def getStoryList():
    return storys.keys()
Exemple #2
0
def getStoryList():
    return storys.keys()
#coding:utf-8
# this is a simple game  e... or a story teller
version = '0.16'
qq_group_num = '296386547'
initmsg = u'Game init... \nVersion:'+version+'\nCreated by HIT.SF\nAll Copyrights Reserved\nWelcome to join us !QQ group:'+qq_group_num
print initmsg
import sys, os, stools
from catstory_story import storys
from catstory_story import variables
current_chapter = 'start'
save_suffix = '.hit.sf'
split_symbol = '$$$'
choosen_story = storys.get(storys.keys()[0])

def make_error(msg):
    print msg

def getStoryList():
    return storys.keys()

def chooseStory(story_name):
    global choosen_story
    choosen_story = storys[story_name]
    return choosen_story
 
def isMethod(obj):
    return obj.hasattr(obj, '__call__')

def getOptions(chapter, story):
    options = []
    secondOption = story[chapter][1]
Exemple #4
0
#coding:utf-8
# this is a simple game  e... or a story teller
version = '0.20'
qq_group_num = '296386547'
initmsg = u'Game init... \nVersion:' + version + '\nCreated by HIT.SF\nAll Copyrights Reserved\nWelcome to join us !QQ group:' + qq_group_num
print initmsg
import sys, os, stools
from catstory_story import storys
from catstory_story import variables
current_chapter = 'start'
save_suffix = '.hit.sf'
split_symbol = '$$$'
choosen_story = storys.get(storys.keys()[0])


def make_error(msg):
    print msg


def getStoryList():
    return storys.keys()


def chooseStory(story_name):
    global choosen_story
    choosen_story = storys[story_name]
    return choosen_story


def isMethod(obj):
    return obj.hasattr(obj, '__call__')