim_time

        #
        # ASSIGNMENT: Tune / implement a better controller loop here.
        #

        # Here are two different sensors you can play with.
        # One provides an ideal shortest-distance-to-path (in meters), but isn't
        # path-following and may jump at crossings.
        # The other uses a more realistic line sensor (in pixels), which you can
        # plug your track detection algorithm into.

        line_camera_image0 = car.get_line_camera_image(0)
        # line0_err = self.get_line_camera_error(car.get_line_camera_image(0))
        line0_err = self.get_line_camera_error(self.oldimage,
                                               car.get_line_camera_image(0),
                                               self.old_lat_err)
        #line1_err = self.get_line_camera_error(line_camera_image1, car.get_line_camera_image(1), car.old_lat_err)
        line1_err = 0
        self.oldimage = line_camera_image0

        # line camera has 0.7 m field of view
        lat_err = -(np.float(line0_err) /
                    128) * 0.7  # pixel to meter conversion

        if dt > 0.0:
            lat_vel = (lat_err - self.old_lat_err) / dt
        else:
            lat_vel = 0.0
        self.old_lat_err = lat_err

        # calculate integral error
        self.int_err = self.int_err + dt * lat_err

        # Proportional gain in steering control (degrees) / lateral error (meters)
        kp = 195
        kd = 0.5 * kp  # deg per m/s
        ki = 0.4 * kp  # deg per m-s
        steer_angle = -kp * lat_err - kd * lat_vel - ki * self.int_err

        steer_angle = car.set_steering(
            steer_angle,
            dt)  # use set_steering to include servo slew rate limit
        # steer_angle = car.set_steering_fast(steer_angle,dt)  # use set_steering_fast for no delay

        # Constant speed for now. You can tune this and/or implement advanced controllers.
        car.set_speed(3)

        # Print out and record debugging info
        pos = car.get_position()
        vel_vector = car.get_velocity()
        vel = math.sqrt(vel_vector[0]**2 + vel_vector[1]**2 + vel_vector[2]**2)
        print(
            't=%6.3f (x=%5.2f, y=%5.2f, sp=%5.2f): lat_err=%5.2f, int_err=%5.2f, line0_err=%3i, steer_angle=%3.1f'
            % (sim_time, pos[0], pos[1], vel, lat_err, self.int_err,
               (line0_err or 0), steer_angle))

        if csvfile is not None:
            csvfile.writerow({
                't': sim_time,
                'x': pos[0],
                'y': pos[1],
                'linescan': line_camera_image0,
                'line_pos': line0_err +
                63,  # needs to be in camera pixels so overlaid plots work
                #'linescan_far': line_camera_image1,
                'line_pos_far': line1_err + 63,
                'speed': vel,
                'lat_err': lat_err,
                'steer_angle': steer_angle,
            })
    # Stop the existing simulation if requested. Not using a separate
    # VRepInterface (and hence VREP API client id) seems to cause crashes.
    if args.restart:
        with vrepInterface.VRepInterface.open() as vr:
            vr.simxStopSimulation(vrep.simx_opmode_oneshot_wait)

    # This needs not be in the main body, or the API throws an exception a split second after simulation start.
    with vrepInterface.VRepInterface.open() as vr:
        ret = vr.simxStartSimulation(vrep.simx_opmode_oneshot_wait)

    # Open a V-REP API connection and get the car.
    with vrepInterface.VRepInterface.open() as vr:
        if args.synchronous:
            vr.simxSynchronous(1)

        car = Car(vr)
        wire = Tripwire(vr)

        success = False
        while not success:
            try:
                car.get_sim_time()
                success = True
            except vrepInterface.VRepAPIError:
                print("waiting for simulation start")
                time.sleep(1)

        assignment = SimulationAssignment(vr, car, args.velocity)
        assignment.setup_car(vr, car)

        csvfile = None
Exemple #5
0
  # Stop the existing simulation if requested. Not using a separate
  # VRepInterface (and hence VREP API client id) seems to cause crashes.
  if args.restart:
    with vrepInterface.VRepInterface.open() as vr:
      vr.simxStopSimulation(vrep.simx_opmode_oneshot_wait)

   # This needs not be in the main body, or the API throws an exception a split second after simulation start.
  with vrepInterface.VRepInterface.open() as vr:
    ret = vr.simxStartSimulation(vrep.simx_opmode_oneshot_wait)

  # Open a V-REP API connection and get the car.
  with vrepInterface.VRepInterface.open() as vr:
    if args.synchronous:
      vr.simxSynchronous(1)

    car = Car(vr)
    finish_wire = Tripwire(vr, 'Proximity_sensor_StartLine')
    stopping_wire = Tripwire(vr, 'Proximity_sensor')
 
    success = False
    while not success:
      try:
        sim_start_time = car.get_sim_time()
        success = True
      except vrepInterface.VRepAPIError:
        print("waiting for simulation start")
        time.sleep(1)

    assignment = SimulationAssignment(vr, car, args.velocity)
    assignment.setup_car(vr, car)
    
Exemple #6
0
  # Stop the existing simulation if requested. Not using a separate
  # VRepInterface (and hence VREP API client id) seems to cause crashes.
  if args.restart:
    with vrepInterface.VRepInterface.open() as vr:
      vr.simxStopSimulation(vrep.simx_opmode_oneshot_wait)

  # This needs not be in the main body, or the API throws an exception a split second after simulation start.
  with vrepInterface.VRepInterface.open() as vr:
    ret = vr.simxStartSimulation(vrep.simx_opmode_oneshot_wait)

  # Open a V-REP API connection and get the car.
  with vrepInterface.VRepInterface.open() as vr:
    if args.synchronous:
      vr.simxSynchronous(1)

    car = Car(vr)
    wire = Tripwire(vr)

    success = False
    while not success:
      try:
        vr.simxGetFloatSignal('simTime', vrep.simx_opmode_oneshot_wait)
        success = True
      except vrepInterface.VRepAPIError:
        print("waiting for simulation start")
        time.sleep(1)

    assignment = SimulationAssignment(vr, car, args.velocity)
    assignment.setup_car(vr, car)
    
    csvfile = None
    # Stop the existing simulation if requested. Not using a separate
    # VRepInterface (and hence VREP API client id) seems to cause crashes.
    if args.restart:
        with vrepInterface.VRepInterface.open() as vr:
            vr.simxStopSimulation(vrep.simx_opmode_oneshot_wait)

    # This needs not be in the main body, or the API throws an exception a split second after simulation start.
    with vrepInterface.VRepInterface.open() as vr:
        ret = vr.simxStartSimulation(vrep.simx_opmode_oneshot_wait)

    # Open a V-REP API connection and get the car.
    with vrepInterface.VRepInterface.open() as vr:
        if args.synchronous:
            vr.simxSynchronous(1)

        car = Car(vr)
        finish_wire = Tripwire(vr, 'Proximity_sensor_StartLine')
        stopping_wire = Tripwire(vr, 'Proximity_sensor')

        success = False
        while not success:
            try:
                sim_start_time = car.get_sim_time()
                success = True
            except vrepInterface.VRepAPIError:
                print("waiting for simulation start")
                time.sleep(1)

        assignment = SimulationAssignment(vr, car, args.velocity)
        assignment.setup_car(vr, car)